Profile for Istara

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).

Recent posts

Pages

AuthorRecent posts
To keep or not to keep. in Avernum 4
Shock Trooper
Member # 52
Profile Homepage #9
Stuff to keep in bulk:

Fine leather
Fine steel
Gold bars
Focus crystals
Mandrake
Graymold
Emeralds
Wine
Bags of meal
Chitrach claws
Icy geodes
Swamp nodules
Molten lava lumps

I would also horde potions - you really can get by without them for much of the game, but Energy potions become much more useful later on.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Unique Item Locations. in Avernum 4
Shock Trooper
Member # 52
Profile Homepage #45
Oh yeah - don't forget, with some Fine Leather and stuff you can get:

Runed Helm
Warrior's Cloak
Enchanter's Robe
Treated Leather

made up for you.

Oh - and I just found that Oliver, in Dharmon, is selling:

Cap of Thoughts (+3% Armour, +1 Magery, +1 Magical Efficiency)
Airy Vambraces (+4%, +5% Stun, =5% hit, +1 Gym, +2 Quick Strike)
Thrusting Gauntlets (+4% Armour, +1 Blademaster, +1 Lethal Blow)
Girdle of Might (+2 Strength)
Aranea Silk Tunic (+6% Armour, +8% Fire Resistance)

and Haldeman, in Dharmon, is selling:

Archer's Cloak (+3% Armour, +2 Bows, +2 Missiles, +1 Quick Action)
Spectre Robe (+10% Armour, +5% Energy, +20% Stun, +20% Mind, -4% Fire)

[ Saturday, January 07, 2006 08:17: Message edited by: Istara ]

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Firebolt in Avernum 4
Shock Trooper
Member # 52
Profile Homepage #6
Thuryl - that's sort of what must have happened. One character is the pre-configured mage, the other is a priest whom I gave one level of mage spells to during character creation.

The priest - though she already had one level - was able to buy two more. The mage was only allowed to buy one more.

So does anyone know where any places are to learn more Firebolt (ie tomes?)

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Firebolt in Avernum 4
Shock Trooper
Member # 52
Profile Homepage #2
No - no one was unconscious, ever.

I can't buy any more Firebolt. Which is odd, because I thought you were allowed to buy +2 levels of every spell, even if you had already found a couple of levels. And presumably my Mage started off with one level, so I'm not quite sure what's happened.

If anyone knows where the Firebolt spellbooks are located, it would be very useful.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Firebolt in Avernum 4
Shock Trooper
Member # 52
Profile Homepage #0
Not sure how this happened, but my Priest has Level 3 Firebolt, but my Mage only Level 2.

Anyone know where improve Firebolt tomes are?

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Moral dilemmas in Avernum 4
Shock Trooper
Member # 52
Profile Homepage #0
It seems that Avernum 4 presents more moral dilemmas than ever before, in terms of (friendly-ish) people and things that you have to kill to finish quests:

1. Crain
Poor guy, but how else to finish the quest without killing him off? An option to lie to Thorious and pick up the reward would be nice.

2. Non-hostile Araneas
How else to get that Nullity shield and a Terror upgrade without full-on murder? Poor little spiders. They may not have been GIFTS, but they were very quiet and peaceful.

3. Cerebrous worm
It wasn't his fault he was weird. Or that he was an experiment gone wrong. Such a lovely, gentle creature: but he still had to be slaughtered to clear a quest.

4. Gremlin
The last of his clan. Killing him felt almost like genocide.

5. Dharmon mine mage
No way to sneak past him without making him mad, but the stuff down his mine is just too juicy to ignore - if only you didn't have to kill him when you claim-jump him.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Unique Item Locations. in Avernum 4
Shock Trooper
Member # 52
Profile Homepage #44
Hmm... this could all be worth its own thread.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Unique Item Locations. in Avernum 4
Shock Trooper
Member # 52
Profile Homepage #43
quote:
Originally written by Synergy:

Jeff seems to take perverse pleasure in presenting us with at least a couple of ugly moral dilemmas in each game. The player is rewarded only when taking the low road: theft, killing friendly spiders, etc. This disturbs me every time I do it, even if it is "just a game". I feel like I'm generating bad karmic energy on principle or something.
The funny thing is, when I beta-tested, I don't remember having to kill them, but I think I remember finding that spell room. So either my memory is really bad, or perhaps he did change something? Probably the former ;)

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Unique Item Locations. in Avernum 4
Shock Trooper
Member # 52
Profile Homepage #32
There's another Nullity Shield on an Aranea in caves south of Camp Samuels. The problem is they're friendly, so you have to murder them to get it. But when you murder them, you can also get past the one blocking the passage, to learn more Terror. I can't see another way to do this.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
what does A4 offer us? in Avernum 4
Shock Trooper
Member # 52
Profile Homepage #36
quote:
Originally written by Dikiyoba:

I was actually disappointed to see that Avernum 4 is more like Geneforge, since I liked the worlds being distinct.
You know what - I worried about this at first, when hearing the GF enging was going to be used.

But really, the setting is totally Avernum. You don't feel Geneforgey in the least. All the names, the monsters, even the colour scheme. You won't be disappointed.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
To Register or Not to Register... in Avernum 4
Shock Trooper
Member # 52
Profile Homepage #6
quote:
I would highly recommend against purchasing this game - practically anything else in Spiderweb's repertoire is more deserving of your hard earned cash than Avernum 4.
Erm... so have you actually bought and played it yourself?

Or are you basing your opinions on zero knowledge whatsoever?

