Profile for The Immortal


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If the 8th Contest were today... in Blades of Avernum
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Member # 4
Profile Homepage #1
With three scenarios in beta, this poll is a little premature.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Beta check on aisle three in Blades of Avernum
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Member # 4
Profile Homepage #11
You should have it now.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Beta check on aisle three in Blades of Avernum
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Member # 4
Profile Homepage #9
Are you talking about converting PC .bmp files into Mac .cmg files?

Because the person who has made 23 scenarios on a Mac might be able to help you.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Beta check on aisle three in Blades of Avernum
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Member # 4
Profile Homepage #5
Email: terrorsmartyr@wi.rr.com
OS: Mac OS v10.2.8
BOA Testing Center: Sonzoku Satsujin

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Absynthe? in Avernum 4
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Member # 4
Profile Homepage #9
And yet you make no shameful joke or obscure reference at her expense.

Shame on you.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Reputation system in BoA? in Blades of Avernum Editor
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Member # 4
Profile Homepage #15
You don't have to fool around with text manipulation; all you need is print_big_str();

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Reputation system in BoA? in Blades of Avernum
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Member # 4
Profile Homepage #15
You don't have to fool around with text manipulation; all you need is print_big_str();

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Just Wondering in Blades of Exile
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Member # 4
Profile Homepage #6
Brett Bixler's The Hut of Baba Yaga is not a D&D module converted.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Slarty Does Spidweb in General
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Member # 4
Profile Homepage #9
He is saying that you are crap and a waste of bandwidth.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Slarty Does Spidweb in General
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Member # 4
Profile Homepage #4
quote:
Originally written by Kelandon:

I must protest. I display all the personality of a scone, yet you've somehow found a way to title me.
Seconded.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
obscure reference in General
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Member # 4
Profile Homepage #1
Oh no! There was an obscure referrence? In an episode of The Simpsons, you say? How out of the pale! Why, my reputation as an internet-weary factoid junkie may be at stake here. Heavens to betsy.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Goodbye, Cruel World in General
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Member # 4
Profile Homepage #1
Hi, Scorp.

Bye, Scorp.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Polaris returns! in General
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Member # 4
Profile Homepage #8
quote:
Originally written by Thlis Avatar:

What could happen that wouldn't make you mutter?
Lynchings.

...oh, you mean within the CoC. Nevermind.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Polaris returns! in General
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Member # 4
Profile Homepage #3
quote:
Originally written by Hastur ^ 3:

*makes a list of people who are muttering*
Hi.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
A terrain challenge in Blades of Avernum Editor
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Member # 4
Profile Homepage #2
What I did was cut out the floor and then make a terrain that places the graphics one space "behind" it. You'd have to make it so that the cage space itself is blocked, and you'd have to have special terrain scripts (or blocked terrain spaces if it's a monster) preventing the occupant from leaving.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
A terrain challenge in Blades of Avernum
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Member # 4
Profile Homepage #2
What I did was cut out the floor and then make a terrain that places the graphics one space "behind" it. You'd have to make it so that the cage space itself is blocked, and you'd have to have special terrain scripts (or blocked terrain spaces if it's a monster) preventing the occupant from leaving.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Boa scenario's: what stage are they in now? in Blades of Avernum
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Member # 4
Profile Homepage #62
Bull. :P

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Goodbye Forever! in General
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Member # 4
Profile Homepage #0
*flush*

Okay, folks. I'm back.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Slithzerkai Sighting! in General
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Member # 4
Profile Homepage #14
IMAGE(http://upload.wikimedia.org/wikipedia/en/1/13/Cactuar.png)

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Boa scenario's: what stage are they in now? in Blades of Avernum
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Member # 4
Profile Homepage #58
"Not being difficult" is not an insult. I've made plenty of easy scenarios myself.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Boa scenario's: what stage are they in now? in Blades of Avernum
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Member # 4
Profile Homepage #56
I'm going to remind you folks: Bahssikava is not difficult.

(In fact, it's SO close to A1-3 in terms of combat that it's worth noting.)

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Boa scenario's: what stage are they in now? in Blades of Avernum
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Member # 4
Profile Homepage #53
You could have just, um, made it called Rape Rape Revolution?

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Boa scenario's: what stage are they in now? in Blades of Avernum
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Member # 4
Profile Homepage #49
quote:
Originally written by Thin Air:

I cheated unashamedly on Bahssikava, before I realised that my normal dive in and slash method wasn't supposed to be an effective strategy.
Solution to all bahssikavan combat problems:

Archery

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Boa scenario's: what stage are they in now? in Blades of Avernum
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Member # 4
Profile Homepage #41
Progress is being made.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Absynthe? in Avernum 4
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Member # 4
Profile Homepage #4
...there is a character named Absinthe?

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00

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