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te_anim_steps problem in Blades of Avernum Editor
Warrior
Member # 5159
Profile #0
OK. I am slightly confused. I have gotten this call to work before plenty of times. There is no error message of any sort, however when I load the game, the terrains that I defined will not use the animation steps. The floors, on the other hand, will. I am slightly confused by the concept.

Things I have made sure of/tried:

1. The animations steps do not run past the graphic's available icons.

2. After some editing, I converted a couple types of terrains to floors, seemed to work, but not well enough to use.

3. Hitting my computer.

Any other suggestions?

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
te_anim_steps problem in Blades of Avernum
Warrior
Member # 5159
Profile #0
OK. I am slightly confused. I have gotten this call to work before plenty of times. There is no error message of any sort, however when I load the game, the terrains that I defined will not use the animation steps. The floors, on the other hand, will. I am slightly confused by the concept.

Things I have made sure of/tried:

1. The animations steps do not run past the graphic's available icons.

2. After some editing, I converted a couple types of terrains to floors, seemed to work, but not well enough to use.

3. Hitting my computer.

Any other suggestions?

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Worst Game EVER! in General
Warrior
Member # 5159
Profile #33
quote:
Originally written by Student of Trinity:

When I was about twelve, back when 16K of RAM was a big deal and there were no hard drives, my brothers and I had to mow a cemetery lawn, and hated the job. So I made a video game, on our TRS-80 computer, in which you had to mow a lawn full of tombstone obstacles, with a lawnmower that you couldn't fully control, and with gophers that would appear and make unsightly holes if you didn't get to them and mow them down in time. For every gopher hole or damaged monument you had to pay for repairs, and your pay for each patch of grass cut was minuscule, so there was no way to finish without being hundreds of dollars in debt, after a tedious and frustrating time trying to get to that last patch of grass before a random swerve of your mower took out another tombstone. The game's one redeeming feature was mowing the gophers; but the random element in your motion made this very unlikely, and if you were too late and hit a gopher hole, it cost you big time for damaging the mower.

This game was designed to be as horrible as possible, and I was also fortunate enough that the pitiful graphics and slow operation played along with this plan very well. So I think it must have been pretty far up there for video game badness.

We played it and played it, and showed it proudly to all our friends, and I had to make about three sequels.

Sounds fun, can I get it?

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
A2: new party structure in The Avernum Trilogy
Warrior
Member # 5159
Profile #6
quote:
Originally written by Drakefyre:

I'm pretty sure that Dexterity has no effect on ranged weapons.
I think that you are incorrect. However, if you are right, Jeff should be slapped.

Nephilim, I have found, make some of the best characters in the game. One must simply know how to use one. Nephilim archers are great, but when you specialize too much into one skill, the character tends to end up lacking in almost every other aspect. I would suggest making a mix between a swords-man and an archer, if using a Nephilim. The best party I have ever made included 2 Sliths, both melee fighters, and 2 Nephil archers with a few points in swords just in case. Of course, one of the Nephil could make potions, seeing as I didn't use any type of magic besides some priest spells after I leveled up quite a bit. On the other hand, if you wish to make a hugely overpowered party (without using the editor that is), the way to do so is to use mages. Mages are weak physically, but once you get Lightning Spray, the game is over, since you will be able to kill massive amounts of low level creatures, therefore leveling up your men quickly. (Needless to say, don't rely too much upon Lightning Spray, they must be equalized throughout there spells, or when you run into something immune to, say, magic, you will be screwed.)

EDIT: BTW, from having screwed around with the editor enough (and BOA) I have found that bows are not only the most accurate of weapons, but also do the most damage in the end.

[ Wednesday, March 09, 2005 14:47: Message edited by: Captain Obvious ]

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Bad Grammar = Rampant in General
Warrior
Member # 5159
Profile #31
quote:
Originally written by Whume:


Mnug: atclaluy, rsacereh sowhs taht wrdos are rdaelbe as lnog as the fsrit and lsat ltertes are in tiher poerpr pacles.

—Alorael, who isn't really sure that his example is a good one. He wrote it and it gives him a headache.

Alutacly, you are qtiue rhgit. Hveewor, I htae hvanig to rlol a Dhcpieer Srpict ccehk jsut to asnewr a qtsuieon taht semnooe mhgit hvae. Bonyed taht, I now htae you. It, aslo, deos not wrok wtih lgerar wdros scuh as: Moerseoloitgt

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Bad Grammar = Rampant in General
Warrior
Member # 5159
Profile #0
Has anyone else noticed the extreme drop in grammar and accurate spelling lately? Is it that I am simply paying more attention to the errors or that the intelligence level of this board has dropped considerably? I know that a few people will spell words incorrectly from time to time (including myself). However, I feel that someone who can't be bothered with hitting a few extra buttons in order to make their posts legible and sane, should, simply, not be replied to. Maybe it's just me, but it disturbs me.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Rad. College Drayk in Geneforge Series
Warrior
Member # 5159
Profile #4
Beyond that, the Taker research center (don't remember the name) also contains a canister which increases Create Drayk.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Rad. College Drayk in Geneforge 2
Warrior
Member # 5159
Profile #4
Beyond that, the Taker research center (don't remember the name) also contains a canister which increases Create Drayk.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Avernum vs Exile in General
Warrior
Member # 5159
Profile #13
quote:
Originally written by m's avatar:

Only 5 million?
shucks....
Isn't the answer obvious?

