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The Avernum RP, IC Thread in General
Shaper
Member # 7472
Profile Homepage #60
SHARIMIK, HUNTER DISTRICT

The interrogator turned around. He had just started spending some quality time with the (now bleeding) Ferrrald when the door swung gently open. "Yes?" He barked. No response. Mumbling choice oaths under his breath, he crossed to the door and closed it. Just as the door slammed, his head suddenly pitched forward and impacted the wall next to the door. He dizzily stumbled backwards and turned around, only to have another blow to the side of his face send him reeling. He collapsed into unconsciousness.

The two captives looked toward their savior. Honestly, if he hadn't appeared out of thin air, the duo wouldn't have taken him as much of anything. Black cloak with dark undergarments, with dark gauntlets and boots finishing the dark attire, he could easily be mistaken for an amateur thief. As it was, the man fumbled with the chains on Ferrrald's wrists. Revealing a keyring, he eventually found the right one. The locks on Ferrrald's wrists snapped open, followed shortly by the ones around his ankles. Shamgar, still in decent shape, was freed next. Something about the gaze of this man, despite being nondescript, was frightening.

Shamgar was relatively uninjured, and able to move under his own power. However, when Ferrrald attempted to stand up, he ended up staggering and falling to his knees. He looked up to see the man standing over him with an icy stare. It caused Ferrrald to shudder more than he already was... The gaze of this man would leave even the most passionate Hunter to shame. It lacked even the slightest bit of compassion and mercy, or even any glimmer of kindness. Just being in the presence of it made him feel insignificant and shameful. The man then finally spoke, but it wasn't to anyone in the room at all. It was a low mutter, as if he was reciting something under his breath. A blue light illuminated a gauntleted hand, and then washed over Ferrrald. Several of his wounds sealed up, and his shaking stopped. However, the man didn't give Ferrrald much chance to savor the new-found healing; he roughly dragged Ferrrald to his feet, then spoke in a low and lethal tone to both of them. "If you wish to live, you will follow my every instruction. If you so much as speak without my consent, I'll abandon you to your fate here... and I can assure you, at least, that it'll be slow and excruciatingly painful." He finished, nodding at Ferrrald upon reaching the word 'you'. Both of them nodded to show they understood, though Shamgar started thinking something over... the man's voice sounded somehow familiar... but why?

"Follow me." He barked, turning swiftly and marching toward the door. He threw it open as the thieves huddled behind him. Not caring to see whether the two he rescued were following, he paced down the hall, passing a sleeping guard with a mug of ale in his hand, then marched boldly into the antechamber. Another two guards were in this room, but their heads were firmly on a table, snoring peacefully. Oddly, the front door was closed. The man stood in front of the door and gently opened it. It was with great fortune that the door opened so as to block the main city from view. The man peered through the small gap between the door and its hinge, watching the passing crowd. When he was content that no guards were in the vicinity, he signaled to his entourage to come closer. He then pointed at a nearby alleyway. "Right there. See it? When I give the signal, one of you will run to that alley and stay hidden there. You," he said, pointing at Ferrrald, "will go first." He went back to watching through the gap, then gave a swift jerk of his hand toward the alleyway. Ferrrald pelted off, making it safely. The man signaled again, and Shamgar covered the distance. Then he finally bolted, leaving the door open for appearances. He made it into the alleyway, where Shamgar stood idly with an uneasy expression and Ferrrald leaned against a wall, panting lightly. Not all of the wounds had been healed, and that spoke nothing of the weariness he was starting to feel. The man gave a sharp signal to follow, and lead them to a small, awry sewer grate. "After you." He stated, pointing down into the sewers. They both hesitantly climbed down, with the man following after. Once the man cleared the threshold, he grabbed the grate and slid it back in place.

Meanwhile, the guards started to come to.

ANGEL'S REST

Faenelle spoke lightly with a few other high-ranking priestesses. Unlike her husband, she enjoyed having a close circle of friends to chat with. Today, however, something was off. "Where's Ava?"

