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ADV Shaping (Battle Gamma & Co.) in Geneforge Series
Raven v. Writing Desk
Member # 261
Profile Homepage #13
No, it wouldn't.

Battle Gammas already exist. They have statistics just like every other character in the games. And the only different between Battle Alphas, Betas, and Gammas is base level. That's it.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
G3 Dialog options and plot line in Geneforge Series
Raven v. Writing Desk
Member # 261
Profile Homepage #22
I really don't remember dialogs talking about lots of servile deaths. I just played through Dhonal's, and there were lots of confused, scared, and miserable serviles, but I can't think of much of anything about serviles being killed by rogues, aside from the random bodies you find, which there aren't tons of. Were there any dialogs that stuck in your mind, maybe, that you can point me to?

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Tweaking G3 in Geneforge Series
Raven v. Writing Desk
Member # 261
Profile Homepage #17
quote:
Originally written by Student of Trinity:

Encumbrance is a good way to force tactical choices, but I agree that it is merely tedious when all it really does is force you to trudge through an area again in order to pick up all the loot.

What I'd suggest is keeping encumbrance, but allowing the player to Fedex loot to towns, by means of a variant of A4's portal technology. Have a mode or a button or something that makes it so that you can click on things, and designate them to be carried away by creations when you leave the zone. The items thus designated will arrive at a specific spot in any friendly town that you have explored. So I guess you'd have to have some way to choose the destinations from among known friendly towns.

This seems to me to be plausible for Shapers, much easier to implement than pack mules, and wonderfully convenient for the player. And while it would make carrying treasure very easy, it would not help at all with carrying items that you need to actually use. The encumbrance limits for those could even be lowered, now that the PC doesn't need to carry any treasure.

A nice added feature would be the ability to sell items directly from their arrival point, without the need to go and pick them up and carry them to the merchants.

Quoted, once again, for wisdom.

I don't think I've ever implored Jeff to make specific changes before, because it's silly. But Jeff, please listen to this one :)

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
G3 Dialog options and plot line in Geneforge Series
Raven v. Writing Desk
Member # 261
Profile Homepage #20
I think it's safe to assume that Servant Minds require far more skill, effort, and resources to create than Spawners do. You know... that whole "mind" part.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
So, who gets the most out of canister usage? in Geneforge Series
Raven v. Writing Desk
Member # 261
Profile Homepage #4
According to Schrodinger's FAQ, you can get the following from canisters:

Strength
Dexterity
Endurance
2 Quick Action
Parry
Battle Magic
Mental Magic
Spellcraft
Fire Shaping
2 Healing Craft
Luck

Searer
Ice Spray
Essence Orbs
2 Kill
Acid Shower
2 Aura of Flames
Unlock
Terror
Dominate
Strong Daze
Charisma
2 Mass Madness
Mass Energize
Steelskin
2 Essence Armor
3 Battle Roar
Group Heal
3 Major Heal
2 Mass Restore

Create Fyora
Create Thahd
2 Create Artila
2 Create Roamer
2 Create Vlish
2 Create Clawbug
3 Create Drayk
2 Create Glaahk
2 Create Battle Alpha
2 Create Rotghroth
2 Create Gazer
2 Create Drakon

Let's be frank, for any character, these bonuses are not going to make a significant difference. The best ones (including all the basic stat bonuses) aren't available until the very end of the game. Many of the Create X bonuses aren't available until a while after you gain access to that creation, so if you make use of it in shaping you'll have sub-optimal creations anyway. That said, some of them ARE available in a timely manner. So I have to say that Shapers get by far the most out of the canisters. Vlish, Drayks, Rotghroths, and Gazers, some of the best creations, will all get extra levels. The spell bonuses are also more meaningful for Shapers than for Agents, who will have super high magic skill anyway. Guardians, of course, won't use many of the spells.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
ADV Shaping (Battle Gamma & Co.) in Geneforge Series
Raven v. Writing Desk
Member # 261
Profile Homepage #10
I am not a Master. I just have too much time on my hands :P (something that will be changing shortly)

What's to discuss, really? Jeff's already said there will be new creations in G4. It seems very likely that they will be mid-rank creations -- having a fifth tier would be silly, and the first tier is well balanced for the beginning game as is.

