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Spell Poll in Avernum 4
Agent
Member # 2820
Profile #8
Control Foes is one of those priest spells that are overpowered just to keep the craft on par with magery.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
Happy Beginning of Ramadan in General
Agent
Member # 2820
Profile #2
I'm afraid and reluctant to ask, but why? I don't know much about the history of Ramadan, but such an act can't be in the abstinent spirit of the holiday, can it?

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
An unusual beta request in Blades of Avernum Editor
Agent
Member # 2820
Profile #1
I'm up for trying it out. Trust that I will do as much as possible to break it. :)

My e-mail is net4less@sbcglobal.net

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
Soon there will be no need to do this in General
Agent
Member # 2820
Profile #10
Yay, this is the first time I've ever been on the ranking. Unfortunately, I've missed my opportunity to make my 1000th post a celebration. I'll have to find something for a number between 1000-1100 soon.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
An insane idea, but... in Avernum 4
Agent
Member # 2820
Profile #15
This theory is exactly as valid as mine, which hypothesizes that all of the Spiderweb games take place on Earth, but in different phases a la the mythology of the Aztecs.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
Peter Answers!! Insanely funny joke! in General
Agent
Member # 2820
Profile #1
I can't imagine anyone I know falling for that. Interesting concept, but maybe there are better ways to obfuscate the trick before revealing it.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
An insane idea, but... in Avernum 4
Agent
Member # 2820
Profile #3
The only real connection between the shapers and vahnatai in your theory is their shared involvement with crystals. Ignoring that, the worlds are very distinct. If you think about it, crystals a very commonly used type or class of items which can be magical in games and fantasy worlds. It does not surprise me that they are used in both games. After all, would it be more appropriate to use crystals or giant mushrooms for shaping?

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
What is inspiring you? in General
Agent
Member # 2820
Profile #21
I am inspired by indominable optimism tempered with almost depressing, obsessive realism. I seek to excel at everything I do and I accept being bested only when it is by the best.

I know that this type of inspiration is akin to burning the candle from both ends, so maybe in the future I'll need to find some other motivation when my fuel of youth runs out; but until then it is my prerogative to ignore it.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
Nephil archery bonus: missle and thrown? in Blades of Avernum
Agent
Member # 2820
Profile #9
Reaching the "reliable" part would not be worth the cost at all.

I don't find the nephil advantage to be that great when you have a legendary bow and some sharpshooter skill, but at the dexterity bonus is lovely.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
Musing on Avernum in Avernum 4
Agent
Member # 2820
Profile #3
E3 and A3 were not meant to be rich in unique plot. They were to convey mythical grandeur befitting of a fantasy game in which you can be the hero. The feeling of grandness partly comes from the huge world and relative freedom you can have from its many side quests and little subplots. The main plot had a couple twists and some shallow turns, but I think it was as good as any to propel you through many different dungeons and tough challenges.

The BoA scenarios unfortunately have a little too much hack and slash. The encounters and dungeons set themselves up to be good, but fail upon actual play. This I think is another unfortunate consequence, one of Jeff using his previous game plot making skills to make a microcosm of what he is used to.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
Musing on Avernum in General
Agent
Member # 2820
Profile #3
E3 and A3 were not meant to be rich in unique plot. They were to convey mythical grandeur befitting of a fantasy game in which you can be the hero. The feeling of grandness partly comes from the huge world and relative freedom you can have from its many side quests and little subplots. The main plot had a couple twists and some shallow turns, but I think it was as good as any to propel you through many different dungeons and tough challenges.

The BoA scenarios unfortunately have a little too much hack and slash. The encounters and dungeons set themselves up to be good, but fail upon actual play. This I think is another unfortunate consequence, one of Jeff using his previous game plot making skills to make a microcosm of what he is used to.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
BoA BUGS v6.0 in Blades of Avernum
Agent
Member # 2820
Profile #40
Animation slows down the game, so that isn't a bug. The ampersand thing should not be a bug if I remember correctly. In a string, an underscore becomes a single quote and an amperand becomes an underscore. I don't know if there is an escape sequence to actually print an ampersand, though.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
BoA BUGS v6.0 in Blades of Avernum
Agent
Member # 2820
Profile #37
That usually means you are giving it a negative value. That seems highly awkward, actually, but that is what the error text means.

