Profile for Slp006
Field | Value |
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Displayed name | Slp006 |
Member number | 5986 |
Title | Warrior |
Postcount | 154 |
Homepage | |
Registered | Monday, June 20 2005 07:00 |
Recent posts
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Author | Recent posts |
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Dedicated to the GF3 Community of Editors in Geneforge Series | |
Warrior
Member # 5986
|
written Thursday, June 23 2005 15:29
Profile
Hello everyone. I've spent a lot of time searching the boards for the perfect GF3 editors/cheatscripts, and I think I've finally got the right combination. Thanks to slight modifications to Hawk King's awesome "Start Super" script (The original can be found here) and Riibu's (Ulrika Jounintytar's) excellently modified version of Croikle's GF2 editor (The original can be found here), I've enabled any "Shaper" class PC to be utterly invincible. I also offer you my modified versions: gf3itemschars.txt, and z2southenddlg.txt In my modified scripts, you'll notice that the editor (located in the First South End sign for those who aren't aware) now has an option that deals with equipment and experience once you select "Use the editor." Picking the option "Equipment! Now!" after choosing "Would you like items or experience?" will give you some custom items I created. These are over-the-top powerful items, but feel free to dump the ones you don't like. Picking the option "Please give me item components" will give you all you need to make any item on an enchanted anvil. And that's about it. If you have trouble getting the scripts to work, try this: 1) Download edited scripts 2) Make at least one copy of the originals 3) Copy changes in the downloaded edited scripts into the original scripts (overwriting lines where appropriate, as in the case of Hawk King's Super Start Shaper Stats in gf3itemschars.txt as well as adding lines where appropriate, as in the case of Riibu's editor in z2southenddlg.txt). And where's the challenge in cheating? Well, there really isn't any. The challenge comes in tinkering with the game effectively to achieve certain user-set goals. This will also let you blow through the game rather quickly, so you don't have to waste too much time when playing GF3 over again. Note: Enemy shapers and creations will move really fast if you use my modified scripts, but you won't have any problem dispatching them as you normally would. Additionally, I have played through the game using these scripts, so you shouldn't have any problems relating to the scripts. If you do, post here and let me know. A special thanks to Hawk King for compiling an item list, Harlequin for inspiring me to add items by posting his own modified script, and Riibu for getting Croikle's GF2 editor to work seamlessly with GF3. Edit: Oh, and I almost forgot. Thank you Spiderweb Software! These games are superb! 7/2/05 Edit: And here's a picture of the modified scripts in action! Those are all maxed out Ur-Drakons. The essence of my shaper is so high due to a custom charm available with the "Equipment! Now!" option in the editor contained in the z2southenddlg.txt script. Also, Enemy shapers and creations should move slowly now, aside from enemy Battle Betas, Terror Vlish, and Thahd Shades. 7/4/05 Edit: I reorganized my modified version of the editor. Now you can choose items separate from the experience options, and if you desire, you may give your PC every item enhancement component available in GF3 to suit your crafting needs. (If you click on the "Would you like powerful items?" option, there will be three categories of items you can choose from, which are self-explanatory.) I also added an option to max out all of your stats at once with a single click, for those who wish to do so without having to go through each dialogue option. You can reach this option, as well as the option to leave the editor, by clicking on "More..." [ Monday, July 04, 2005 08:21: Message edited by: Slp006 ] -------------------- Wu wei... it's the only way Posts: 154 | Registered: Monday, June 20 2005 07:00 |
Your gift or talent in General | |
Warrior
Member # 5986
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written Tuesday, June 21 2005 07:45
Profile
If you knew that the diagnosis was hindering you, then why didn't you try to get on the track you wanted to sooner, or at least have someone help you beat the system if you were trapped? Based on personal experience, a diagnosis of anything, physical or mental, better enables the individual to understand his or her own quirks, and usually allows the "professionals" to better help with psychological or medical treatment. Still, it sucks that you were bullied and labelled as a researcher because of your AS. I was fortunate enough to be surrounded by considerate people who would not poke fun at my inability to walk correctly due to Cerebral Palsy. Oh, right. Talents! ;) . I enjoy writing, and some people have said my work is good, and others have said it's horrible. I tend to think more towards the latter on any given day, but optimism isn't one of my talents for sure. I've also got a good memory. I don't forget much. It helped during high school, for sure. I'm a proud nerd too. Geeks unite! :cool: -------------------- Wu wei... it's the only way Posts: 154 | Registered: Monday, June 20 2005 07:00 |
editor scripts*don't* work in Geneforge Series | |
Warrior
Member # 5986
|
written Tuesday, June 21 2005 03:40
Profile
I was able to get it to work! Something messes with the file during the download process, because when I copied all of Ulrika's additional script into the original z2southenddlg.txt file after the last line (and changing the first nextstate value to 5), the editor worked correctly. It's quite strange... Does using the editor have some sort of plot-influencing consequence, by the way? Also, Ulrika, thanks for all of your effort in trying to help us poor souls who can't get the editor to work, despite the fact that you have had no idea what the problem could be. :) [ Tuesday, June 21, 2005 03:55: Message edited by: Slp006 ] -------------------- Wu wei... it's the only way Posts: 154 | Registered: Monday, June 20 2005 07:00 |
is there a creation shaping level editor? in Geneforge Series | |
Warrior
Member # 5986
|
written Monday, June 20 2005 11:15
Profile
Ulrika, your modification of Croikle's editor seems to have broken the script in South End. Do you have a version available that works properly? [ Monday, June 20, 2005 14:11: Message edited by: Slp006 ] -------------------- Wu wei... it's the only way Posts: 154 | Registered: Monday, June 20 2005 07:00 |
testing ground, version 2 in Geneforge Series | |
Warrior
Member # 5986
|
written Monday, June 20 2005 11:11
Profile
I have to say, the Testing Grounds Part 2 has to be the hardest extra area in a game ever created. I've cheated my character considerably and it was still difficult to complete. I actually had to use strategy with maxed out stats, 2,000 HP, and 3,000 essence. Those who are able to complete this area legally have my admiration. Anyone who can clear it without frustration ought to up the difficulty level. ;) -------------------- Wu wei... it's the only way Posts: 154 | Registered: Monday, June 20 2005 07:00 |
The Bulwark inn in Geneforge Series | |
Warrior
Member # 5986
|
written Monday, June 20 2005 08:32
Profile
This happened to me. I had used various editors to beef up my stats and killed Hoge in the beginning. He didn't show up at Bulwark or the Roamer Marsh, and I decided to start over. Is this what happened to you? -------------------- Wu wei... it's the only way Posts: 154 | Registered: Monday, June 20 2005 07:00 |