Profile for Ijuuin Enzan


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Exodush.. in Blades of Avernum
Apprentice
Member # 5457
Profile #20
I'm well past the Ocean, but I'll try to remember that next time. If I figure out how.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Exodush.. in Blades of Avernum
Apprentice
Member # 5457
Profile #18
Whatever it is is more than graphical. The dragon is not merely invisible, there is simply no dragon there.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Exodush.. in Blades of Avernum
Apprentice
Member # 5457
Profile #16
I'm riding Mac OS 10.5.1, BoA 1.2.1 and Exodus 1.1.0 (according to the read me). My party is unadorned vanilla and I haven't noticed anything out of the ordinary other than the rakshasa mages I do so love to summon arcanely being graphically absent (black cubes). I haven't touched anything filewise, all is as it was intended to be. Color me flummoxed.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Exodush.. in Blades of Avernum
Apprentice
Member # 5457
Profile #13
For the sake of not creating a new thread when there's this nice shiny one here, I'd like to point out that when I reached the domicile of the dragon in the Lava Ocean, everything but the dragon himself was present. A very helpful message came up telling me I was staring at a dragon, and the theoretical dragon in question was all too happy to curse me for entering his inner sanctum, but the star of the show was for all reasonable purposes absent in his entirety. I was disappointed.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Magus of Cattalon - Oh, for a hair of the dog. in Blades of Avernum
Apprentice
Member # 5457
Profile #0
In the depths of the giant fortress, I came across some alcohol of dubious nature. Oh my, thought I, now I'm drunk. How delightfully naughty. Except it doesn't seem to be going away. And I don't seem to be able to damage anything anymore. And nothing seems to cure drunkenness. So... HALP
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Macintosh Blades of Avernum v1.2.1 beta update available. in Blades of Avernum
Apprentice
Member # 5457
Profile #11
For the record, I've since noticed the graphical bug appearing on other sprites, primarily custom ones.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Macintosh Blades of Avernum v1.2.1 beta update available. in Blades of Avernum
Apprentice
Member # 5457
Profile #6
On a G4 PowerBook running 10.5.1, the ice lizards and ice dragons seem to be graphically impaired. They appear on a white background overlayed on the tile they're on.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
May the Sun be with you. in General
Apprentice
Member # 5457
Profile #11
quote:
Originally written by The Ratt:

Uh, hasn't Boktai been out for about five years or so for Game Boy Advance?

It has. But the third game has not, due to highly unsatisfying sales outside of Japan. Maybe people just prfer to be sunless and pasty, I don't know.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
May the Sun be with you. in General
Apprentice
Member # 5457
Profile #6
Oh, I don't mind. I found the Koreanification quite entertaining. :3
Posts: 34 | Registered: Sunday, January 30 2005 08:00
May the Sun be with you. in General
Apprentice
Member # 5457
Profile #4
I'm not advertising the game, merely the translation. Seeing as the developers refuse to release it in English and all...
Posts: 34 | Registered: Sunday, January 30 2005 08:00
May the Sun be with you. in General
Apprentice
Member # 5457
Profile #0
I bear news of a truly wondrous event that undoubtedly a handful of you at most know or care about. On November 22nd, the fan translation of Shin Bokura no Taiyou, third in the series that Hideo Kojima himself, the legend behind such sagas as Metal Gear Solid, holds within his heart as his personal brainchild, will be released to the public for all the enjoy. What a thrilling run-on sentence, you should all be delighted. The point, as it were, is that this is the best damn thing ever. Greater than peanut brittle, more powerful than a locomotive, Boktai will rock your socks right out of your shoes and you should all run clamoring to your closest game stores to buy it right now. Why, I hear your dubious and mistrusting voices ask, have you not heard of it? Because the bitter truth is that the majority of gamers are horrible fat lazy sluglike creatures who don't want to travel out into the world lit by our mother Sun, which as it turns out Boktai requires. Necessitates, even. And so they have dragged poor Boktai down into obscurity. It is to weep.

But enough meaningless hemming and hawing from my gaping maw. Feast your eyes upon this forum when the fateful day comes. Iron your best writhing-in-glee outfit. Tell your friends. Be the first on your block to collect the whole set. Go nuts.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Why Mactintosh in General
Apprentice
Member # 5457
Profile #29
quote:
Originally written by Dragonlorddrakon:

Avernen
Okay, you have to be a gimmick.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
G5 wishlist. in Geneforge 4: Rebellion
Apprentice
Member # 5457
Profile #164
quote:
Originally written by LakiRa@:

What if in G5 you would be able to use geneforge two or more times?
That's pretty much contrary to the point of the Geneforge. You did play 4 and read all the first-personal intricacies of having used it even once, yes?
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Oh my got I made it though the first zone without Tyro Dying! in Geneforge 4: Rebellion
Apprentice
Member # 5457
Profile #9
Considering the distance between t and d, I'd assume he meant it German-wise. In which case, it should be 'oh my gott'. Which is germlish, it should really be 'mein gott'.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
G5 wishlist. in Geneforge 4: Rebellion
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Member # 5457
Profile #156
Wanton destruction is appropriate only in moderation. Move Mountains and Shatter took advantage of pre-existing damage and amplified it. There's more than enough of that in the Geneforge world, so it shouldn't be too much of a problem to apply tactically. Or better yet, a disaster unique to this world: the genemodded plants, all to willing to usurp any building or clearing left alone for long enough. How about a new spell, Overgrow? Used on a section of forest, it would perhaps cause (young, breakable) trees to sprout up, barring your enemies path or even trapping them where they stand.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Oh my got I made it though the first zone without Tyro Dying! in Geneforge 4: Rebellion
Apprentice
Member # 5457
Profile #6
I went in and removed the ankle-break event, just to give her a chance. Her odds are still astronomically small and she's irrelevant in the long run, but hey. Why not?
Posts: 34 | Registered: Sunday, January 30 2005 08:00
G5 wishlist. in Geneforge 4: Rebellion
Apprentice
Member # 5457
Profile #154
Oh hell, it's Colicedus. Just don't suggest that he add chainsaws.

Now then, I'd like to see more change in towns. If a Shaper camp occupies a town, they'd logically add fortifications, defense it up. If a berserk rogue is trampling through an area, it seems to follow that things would get broken. We already know areas can change, we just need more of it.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
G5 wishlist. in Geneforge 4: Rebellion
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Member # 5457
Profile #119
I'd like to be able to use my incredible Shaping skills to do a little repair work here and there. Dead doors, dry essence pools... Surely a Shaper/Lifecrafter/Abrupt Plot Twist Character with enough skill could, for the price of generous amount of mana and essence (not permanently), work the creation furniture back into shape, no?
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Missing message beneath the Ruined Hall? in Nethergate
Apprentice
Member # 5457
Profile #2
Seems odd that it wouldn't just repeat the can't-figure-this-out message like everything else. It feels incomplete.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Missing message beneath the Ruined Hall? in Nethergate
Apprentice
Member # 5457
Profile #0
In the sub-Ruined Hall catacombs, there is a shrine. In my wanderings, I walked up to it and was informed that though there were runes on it, I was not skilled enough to read them. Having returned with greater runic ability, no message appears on contact with the shrine. Is this a bug?
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Quick action in Geneforge 4: Rebellion
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Member # 5457
Profile #8
So then the second attack is the act of ripping the blade back out again. :D
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Let's Play Avernum! in The Avernum Trilogy
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Member # 5457
Profile #5
I doubt it's a stunt. The Let's Play threads are a way of sharing our favorite games with other people, and we've got a lot of Spiderweb fans. :)
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Let's Play Avernum! in The Avernum Trilogy
Apprentice
Member # 5457
Profile #2
It wasn't me, though I get to be a cleric in it. :o
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Let's Play Avernum! in The Avernum Trilogy
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Member # 5457
Profile #0
If anyone happens to be interested, we've got a fun thread going on the subject of Avernum and its copious joys here . It's growing in popularity, unsurprisingly.
Posts: 34 | Registered: Sunday, January 30 2005 08:00
Heusstes in Geneforge Series
Apprentice
Member # 5457
Profile #1
It's like some sort of horrible poem. What's with your paragraphing?
Posts: 34 | Registered: Sunday, January 30 2005 08:00

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