No. Not until I show up. Then everyone may bow to me and worship the obviousness of it all. Beyond that, yes this topic has been raised a million times, but you have to ask yourself: is it really that bad? If topics like these did not show up on as a repetitive drone, then noobies would bring up old, dead topics from 5 months ago. Pick your choice, lesser of the evils as I see it.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
improvements for geneforge 3.... your thoughts in Geneforge Series
Warrior
Member # 5159
Profile #271
First off, I can't believe this topic is still in it's half-life. Having said that, I think a lot of things should change, however, I would be happy with one improvement, or possibly, just the awnser to this question: Why is it that Fire Shaping has: A Fyora. Thats sensical, it breaths fire, it's red. A Cryoa: It breaths ice, it's blue. I'm a little bit confused. A Roamer: It breaths acid. Huh? A PyroRoamer: It explodes. Ohhh okay. A Drayk: It is a lizard of fiery doom. Thats fine. A CryoDrayk: ??????????????????????????????????????????
A Drakon: Breaths fire. A Ur-Drakon: Breaths fire. I'm sorry Jeff, but after the original concept (which to me reminds me of the Vahnatai from Exile) you are an uncreative lump of poo.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
improvements for geneforge 3.... your thoughts in Geneforge 2
Warrior
Member # 5159
Profile #271
First off, I can't believe this topic is still in it's half-life. Having said that, I think a lot of things should change, however, I would be happy with one improvement, or possibly, just the awnser to this question: Why is it that Fire Shaping has: A Fyora. Thats sensical, it breaths fire, it's red. A Cryoa: It breaths ice, it's blue. I'm a little bit confused. A Roamer: It breaths acid. Huh? A PyroRoamer: It explodes. Ohhh okay. A Drayk: It is a lizard of fiery doom. Thats fine. A CryoDrayk: ??????????????????????????????????????????
A Drakon: Breaths fire. A Ur-Drakon: Breaths fire. I'm sorry Jeff, but after the original concept (which to me reminds me of the Vahnatai from Exile) you are an uncreative lump of poo.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
A Clawbug Question. in Geneforge Series
Warrior
Member # 5159
Profile #5
ClawBugs are not any better then Thahds. However, they do look cooler. As I see it, if you are going to be a Shaper, you gotta be stylish, I mean, come on now...

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
A Clawbug Question. in Geneforge 2
Warrior
Member # 5159
Profile #5
ClawBugs are not any better then Thahds. However, they do look cooler. As I see it, if you are going to be a Shaper, you gotta be stylish, I mean, come on now...

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Which side do you agree with (not which side did you choose) in Geneforge Series
Warrior
Member # 5159
Profile #30
Throughout my time here, I have never once yelled at anyone, however: STOP BRINGING UP OLD, DEAD TOPICS! GET A LIFE, DO NOT MAKE THE REST OF US SUFFER FROM YOUR BOREDOM! PLEASE FOR THE LOVE OF GOD LOCK THIS TOPIC...

EDIT: I think all topics that have not been replied to within a month should be locked automatically. It would make the insanity rate quite a bit lower on these forums.

[ Sunday, January 09, 2005 16:32: Message edited by: Captain Obvious ]

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Which side do you agree with (not which side did you choose) in Geneforge
Warrior
Member # 5159
Profile #30
Throughout my time here, I have never once yelled at anyone, however: STOP BRINGING UP OLD, DEAD TOPICS! GET A LIFE, DO NOT MAKE THE REST OF US SUFFER FROM YOUR BOREDOM! PLEASE FOR THE LOVE OF GOD LOCK THIS TOPIC...

EDIT: I think all topics that have not been replied to within a month should be locked automatically. It would make the insanity rate quite a bit lower on these forums.

[ Sunday, January 09, 2005 16:32: Message edited by: Captain Obvious ]

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
how to put costum grafics into the editer in Blades of Avernum Editor
Warrior
Member # 5159
Profile #1
quote:
Originally written by UR-drakon:

i need help i cant figure out how toput costum grafics into the editer and um maybe if somone has the time they could tell me ?
CORRECTION: I need help. I can't figure out how to put custom graphics in the editor and would appreciate it if someone would take the time to tell me.

First off, please learn to spell better. It disturbs me. Second off, Macintosh or Windows? For a Macintosh you will need to get ResEdit. You will open ResEdit and create a new file named (your scenario name).cmg The .cmg part is important. Then load all of the custom graphics you want, through the copy and paste method, into the .cmg file. They should all be renumbered, to the numbers which lie within the editor's documentation. If you are still confused, read the documentation carefully.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
how to put costum grafics into the editer in Blades of Avernum
Warrior
Member # 5159
Profile #1
quote:
Originally written by UR-drakon:

i need help i cant figure out how toput costum grafics into the editer and um maybe if somone has the time they could tell me ?
CORRECTION: I need help. I can't figure out how to put custom graphics in the editor and would appreciate it if someone would take the time to tell me.

