Profile for Dintiradan
Field | Value |
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Displayed name | Dintiradan |
Member number | 6670 |
Title | Guardian |
Postcount | 1509 |
Homepage | http://dintiradan.ermarian.net/ |
Registered | Tuesday, January 10 2006 08:00 |
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Author | Recent posts |
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Why Mactintosh in General | |
Guardian
Member # 6670
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written Monday, November 19 2007 20:50
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Youpi for elitism. Well, more of it. I wish I could join in with you guys; you seem to be having so much fun. -------------------- I can't help but notice that your sense of team spirit is inversely proportionate to your number of functioning appendages, sir. - Redcloak (OotS #147) Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
RPG Life.. in General | |
Guardian
Member # 6670
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written Sunday, November 18 2007 23:16
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Myst? Who'd want to go to a Myst Age? Tell me, in all the Ages you've Linked to, have you ever seen a restaurant? Or a toilet? The second goes for dungeoncrawls, too. Sorry, but I'm staying with Payrolls & Paycheques. Less stabbity deaths. -------------------- If you can't read this, please ask a flight attendant for assistance. - United Airlines Flight Safety Brochure Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
I'm Curious in General | |
Guardian
Member # 6670
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written Sunday, November 18 2007 23:11
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A conversation this evening led me to the discovery that Boxing Day is only celebrated in Commonwealth countries. Who knew? But I'd like to hold that up as the ultimate example of a 'worldly' holiday, by any definition. Nobody knows the original purpose, and the only way to celebrate it nowadays is to pack into The Mall and buy as much merchandise marked clearance as your credit card will allow. -------------------- I was hitchhiking the other day and a hearse stopped. I said, "No thanks, I'm not going that far." - Steven Wright Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
The next level in RP, personal thoughts. in General | |
Guardian
Member # 6670
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written Sunday, November 18 2007 23:00
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The Vale RP: Pretty good, for a broad, sweeping epic. ;) Isn't bad in itself (I'm with Nayld in that I like well-written novellas - if only they didn't take so much time), but it seems that's what we're trying to avoid right now. Aaand I see that Legends of Divinity has been necro'd. I won't be going to school tomorrow; maybe I'll post a short something then. My term paper proposal due Tuesday can't be that important. By Alec: quote:Sure; starting that thing again after the fall semester sounds great. Question about the timeline, though: Should the action pick up right where it left off? It would be a big barrier for new players to read all the pages and catch up. Personally, I think having the new posts take place a few years after the older events would be best. Open with a "Story So Far" post: the rakshasi have been defeated, the Anama and Dominion have retreated to lick their wounds, the Alliance has fully established itself, the coup in Avernum is successful, etc. For the old players that don't return, their factions are presumed to have fallen apart in the interim. New players can read the overview, get the basic idea, and jump on some unclaimed territory. -------------------- Always do right. This will gratify some people and astonish the rest. - Mark Twain Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
The next level in RP, personal thoughts. in General | |
Guardian
Member # 6670
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written Saturday, November 17 2007 00:06
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As I recall, posts died down because it was finals week, and things never picked up after that. I think TM, Alec, and Infernal spent time being banned, which didn't help. But yeah. I miss RPs, but this semester has a bigger workload, the next looks tougher, and I'm starting to have a life in meatspace. Maybe the problem is we're looking for a Mountain of Shadows clone (only RP I've seen finish on Spiderweb). I only caught the tail end, but it was good. It was a sweeping epic that started with the basic description "Here's some kingdoms, a town, and a mountain with a demon and treasure", and ended with a setting that included an assassin who melded himself with a demon, a sentient library that drew its power from the enslaved spirit of a mountain, and a druid possessed by a rogue portion of said mountain. Like, awesome. But maybe it was too big, too sweeping. I wasn't around at the beginning, but the party didn't even enter the mountain until halfway through, if I remember correctly from my reading. Maybe the lesson to be learnt is to have short, small, well-defined settings with a time limit. For example, say we are all residents (soldiers, courtiers, quartermaster, etc.), of a castle that is under siege. Reinforcements are coming in a week. Until then, it is our job to fend off the attacks, rat out the spy that may be revealing our plans to the enemy, and perhaps do some reconnaissance of our own. Such a RP would have a real life limit imposed, such as one week real time for one day game time, or a five page maximum for the entire RP. Can anyone see something like this working? In exactly one month, I'll be done all my finals for fall semester... -------------------- "Port Kane Control, this is Viper YYZ-2112. I've been dogfighting Polarans for over two months. Requesting a leave of absence. Over." Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
I'm Curious in General | |
Guardian
Member # 6670
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written Friday, November 16 2007 21:53
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By Aran: quote:Exodus 23:16 quote:Though it's hardly exclusively Christian. Clearly, bank holidays are the only sterilized holidays, and thus the only ones we should celebrate. -------------------- Always acknowledge a fault. This will throw those in authority off their guard and give you an opportunity to commit more. - Mark Twain Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Help make Geneforge/Avernum XFire supported! in General | |