An older priestess spoke up. "She claimed she was sick, Fae. Really snappish she was, too. It's as if someone were to have sucked all of the goodwill out of her and replaced it with venom. Youth these days," she chuckled. "Happy one day, hostile the next."

Faenelle thought this over carefully. Despite Greta's comment, Ava had always been a happy-go-lucky person. She could see the good in even the most morbid of events. And now she was acting hostile? "We'll check up on her tomorrow and see if she's feeling better." Faenelle concluded.

DELLSTON

"You have been treated and sold as cattle. Forced to live in fear, with harsh taxes and even harsher masters. Forced to live in poverty while cruel men grow fat on the grain you harvest. But now, that will end." The speaking priest signaled a standard-bearer holding a flag of Sanctuary. He brought it forward for all in the plaza to see, then promptly thrust it into a soft plot of earth. The flag waved gently in the breeze. "I hereby pluck you from these foul overlords, and claim this town for the great nation of Sanctuary!"

Silence greeted these words. The townsfolk weren't too sure of this new regime that had suddenly been thrust upon them. The city guard was similarly restless; they were under the employ of a mayor who did not wish to anger the Looters, for fear of having them come down upon him. And he was rightly worried about it as well, for at that moment, several well-armed thugs punched their way through the crowd, shoving aside people who didn't get out of the way fast enough. A well-built man lead the group, with a vicious scimitar hanging at his side. There was a total of 15 men including the leader, meaning that the Sanctuary forces in the plaza were outnumbered three-to-one.

The leader of the Looters spoke in a harsh growl. "You come to our cities and have the [censored] to claim them as your own?!" The brigand leader yanked out his scimitar and pointed it at the priest. "Surrender now, and we'll make your death quick. Refuse, and it'll be a week before you finally meet your god. If you're lucky."

The priest stepped forward. "You scoundrels have profited off of these folk long enough. Your reign is end."

The Looter scoffed. "Fool. Do you see those rooftops?" He pointed at two nearby rooftops, and a pair of filthy archers revealed themselves, bows already drawn back and pointed at the priest. "You'll be pierced befo-"

A clamor from one archer suddenly drew everyone's attention. Allison had slipped behind the archer and slashed the bowstring on his bow. The arrow was flung uselessly sideways as the tension released. The other archer whirled and aimed at Allison, but just as he released the arrow, she snapped the now bow-less archer up. He screamed in pain as the arrow struck him in the chest. Allison tossed him aside, causing him to tumble off the slanted roof, and raised her palm. A tiny bolt of light flew from her hand and struck the second archer in the head. He too tumbled from the rooftop.

As the lead brigand screamed, "ATTACK!", another priest stepped from the shadows of a nearby alley. Raising a reptilian hand, Dewiss recited a terrible ritual. Eight of the brigand simultaneously clutched their stomachs as a burning fire seemed to consume their bellies. As they started to retch, the other Looters tried to regroup. The head priest leveled three with holy flames, and the soldiers around him charged forward. The head Looter turned to Dewiss and snarled, then flung the scimitar at him. It delivered a glancing blow and drew blood. Enraged, Dewiss raised his hand for another incantation, and the Looter was felled by an obscure and fast-acting disease even more deadly than the earlier one.

The battle was over long before it began. The Sanctuary forces sheathed their weapons as they looked upon the pathetic resistance the Looters had offered. The two living bandits weren't for long in this world, as the disease now had them twitching and coughing up blood.

The townsfolk finally applauded. Hope was at hand.

AMINRO

The sun set behind the mountains as Iocabe flashed through the day's events. It had started on such a high point with Bekath's informal coronation; how had it gone into a downward spiral so fast?

At noon, he spoke with the imperial soldier that had been rescued by the Sanctuary patrol. Sarrin was her name, if he remembered right. She informed him of how the Krizsan province was in chaos, and of what she had done. While Iocabe personally detested such a disagreeable act as desertion, he realized that a well-trained soldier could prove to be a valuable asset.

Then a messenger pigeon brought news of the Hunter's walling off of Sharimik. Iocabe showed irritation as he read about the Hunter's attempts to wall off Sanctuary's embassy from Sharimik. His mood was further dampened by the arrival of Nedar's hawk. The negotiations with the Order of Krell went abysmally.

But probably what did the trick was the Sanctuary patrol returning late afternoon... with the body of a mangled priestess. They had found her just outside Sanctuary territory, brutally attacked and left for dead. By the time the patrol found her, she had already passed on. Her robes lacked the usual tint of cyan which marks off a priest of Telkavoth, indicating that at least she wasn't one of their own. But the patrol did find something on her body: a letter. Between the bloodstains, it read:
quote:
To the leader of the The Sanctuary of Telkavoth,

I, Dervish Gathin, protector of The Phoenix Empire would like to extend the olive branch of friendship to you and your people. In these troubled and difficult times, the way forward is not alone, but together. Please, feel free speak to my emissary, Sister Clarice Beumont, who will be pleased to tell you about us and our aims. Also, we are particularly interested in hearing about your philosophies and ideas.

I very much hope that our people can become allies, united in a desire not only to survive, but to improve the world. I greatly look forward to hearing from you soon.

Yours, Victor Gathin.

Iocabe looked sadly down on the mangled corpse. "I suppose speaking with the poor girl is out of the question. Damn those Hunters! They are as surely as I draw breath demons with human masks." Iocabe tried to calm himself. Meanwhile, an aide spoke up. "How do you know it was the Hunters? Ordinary brigands could be behind this."

"This was too opportune. Brigands brazenly attacking someone out in the open in Hunter territory who just happens to be a priestess and a representative? Not possible. The Hunters are behind this, I have no doubt." Iocabe thought on the matter some more, then spoke with the aide. "Bring Sarrin back in here. Her knowledge of southern Valorim just became useful." He then sat down and wrote a letter of his own.
quote:
To Dervish Victor Gathin,

It is with great regret that I inform you of the passing of Sister Clarice Beumont, who was brutally murdered earlier today. It appears that a faction of butchers known as the Hunters intercepted her before she could reach Aminro, where they killed her and left her for vultures. I apologize for your loss.

I am sending this with someone familiar with southern Valorim, a soldier by the name of Sarrin. She is not an representative of Sanctuary, but these times call for warriors rather than diplomats. I request a face-to-face meeting with you in a location of your choosing, so that we may discuss these matters in person rather than easily intercepted letters. We also can discuss burial arrangements of Clarice Beumont in accordance to her wishes.

Please send your response back with Sarrin posthaste. War is on the horizon, and these matters must be discussed before the conflagration of battle begins. Additionally, I suspect that, due to a mild indiscretion on her part, Sarrin may not be very popular in your lands.

Cordially, Iocabe Havala
Divine High Priest of Telkavoth and Sanctuary.

Iocabe looked up and saw that Sarrin had arrived. He sealed the letter and handed it to her, saying, "Wherever one would set up a command post in the Krizsan province is where you need to go. You're looking for someone named Dervish Victor Gathin. I'll have a horse brought from the stables so you can ride there with all haste. The patrol here," he said, motioning to the standing patrol, "will take you to the edge of Sanctuary territory. From there, you're on your own. Good luck, and Godspeed."

"But... but..." Sarrin stuttered, stunned.

"Consider it righting your earlier mistake." Iocabe added with a smile.

Sarrin reluctantly turned and left, followed by the Sanctuary patrol. Iocabe spoke again with the aide. "Order any engineers, fletchers, and stonemasons in the area to stop whatever they're doing and fortify the town. They are to strengthen the walls and build four bastions at the corners of Aminro. Each bastion is to have a ballista mounted in it, along with crenelations for archers. Speaking of which, have the military start conscripting soldiers from the untrained populace and drill them in combat. Especially ranged combat, we're lacking in archers. Send a runner to Angel's Rest with the same orders."

"Yes, your divinity." The aide bowed and left.

