melee in G4
Author | Topic: melee in G4 |
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Shock Trooper
Member # 7143
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written Sunday, September 10 2006 11:48
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I'm not sure if anyone has dirrectly addressed this, but do people think that the melee system will be fixed in G4? And if it is how do you think it would/could be done? -------------------- "After I'm dead I'd rather have people ask why I have no monument than why I have one." - Cato the Elder (234-149 BC) "The mind, if it exists, is nothing but an unfortunate after effect of the brain process." -Kripke "One should die proudly when it is no longer possible to live proudly." -Friedich Nietzche Posts: 333 | Registered: Saturday, May 20 2006 07:00 |
Triad Mage
Member # 7
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written Sunday, September 10 2006 12:11
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How is it broken? -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
Agent
Member # 2820
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written Sunday, September 10 2006 12:18
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Not strong enough. -------------------- Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are. ==== Alorael: War and violence would end if we all had each other's babies! ==== Drakefyre: Those are hideous mangos. Posts: 1415 | Registered: Thursday, March 27 2003 08:00 |
Shaper
Member # 7472
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written Sunday, September 10 2006 13:04
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It was discussed quite a bit in these two threads. In my humble newbie opinion, the melee aspects of the game were greatly decreased. Then again, that still didn't stop me from having a Thahd with me till the end of the game. ;) EDIT: Decided to link to two threads instead of one. [ Sunday, September 10, 2006 13:13: Message edited by: Nioca ] -------------------- Scenarios need reviews! Please rate these scenarios at the CSR after playing them! Amnesia • Dilecia • The Empire's New Grove • Express Delivery Twilight Valley • Witch Hunt • Where the Rivers Meet • Foul Hordes Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Triad Mage
Member # 7
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written Sunday, September 10 2006 13:34
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I haven't played the "Guardian" type, but melee is certainly viable. Especially alongside some of the new spells. I don't think it's been strengthened. Hard to tell when the endgame (or even middlegame) isn't done, though. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
Law Bringer
Member # 6785
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written Sunday, September 10 2006 18:23
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I haven't seen GF4 yet, but playing a melee guardian is different then the other types. Melee means getting the monsters stunned so you have time to close with them. Since most monsters that will really hurt you have ranged attacks you need to balance it out. Agents and missle guardians have great range attacks. Shapers depend upon their creations. Using battle shaping is the closest to melee guardians. In GF3 the changing of weapons in quick slots is now only 1 AP instead of 3 AP for getting something from the backpack. So switching between melee and missle weapons is easier. It increased the options. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Triad Mage
Member # 7
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written Sunday, September 10 2006 18:26
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Put two points in mental magic, get Daze, and problem solved. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
Agent
Member # 6581
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written Monday, September 11 2006 02:49
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Melee underpowered? I don't think so. In GF3, on Tricky it wasn't so hard; and in GF2 the Parry Skill can be a good solution if your Meele isn't strong enough.. GF1 is still in progress, so I don't know. But hey, as Drake said, Daze can afford a big help. And Haste, of course. EDIT: Replaced "overpowered" with "underpowered". [ Monday, September 11, 2006 07:54: Message edited by: MagmaDragoon ] -------------------- Download Geneforge 4: Rebellion You have 6 posts. Nobody cares what you think. - Thuryl Wikipedia may be your friend, but UBB is not. - Dikiyoba Posts: 1310 | Registered: Tuesday, December 20 2005 08:00 |
Triad Mage
Member # 7
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written Monday, September 11 2006 03:49
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The problem is that melee is *underpowered*. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
Agent
Member # 6581
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written Monday, September 11 2006 07:52
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quote:Yes, sorry, I made a mistake. EDIT: Previous post is corrected. [ Monday, September 11, 2006 07:55: Message edited by: MagmaDragoon ] -------------------- Download Geneforge 4: Rebellion You have 6 posts. Nobody cares what you think. - Thuryl Wikipedia may be your friend, but UBB is not. - Dikiyoba Posts: 1310 | Registered: Tuesday, December 20 2005 08:00 |
Warrior
Member # 5870
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written Monday, September 11 2006 23:53
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Yes, melee is indeed broken in GF3. I know that a melee guardian can complete the game as easy, but melee is not only about the PC. In GF3, as in other games in GF series, melee means you have to spend action points to reach the one you want to attack and is more perilous than as a ranged attacker who stays in the rear. But what compensates for this? In GF1 and 2, melee does more damages inaddition to some minor hp bonuses melee attackers enjoy. In GF3, adding insult into injury, melee does a worse damage than ranged, which makes melee broken. How melee guardian is balanced(actually only when late in the game) in GF3 is another story. Posts: 122 | Registered: Tuesday, May 31 2005 07:00 |
Shaper
Member # 7472
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written Tuesday, September 12 2006 06:59
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Also, in GF2, the Parry skill was broken. If you put most of your skill points in parry, it would make you almost invulnerable. Besides, it's GF3 in which melee really took a hit. GF1 & 2 were fine. -------------------- Scenarios need reviews! Please rate these scenarios at the CSR after playing them! Amnesia • Dilecia • The Empire's New Grove • Express Delivery Twilight Valley • Witch Hunt • Where the Rivers Meet • Foul Hordes Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Agent
Member # 27
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written Tuesday, September 12 2006 14:30
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When playing a melee Guardian in GF1 I always felt just one level behind of what I needed to be. Posts: 1233 | Registered: Wednesday, October 3 2001 07:00 |
Apprentice
Member # 5311
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written Sunday, October 22 2006 10:19
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as a gurdian ingf1 i always felt ahead. imade it to the great temple before i got to pentel. Posts: 46 | Registered: Monday, December 20 2004 08:00 |
Shock Trooper
Member # 3513
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written Sunday, October 22 2006 15:38
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quote:Wrong forum, thread necromancy, and illegibly typed. AND mostly off-topic (If I knew what the hell you were saying, I'd be sure you were off-topic) Sir, I'm afraid I'm going to have to ask you to leave the internet. [ Sunday, October 22, 2006 15:40: Message edited by: Mu ] -------------------- Nobody appreciates me. It's all "Igor! Fetch some wine!" "Igor! Clean up this experiment!" or "Igor! Bury this in the garden, we're leaving town in 10 minutes!" —Alorael, who tried to become a deivore once. The priest gave him a funny look after the third wafer. Posts: 301 | Registered: Thursday, October 2 2003 07:00 |
Shaper
Member # 7472
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written Sunday, October 22 2006 15:49
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quote:So it is somewhat on topic. Just not by much. -------------------- Scenarios need reviews! Please rate these scenarios at the CSR after playing them! Amnesia • Dilecia • The Empire's New Grove • Express Delivery Twilight Valley • Witch Hunt • Where the Rivers Meet • Foul Hordes Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Agent
Member # 1934
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written Sunday, October 22 2006 16:33
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They still need to be banished from the internet. -------------------- You acquire an item: Radio Free Foil Posts: 1169 | Registered: Monday, September 23 2002 07:00 |
Shaper
Member # 7472
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written Sunday, October 22 2006 16:38
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Well that is not my job, nor my responsibility, nor my desicion. That's up to the moderators and the administrators. -------------------- Scenarios need reviews! Please rate these scenarios at the CSR after playing them! Amnesia • Dilecia • The Empire's New Grove • Express Delivery Twilight Valley • Witch Hunt • Where the Rivers Meet • Foul Hordes Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Law Bringer
Member # 6785
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written Sunday, October 22 2006 18:13
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Melee is better in GF4 than the earlier games. That said it also applies to the monsters attacking you. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Apprentice
Member # 7501
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written Monday, October 23 2006 11:40
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well i wouldn't say it is too underpowered because you would use AP to get to the monster, but once you are there and can attack it wouldn't be too hard to kill it, if you have good melee skills than it would take a few turns... -------------------- previous display name was TAKE ALL SHAPER I am ALWAYS with you i know all that u do i know all of your secrets including how to shape Posts: 41 | Registered: Sunday, September 17 2006 07:00 |