Guardian
Member # 6670
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written Friday, November 16 2007 21:31
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Do you have to modify the original application to work with XFire? Or do you have to develop an XFire 'wrapper' for each application? -------------------- Familiarity breeds contempt - and children. - Mark Twain Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
RPG Life.. in General | |
Guardian
Member # 6670
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written Friday, November 16 2007 14:48
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Payrolls & Paycheques. -------------------- The slogan was 'Don't trust anyone over thirty'. Sixty years later the slogan became, 'Don't trust anyone over ninety'. - John McCarthy Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Photo Thread (with an abominable twist) in General | |
Guardian
Member # 6670
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written Friday, November 16 2007 11:35
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That, or birds of pray. -------------------- [ Friday, November 16, 2007 11:35: Message edited by: Dintiradan ] Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Photo Thread (with an abominable twist) in General | |
Guardian
Member # 6670
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written Thursday, November 15 2007 19:05
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By Salmon: quote:See? There's always at least one sex revelation in each photo thread. -------------------- Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Babelfish Contest #2 in General | |
Guardian
Member # 6670
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written Wednesday, November 14 2007 18:08
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The following are the highlights of translating Weird Al Yankovic's Albuquerque from English to French and back three times. -------------------- quote: quote: quote: quote: quote: quote: Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Photo Thread (with an abominable twist) in General | |
Guardian
Member # 6670
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written Wednesday, November 14 2007 17:42
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I can't decide if Taliesin's first image is Jumpin' Salmon or Grizzly R. Bear... -------------------- Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Photo Thread (with an abominable twist) in General | |
Guardian
Member # 6670
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written Tuesday, November 13 2007 22:36
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Can't help but note the lack of face-concealing helmet. EDIT: I'll get my tags right one of these edits... -------------------- [ Tuesday, November 13, 2007 22:37: Message edited by: Dintiradan ] Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Photo Thread (with an abominable twist) in General | |
Guardian
Member # 6670
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written Tuesday, November 13 2007 16:46
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By not-quite popular demand, it's that time again... 'cept it ain't. The goal behind this thinly veiled posting game is to post pictures of other members for a change of pace (read: I'm too lazy to discover which number to assign to the next incarnation of the Abominable Photo Thread). Since not every is able to stalk the other members of this message board every waking moment, approximations will suffice. Your mission, should you choose to accept is, is to provide an image that best sums up the online persona of a member of your choice (because real life is for losers), preferably in a humourous and non-derogatory manner. -------------------- Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Play Time in General | |
Guardian
Member # 6670
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written Tuesday, November 13 2007 16:17
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Now that I think about it, the time I spend playing tactile games far outweighs the time I spend playing video games. -------------------- Sometimes too much to drink is barely enough. - Mark Twain Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Consider This Catharsis in General | |
Guardian
Member # 6670
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written Tuesday, November 13 2007 11:57
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Oh right, this. Zeviz's solution seems correct, as far as I could tell in my once-over. At the very least, it's O(n^2). As for "more maths"; eh, I'm working on another algorithms assignment right now. I could post the questions and get feedback, but 'twould be slightly unethical. -------------------- I got knife scars more than the number of your leg's hair! - Hong Kong subtitle Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Divinely Touched Elite Warrior Nephil In Real Life in General | |
Guardian
Member # 6670
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written Tuesday, November 13 2007 10:00
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Nuh-uh. -------------------- Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Play Time in General | |
Guardian
Member # 6670
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written Monday, November 12 2007 14:39
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This poll's identical to this one from Bioware.com. I'm curious how the Spiderweb numbers are distributed. -------------------- "The projector's not working, so I'll deliver today's lecture through interpretive dance." Poll Information This poll contains 1 question(s). 15 user(s) have voted. You may not view the results of this poll without voting. function launch_voter () { launch_window("http://www.ironycentral.com/cgi-bin/ubb/ultimatebb.cgi?ubb=poll;d=vote;pollid=SDvpFYWBHSbi"); return true; } // end launch_voter function launch_viewer () { launch_window("http://www.ironycentral.com/cgi-bin/ubb/ultimatebb.cgi?ubb=poll;d=view;pollid=SDvpFYWBHSbi"); return true; } // end launch_viewer function launch_window (url) { preview = window.open( url, "preview", "width=550,height=300,toolbar=no,location=no,directories=no,status,menubar=no,scrollbars,resizable,copyhistory=no" ); window.preview.focus(); return preview; } // end launch_window Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Beta Call: Blades Forge in Blades of Avernum Editor | |