Now Iocabe stood at a stained glass window, watching the last light drain from the sky. No longer was war with the Hunters a matter of if.

It was a matter of when.

[ Saturday, January 26, 2008 15:34: Message edited by: Nioca ]

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
installing scenarios in Blades of Exile
Shaper
Member # 7472
Profile Homepage #8
XP is Win32. It's only certain versions of Vista that are all the way up to Win64.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Helpppppp, Corrupted Unbound One!!! in Geneforge 4: Rebellion
Shaper
Member # 7472
Profile Homepage #3
I'd suggest dropping your difficulty. The name Torment pretty much says it all in this case.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #178
quote:
Originally written by Goldenking:

Nioca, before you make your next post, I'd like to continue the interrogation a little longer.
I feel I've waited long enough. I'll have an IC up tomorrow, regardless of an interrogation. (though I won't rush the interrogation thing)

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
River and Leaf Message in Blades of Avernum
Shaper
Member # 7472
Profile Homepage #1
Check the cells in that place (it's a brigand hideout of sorts, so it is naturally hostile).

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #172
Goldenking: I think you forgot the Sharimik part of your post.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Singleton? in Avernum 4
Shaper
Member # 7472
Profile Homepage #1
Charming isn't really as much of a problem as a singleton. You can't attack yourself, and enemies won't attack you if you're charmed.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Hei! in General
Shaper
Member # 7472
Profile Homepage #77
According to him, he's still banned.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #168
In theory, waiting for others to finish an IC before posting your own is good. Unfortunately, it doesn't always work so well in practice. Nedar has been stuck at Krell for quite a while now, and if I had waited for Ephesos... Well, I'd still be waiting, and most of my plot would still be unrevealed.

The point? There's no way to know if Lazarus is going to make a post at some point in the near future. But your faction is only loosely tied in with the Anama at this point, while it also has several more pressing matters with other factions. Holding everyone up here to wait for Lazarus isn't going to help anyone, including Lazarus.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #164
I think he meant that his faction isn't bent on urbanizing. The Phoenix Empire has only built one town. Perrin existed before that particular faction.

EDIT: Ha! Beat Nikki to information on his own faction!

[ Tuesday, January 22, 2008 09:16: Message edited by: Nioca ]

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Strength 0 in MoC in Blades of Avernum
Shaper
Member # 7472
Profile Homepage #1
Were you enfeebled?

Enfeeblement (represented by a skull in your status roster) directly reduces your strength for a brief period of time. Each level knocks strength down by one. That said, if this isn't the case, you might want to check to see if you have the most recent version of the scenario.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #153
Bent light is really what I'm trying to go for here. It's why the air wavers and the target fades back into view when it starts to fail; the spell can't keep up or lacks the energy to keep the concealment steady.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #146
No objections here.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #144
Could you point me to that article? I can't seem to find it.

Anyway, while you're right about length, you're wrong on the difficulty of the spell. In the Exile series, Sanctuary (a magical concealment spell that prevents enemies from seeing or attacking you; BTW, this is why I'm using the term concealment rather than Sanctuary, since the latter could get confusing rather quickly) is a 1st or 2nd level spell. Mass Sanctuary is 5th level, and as stated by myself, one person concealing multiple people runs an extreme risk of blowing the metaphorical fuse on the spell. Mages have access to Stealth, a 5th level which behaves identically to Mass Sanctuary.

Even if we're to eliminate Exile, priests with concealment abilities is still canon; Radiant shield in A1 and A2 (I think A3 as well) covers the party with a Sanctuary, concealing them from hostile attack. A2 had a fight which involved a mediocre mage concealing an entire battalion of soldiers inside Almaria (though all of them were sitting perfectly still; the only reason you find them is because one of them coughs while you're in the room).

Basically, the spell itself isn't difficult, it's getting a decent lifespan out of it that's the problem. And extending it to others further weakens the spell.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #141
First off, in case the IC didn't make it clear enough, the Wraith (in context to Sanctuary) are not undead. Rather, they're covert spies in the priesthood, skilled in intelligence-gathering, rites involving stealth, and (usually) mild hand-to-hand combat.

Also note, I'm sending one of aforementioned Wraiths to Sharimik to try and rescue Shamgar and Ferrrald. Which brings me to another and rather important point: Invisibility. It's been canon in the entire Exile series, and in Avernums 2 and 3 that it's possible for a character to either become invisible or magically conceal themselves. I'm planning on having the Wraith use invisibility to (hopefully) break the pair out, but am putting natural limits on it's use to ensure that it isn't a broken ability.

The limits are:
1. Swift, sudden, or violent movement will either weaken or entirely void concealment. Mild breaches of the limit will often result in the air seeming to waver at the concealed person's locale, while more severe breaches will result in the concealed person fading somewhat back into view. If a breach is severe enough, the concealment will break altogether. Things that constitute a breach include running at full speed, riding a horse (or any animal, really), colliding or getting hit with an object or spell, attacking in any way, shape, or form (which is an instant void; note that drawing a weapon or preparing a spell usually won't entirely dispel concealment, though it may weaken it), or having too much of a concealed person or object come in contact with an unconcealed object(s). Additionally, it becomes far harder to keep a greater number of persons or objects concealed. While a moderate jog might have no effect on the concealment for a single person, three or four people at the same pace will cause the concealment to fail (unless the person providing concealment is especially strong, or if multiple people are providing concealment).
2. Every time the concealment is activated or deactivated, the person(s) involved will experience severe disorientation. This disorientation gains severity if the person rapidly drops in and out of concealment, and will eventually result in severe nausea and, if pushed too far, will cause the person to black out. Usually three attempts at concealment in rapid succession, each dispelled, will result in even the hardiest souls falling unconscious. This disorientation will also occur if the concealment starts to fail, which is a good warning sign that the person using the concealment needs to scale back on whatever is causing the concealment to fail.
3. The concealment is of finite duration. While a person can pour more magical energy into the concealment to keep it active, it's generally best for a person to finish whatever they're doing within the time limit. The drain that results from holding a concealment for longer than its natural life will usually leave the person staggering, if at all conscious.

Thoughts?

[ Sunday, January 20, 2008 22:33: Message edited by: Nioca ]

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, IC Thread in General
Shaper
Member # 7472
Profile Homepage #52
AMINRO

"...and I decided to accept their offer." Bekath finished his report.

"I see..." Iocabe said carefully, seated at the head of the council room. Then, oddly enough, he smiled. "Well, we might as well make the best of it. However, I'd start evacuating non-humans from the city immediately."

"Already done. I got Dewiss and a few high-ranking nephilim out of the city, and we've got plans to eventually get every non-human out. If all goes according to plan, they'll be safe and cozy within the walls of Aminro or Angel's Rest within the next three or four days, and the Hunters will be none the wiser. Oh, and speaking of non-humans, there seems to have been a small incident in one of the Hunter bazaars."

"Incident?" Iocabe asked warily.

"Yes. As I was leaving, I noticed a small stream of guards rush past. When I got there, two people were getting hauled away, a human and a nephil. Additionally, a merchant was dead with a bow in his hand and a shuriken in his throat."

"Were the pair set up or do you think they actually killed the merchant?"

"I have no doubt that they were who killed them, but all considered, it looked like self-defense. There was an arrow embedded in the wall which corresponds with the trajectory the merchant would have fired. But if the Hunters get their way..."

"...they'll cover up the evidence and execute them." Iocabe finished. "And what's more, it'll rile up the Hunters as an example of how non-humans are barbarians, despite the fact that it was likely the merchant who initiated the fight." Iocabe leaned back and sighed. Then he straightened up and added, "Were the pair Sanctuary civilians, or are they foreigners?"

"I've only seen Wraith dress up the way they did, so unless there's some covert mission I know nothing about in Sharimik, there's no way these people are from Sanctuary. And even if there was, I doubt a Wraith would be clumsy enough to be so easily captured."

Iocabe leaned back once again. "The only reasons a non-human would go to Sharimik is if they were unaware of the new regime in place, suggesting they're from a distant land, or if they were on orders to do so. Either way, this could present an opportunity. I'll have to send a Wraith there to investigate and see if it isn't possible to bring them to us. Discreetly, of course. We don't want to overly aggravate the Hunters at this stage, not when a war would be this costly." Iocabe's gaze wandered, then suddenly fixed on Bekath. "Now, for your next orders."

"I'm going back to Sharimik?" Bekath ventured cautiously. He was not enamored with spending another minute in that cesspit of bigotry.

"No. I want you to gather ten of the best clerics we have. I want you to train them in combat, drill them as vigorously as you once were. Drill them in their holy rites as well. You are to become a direct conduit of my will."

Iocabe stood and approached Bekath. "Kneel, Bekath." Bekath did. Iocabe stood over him. "Do you solemnly swear everlasting fealty to Sanctuary? To be unwavering in your devotion to our god, to not be swayed by the forces of evil that surround us? Do you swear to be of courage and resolve, to boldly battle any enemy, even those that other men would dare not cross?"

Bekath contemplated briefly, wondering why Iocabe would question even for a moment his loyalty. He then stated, "Yes."

A gleam appeared in Iocabe's eyes. "You went to knee as a humble priest; now rise as a Crusader of Sanctuary!" At this, Iocabe signaled a guard, who promptly stepped outside. He then, on a wheeled stand, brought in a full suit of gleaming battle regalia. Bekath stood in awe. Iocabe had spoken occasionally about forming an elite group of paladins, but never had he dreamed of this.

"I'm a Crusader?" Bekath asked, stunned.

"Not just. You will lead the Crusaders that follow." Iocabe approached the battle regalia and gave a gleaming suit of plate mail a tap. "All finest steel armaments, blessed by our greatest priests. I in fact blessed the plate mail myself. You should be honored."

"I am, sire..." Bekath said as he approached the armaments. Not a single piece of armor had been left out, and a sheathed broadsword was attached to the belt around the plate mail. A cyan emblem in the shape of a sword was emblazoned on the breast of the plate mail, the front of the large shield, and on the shoulders of the plate mail. Bekath turned once more to Iocabe, bowed, and then wheeled the armaments off to his quarters to change.

ANGEL'S REST

Wevern and Faenelle spoke in quieted tones while walking through the halls of the Angel's Rest church. "The crystals were benign. They house no magical power or aura." Wevern stated to Faenelle. Ava trailed behind the duo, wearing a new silver necklace. Faenelle thought briefly. "Do we have any use for them?"

"Not really. But we could likely barter them for supplies and coin. However, I'd like to keep a few for myself, for magical study. Also, I gave one to Ava here for her work in bringing them to me." He waved his hand idly at the priestess. Indeed, one of the white crystals was set in the necklace.

"Make sure to present the crystals you do not need to our quartermaster." Faenelle increased her pace slightly.

"Consider it done, noble priestess."

JUST SOUTH OF AMINRO

A small Sanctuary patrol was keeping watch on the road between Aminro and Angel's Rest. Brigands were horrifically common in these troubled times, and it was their job to make sure that the scum didn't intrude on Sanctuary or its people. Which is why, when the patrol leader heard sounds of combat, he signaled to his men to speed up.

The patrol came around a corner in time to see three brigands ganged up on what looked like an imperial soldier. The soldier was better-armed, but the brigands were not to be denied. A blow to the head left the soldier prone. However, as the brigand stooped to pick the unfortunate soldier up, a blast of holy energy impacted his back. The brigand crumbled as the other two whirled on the approaching patrol. Another brigand was downed by a gout of flame, and the last attempted to flee. He only managed to take a few steps before he was then felled by an arrow.

The patrol then grabbed both the soldier and a surviving brigand and took them to Aminro.

RUINED GATEHOUSE

A small detachment of soldiers and priests watched over the plains to the north. A Wraith had gone to Dellston to examine the situation, and bring word on Looter strength in that city. She had been gone for over an hour, and some of the soldiers were getting restless.

Nevertheless, they waited.

DELLSTON

The Wraith hadn't tried hard to conceal herself. In order to properly evaluate the situation, she wanted to see just how much attention she drew. If the Looters tried to come down on her en masse, she would know that a full army would be required. But as it was, the only thing she drew was either pitying or pleading looks. Allison wondered whether this was because they were worthless when it came to surveillance, or whether they just weren't interested.

Eventually, she headed off into a back alleyway, where she got her answer. Her peripheral vision had picked up the bandit about a second before he pounced. He jumped her and pinned her against a wall. "Ain't we got a prize 'ere." He said, grinning stupidly and holding a small knife to her throat. Several teeth were missing from his mouth, and the rest were either yellow or blackened stumps. His attire held similar decay. "You just figgered you'd walk on in 'ere like you own the place, didn't you? Well e'll see how you feel about it 'fter we're through with you. You see, this here's Looter turf, and we decide 'oo goes wh-"

Unfortunately for him, the priestess had had enough. She swiftly swung her arm up, wrist connecting with the hand that held the knife to her throat. The knife was sent flying. The bandit tried to retaliate, but his swing connected with empty air, recently vacated by the priestess's face. A blow to his sternum caused the bandit to double up. The priestess lunged forward, delivering a single punch that sent the bandit stumbling into the wall behind him. The priestess yanked a concealed dagger from her robes, and as the bandit turned around to face his attacker, she plunged it into his heart. She then removed it and let the brigand fall.

She stalked past the city gates with a smile on her face. Sanctuary would encounter little resistance to expansion here.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #138
I didn't say it was a bad idea. If it adds to the plot (and doesn't cause massive-crazy destruction), then go for it. I just don't think an earthquake for the sake of an earthquake is a good idea (and I think Lazarus was addressing that idea too).

If it does something worthwhile, go for it. If not, you'd probably do best to leave it out.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #134
To what point and purpose, though? Just having an earthquake for the sake of an earthquake?

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Dialoge script error. in Blades of Avernum Editor
Shaper
Member # 7472
Profile Homepage #21
I've seen a single conditional broken up over multiple lines. Like so:
if ((a == 3) && (b == 90) &&
(demon == 666)) {
[insert code and/or gibberish here]


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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Everybody's Got Something to Hide Except Me and My Monkey in General
Shaper
Member # 7472
Profile Homepage #45
I'm torn. On one hand, I don't think I've been this disturbed by something for... quite a while. On the other hand, I know first-hand what it's like to say something incredibly stupid like that, and regret it in hindsight.

Either way, both hands agree that Iffervescence needs to edit that out.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Avernum RP, OoC Thread in General
Shaper
Member # 7472
Profile Homepage #129
quote:
Originally written by Goldenking:

So, once I start TRYING TO conquer enemy cities, like the Anama or Sanctuary for example, you'll get to see my ways of turning them into Hunters.
FYT. If you think Sanctuary will fall like a bowling pin, you've got one nasty shock coming.

And yes, I have an IC coming.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Dialoge script error. in Blades of Avernum Editor
Shaper
Member # 7472
Profile Homepage #17
No, I have no idea how I made that typo either, but it was too good to remove. So there. :P

'Sides, you got the idea, right?

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Dialoge script error. in Blades of Avernum Editor
Shaper
Member # 7472
Profile Homepage #15
You don't stick bread; after conditions.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Everybody's Got Something to Hide Except Me and My Monkey in General
Shaper
Member # 7472
Profile Homepage #27
Oh god! A kid might be influenced! And by something G-rated too! :rolleyes:

Honestly, I think that maybe a parent should be with the child when they watch the old episodes and point out things that don't fly today, but to claim it as adult-viewership only is just insulting.

[ Friday, January 18, 2008 19:00: Message edited by: Nioca ]

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Kill Them Dead Ending! in Blades of Avernum
Shaper
Member # 7472
Profile Homepage #2
Did you make sure to take the mystery prize the second time?

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00

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