EDIT: I glanced through your script. Look at how protector can be -1 when it is fed to the function. Fix this and you'll be fine; there is no bug with the script engine for this call.

[ Sunday, September 10, 2006 12:35: Message edited by: Garrison ]

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
melee in G4 in Geneforge 4: Rebellion
Agent
Member # 2820
Profile #2
Not strong enough.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
GOOGLE is GOD!! in General
Agent
Member # 2820
Profile #19
They don't want to ruin the joke either, which is why they don't have light-hearted laugh about it on their site.

My above comments apply to everyone's beliefs except for TimeCube.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
BoA BUGS v6.0 in Blades of Avernum
Agent
Member # 2820
Profile #35
What is the error text?

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
GOOGLE is GOD!! in General
Agent
Member # 2820
Profile #17
I think a definition can be just as wrong as any other belief. If you think it is right, it is right for you. If lots of others think it's wrong, it still doesn't prove anything. Thus, the Church of Googlism is as valid a religion as any other.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
Creature Script Targeting Trouble in Blades of Avernum Editor
Agent
Member # 2820
Profile #3
Yes, you do need to register. I'm afraid most people will not have a chance to see it, but at least you'll get it out there.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
====
Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
BoA BUGS v6.0 in Blades of Avernum
Agent
Member # 2820
Profile #30
What was the text of the error? In cases like this it is actually unusually enlightening as to what is going wrong.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
====
Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
GOOGLE is GOD!! in General
Agent
Member # 2820
Profile #12
I think this was inevitable. But it was still entertaining beyond imagination. It's too bad they discourage spam campaigns to spread the word. They are rejecting the foremost form of modern missionary method.

Honestly, do any of you ever use MSN or Yahoo! over Google nowadays?

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
====
Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
Worst game possible: First round in Richard White Games
Agent
Member # 2820
Profile #39
After the obvious, objective reasons why Homeland is a poor game, the next worst thing about it is the anticlimactic letdown it delivers. That is pretty impressive, too, because it is not a highly advertised, nay, advertised at all game.

Its introduction projected promises of grandeur and deep plot with all the classical elements of fantasy and adventure. The character creations screens were fine at first, and the dog seemed more cute than an annoyance. And then the game started outright. Then came the end of the demo. Then I wept.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
Revive ALL in Blades of Avernum Editor
Agent
Member # 2820
Profile #16
Making this appear completely seemless and perfect to the player would be very difficult if not impossible.

The death screen is practically immediate and it does not wait for the next turn to appear. Additionally, when a character dies indoors or in combat, he drops all of his items. The fact that the player can have any size party he wants, which could even change during the game, and that he can revive dead PCs with spells makes keeping track of deaths complex.

In theory I have a system that should work, but it involves using lifesaver items. I think it would be acceptable to explain that these items are some sort of protective ward to prevent your mind from really believing that it has died during your night phase.

However, I will need to know exactly what the player will be allowed to do before I can really describe what the scripting will look like. Can PCs die and be revived by Return Life during the night phase? How do they actually transition to the night phase? Is there any point when you want some PCs dead with only one alive (for dramatic effect)?

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
Jeff, Valorim was cool!! in Avernum 4
Agent
Member # 2820
Profile #13
I'm sure Jeff would actually love to make his game as tactically complex as the large games he often says he plays, and include an in depth storyline. But these things take time and to me it seems that he would prefer to make things a little more complex each time rather than try a revolutionary jump.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
Metal triangles in Blades of Avernum
Agent
Member # 2820
Profile #1
Are you sure you cleared out all of the catacombs? I mean, after all, there are several dungeons that connect to it.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
Revive ALL in Blades of Avernum Editor
Agent
Member # 2820
Profile #9
I believe so. I may do some quick little tests with the mechanics of death to provide some more information.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
====
Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00

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