Guardian
Member # 6670
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written Saturday, November 10 2007 12:34
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A bit more general of a question: what will be the final main purpose of the Forge? Right now, it's just doing what existing sites already do, albeit using the user-submitted content paradigm. Don't get me wrong, I think a user-driven site is needed. I had just thought that Blades Forge would be analogous to Source Forge: a revision control system for scenarios. For designers: will you use the Forge in your beta testing? Or even use it to release unfinished scenarios before they're ready to be beta tested? -------------------- "Or it could just be that most people don't view urination as a valid problem solving technique." Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
New version of the Mac 3D Editor in Blades of Avernum Editor | |
Guardian
Member # 6670
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written Tuesday, November 6 2007 15:24
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I seem to remember you saying that you use Objective-C. Is that Mac only? If not, how much of the code is OS-dependent? Maybe if you put the source in a tarball or a zip... Course, my knowledge of standard C/C++ is limited, and getting rusty. I'm hoping to spend some time refreshing during the Christmas break. -------------------- Beware! Your bones are going to be disconnected! - Hong Kong subtitle Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Episode 4: Spiderweb Reloaded. Something like that anyway. in General | |
Guardian
Member # 6670
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written Tuesday, November 6 2007 14:47
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quote:I'm currently on the board for EOU Local 666. Come to think of it, I don't think he's paid his dues for the past year. That, or he's my non-evil twin. One of the two. -------------------- That may disarray my intestines. - Hong Kong subtitle Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Which way does the water swirl? in General | |
Guardian
Member # 6670
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written Sunday, November 4 2007 22:09
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Snow... :( -------------------- A normal person wouldn't steal pituitaries. - Hong Kong subtitle Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Original names in General | |
Guardian
Member # 6670
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written Sunday, November 4 2007 18:45
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First, it was dintiradan. Then I tried to change it to Dîntiradan. This failed, so I changed it to Dintiradan. (Undead thread 2.0?) -------------------- This will be of fine service to you, you bag of scum. I am sure you will not mind that I remove your toenails and leave them on the dessert floor for ants to eat. - Hong Kong subtitle Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Fantastical Thoughts On RPG Game Mechanics in Avernum 4 | |
Guardian
Member # 6670
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written Friday, November 2 2007 19:55
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quote:Seconded. The first point stems from the tabletop RPG verses CRPG disparity. You just can't do everything in a CRPG; not only are there engine limitations, but the designers themselves aren't able to write up results for every single situation. On the other hand, a GM is not only able to respond to every situation, but is also able to gauge what the players are interested in and direct the gameflow in the right direction. As for the second game: the closest game I've played like that is A Game of Thrones, a d20 game based off of George R. R. Martin's books. Among other things, it has (warning, d20 specific rules follow): * Almost no magic (Martin's books are low magic, and the RPG has magic used at GM's discretion). * The above implies no healing. PCs can get the Heal skill (which is expensive for most classes), that allows a PC to slow blood loss on the battlefield, and stop it out of it. HP gain requires bed rest. * All PCs have a Shock value, initially based of their Constitution. If PCs are dealt more damage than their Shock value, they have to make a Fortitude save based on the damage dealt or be stunned. Additionally, they get blood loss damage every round equal to the amount that the damage exceeds the Shock value. * Called shot rules, most of which traded accuracy for extra damage, crippling effects, or automatic criticals. Also, there were sniping rules; get a circumstance bonus to your shot if you wait a round and aim. The verdict: way too much accounting for a tabletop RPG. Combat was slowed to a crawl, and player death was too high a price to pay given the time it took to roll up a new character in AGoF's more complicated system. AGoF also had a greater focus on skills than D&D, but this also lead to the lowest common denominator problem - it doesn't matter how sneaky your Hunter and Knave are, the Knight and Man-At-Arms are still clanking around enough to spoil the needed ambush on those wildlings. Sure, you can split up the party, but even without the higher risk of fatality, party splitting is one of the greatest cause of player boredom. Student of Trinity: For what's it's worth, games like Neverwinter Nights 2 has a roster of PCs, though I don't think it's quite like what you have in mind. You have to keep 'your' PC in the party, and changing party members becomes too much trouble when you're far away from your base of operations. Besides, I prefer to use the PCs I acquired at lower levels over the ones I acquired later; the party members complement each other better if your able to level them up yourself than if you have a higher level PC dropped in. -------------------- Who gave you the nerve to get killed here? - Hong Kong subtitle Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Thoughts on Custom Titles. in General | |
Guardian
Member # 6670
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written Friday, November 2 2007 08:53
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I can't be the only person who doesn't find this funny. At all. -------------------- You always use violence. I should have ordered glutinous chicken. - Hong Kong subtitle Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |