Profile for Student of Trinity
Field | Value |
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Displayed name | Student of Trinity |
Member number | 3431 |
Title | Electric Sheep One |
Postcount | 3335 |
Homepage | |
Registered | Thursday, September 4 2003 07:00 |
Recent posts
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Author | Recent posts |
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Greta's upgrade from Khyryk (solved?) in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Wednesday, May 4 2005 12:07
Profile
Did you really get it? Did you lose your 3000 coins? There is supposed to be a bug that prevents it from happening, and it definitely happened to me. Kept clicking on the appropriate dialog, kept getting the response about her training being effective, but never lost the money and never got anything. After seeing Seletine's idea, I checked through the script for Greta's previous upgrade, from Gretchen. Sure enough, there seem to be a few lines missing from the Khyryk dialog script, in comparison. Problem is that this is not the whole problem. I can edit the script so that it sets the appropriate flag and drops me 3000 coins, and those things both work. Seletine's cheat code also works to set the flag, since it does remove the Greta-training dialog option from Khyryk's dialog. None of these things actually upgrades Greta's attack any. Her Searer doesn't get any better, and it certainly doesn't change into an Ice Lance (as Khyryk's words about teaching her a new spell strongly suggest). So the bug appears to be in how the engine responds to the stuff done flag, not just in the failure of the script to set the flag. Looks like we will just have to wait for G3 1.0.2 or so. Which means, I guess, that I have to put this game on hold for a while, since I've done just about all I can do without killing Khyryk. [ Wednesday, May 04, 2005 16:27: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Ocean Bound in Richard White Games | |
Electric Sheep One
Member # 3431
|
written Wednesday, May 4 2005 12:03
Profile
There was something soothing about watching the seasons turn as your grain ripened. If it had come out in 1980 we might be reminiscing fondly about how great it was, and how kids today have missed out on what was really the best computer gaming experience, back when disks were floppy and pixels were fat. [ Wednesday, May 04, 2005 12:04: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
RWG in Richard White Games | |
Electric Sheep One
Member # 3431
|
written Wednesday, May 4 2005 11:57
Profile
Pigeons exposed to red light will never lay eggs again, if the light is intense enough. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Greta's upgrade from Khyryk (solved?) in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Wednesday, May 4 2005 11:51
Profile
I've tried Seletine's cheat code 'sdf 101 27 2' to correct the Khyryk-upgrade-Greta bug. But I'm not noticing anything different in Greta's attack now. It still seems to be a searer, and it doesn't seem to do much more damage. What is the Khyryk upgrade supposed to do? Is that code really effective? [ Thursday, May 05, 2005 10:33: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Easter Eggs in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Wednesday, May 4 2005 10:45
Profile
Discovery: there is a Create Ornk canister in G3. It's not that hard to get to, just hidden unusually well. Apparently Master Hoge likes fresh Ornk cutlets. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Mind reading machine : nothing to do with BoA, but I laughed ! in General | |
Electric Sheep One
Member # 3431
|
written Wednesday, May 4 2005 09:28
Profile
But it's the guy's beard, glasses, and glum look that makes this thing convincing, not the headgear. He has the look that says, It's a sad world we live in, that devices like this should be necessary, but since they are, they have to be done right. -------------------- It is not enough to discover how things seem to seem. We must discover how things really seem. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Making friends with Hoge? in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Wednesday, May 4 2005 09:24
Profile
I'm playing as a rebel, and Elek said I should go chat to Hoge. When I get into Khor's Deep, though, the serviles are all hostile, and so is Hoge. Is there anything I can do to make Hoge be nice and talk to me at least a bit? Do I need more Leadership, or less canister use? Or is Hoge just round the twist, and there's nothing I can do? -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Most "Powerful" Class? in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Wednesday, May 4 2005 06:55
Profile
I haven't felt that any class was stronger than any other in any of these games, inasmuch as I have beaten G1 and G2 with all three, mostly playing on Torment, and it has always seemed about equally difficult, once I had figured out how to play the class. That is, most challenges are quite straightforward, but with each class I've found a few that took some thought. Often what was difficult for one class was not for another. I do think some classes are easier to learn to use than others, and I agree that this varies from game to game. In G3 the new Daze definitely makes the Agent easier to get started with than she used to be: taking out multiple enemies in the early stages of the game is very easy now, where in the earlier games it could get tricky, with a lot of backpedaling. The G3 Shaper seems about as effective as ever, though I'm noticing that it really helps to have Greta along in the midgame, where the fact that Glaahks have no ranged attack starts to hamper you. (Specializing more in Fire Shaping might make Drayks more effective than I'm finding them; for me, they're good, but they often strike late, and not infrequently miss.) I haven't tried the G3 Guardian yet, but a report in a recent thread indicated that Parry was still good, and that it was rather the amount of damage dealt in melee that seemed greatly reduced for Guardians. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Easter Eggs in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Wednesday, May 4 2005 06:42
