Profile for Arenax
Field | Value |
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Displayed name | Arenax |
Member number | 5181 |
Title | Shock Trooper |
Postcount | 262 |
Homepage | http://blacken.superbusnet.com |
Registered | Thursday, November 11 2004 08:00 |
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Author | Recent posts |
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Creating New Editors for BoA in Blades of Avernum Editor | |
Shock Trooper
Member # 5181
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written Tuesday, November 23 2004 10:47
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...You guys are STILL jumping on me after I've said I'll even take a crack at writing the kind of tool you want? Good God. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum | |
Shock Trooper
Member # 5181
|
written Tuesday, November 23 2004 10:47
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...You guys are STILL jumping on me after I've said I'll even take a crack at writing the kind of tool you want? Good God. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Where are all the Senarios? in Blades of Avernum | |
Shock Trooper
Member # 5181
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written Monday, November 22 2004 14:39
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Scenarios are approximately eight and seven-fifths harder to make in BoA than in BoE. (I made that up, for the slow members of the class.) Give it a while. I'm working on one, I'd bet money TM is, and there are probably plenty more. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Suggestions for Geneforge 3 in General | |
Shock Trooper
Member # 5181
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written Monday, November 22 2004 14:36
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quote:Hey...I liked A2's plot. But anyway, Geneforge is not fundamentally a bad game. It's just sloppy and the plot, while interesting, loses cohesion a few times. I have problems with Jeff for A3, BoA, GF, and GF2. Up until he recoded the Avernum engine, they ran like a dream on my laptop (which is exceedingly ancient). With A3, it takes about five seconds for a blood-splatter animation to play. Anger. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum Editor | |
Shock Trooper
Member # 5181
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written Monday, November 22 2004 14:13
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quote:Sure--I'm not debating that. But even a serviceable story will carry great gameplay. I also agree that the reverse is true; however, I play for gameplay--puzzles, strategy, etc.--more than for story. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 14:13
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quote:Sure--I'm not debating that. But even a serviceable story will carry great gameplay. I also agree that the reverse is true; however, I play for gameplay--puzzles, strategy, etc.--more than for story. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum Editor | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 13:35
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quote:Djur and I have outlined a way it MIGHT work in the Lyceum chat. It's intriguing as a programming challenge if nothing else. I might break my rule about not making something I won't use for it, simply as a curiosity as to whether I can do it. I might put it on my list of things to do--after the ones that are useful for everyone, that is, and not just the newbish-types. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 13:35
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quote:Djur and I have outlined a way it MIGHT work in the Lyceum chat. It's intriguing as a programming challenge if nothing else. I might break my rule about not making something I won't use for it, simply as a curiosity as to whether I can do it. I might put it on my list of things to do--after the ones that are useful for everyone, that is, and not just the newbish-types. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum Editor | |
Shock Trooper
Member # 5181
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written Monday, November 22 2004 13:33
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quote:Dastal: You described my life, minus one detail: I'm a high-school junior. But I also play football and am active in drama. If a scenario is important enough to you, you can make time for it. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 13:33
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quote:Dastal: You described my life, minus one detail: I'm a high-school junior. But I also play football and am active in drama. If a scenario is important enough to you, you can make time for it. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Suggestions for Geneforge 3 in General | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 10:45
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quote:Let's see that brilliant poster's comments: quote:Setting aside his horrendous grammar, unfamiliarity with apostrophes and the shift key, and his definite unfamiliarity with how an acronym should work--he definitely comes off as raving and not too bright. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Suggestions for Geneforge 3 in General | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 09:40
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Fallout is second to none. EDIT: Except donuts. Donuts are awesome. [ Monday, November 22, 2004 09:42: Message edited by: Air 'N Ax ] Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum Editor | |
Shock Trooper
Member # 5181
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written Monday, November 22 2004 09:38
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quote:Well, now I get the dubious honor of agreeing with Vogel. I want something that plays well over a good story. A good story is secondary to something that plays well. Why not just make a graphical version of Inform if you want to "tell a story"? Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 09:38
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quote:Well, now I get the dubious honor of agreeing with Vogel. I want something that plays well over a good story. A good story is secondary to something that plays well. Why not just make a graphical version of Inform if you want to "tell a story"? Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Roots Released! in Blades of Exile | |
Shock Trooper
Member # 5181
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written Monday, November 22 2004 09:35
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quote:...Masterpieces tend to make me sleepy. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
OK, folks, looks like I can port my tools to a Mac... in Blades of Avernum Editor | |
Shock Trooper
Member # 5181
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written Monday, November 22 2004 09:31
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quote: quote:I'd argue that'd be a secondary clause myself (sort of like "use a decent language"), but that's an argument of semantics. I'm too tired to argue at the moment; I'm too busy using my AvDialogue2 beta to make a dialogue script for my scenario. :D [ Monday, November 22, 2004 10:46: Message edited by: Air 'N Ax ] Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
OK, folks, looks like I can port my tools to a Mac... in Blades of Avernum | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 09:31
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quote: quote:I'd argue that'd be a secondary clause myself (sort of like "use a decent language"), but that's an argument of semantics. I'm too tired to argue at the moment; I'm too busy using my AvDialogue2 beta to make a dialogue script for my scenario. :D [ Monday, November 22, 2004 10:46: Message edited by: Air 'N Ax ] Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Tell me if you like programming. . . in General | |
Shock Trooper
Member # 5181
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written Monday, November 22 2004 09:27
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AUGH! Djur, no agreeing with me. It makes me feel icky. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
3D BOA Editor (Windows) in Blades of Avernum Editor | |
Shock Trooper
Member # 5181
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written Monday, November 22 2004 09:25
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I know, Djur. Sarcasm doesn't really transfer as well as I'd like. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
3D BOA Editor (Windows) in Blades of Avernum | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 09:25
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I know, Djur. Sarcasm doesn't really transfer as well as I'd like. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum Editor | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 09:23
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quote:1) Never touched RPG Maker (thank God). 2) There's seriously an Undead Valley scenario? ...I was using that as a stereotypical example... ...Damn. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 09:23
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quote:1) Never touched RPG Maker (thank God). 2) There's seriously an Undead Valley scenario? ...I was using that as a stereotypical example... ...Damn. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum Editor | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 09:20
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quote:Yeah, I like the last word (but mostly this is because I'm at school and have nothing better to do), but I'd like an answer to this one: Which is more important: a well-playing scenario or one with a good story? I have to say the former, myself. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 09:20
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quote:Yeah, I like the last word (but mostly this is because I'm at school and have nothing better to do), but I'd like an answer to this one: Which is more important: a well-playing scenario or one with a good story? I have to say the former, myself. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |
Creating New Editors for BoA in Blades of Avernum Editor | |
Shock Trooper
Member # 5181
|
written Monday, November 22 2004 09:18
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quote:Perhaps I'm pessimistic, but I think "a few" is understating it. BoA is a harder system to use than that of BoE. I think users are likely to be intimidated by it, and if much of what they see is garbage, they'll be scared off before they can even get into making their own scenarios. That happened to me soon after my parents bought me BoE; I saw a ton of crap, played some of it, and tossed it into my CD caddy it wasn't until a friend of mine sent me one of the better scenarios--Nephil's Gambit, I think--that I got into it. While there are probably going to be many good scenarios for BoA, bad ones have more of an impact early on. Posts: 262 | Registered: Thursday, November 11 2004 08:00 |