Profile for The Immortal
Field | Value |
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Displayed name | The Immortal |
Member number | 4 |
Title | BANNED |
Postcount | 6936 |
Homepage | http://www.geocities.com/terrorsmartyr/ |
Registered | Tuesday, September 18 2001 07:00 |
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b-o-e 2 b-o-a ? in Blades of Avernum | |
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written Sunday, March 13 2005 19:27
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Thuryl's right. The conversion method is totally terrible. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
How many? in General | |
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written Sunday, March 13 2005 18:52
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LeVeque's the name; 'tis Bishop in French. On the one hand, I'm atheist On the other hand, I beat the bishop on a daily basis. -------------------- 人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Weapon Making in Blades of Exile | |
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written Sunday, March 13 2005 18:48
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Warning: This rule does not apply to 1PC parties. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Monster/Puzzle/Item Thread in Blades of Avernum | |
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written Sunday, March 13 2005 18:45
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Oh yeah- I forgot about the potential -21% to fire, -21% to cold, -26% to magic, -20% to mental, -15% to poison, and -5% to acid... I'd rather just take the Slippers of Speed that are in abundance and a pair of the Miracle Boots. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Calling all Scenarios in Blades of Avernum Editor | |
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written Sunday, March 13 2005 17:35
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Hey toast, do you ever play legitimately? :( -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Calling all Scenarios in Blades of Avernum | |
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written Sunday, March 13 2005 17:35
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Hey toast, do you ever play legitimately? :( -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Monster/Puzzle/Item Thread in Blades of Avernum | |
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written Sunday, March 13 2005 17:18
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bjlhct2, that's pretty powerful... At worst, +1 dread curse takes away -15% to hit and makes you 10% more likely to be hit. The +2 to AP, +2 damage levels (which does an average of +13.5 damage on Maximilian!) and extra 2 levels of spells more than balance this out. Eh. It's not bad for high-level parties, I suppose. PS- PoD person, did you get the Illusory Spear from Canopy? It does damage based off of intelligence, and has high elemental attacks. [ Sunday, March 13, 2005 17:18: Message edited by: Solomon Strokes ] -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
cehck tihs out in General | |
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written Friday, March 11 2005 22:31
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I hpoe taht you rleazie taht the nwes of smablrincg the mdleids of wrdos is by atullesboy no menas rneect, and teehrfoe not prlactiury ireennsrtig. Tkhnas. -------------------- 私のバラドですそしてころしたいいらればころす Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Calling all Scenarios in Blades of Avernum Editor | |
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written Friday, March 11 2005 22:24
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He is either a foreigner or VERY young. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Calling all Scenarios in Blades of Avernum | |
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written Friday, March 11 2005 22:24
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He is either a foreigner or VERY young. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
canopy canundrum in Blades of Avernum | |
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written Friday, March 11 2005 20:53
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quote:But Thuryl, that's impossible... Look in the editor for yourself. Those terrain spaces are blocked to NPCs- I'm a more responsible designer than one who would leave loopholes like that. Which makes your error report all the more confusing- did you get any error messages? What happened? EDIT: By the way, you don't need explosives to get into the goblin cave, just explosives to get its mithril. [ Friday, March 11, 2005 20:55: Message edited by: Solomon Strokes ] -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Humanoid Species In Mythology in General | |
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written Friday, March 11 2005 20:49
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(I'm taking the word "humanoid" liberally here...) Centaurs- Greco-Roman mythos. Thessaly Satyrs- " Mediterranean Isles Cyclopes- " Tartarus/Olympus Sirens- " Mediterranean Sea Goblins- Germanic mythos. Dwarves- " Nidavellir Gnomes- French mythos. Tunnels Angels- Christian mythos. (Ubiquitous) Demons- " (Ubiquitous) Nephilim- " (Unknown, presumably Israel) Rakshasi- Hindu mythos. India Homunculi- Western European mythos. Semen Youkai- Shinto mythos. Forests, Japan Tengu- " Forests, Japan Titans- Greco-Roman and Buddhist mythos. (Progenitors of the gods and residents of a realm on the sphere of life respectively) Olympus/Tartarus Realm of the Titans Gods- Greco-Roman, Hindu and Buddhist mythos. (Immortal beings in the former two and residents of a realm on the sphere of life respectively) Olympus Realm of the Gods Gremlins- British mythos. Aircraft Leprechaums- Irish mythos. Ireland Mind Flayers- D&D (Unknown, underground) [ Friday, March 11, 2005 22:00: Message edited by: Solomon Strokes ] -------------------- 私のバラドですそしてころしたいいらればころす Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Which OS you use? in Blades of Avernum | |
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written Thursday, March 10 2005 20:18