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Nociduas (spoilers) in Avernum 4
Shock Trooper
Member # 52
Profile Homepage #4
He's not easy, it just took me about ten trys on a regular four-party playthrough.

I finally won when for some reason he went into the altar room at the side (I had opened the door) and got blocked in there by some shades I summoned, leaving me clearer to fight the demon.

You have to be careful with summoning though, because he fires out a lot of charm spells. For this reason, keep your priest well back, because if she/he gets charmed, it's all over.

It's not a bad idea to send out one character exploring and pick up the *item* on his body/coffin in the corner - it's useful during the fight to stay alive.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
To Register or Not to Register... in Avernum 4
Shock Trooper
Member # 52
Profile Homepage #2
Oh it is so worth registering - the game gets better and better later on.

Really great eq to be found ;)

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Lord Putidus in Blades of Avernum
Shock Trooper
Member # 52
Profile Homepage #4
I am finding this ludicrously hard - impossible, in fact, with the pre-fab party. I can stay alive through the first battle (four wolves/two worgs) but not through the second (bears/worgs).

How did others get through? I used up my health potions in the first one, now even using speed and strengh in the second I cannot keep my party alive.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Babysitting - am I missing something? in Blades of Avernum
Shock Trooper
Member # 52
Profile Homepage #6
I have tried blessing and hasting before I go in. The second I am teleported - ALL MY ENHANCEMENT SPELLS DISAPPEAR.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Babysitting - am I missing something? in Blades of Avernum
Shock Trooper
Member # 52
Profile Homepage #0
Can someone please advise on a strategy to win the battle that teleports you in?

This is clearly a very unbalanced battle for a beginner-level party. Even cheating in Invulnerability potions does not help. It is boringly, stupidly difficult.

Apologies if I am missing something, but if not, I will not be able to award this scenario a decent mark as I effectively cannot get past this battle.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Item numbers in Blades of Avernum Editor
Shock Trooper
Member # 52
Profile Homepage #0
What item number is an Invulnerability Elixir?

I need to cheat one in to get through this crazily difficult battle.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Item numbers in Blades of Avernum
Shock Trooper
Member # 52
Profile Homepage #0
What item number is an Invulnerability Elixir?

I need to cheat one in to get through this crazily difficult battle.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Roses of Reckoning (BoA) is Released! in Blades of Avernum
Shock Trooper
Member # 52
Profile Homepage #70
Testing a singleton does NOT equate to a valid test of a normal four-strong party experience.

It is *harder* when you have you have four characters - two weak spellcasters that you are constantly trying to protect, that keep getting in the way. One character would be relatively easy - s/he gets all the potions, all the armour, (much more experience?) and all you would need for this scenario is a couple of levels of Priest spells for Repel Spirit.

When you have actually tried playing this scenario with a conventional four-member party, then see how you feel about it being recommended "Beginner".

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Roses of Reckoning (BoA) is Released! in Blades of Avernum
Shock Trooper
Member # 52
Profile Homepage #52
I thought this scenario was an excellent first attempt. I got the "Guards not loading" errors, but it didn't seem to affect anything.

But just one thing: I do not think this is fairly classed as a Beginning game. I am quite an experienced player, and I had to use every (legal*) cheat going, and finally resort to the Character Editor. There was just no way for my party to restore any spell points much of the time, the only potions I ever found were a couple of Energy Potions (not even elixirs) in the final Castle.

The other issue was the Str=6 doors in the Castle. None of my party had Str at 6, and my last lockpicks had broken (on one of the myriad Str=9999 doors). You don't get a warning that you're going to be trapped in the Castle, there are no more lockpicks around (that I could find) and there's no way to increase stats with no monsters left in the Hallway. So I was essentially trapped. I had to edit in more lockpicks.

*By legal cheat - I mean after every battle I would take them back out into the open, put Enduring Barrier on them, rest my Priest back up to full spell points, and go back in again. Not really a particularly fun gaming tactic.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Ember flowers in Diplomacy With The Dead in Blades of Avernum
Shock Trooper
Member # 52
Profile Homepage #3
Thanks! I thought I needed three. Yes - the award wasn't that stunning.

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Ember flowers in Diplomacy With The Dead in Blades of Avernum
Shock Trooper
Member # 52
Profile Homepage #0
Does anyone know where the third patch of Ember Flowers is?

I already found the ones:

(a) directly south of the pixies, in the woods
(b) in the Hill Goblin fort

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Where's the editor? in Blades of Avernum Editor
Shock Trooper
Member # 52
Profile Homepage #7
Exactly. Players like me want to play the game, and custom scenarios, but don't have the ability (or time, or desire, or whatever that reason might be) to create scenarios.

So it saves our DL time and Spiderweb's bandwidth if the two apps come separately ;)

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Where's the editor? in Blades of Avernum
Shock Trooper
Member # 52
Profile Homepage #7
Exactly. Players like me want to play the game, and custom scenarios, but don't have the ability (or time, or desire, or whatever that reason might be) to create scenarios.

So it saves our DL time and Spiderweb's bandwidth if the two apps come separately ;)

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00
Message to Jeff in Blades of Avernum
Shock Trooper
Member # 52
Profile Homepage #0
My emails to you are all bouncing back, delayed. It may well be the fault of my ISP. I have also tried emailing you from a different webmail account, but I am not sure if you are receiving save game files from me or not.

Anyway - this is just to let you know that I am trying ;)

--------------------
Behind, the sea of time and space roars and follows swiftly
Posts: 280 | Registered: Wednesday, October 3 2001 07:00

Pages