Profile
Yeah, those rocks are there. Carrying them all did not actually seem to improve my fire resistance any, but I suddenly thought that this might be an overflow effect, and that maybe if I dropped half of them or so, I would suddenly have enormous fire resistance. Not obviously all that helpful because there isn't so much fire damage in the game, but still. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Ocean Bound in Richard White Games | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 20:50
Profile
I once played quite a few levels of Ocean Bound (just demo ones, of course). I have a faint memory of building lots of bridges and harvesting lots of grain. It was okay as a puzzle game, but got tedious after a while. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
G2 - Gazer Lvl 3 in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 20:10
Profile
From the FAQ: quote:And that fails to mention the one in the Freakish Spawner's closet in Inner Gazak-Uss. So you could actually hit Create Gazer 6. Alas, that does not let you create a new kind of Eyebeast. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
G2 - Gazer Lvl 3 in Geneforge 2 | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 20:10
Profile
From the FAQ: quote:And that fails to mention the one in the Freakish Spawner's closet in Inner Gazak-Uss. So you could actually hit Create Gazer 6. Alas, that does not let you create a new kind of Eyebeast. -------------------- It is not enough to discover how things seem to seem. We must discover how things really seem. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
G2 - Gazer Lvl 3 in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 20:00
Profile
Huh? You can learn two levels of Gazer from either the Barzite or the Taker trainers. You can't train more than two levels, no matter how many trainers you consult. But you can eat at least two Gazer canisters, regardless of affiliation; maybe it's actually three. Check the FAQ. So you can certainly get Create Gazer 3 as a Barzite, and enjoy making Eyebeasts. Most people feel that one or at most two is enough, even if you have the essence for more; use your extra essence on plain ol' Gazers. [ Monday, May 02, 2005 20:01: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
G2 - Gazer Lvl 3 in Geneforge 2 | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 20:00
Profile
Huh? You can learn two levels of Gazer from either the Barzite or the Taker trainers. You can't train more than two levels, no matter how many trainers you consult. But you can eat at least two Gazer canisters, regardless of affiliation; maybe it's actually three. Check the FAQ. So you can certainly get Create Gazer 3 as a Barzite, and enjoy making Eyebeasts. Most people feel that one or at most two is enough, even if you have the essence for more; use your extra essence on plain ol' Gazers. [ Monday, May 02, 2005 20:01: Message edited by: Student of Trinity ] -------------------- It is not enough to discover how things seem to seem. We must discover how things really seem. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
NPCs neccessary? in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 18:52
Profile
How'd that work out? Did high Parry eventually make you nearly untouchable, as in G2? -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
nimble sandals in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 18:49
Profile
We were somewhere around Barstow, on the edge of the desert, when the courgettes began to take hold. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
How about a different kind of game... in General | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 18:38
Profile
Now I'm shocked to admit this is the first I've really noticed, but better late than never: isn't 'die white girls' a tad hateful? Now that I have noticed it, I have to say it offends me. My little daughter is a white girl. With the 'uber' underneath I can imagine an attempt at the Sideshow Bob defense; but, no. Would you mind changing it? [ Monday, May 02, 2005 18:38: Message edited by: Student of Trinity ] -------------------- It is not enough to discover how things seem to seem. We must discover how things really seem. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
I have survived through 1000 posts... in General | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 18:31
Profile
Sure, you might not care; but what about the dozens of new members who may follow your example and choose long random-looking bitstrings as monikers? What if some of them turn out to be extremely touchy about being confused with each other or with you? And then where would we be? Up that well known tributary, I believe! So. -------------------- It is not enough to discover how things seem to seem. We must discover how things really seem. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Question about creations in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 15:11
Profile
There are two schools of thought on this one. Some people swear by keeping creations with you for a long time, pointing out that a highly experienced basic creation can be as effective as one that costs much more essence. Others, including me, find it too much trouble to nurse along weak creations until they actually become decent, and so we upgrade at the drop of a hat. The only reason I ever wish I had more essence is that I want to make a new high-tier creation, and to do that I have to upgrade anyway. Where I've always thought that the creation-keeping strategy would work best is in playing a Guardian, where you could use a few dudes to back you up, but don't have a Shaper's hoard of essence. In practice, though, I've never been able to get my Fyoras to keep up with me enough to be worth the hassle. Maybe this is partly because I play on Torment. So, suit yourself. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Question about creations in Geneforge 2 | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 15:11
Profile
There are two schools of thought on this one. Some people swear by keeping creations with you for a long time, pointing out that a highly experienced basic creation can be as effective as one that costs much more essence. Others, including me, find it too much trouble to nurse along weak creations until they actually become decent, and so we upgrade at the drop of a hat. The only reason I ever wish I had more essence is that I want to make a new high-tier creation, and to do that I have to upgrade anyway. Where I've always thought that the creation-keeping strategy would work best is in playing a Guardian, where you could use a few dudes to back you up, but don't have a Shaper's hoard of essence. In practice, though, I've never been able to get my Fyoras to keep up with me enough to be worth the hassle. Maybe this is partly because I play on Torment. So, suit yourself. -------------------- It is not enough to discover how things seem to seem. We must discover how things really seem. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
nimble sandals in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 15:01
Profile
Might want to get some nimble lenses. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
A quest for information in General | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 12:40
Profile
But I'd bet that the first Superman comics had him doing lame little things like foiling bank heists. Still, LOTR was 1954. By then maybe Superman had saved the world a time or two? And what about all the pulp sci fi? Didn't some Flash Gordon (or precursor) save us from bug-eyed monsters before '54? Anyone ever heard of Bulldog Drummond? I faintly remember him foiling a villain with a poison plot that might have been big enough to threaten the world. It sounds as though plots in which the whole world is threatened, but the threat fortunately miscarries, predate those in which the hero averts the threat personally. This must say something. For that matter, it is a big deal in LOTR that the threat is not averted by heroism alone: Gollum has to be there at the last moment, too. -------------------- It is not enough to discover how things seem to seem. We must discover how things really seem. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
NPCs neccessary? in Geneforge Series | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 10:06
Profile
Playing without either NPC, as a strictly singleton Agent who never shared a single experience point with anyone, and went out of her way quite a bit to grub up every point available, I hit Gull Island at level 30. Now as a Shaper who has never had fewer than four in his party, who kept both NPC through most of Harmony, I am about to enter the Creator's Hall on Dhonal's Isle, with Greta and some Ur-glaahks and Drayks. I'm at level 28. In other words, the experience sharing factor is very minor. Greta is currently level 22, with Strength and Dexterity maxed out, and nearly 300 hit points. She always strikes first, and her Searers are very respectable. She is definitely worth far more than two more levels with my Shaper. The bottom line is that the NPCs are definitely not necessary, but definitely do pull their weight. The powergamer's choice would probably be to pick just one of them, to maximize their experience by the endgame. But it's sort of fun when the two bicker. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
THE GREAT DEBATE in General | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 07:02
Profile
I have half a mind to sleep now myself. I stand corrected on Koko -- in fact, I had heard about this but forgot. Koko was just a young gorilla, no? Anyway, the ape language thing remains a bit doubtful. Still, it wouldn't feel right at all to eat a gorilla or a chimp, or even a decent-sized monkey. (Though chimpanzees eat little monkeys all the time. Mmmm, monkeys ...) -------------------- It is not enough to discover how things seem to seem. We must discover how things really seem. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
How about a different kind of game... in General | |
Electric Sheep One
Member # 3431
|
written Monday, May 2 2005 06:57
Profile
First-person squinters. -------------------- It is not enough to discover how things seem to seem. We must discover how things really seem. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |