Profile for You get NOTHING
Field | Value |
---|---|
Displayed name | You get NOTHING |
Member number | 4987 |
Title | Warrior |
Postcount | 60 |
Homepage | http://N/A |
Registered | Sunday, September 19 2004 07:00 |
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Author | Recent posts |
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THE ABOMINABLE PET PHOTO THREAD in General | |
Warrior
Member # 4987
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written Sunday, October 3 2004 16:28
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Fear and Uncertainty, it is quite disturbing that 90% of your links say Alec's Penis in them. Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Favorite Race? in The Avernum Trilogy | |
Warrior
Member # 4987
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written Sunday, October 3 2004 13:05
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The vahnatai may be arragont, but thats only because they are so cool. They can create alien beasts and reek much doomage upon all enemies. Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Graphics Request in Blades of Avernum Editor | |
Warrior
Member # 4987
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written Sunday, October 3 2004 12:50
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I have a pretty nice color edit of a demon. (not the Avernum demon) I don't know who the original artist is, but post your email, and I'll send it to you. edit: NM, it's in your profile, check your email in a while. [ Sunday, October 03, 2004 12:50: Message edited by: You get NOTHING ] Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Graphics Request in Blades of Avernum | |
Warrior
Member # 4987
|
written Sunday, October 3 2004 12:50
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I have a pretty nice color edit of a demon. (not the Avernum demon) I don't know who the original artist is, but post your email, and I'll send it to you. edit: NM, it's in your profile, check your email in a while. [ Sunday, October 03, 2004 12:50: Message edited by: You get NOTHING ] Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Character editor in Blades of Avernum Editor | |
Warrior
Member # 4987
|
written Sunday, October 3 2004 11:13
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How about this. Go to the Scenario Editor. Enter town mode. Look at the item list. Problem solved. Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Character editor in Blades of Avernum | |
Warrior
Member # 4987
|
written Sunday, October 3 2004 11:13
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How about this. Go to the Scenario Editor. Enter town mode. Look at the item list. Problem solved. Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Favorite Race? in The Avernum Trilogy | |
Warrior
Member # 4987
|
written Saturday, October 2 2004 16:34
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What is everyones favorite race (playable or non)? I am going with Vahnatai. Or squirrels, either one. Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Why don't we have.... in The Avernum Trilogy | |
Warrior
Member # 4987
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written Saturday, October 2 2004 15:34
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I'd have to vote for the cow from the bandits fort (the ones who steal the vahnatai statue) from A3 (or E3). Yea. Those ones kick ass. Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Best? in The Avernum Trilogy | |
Warrior
Member # 4987
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written Saturday, October 2 2004 10:59
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My suggestion is this. If you plan on playing a game, A2 all the way. If you want to make games, BOA, on the other hand if you like to stare at a repetitive game, A3. Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Weird Servile in Geneforge Series | |
Warrior
Member # 4987
|
written Saturday, October 2 2004 09:25
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Haven't played Geneforge 2 in a while, but I know that the servile in the infested woods is another quest that you can get later. Basically the exact same quest, "find my servile" Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Weird Servile in Geneforge 2 | |
Warrior
Member # 4987
|
written Saturday, October 2 2004 09:25
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Haven't played Geneforge 2 in a while, but I know that the servile in the infested woods is another quest that you can get later. Basically the exact same quest, "find my servile" Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Someone want to help me with this? in Blades of Avernum Editor | |
Warrior
Member # 4987
|
written Friday, October 1 2004 22:03
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OK. Thanks, that seems to have solved my problem. stupid parenthesis... Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Someone want to help me with this? in Blades of Avernum | |
Warrior
Member # 4987
|
written Friday, October 1 2004 22:03