Or maybe there will be a fourth class of creations.

Regardless, a Battle Gamma would be retarded. We already have a pile of battle shaping creations that are exactly the same except for essence cost and level. We don't need yet another one.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
My God can beat up your God! in General
Raven v. Writing Desk
Member # 261
Profile Homepage #190
You know, if you mocked a religion like Judaism or Christianity that way, here, you'd be attacked by many and maybe even warned. I don't appreciate anybody's religion being mocked, and that includes people who aren't here.

It's just jerkish.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Peer Review Process (was Evolution Stuff (was What is Religion, exactly?)) in General
Raven v. Writing Desk
Member # 261
Profile Homepage #160
quote:
Originally written by Thuryl:

It seems to me that any complex arrangement is a specific complex arrangement... the definition of life simply comes from humans looking at the universe and applying their own perspective on what counts as a particularly interesting set of patterns... In other words, to return to your analogy, the only reason "designed" counts as a specific complex sequence and "tvohdrsd" doesn't is that humans arbitrarily declared it to be so.

To declare that only "useful" information (that is, information which produces results which are interesting to humans) counts as information seems like anthropocentric bias at best and intellectual dishonesty at worst.

Thank you for that last post, Thuryl. I've been trying to say something similar for the past day or so, but have kept second-guessing my words.

This distinction between "ordered" and "organized" really bugs me. It's totally arbitrary, and it just begs the question. If I follow Creator's definiton of "organized" correctly, organized things have to be constructed according to an external blueprint, i.e., with some kind of intelligent design. If we ignore man-made (and other animal-made) items, which are irrelevant to the discussion, we are left with two categories of things:

1) Things which are "ordered" and which can be made through the action of natural laws alone

2) Things which are "organized" and which require the action of some kind of intelligent design

We can't separate the categories any more because that is how they have been defined. "Organized" has been defined to require external design. So when Creator asks for an example of something "organized" that came about naturally, of course there is no answer -- you've defined it that way!

This is all well and good on a purely abstract, definitional level. The problem is that which things go in which category is exactly what is up for debate! Deciding whether or not a given thing requires an external blueprint or not is not a simple task. Since we can't agree on that, asking for examples of things that we claim to be in one category or the other isn't going to be very fruitful. (That said, I do notice that Kelandon's hurricane example has been conveniently ignored.)

And therein lies the problem with the ID view advanced here (or at least, with my best understanding of it), which Thuryl has struck on. Life is placed in category two because people want it to be in that category. The argument that everything should really be in category one is at least within the scope of logical comprehension. The argument for category two has no clear definition of what its constituents should be. On a religious level, I have no problem with that. I think it's perfectly reasonable to play the trump card -- God -- and say this is just the way it is. But you can't use that as scientific evidence.

And frankly, I have to wonder if God would want you to. Whenever I see debates about science and religion, or indeed ontological fallacies, I always think of what Dietrich Bonhoeffer said: "A God who let us prove his existence would be an idol."

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Peer Review Process (was Evolution Stuff (was What is Religion, exactly?)) in General
Raven v. Writing Desk
Member # 261
Profile Homepage #141
Finally the topic goes somewhere pleasant. It has evolved, you might say.

The Simpsons arcade game was always a favorite. It took a long time to beat, but it was very doable, and it tended to become a big collaborative event. I like things that encourage camraderie among complete strangers for good reasons, like beating up on animated sprites.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
My God can beat up your God! in General
Raven v. Writing Desk
Member # 261
Profile Homepage #186
There's no real debate over translating "God" as Allah. The debate is over translating Allah as "God" or leaving it as "Allah".

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
My God can beat up your God! in General
Raven v. Writing Desk
Member # 261
Profile Homepage #184
Prostetnic Vogon Jeltz.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Blades vs. Avernum 4 in Avernum 4
Raven v. Writing Desk
Member # 261
Profile Homepage #2
If you are looking for chronological order as far as the game story goes, all the "official" Blades scenarios happen after A3 and before A4. However, there isn't much that's relevant plotwise, so it's no big deal.

I would suggest playing Blades first, simply because A4's engine is very different, and switching back and forth could be annoying.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
G3 Dialog options and plot line in Geneforge Series
Raven v. Writing Desk
Member # 261
Profile Homepage #16
The spawners, I'd like to point out, don't just kill serviles, or even many of them. The spawners on Dhonal's Isle, which are the ones that particularly annoyed Mike I think, those are malfunctioning and yet they seem to mostly take out loyalists. Various members of Greiner's army die, including at least one Shaper, whereas we only see a few servile corpses.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
My God can beat up your God! in General
Raven v. Writing Desk
Member # 261
Profile Homepage #180
quote:
Originally written by GremlinJoe:

This religion is very different from Christianity and Judaism, it just looks similar. All the major points about it are in fact the opposite though.
*facepalm*
Um, not true. I'm not even sure what that is supposed to mean. What are the "major points" of J, C, and I, and how are I's all the opposite of J's and C's?

quote:
Seriously, Allah is not Arabic for God. It is the proper name of a specific deity.
Well, yes and no. There is some debate about whether Arabic Allah is better translated as "Allah" or "God". However, the word itself is pretty much congruent to English "God". It's a contraction of al "the" + ilah "god". So it's not Arabic for "god" but it is pretty much Arabic for "God".

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Ghosts of Stalin in General
Raven v. Writing Desk
Member # 261
Profile Homepage #97
*nod*
The main reason I took exception to Infernal's question about Asperger's is that she appeared to be using it in a more or less derogatory way.

[ Thursday, June 01, 2006 10:50: Message edited by: Come On Pilgrim: Track 4 ]

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
My God can beat up your God! in General
Raven v. Writing Desk
Member # 261
Profile Homepage #176
Cue Simpsons opening sequence.
Go to Bart writing on the blackboard:

MUSLIMS DO NOT CONSIDER JESUS THE SON OF GOD
MUSLIMS DO NOT CONSIDER JESUS THE SON OF GOD
MUSLIMS DO NOT CONSIDER JESUS THE SON OF GOD
MUSLIMS DO NOT CONSIDER JESUS THE SON OF GOD
MUSLIMS DO NOT CONSIDER JESUS THE SON OF GOD
MUSLIMS DO NOT CONSIDER JESUS THE SON OF GOD

I think you get the point.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
G3 Dialog options and plot line in Geneforge Series
Raven v. Writing Desk
Member # 261
Profile Homepage #10
I don't buy it. As a political entity that may be what the Awakened turned into, but there was more to them than that. The typical Awakened servile, from all the evidence we saw in the games, was much more like Ellhrah than Tuldaric. Compare to random peasants among the Loyalists and Takers; both sects have some examples of extremely reasonable followers, and also examples of nasty and hateful ones. The Awakened have fewer of those.

The Awakened leaders did fall from their high standards, and eventually the Awakened failed; perhaps both of those things were inevitable. But that's a bit like condemning Christians wholesale based on the despicable actions some Christians in powerful places have taken in the name of their religion. Except that it's easier to be sympathetic to the Awakened, since they have pretty much always been on the defensive.

Also, since when have the Takers/Rebels had any qualms about enslaving other creatures?

[ Thursday, June 01, 2006 10:27: Message edited by: Come On Pilgrim: Track 4 ]

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Ghosts of Stalin in General
Raven v. Writing Desk
Member # 261
Profile Homepage #95
*facepalm*

Major, enough already.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Peer Review Process (was Evolution Stuff (was What is Religion, exactly?)) in General
Raven v. Writing Desk
Member # 261
Profile Homepage #89
No, Salmon is right.

It sounds like GremlinJoe is interested in an arbitrary definition of order. Randomly pressing typewriter keys will create a result with some kinds of order, as he observes, but "true order" according to him comes from forming a coherent sentence. What makes one flavor of order truer than another? A sentence is coherent because its components follow certain arbitrary rules of language and logic. A sentence is horizontally lined up because its components follow certain arbitrary rules of typography. Neither logic, nor grammar, nor parallel lines have any special claim to "true order."

