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The Abominable Party-Building Topic in Blades of Avernum
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Maximilian is in Canopy.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
I got them GOOD! in Blades of Exile
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Last year, IIRC, I died.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
The Abominable Party-Building Topic in Blades of Avernum
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I think Jeff should have just given that damned weapon +100% damage, since there's no way that a mage should be purchasing dexterity.

PS- Ephesos, did you even find Maximilian? Because, you know, it's the most powerful weapon ever outside of UV. Period.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
The Abominable Party-Building Topic in Blades of Avernum
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Radiant Shield ain't bad, but it costs a bundle. 10-20 luck should be easily attainable at higher levels, and basically makes your party immune to magic from any source. And the evasion, combined with high defense, could make dodging enemy attacks feasible.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
The Abominable Party-Building Topic in Blades of Avernum
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As far as I know...

Strength:
+1 level of melee damage
+40 pounds of maximum load

Dexterity:
+1 level of ranged damage every 2 ranks
+5% to hit
+5% evasion

Intelligence:
+3 spell points
+1 Bonus on mage spells
+1 Bonus on priest spells
+5% resist mental every 2 ranks

Endurance:
+level hit points (not sure about this one)
+5% resist poison

Melee Weapons:
+1 level of melee damage with melee
+5% to hit with melee

Pole Weapons:
+1 level of melee damage with melee
+5% to hit with pole

Bows:
+1 level of ranged damage with bows
+5% to hit with bow

Thrown Weapons:
+1 level of ranged damage with thrown
+5% to hit with thrown

Hardiness:
-1 to all damage taken
+1% resist fire
+1% resist cold
+1% resist magic
+5% resist poison every 2 ranks
+5% resist fire every 4 ranks
+5% resist cold every 4 ranks
+5% resist magic every 4 ranks

Defense:
-1 encumbrance
+5% evasion

Assassination:
+3% (?) chance to double melee damage

Mage Spells:
+3 spell points
+1 Bonus to mage spells
+5% resist magic
+5% resist mental every 2 ranks

Priest Spells:
+3 spell points
+1 Bonus to priest spells
+5% resist mental every 2 ranks

Luck:
+5% resist fire
+5% resist cold
+5% resist magic
+5% resist poison
+5% resist acid
+5% to hit
+5% evasion
(I'm not sure if there's a lifesaver effect or not.)

Quick Strike:
+?% +1 AP

Parry:
?

Blademaster:
+5% to hit in melee
+1 level damage in melee

Anatomy:
+1 level damage to humanoids?

Gymnastics:
+5?% evasion

Magery:
+1 Bonus to mage spells
+1 Bonus to priest spells
+5% resist magic
+5% resist mental

Resistance:
+5% resist fire
+5% resist cold
+5% resist magic
+5% resist mental

Lethal Blow:
+(bizarrely determined)% to triple melee

Riposte:
+(bizarrely determined)% to riposte

Sharpshooter:
+1 level damage at range
+5% to hit at range

Dread Curse:
-1 to all statistics

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Terri Schiavo in General
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Now all we have to do is remove the feeding tube from cable news stations.

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人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ
Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Artifacts Hall Updated in Blades of Avernum
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I copy the items directly from the scenario.
(Well, that's not entirely true. I gave BWC's Steel Plated Helm a regular graphic, just in case you want to keep yours from the scenario.)

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
The Abominable Party-Building Topic in Blades of Avernum
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For once, I'm going to disagree with Creator and Thuryl on tactics!

Mage and Priest spells are very expensive at high levels, add +1 Bonus to the chosen type of spell, and +3 spell points. Intelligence, which is usually cheaper than Mage or Priest spells, gives you +1 Bonus to both types of spells and +3 spell points (and a mage will never be hurting for magic resistance). Thus when you have more than you need for whichever spells you want, Intelligence becomes more efficient.

PS- If Maximilian is doing piss-poor damage, you might want to think about Bladesmaster.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Artifacts Hall Updated in Blades of Avernum
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The Artifacts Hall now includes Backwater Calls, Bahssikava and Lord Putidus.

Enjoy.

http://geocities.com/terrorsmartyr/scenariosboa/artifactshall.html

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
The Abominable Party-Building Topic in Blades of Avernum
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Both.

I personally enjoy the concept of an Archer. The key skills are Dexterity, whichever weapon skill your main fighter is not using and Bows. Get Endurance as often as your fighter does, and use your archer as a second line of defense against opponents. Since arrows are in relatively high supply everywhere except for Bahssikava (and at that point you'd have Adlerauge), ammunition for 1 PC out of four becomes inconsequential. Stop spending points in Dexterity when Sharpshooter becomes an option, and only reconsider it when two levels of it is just as expensive as the next-highest level of Sharpshooter or Bows.

The biggest advantages of an Archer respectively are being able to cover one's rear in case of ambushes and Adlerauge. Both, IMO, make this guy worth considering.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Undead Topics Need Loving Too (aka "Give Me Your First-Born") in General
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I'm very surprised I plowed your mom.

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人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ
Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Magery v. Priest-ery in Blades of Avernum
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It primarily depends upon the scenario. Unfortunately, there's an extreme surplus of undead/demon scenarios, so that means that priests at this point are far more valuable. In Canopy, however, they become considerably less so.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
SR useless items in Blades of Avernum
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Just think of the three items you get in the third storeroom in Canopy.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Intro Pictures in Blades of Avernum Editor
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Quit Finder, go to ResEdit, hit command+I to get to the info box, go to Memory, and increase both fields to something 5-10x higher. Re-open ResEdit and try again- it should work this time. (ResEdit has LOTS of RAM on my machine)

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Intro Pictures in Blades of Avernum
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Quit Finder, go to ResEdit, hit command+I to get to the info box, go to Memory, and increase both fields to something 5-10x higher. Re-open ResEdit and try again- it should work this time. (ResEdit has LOTS of RAM on my machine)

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
What would you like to see developed after Geneforge 3 and Avernum 4? in General
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I wanna see something else entirely, preferably with a combat/spell/strategy system that gets MORE difficult as you go on.

But even moreso, I want to see a world that is either actively interactive or controlling and active.

Eh, I can dream.

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人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ
Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
On The Possibility of Objective Morality in General
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"1) It is impossible to separate what is being observed from the observer. The schrodingers cat problem."

Perhaps. But false physics does not drive automobiles. How about this- if it's wrong, but EVERYBODY notices that it works despite that, why the hell even mention it? I mean, if you're a Matrix fan, I s'pose, but that's rife with its own problems.

"2) Logic -- objectivity is based on emotions. No matter how we would like to separate the two functions philosophically, the brain always attaches emotions to our decisions."

Well, obviously. Again, I pre-empted you: No system can accept everybody. So what? It beats a system that tries to accept everybody.

"This is one of the reasons why we can never have a completely "true" philosophy or even "science" we can never truly separate ourselves from our interactions, nor can we in an absolute sense have anything but theoretical ideas of how the world works because of the limits of our senses."

Great! So let's pound civilization back into the stone age.

...or, we COULD just accept the fact that a bunch of us are subject to parallax, but can still make computers operate. Heck, you're on a computer right now- does that work by magic? False science? Voodoo? As I have stated before, fragmentation only opens the door to more economic determinism and social obfuscation.

Science is not always 100% true at the time- for instance, the world is round, and the rennaisance world could not accept that. On the other hand, we continually update ourselves, fixing our own mistakes. There's a physical reality out there, and it has certain incorrigible laws. Be glad that they aren't as fluctuating as you advertise them to be.

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人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ
Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Custom Sounds for PC in Blades of Avernum Editor
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How do I (or how does anyone) do it? Is there a way to jury-rig PC .bas files or have data that superimposes itself over the default sounds?

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Custom Sounds for PC in Blades of Avernum
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How do I (or how does anyone) do it? Is there a way to jury-rig PC .bas files or have data that superimposes itself over the default sounds?

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Backwater Calls v1.0.2 in Blades of Avernum
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It only works against attackers using weapons.

Try getting attacked by a slith, for instance.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
On The Possibility of Objective Morality in General
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Stug's theory makes a good deal of sense to pretty much any functioning member of a modern liberal democracy, and is probably the best way to defend what Creator is saying.

Of course, Stug's theory only works with people emotionally aligned in a way conducive to this. Dare I say that post-modernism and economic determinism are both testaments that not all people genuinely like helping others. Of course it's possible to claim that all people work within a general set of complexes, but that makes for a good case of cultural hegemony. Nobody speaks ambivalently about human nature.

On the other hand, some people are adverse to the law as well, and yet those who cannot understand or are "insane" beyond the point of minimal compliance will always exist. The question is, "Do we change society for these peoples' sakes?" Well maybe, but there will always be people not inclined to follow the rules up until the point where there are any, and that generates its own implications as a matter of course regardless. (Actually, I've made these points in Canopy... For proof, look at post-modernism.) When you relenquish belief systems for sake of "universality", you hand the reigns over to the market economy, and the results become just as disastrous. (This is, ultimately, why Communism as we know it was brought to fruition by a Christian.) Price tags, prejudices of the rich, increasing production and more uneven distribution become the maxims of the culture. To wit, the free market should increase the status of african-americans and women by letting their natural talents shine through. Why, then, do they remain repressed as such? The only logical conclusions are that the rich can unite to thwart the will of the "modern" free market at their leisure, despite the market's "intentions"; or that african-americans are genuinely stupider than caucasian-americans.

So ultimately, trying to encourage acceptance will guarantee rejection, and often at a far grander scale than previously imagined. The only possible path to take is one of any given belief, stabilizing it as best as one is able and making it bereft of internal hypocrisy. Hinduism as Stug stated, most modern forms of Abrahamic religions, Buddhism and any other belief system of that sort would make a decent moral law, so long as it remains consistent with its own convictions. Simultaneously, so would many which we have not yet began to touch upon.

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人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ
Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Help - Basshikava in Blades of Avernum
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PS- Adlerauge

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Custom Titles: How Did You Get Yours? in General
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Don't forget Desperance, although that's related by membership rather than content.

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人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ
Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Undead Topics Need Loving Too (aka "Give Me Your First-Born") in General
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Honestly, I'd chart it as less than 25%.

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人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ
Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Riddles in General
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1) They're not twins with one another.
2) They separate things to make each twin feel special.
Or, less feasibly...
3) The mother went in the guinness book of world records for worst two days ever.

EDIT: For the other one...

1) The man's finger with the cut was bitten off by a pirrhana.
2) The blood washed away, making the cut virtually invisible.
Or, less feasibly...
3) Magic.

[ Saturday, March 26, 2005 17:58: Message edited by: Amagasa Amagasa ]

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人 た ち を 燃 え る た め に 俺 は か れ ら に 火 を 上 げ る か ら 死 ん だ
Posts: 6936 | Registered: Tuesday, September 18 2001 07:00

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