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OK. Thanks, that seems to have solved my problem. stupid parenthesis... Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Someone want to help me with this? in Blades of Avernum Editor | |
Warrior
Member # 4987
|
written Friday, October 1 2004 21:42
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beginstate 17; reset_dialog(); add_dialog_str(0,"There is a shimmering portal here. You hear a voice boom all around you You have passed. Do you enter?",0); add_dialog_choice(0,"No"); add_dialog_choice(1,"Yes"); choice = run_dialog(0); if (get_flag (299,27) == 1) && (get_flag (299,28) == 1) && (get_flag (299,29) == 1) { teleport_party(25,8,0); } if (choice == 2) { teleport_party(25,42,0); } if (choice == 1) message_dialog("You decide to play it safe.",""); break; I cannot find a single thing wrong with it. I've looked it over several times, and am beginning to get annoyed. Unfortunitaly this portal is at an important part of the scenario. Can anyone spot anything wrong? It says that I have an improper command, but I see no syntax errors. Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Someone want to help me with this? in Blades of Avernum | |
Warrior
Member # 4987
|
written Friday, October 1 2004 21:42
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beginstate 17; reset_dialog(); add_dialog_str(0,"There is a shimmering portal here. You hear a voice boom all around you You have passed. Do you enter?",0); add_dialog_choice(0,"No"); add_dialog_choice(1,"Yes"); choice = run_dialog(0); if (get_flag (299,27) == 1) && (get_flag (299,28) == 1) && (get_flag (299,29) == 1) { teleport_party(25,8,0); } if (choice == 2) { teleport_party(25,42,0); } if (choice == 1) message_dialog("You decide to play it safe.",""); break; I cannot find a single thing wrong with it. I've looked it over several times, and am beginning to get annoyed. Unfortunitaly this portal is at an important part of the scenario. Can anyone spot anything wrong? It says that I have an improper command, but I see no syntax errors. Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
An idea, and hear me out on this... in Blades of Avernum Editor | |
Warrior
Member # 4987
|
written Tuesday, September 28 2004 19:17
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LOL, amazing how much people can continue on from one post. While I realize I should have read the post from corrigere more closely, and then would have never thought he was insulting newbies, and I know the well known fact that most newbie scenarios are never released, Roses of Reckoning still sucked, and I cannot hold respect for someone who would disgrace BOA so. 20+ good scenarios does not make up for one that disgraces the name. If it had been just a bad scenario, then yes they would. No need to continue, you all have way too large a stick up your a** anyway. Edit: Oh, and Ephesos, I would suggest making a few scenarios with about 1-5 towns, even if you never release them, before you try something on a larger scale [ Tuesday, September 28, 2004 19:18: Message edited by: Squirrel ] Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
An idea, and hear me out on this... in Blades of Avernum | |
Warrior
Member # 4987
|
written Tuesday, September 28 2004 19:17
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LOL, amazing how much people can continue on from one post. While I realize I should have read the post from corrigere more closely, and then would have never thought he was insulting newbies, and I know the well known fact that most newbie scenarios are never released, Roses of Reckoning still sucked, and I cannot hold respect for someone who would disgrace BOA so. 20+ good scenarios does not make up for one that disgraces the name. If it had been just a bad scenario, then yes they would. No need to continue, you all have way too large a stick up your a** anyway. Edit: Oh, and Ephesos, I would suggest making a few scenarios with about 1-5 towns, even if you never release them, before you try something on a larger scale [ Tuesday, September 28, 2004 19:18: Message edited by: Squirrel ] Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
A Neat Trick (if anyone cares) in Blades of Avernum Editor | |
Warrior
Member # 4987
|
written Monday, September 27 2004 20:12
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I don't know if anyone already knew this (which most likely some if not most of you already did) however I once ran into the problem of how to change PC graphics (Player Character, not PC the computer type) and have it continue from one computer to the next. Well I ran upon the awnser accidently, and found it quite simple. In order to make a scenario that has PC graphics customized to your liking, in your CMG file for the scenario, simply make the resource number for the graphic you want, to replace one of the old Character Graphic resources. Doing this, not only solves the problem of continuing it on other computers, but also that you will be able to post your scenario on SW without having to worry that it will never show up because you asked someone to change a graphic file that is "Untouchable". Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
A Neat Trick (if anyone cares) in Blades of Avernum | |
Warrior
Member # 4987
|
written Monday, September 27 2004 20:12
Profile
Homepage
I don't know if anyone already knew this (which most likely some if not most of you already did) however I once ran into the problem of how to change PC graphics (Player Character, not PC the computer type) and have it continue from one computer to the next. Well I ran upon the awnser accidently, and found it quite simple. In order to make a scenario that has PC graphics customized to your liking, in your CMG file for the scenario, simply make the resource number for the graphic you want, to replace one of the old Character Graphic resources. Doing this, not only solves the problem of continuing it on other computers, but also that you will be able to post your scenario on SW without having to worry that it will never show up because you asked someone to change a graphic file that is "Untouchable". Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
An idea, and hear me out on this... in Blades of Avernum Editor | |
Warrior
Member # 4987
|
written Monday, September 27 2004 20:07
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Dear Corrigere, Experienced editors are nothing more then long time newbies. If you had not created Roses of Reckoning I might believe you when you suggest that you have any "worthwhile" experience in this category. I am a newbie, and I have a scenario close to being done that (while I am not bragging, and this is completely a matter of opinion) will blow Roses of Reckoning out of the water. Why? It's called choice, reason, and logic. All of which were sadly lacking in your scenario. I on the other hand have not played any of your other scenario's, therefore cannot say whether or not you actually have quality work, however to degrade newbies, is obviously extremely self-righteous of you. Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
An idea, and hear me out on this... in Blades of Avernum | |
Warrior
Member # 4987
|
written Monday, September 27 2004 20:07
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Dear Corrigere, Experienced editors are nothing more then long time newbies. If you had not created Roses of Reckoning I might believe you when you suggest that you have any "worthwhile" experience in this category. I am a newbie, and I have a scenario close to being done that (while I am not bragging, and this is completely a matter of opinion) will blow Roses of Reckoning out of the water. Why? It's called choice, reason, and logic. All of which were sadly lacking in your scenario. I on the other hand have not played any of your other scenario's, therefore cannot say whether or not you actually have quality work, however to degrade newbies, is obviously extremely self-righteous of you. Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
Avernum 4 in General | |
Warrior
Member # 4987
|
written Monday, September 27 2004 20:01
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Jeff's likely reaction to hearing about a conflict that was arisen because someone else made a scenario that made the problem would most likely be responded by something along these lines, but not worded exactly the same. "Go to hell, I made the world, you just play it." Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
walls bug in Blades of Avernum Editor | |
Warrior
Member # 4987
|
written Monday, September 27 2004 19:06
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You have to keep in mind that you are looking from an eagles eye view to the southeast, if you were to make a "J" curve and bring the particular area's entry from the southeast then you would most likely end up with a much better looking area Edit: Of course you would have to have the walls at the east wall lower then the rest, which is the root of the problem anyways [ Monday, September 27, 2004 19:07: Message edited by: Squirrel ] Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
walls bug in Blades of Avernum | |
Warrior
Member # 4987
|
written Monday, September 27 2004 19:06
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You have to keep in mind that you are looking from an eagles eye view to the southeast, if you were to make a "J" curve and bring the particular area's entry from the southeast then you would most likely end up with a much better looking area Edit: Of course you would have to have the walls at the east wall lower then the rest, which is the root of the problem anyways [ Monday, September 27, 2004 19:07: Message edited by: Squirrel ] Posts: 60 | Registered: Sunday, September 19 2004 07:00 |
downlaoding scenarios in Blades of Exile | |
Warrior
Member # 4987
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written Sunday, September 26 2004 09:21
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AOL is your problem, if you have internet explorer or such, trying using them. A different web browser should solve the downloading problem. Posts: 60 | Registered: Sunday, September 19 2004 07:00 |