"Total chaos" with "no rules" sounds implausible. If there are no rules at all, then that means no rules governing how different substances act or interact, right? Hydrogen and oxygen could react to produce water or uranium or anything under the sun. Relationships between the different parts of the world cannot exist, by definition. Then you have no coherent world to speak of, just random noise in the form of matter.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Peer Review Process (was Evolution Stuff (was What is Religion, exactly?)) in General
Raven v. Writing Desk
Member # 261
Profile Homepage #82
quote:
Originally written by GremlinJoe:

And by order I don't mean a part of something ordered or something that appears ordered, I mean something truly ordered. And I also mean true chaos, not something involving something as structured and orderly as fractals.
This makes no sense. At all. You're going to need to define what you mean by "truly ordered" and "true chaos" -- it's not apparent.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
G3 Dialog options and plot line in Geneforge Series
Raven v. Writing Desk
Member # 261
Profile Homepage #5
Yes, as you mention, the Awakened tried that. They died. Not a better solution at all.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Tweaking G3 in Geneforge Series
Raven v. Writing Desk
Member # 261
Profile Homepage #13
quote:
Originally written by Randomizer:

While tweaking the item weights gets rid of an annoyance, it eliminates the main restriction on agents and shapers. They usually can't afford to carry much because they don't increase strength like a guardian. If you reduce too much weight even for minor items then you pile up junk that you wouldn't collect until after an area is cleared and would probably carry it around.
Personally, I'd rather do away with encumbrance entirely -- at least for items in the pack, if perhaps not equipment and combat use items. This seems to go in the same category as all the random "player efficiency improvements" Jeff put into A4, of removing things that are a hassle and don't add to gameplay. It's very annoying to have to walk through each area a second time picking stuff up, especially when you are limited to the speed your sprite walks at and can't just 789879987 your way through the area.

I guess that is a class balance issue. The thing is, it doesn't actually make the Agent and Shaper any weaker. It just makes them more annoying to play. (Well, the Agent. The Shaper it just tends to push into becoming a Deadweight Shaper whether he intends to or not.) Annoying = bad, in my book.

quote:
I thought that baton damage should be reduced to keep it in line with spell damage reductions. Batons and crystals with missle weapon skill are almost as deadly as spells, but easier to obtain.
HUH? Batons and crystals are easier to obtain than spells? Spells are unlimited use, items aren't, and the best items are of limited supply.

Anyway, baton damage has been reduced between games. In normal G3, they do 1-3 per level (all of them except reapers). That's the weakest player attack in the game. Firebolt also does 1-3 per level, but almost every enemy has armor, whereas fire resistance is uncommon, so batons are actually worse than Firebolt.

Crystals and wands on the other hand are exactly as deadly as spells since they have the same effects. Spells, of course, have unlimited uses (in both theory and practice, considering the absurd quantity of Essence Pods in the game), whereas the good crystals and wands run out if you use them on every enemy.

Crystals are the best missiles, no question, since you get the AP bonus and you can keep a stat-boosting weapon equipped. There just aren't enough of them to rely on crystals alone as a primary attack. I think that's more than enough of a restriction.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Playing on Torment in Geneforge Series
Raven v. Writing Desk
Member # 261
Profile Homepage #14
I sense the start of a completely awful children's dental health campaign featuring Mojo Jojo, DDS and the Powerpuff Girls.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Peer Review Process (was Evolution Stuff (was What is Religion, exactly?)) in General
Raven v. Writing Desk
Member # 261
Profile Homepage #78
quote:
Originally written by The Creator:

Also, I'm not sure about Buddhism, but I would say that it doesn't have rules so much as advice on how to become spiritually better off.
I don't entirely disagree with your point, but Buddhism definitely has rules -- the Eightfold Path comes to mind. I know there are Westerners who take a general Buddhist philosophy and don't pay attention to specific directives, and call themselves Buddhist, but that seems a bit akin to self-professed Jews or Christians who ignore the Commandments. Should they still count as Buddhist, and as being religious? Sure, but they don't have a complete overlap with what is traditionally thought of as being Buddhist.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Why is this? in General
Raven v. Writing Desk
Member # 261
Profile Homepage #18
quote:
Originally written by Student of Trinity:

Hey, could we get a stat for "total number of posts in topics started by member"? This would be at least a rough measure of how well people do at entertaining the masses by initiating popular discussions.
Or how many undead topics they started. :P If you make that, a simple calculation to do a stat for "average number of posts in topics started by member" would also be nice.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00

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