First off, please learn to spell better. It disturbs me. Second off, Macintosh or Windows? For a Macintosh you will need to get ResEdit. You will open ResEdit and create a new file named (your scenario name).cmg The .cmg part is important. Then load all of the custom graphics you want, through the copy and paste method, into the .cmg file. They should all be renumbered, to the numbers which lie within the editor's documentation. If you are still confused, read the documentation carefully.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Trouble with Berra's clues and Anaximander in The Avernum Trilogy
Warrior
Member # 5159
Profile #10
I am unsure about Avernum 3 (which I never registered) , however, if it holds to Exile 3 (which I did) then all you need to do is show Berra 3 different clues, and then visit Ghikra. From there you should be able to do that part of the storyline and then go get your weapon that does nothing but help the storyline. I am unsure whether or not you are saying that Berra will not even acknowledge the clues, but, if that is the case then you have found a major bug. Sorry I couldn't be of more help.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Wanted: Ideas in The Avernum Trilogy
Warrior
Member # 5159
Profile #2
I was ignorant to the fact that someone had attempted it before. Thank you for the site. I must say, that I, regardless of how the others ended up after they realized the enormity of the project, plan on finishing this. I will post it when I am done, which, at the rate of which I have been working, will be within 30 days.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Wanted: Ideas in The Avernum Trilogy
Warrior
Member # 5159
Profile #0
I attempt to obtain some sort of creativity, however, I lose my train of thought right about the time I start thinking. I have decided to make a RPG of Exile/Avernum converted to D&D 3.5 standards. I am having a problem with classes, prestige classes, and others. Please help by giving any ideas and/or comments on this. Mainly, what I am looking for is:

Playable Races:
1. Human
2. Slithzerakai
3. Nephilim
4. Nepharim
5. Vahnatai
6. Goblin
7. Dragons (maybe)
8. Demons (maybe)
9. GIFTS (maybe)
10. GIFTR (maybe)

and so on and so forth. Any OTHER suggestions would be usefull.

Classes so far:

1. Rebel
2. Rogue
3. Bard
4. Monk
5. Soldier
6. Barbarian
7. Priest
8. Wizard
9. Mage
10. Archer

Any others, would also be helpfull.

I have quite a few prestige classes and race specific classes, but I will refrain from listing them. In conclusion, what I am mainly looking for are suggestions on playable races/classes that would be found in Avernum. I am currently replaying the series in an attempt to get more, but having difficulty brainstorming.

BTW: Please refrain from suggesting a race of Vahnatai from when they were supposedly on the surface. The Vahnatai did not originate on the surface nor did I ever find evidence saying they had. For those of you who think that they did, play Avernum 2, read carefully.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Racism in Avernum. in The Avernum Trilogy
Warrior
Member # 5159
Profile #21
quote:
Originally written by Waffle Guy:

call me a racist but i think that sliths r the coolest :)
Racist...

(The Vahnatai are better.)

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Minor Feature Request in Tech Support
Warrior
Member # 5159
Profile #2
If I were you, I would learn how to use a keyboard. No offense, but there are hotkey's on the keyboard for all of these random actions. If you learn how to use one, there would be no reason to implement such a feature.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Trouble with text displaying properly in Geneforge Series
Warrior
Member # 5159
Profile #1
A: This post should be in the technical support forum.
B: This is obviously a bug, therefore, no one without having ran into that bug will be unable to help you, and even if they had it is unlikely that they would have figured out a solution. I would suggest making sure that you are using the most recent version of GeneForge. There is not much more that I can offer then asking the technical support forum, or upgrading.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Trouble with text displaying properly in Geneforge 2
Warrior
Member # 5159
Profile #1
A: This post should be in the technical support forum.
B: This is obviously a bug, therefore, no one without having ran into that bug will be unable to help you, and even if they had it is unlikely that they would have figured out a solution. I would suggest making sure that you are using the most recent version of GeneForge. There is not much more that I can offer then asking the technical support forum, or upgrading.

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00
Naming Creations in Geneforge Series
Warrior
Member # 5159
Profile #65
I did once name a Thahd George W. Bush. Well, I was going to anyways, turned out to just be George, but hey.

EDIT: Oh and BTW Solberg, the reason call them Noobs is because I can, that and the fact that while I may not post too often, I lurk quite a bit. Past that, I, while on very few occasions have done so, very rarely ever revive old, dead topics.

[ Monday, December 20, 2004 16:39: Message edited by: Captain Obvious ]

--------------------
"The whoopie cushion shall rise again."
- Anton Szandor LaVey
Founder of the Church of Satan
Posts: 78 | Registered: Wednesday, November 3 2004 08:00

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