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By the way, I'd consider Mac users to be your top priority- of the 11 scenarios released thusfar, only 2 of them (Xerch'de and Backwater Calls) are by PC users. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Relative location... in General | |
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written Thursday, March 10 2005 18:51
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Here's hoping "shorn" isn't some bizarre, barnyard innuendo. -------------------- 人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
stuck in canopy in Blades of Avernum | |
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written Thursday, March 10 2005 17:11
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Did you get the message telling you that you can't escape? After that, look around for somebody (something?) you can talk to. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Monster/Puzzle/Item Thread in Blades of Avernum | |
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written Thursday, March 10 2005 16:15
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http://p080.ezboard.com/fthelyceumfrm39.showMessage?topicID=23.topic The text box would say something to the extent of "How many spaces north of you do you want to lob the grenade? Use negative numbers to aim south of you." or something along those lines. Oh yeah... Weapon base damage is (bonus + 1) x (bonus x damage per level). So if your bonus is 79 (giving you a minimum of 80 damage) and your damage per level is 1-1, your weapon does 80-80 damage + 1-1 damage/level. If your weapon does 100-300 damage per level, it has a bonus of 99 and a damage per level of 1-3. Now a POSSIBLE workaround for this would be to take away somewhere in the neighborhood of 20 strength, melee weapons and blademaster skills, adding something like +500% to hit. This would make the weapon hit ~95% of the time and make sure that no additional melee levels are added, allowing you to make something that does 100-800 without having the party do an extra 200. But meanwhile, the character's maximum weight would fall back to 130 pounds. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
BoA Editor Remake in Blades of Avernum Editor | |
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written Thursday, March 10 2005 13:02
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Say, could you have more keyboard shortcuts for placing and deleting objects (ie, barrels, blood, etc) like we had in BoE? And does your "hill formation" tool work on the same flawed bases that the one from the regular BoA editor is based on? -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
BoA Editor Remake in Blades of Avernum | |
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written Thursday, March 10 2005 13:02
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Say, could you have more keyboard shortcuts for placing and deleting objects (ie, barrels, blood, etc) like we had in BoE? And does your "hill formation" tool work on the same flawed bases that the one from the regular BoA editor is based on? -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Monster/Puzzle/Item Thread in Blades of Avernum | |
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written Thursday, March 10 2005 12:57
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Here's an idea- have those "grenades" where the distance north and east of the party is determined by two "numeric input" values, with maximum values ranging from -20 to 20. The number of spaces you'd miss by would be something like: So a character with 10 in thrown weapons would always hit the target, a character with 5 thrown would be able to hit a target 10 spaces away without randomization, etc. EDIT: bjlhct2, your "Titan Sword" can't work. 100-300 damage requires damage per level of 1-3, which is worthless. To have it be 1-8/level, it would have to be 100-800 damage base, which is completely broken. What was so wrong with Maximilian anyway? [ Thursday, March 10, 2005 12:59: Message edited by: Solomon Strokes ] -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Article - Rollick in Blades of Avernum Editor | |
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written Thursday, March 10 2005 12:32
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I won't join this futile argument, but... quote:...Thuryl has made one scenario. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Article - Rollick in Blades of Avernum | |
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written Thursday, March 10 2005 12:32
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I won't join this futile argument, but... quote:...Thuryl has made one scenario. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Background Music in Blades of Avernum | |
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written Tuesday, March 8 2005 13:12
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Kel- Corp ain't exactly suffering. And yes, it's a BoE scenario. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Your Thoughts .... in General | |
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written Tuesday, March 8 2005 13:05
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Desperados are actually quite good- I think I had three of them at one sitting/lying/meandering. You folks need to make the distinction, though- common bears are crap. Imported beers are usually good, though; I've heard good things about some smaller brands as well. -------------------- 人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Background Music in Blades of Avernum | |
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written Tuesday, March 8 2005 12:48
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PoD, you aren't responsible for this. Have you, perchance, heard of a scenario called Corporeus? -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Background Music in Blades of Avernum | |
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written Monday, March 7 2005 20:20
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I haven't (and can't) do the Windows version yet, because I don't have a Windows. So yeah- I'll probably ask Notus or somebody else for the favor. With Mac, I just used Resfool. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |