Profile for Slarty
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Displayed name | Slarty |
Member number | 261 |
Title | Raven v. Writing Desk |
Postcount | 3560 |
Homepage | http://www.stripcreator.com/comics/slartyvsdesk/ |
Registered | Wednesday, November 7 2001 08:00 |
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Factions in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Wednesday, November 22 2006 18:06
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So, from a plotless munchkin min-maxing perspective, what are the benefits at various points to siding with the Rebels or the Shapers? Your 'reputation' seems to be controlled by a single variable that starts at 100. The game scripts have 82 calls that increment or decrement it, many of which do not trigger the little "Your reputation with the _ has increased" message. For example, if Shaila dies you get -5 towards the Rebels, and if you walk her to the Forsaken Docks you get +5 towards the Shapers. There are 41 calls to look it up to determine what happens. However, most of those 41 are in a small handful of zones. It is also worth noting that many of those calls allow your Leadership to replace needed points in either direction on a 1:1 basis. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Slartanalysis: Attack types in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Wednesday, November 22 2006 15:10
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If you attack Crowley in chapter 1, he sometimes summons one. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Slartanalysis: Creations I in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Wednesday, November 22 2006 12:27
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That's a cool tactic. I think the question of whether Lifecrafters or Infiltrators make better shapers depends on enemy attack patterns, something I don't know enough about yet. If lots of enemies target the PC, I'd want the hardier character, otherwise I'd rather have the extra essence for more and better creations. Also, I feel the need to debunk the statement that few things resist physical damage well. Here's all the resistance data from the creature definitions, by creature type and by degree of resistance: PHYSICAL (0) 15-35: Thahd, Serviles, Roamer Family, Vlish Family, Spawner, Turret Family, Specter Family, Glaahk Family, Kyshakk Family, War Trall Family 36-50: Shaper, Agent, Charged Thahd, Unstable Thahd, Clawbug Family, Servant Mind, Submission Turret, Warriors, Battle Alphabet, Drayk, Cryodrayk, Golem, Drakon, Ur-Drakon, Rotghroth Family, Wingbolt Family 51-65: Guardian, Pylon 66-00: MAGICAL (1) 15-35: Vlish Family, Warriors, Pylon 36-50: Shaper, Artila, Servile Casters, Apprentice Mage, Golem, Kyshakk Family 51-65: Agent 66-00: Unstable Thahd, Charged Artila, Inferno Wyrm, Servile Power Techs, Servant Mind, Glaahk Family, Mage, Ur-Drakon, Gazer Family, Wingbolt Family FIRE (2) 15-35: Guardian, Agent, Fyora, Spawner, Warriors, Battle Alphabet, Apprentice Mage, Cryodrayk 36-50: Shaper, Servile Casters, Mage, Gazer Family, War Trall Family 51-65: 66-00: Inferno Wyrm, Servile Techs, Redshell Clawbug, Flaming Shrub, Pylon, Drayk, Golem, Drakon, Ur-Drakon POISON (4) 15-35: 36-50: Vlish Family 51-65: 66-00: Unstable Thahd, Servile Vat Techs, Oozing Worm, Oozing Crawler, Clawbug Family, Servant Mind, Venom Turret, Specter Family, Golem, Rotghroth Family ACID (5) 15-35: Apprentice Mage, Pylon 36-50: Artila Family, Roamer Family, Submission Turret, Mage 51-65: 66-00: Unstable Thahd, Oozebeast, Servile Vat Techs, Oozing Worm, Oozing Crawler, Redshell Clawbug, Burning Turret, Specter Family, Rotghroth Family ICE (6) 15-35: Guardian, Agent, Cryoa, Spawner, Warriors, Battle Alphabet, Apprentice Mage 36-50: Shaper, Servile Casters, Mage, Gazer Family, War Trall Family 51-65: 66-00: Servile Vat Techs, Charged Vlish, Spraying Shrub, Specter Family, Pylon, Cryodrayk, Golem For the most part, only specialized enemies have high resistances to the elements. Nothing resists physical attacks horribly, but almost everything resists them somewhat. So if you have a Drayk and a Kyshakk, the Kyshakk will be useless against Glaahks and Gazers, but will do better damage against most other enemies. Also, the Kyshakk can still use melee against Glaahks and Gazers. Acid and Poison do look like the best overall attack types, though. That said, Rotghroth attacks are not acid attacks, they just deliver the acid status effect. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Slartanalysis: Creations I in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Wednesday, November 22 2006 09:42
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Whoops. Can somebody move this to the G4 forum? -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Slartanalysis: Creations I in General | |
Raven v. Writing Desk
Member # 261
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written Wednesday, November 22 2006 09:42
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Whoops. Can somebody move this to the G4 forum? -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Slartanalysis: Creations I in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Wednesday, November 22 2006 09:39
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Here's some useful data on all the creation types. This first table is arranged by shaping type: Again, some conclusions may be off, especially regarding the unstable varieties I haven't played with, but the data is solid. HP and SP refer to Health and Energy bonuses. All creations get a lot of points in both based on their ability scores and levels. I decided to go through and calculate out average damage as I did for G3. The following table calculates it at three levels. One, at +1 for a fresh creation with minimal shaping skill. One, at +13 for a fresh creation at high skill (the 10-cap makes 13 a likely place to end up at). Finally, one at +33 levels to represent a creation that tags along with you for some time. Presumably, the top tier creations won't be around that long and a Fyora could easily gain 30 levels for a total of +43, but this should make a useful approximation. I did out averages for both melee and missile attacks. Also, it assumes resistance of 0%, which may not accurately reflect prevalent creation resistances for different attack types. Battle creations may not be as bad as they were before, but they still suck. Horribly. The most egregious example of this is the War Trall -- the fifth-tier creation! -- which is basically a Drayk with extra HP for three times the essence cost. Ghastly. The Shock Trall is better, but still worse than the Ur-Drakon. Battle Alphas and Betas are still almost categorically worse than Glaahks and Ur-Glaahks, who in turn pale compared to Drayks. Rotghroths have about a 1 in 3 chance of getting a second strike in, making them interesting but a lot worse than Wingbolts. Drayks, Wingbolts, Ur-Drakons, and Eyebeasts look like by FAR the best values. Of the earlier creations, Cryoas and Artilas look like the best bet. Artila and Drayks are more economical and probably available earlier than Cryoas and Wingbolts. So Fire Shaping and Magic Shaping both look like viable paths. However, ramping up creation damage and multipliers also means that the level bonus for high shaping skill is a lot less critical. It'll get freshly made Drayks an extra 25% or so of damage and a bunch of HP, but a +1 Drayk will still do more damage than a +13 Glaahk, for the same cost in essence. So there's less need to specialize in one shaping skill. That plus the superiority of late game creations means that unlike in G3, the most powerful creations are not going to be the Vlish you take through the whole game. (Augh, my poor Vlish... so nerfed!) That actually changes a whole lot. Suddenly, it may be more useful for shaping types to spend skill points on magic and combat abilities. And Infiltrators can utilize creations nearly as well as Lifecrafters. Alternately, a Lifecrafter might plug all their skill points into Intelligence and end up with much better armies through 100% of the game than if they had pumped shaping skills. Finally, the "disposable creations" strategy now looks much better than the "drag them along" strategy, possibly always and definitely before you get Drayks. I think my Lifecrafter plan is now: pump Int and make Artilas, then boost Fire Shaping a little and make Drayks, throwing in a few Kyshakks for damage type variety and HP, and then Ur-Drakons for power. [ Wednesday, November 22, 2006 09:45: Message edited by: Charged Slartile ] -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Slartanalysis: Creations I in General | |
Raven v. Writing Desk
Member # 261
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written Wednesday, November 22 2006 09:39
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Here's some useful data on all the creation types. This first table is arranged by shaping type: Again, some conclusions may be off, especially regarding the unstable varieties I haven't played with, but the data is solid. HP and SP refer to Health and Energy bonuses. All creations get a lot of points in both based on their ability scores and levels. I decided to go through and calculate out average damage as I did for G3. The following table calculates it at three levels. One, at +1 for a fresh creation with minimal shaping skill. One, at +13 for a fresh creation at high skill (the 10-cap makes 13 a likely place to end up at). Finally, one at +33 levels to represent a creation that tags along with you for some time. Presumably, the top tier creations won't be around that long and a Fyora could easily gain 30 levels for a total of +43, but this should make a useful approximation. I did out averages for both melee and missile attacks. Also, it assumes resistance of 0%, which may not accurately reflect prevalent creation resistances for different attack types. Battle creations may not be as bad as they were before, but they still suck. Horribly. The most egregious example of this is the War Trall -- the fifth-tier creation! -- which is basically a Drayk with extra HP for three times the essence cost. Ghastly. The Shock Trall is better, but still worse than the Ur-Drakon. Battle Alphas and Betas are still almost categorically worse than Glaahks and Ur-Glaahks, who in turn pale compared to Drayks. Rotghroths have about a 1 in 3 chance of getting a second strike in, making them interesting but a lot worse than Wingbolts. Drayks, Wingbolts, Ur-Drakons, and Eyebeasts look like by FAR the best values. Of the earlier creations, Cryoas and Artilas look like the best bet. Artila and Drayks are more economical and probably available earlier than Cryoas and Wingbolts. So Fire Shaping and Magic Shaping both look like viable paths. However, ramping up creation damage and multipliers also means that the level bonus for high shaping skill is a lot less critical. It'll get freshly made Drayks an extra 25% or so of damage and a bunch of HP, but a +1 Drayk will still do more damage than a +13 Glaahk, for the same cost in essence. So there's less need to specialize in one shaping skill. That plus the superiority of late game creations means that unlike in G3, the most powerful creations are not going to be the Vlish you take through the whole game. (Augh, my poor Vlish... so nerfed!) That actually changes a whole lot. Suddenly, it may be more useful for shaping types to spend skill points on magic and combat abilities. And Infiltrators can utilize creations nearly as well as Lifecrafters. Alternately, a Lifecrafter might plug all their skill points into Intelligence and end up with much better armies through 100% of the game than if they had pumped shaping skills. Finally, the "disposable creations" strategy now looks much better than the "drag them along" strategy, possibly always and definitely before you get Drayks. I think my Lifecrafter plan is now: pump Int and make Artilas, then boost Fire Shaping a little and make Drayks, throwing in a few Kyshakks for damage type variety and HP, and then Ur-Drakons for power. [ Wednesday, November 22, 2006 09:45: Message edited by: Charged Slartile ] -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Slartanalysis: Attack types in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Tuesday, November 21 2006 21:44
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Just as in previous games (and A4), the most important factor in damage is the damage multiplier of your attack type. Here's a partial list, which leaves out some items but hits most weapons, spells, and creation attacks: 3 - Thorn batons 3 - Firebolt 3 - Fyora, Unstable Wingbolt breath 4 - Most melee attacks 4 - Javelins 4 - Searer 4 - Artila, Plated Artila, Roamer breath 5 - Broadsword melee attacks (PC only) 5 - Venom batons 5 - Essence Orbs 5 - Vlish, Charged Vlish breath 6 - Acid batons 6 - Ice spray 6 - Cryoa, cryodrayk breath 7 - Submission batons 8 - Wands of disruption 8 - War Trall, Shock Trall breath 9 - Drayk, drakon breath 10 - Kill, Aura of Flames, Essence Lances 10 - Wingbolt, Gazer, Eyebeast, Kyshakk, burning kyshakk, Ur-drakon breath 12 - Reaper batons There is also base damage, but that scales with the mulitplier in pretty much every case. You get one level of the multiplier (i.e., 1-3 damage with Firebolt) for each skill level you have. Several numbers go into that depending on the attack type: PC MELEE: Str + Melee Weapons + Weapon Bonus CREATION MELEE: Str + Attack Skill PC MISSILE: Dex + Missile Weapons + Weapon Bonus CREATION MISSILE: Str + Attack Skill PC MAGIC: Magic Discipline Skill + Spellcraft + Individual Spell Skill This same bonus is used to calculate to-hit chance, except for creations where Dex is used for that instead of Str (for all attacks). Observations: With high enough Quick Action, melee attacks from your PC are equivalent to a multiplier of about 11 (2 x avg 3 vs 1 x avg 6). However, that much investment in Quick Action means your attack skill might be lower than for a comparable magic-user investing in just Battle Magic and Spellcraft. Melee, it looks like, holds its own with mid-level magic spells, but may be somewhat less powerful than Kill spells and Reapers. OTOH, it doesn't run out, and lets you save your essence for Daze or Dominate. ...OTOH, physical damage resistance is more common among creations and serviles and so forth, while magic and ice resistance are still pretty rare. The Ice Lances spell no longer stuns! It also no longer costs essence. Breath from cryoas and cryodrakes still stuns. Also, regular Vlish no longer slow... they confuse their victims?! I haven't finished my creation analysis yet (I am missing a very crucial component... essence costs! Anyone have a list?), but it looks like a number of the later creations do truly excellent damage: Drayks, Kyshakks, Drakons, Wingbolts, and Gazers. War Tralls (fifth tier) seem quite inferior to Drayks (third tier), whose breath does non-elemental physical damage now. [ Tuesday, November 28, 2006 04:27: Message edited by: Charged Slartile ] -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Discussion about what should go in Strategy Central in Geneforge 4: Rebellion | |
Raven v. Writing Desk
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written Tuesday, November 21 2006 21:15
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Too much information. Strategy Central was helpful because I constructed it after-the-fact; there were lots of discussions I left out and I only linked to things that had specific useful information. That won't sort itself out automatically as people post. Someone has to do the sorting, and that requires the perspective granted by time. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
G4 Beta testing stories (SPOILERS) in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Tuesday, November 21 2006 09:17
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Does this mean that empty pots and boxes are the new doors? "I can't hit-and-run. Oh, wait -- there's an empty pot around that corner! I'd better inspect it, coincidentally getting out of this kyshakk's sight..." -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Slartanalysis: Classes in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Tuesday, November 21 2006 09:11
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One of the first things I noticed about G4 is that the relationship between class strengths and various statistics is not as obvious as you might expect. This is an attempt at clearing things up a bit. Disclaimer: I haven't played through most of the game, so some of my conclusions may be suspect. The data I do have is solid, however. The basic formula for all three stats is: Stat = Base + ((Level + 1) * Int/End * Multiplier) HP uses Endurance while SP and EP use Intelligence. The important thing to note is that the multiplier is far, far more important than the base score, once you are past the first few experience levels. (I am not 100% sure I have the exact multipliers, but they are very close.) This table basically represents several things with one number: (1) Base stats (2) Practical impact of cheaper/more expensive skills for different classes (3) For melee and missile attacks, base Strength and Dexterity stats It basically tells you "For the same investment of skill points, a Warrior will have 5 more points of Parry than an Infiltrator," for example. For #2, if you do out the math, you will discover that the difference between two classes in how much of a stat they can get for a given skill point investment remains relatively constant across any number of skill points. The differences vary depending on how base cost of the skill. That is a simplification, but one that offers a good representation of things. Observations: (1) The two fighting classes get rather significant statistical bonuses related to melee combat. They also get about a 25% HP bonus over the other classes and a sizeable Parry bonus. Large bonuses! The existence of the Servile means that (unlike with the Agent) there is really no reason to make a melee-oriented Infiltrator. (2) The Infiltrator's magic bonus is real, but not gigantic. Compared to the Servile and Lifecrafter, she gets a bonus of about +4 for any given spell. (3) The Warrior is nearly as good at shaping as the shaping classes, especially if you want Fire Shaping. He does however have a 25% essence penalty, and has 2 fewer points in Intelligence. So his creations are good, he just can't have as many. Seems like nice balancing! (4) Despite being awful at magic, the Shock Trooper gets loads of Spell Energy. However, I still can't see any compelling reason to use this character! If you pump shaping skills a Lifecrafter will be better -- it's easy to snag some useful points in magic but you won't have enough skill points to pump all your melee skills to a relevant level. If you don't pump shaping skills much, a Warrior seems like a better deal. (5) If, as suggested elsewhere, the late game creations are very powerful even at low levels, an Infiltrator with shaping skills and high Int might actually be one of the most powerful builds. On the other hand, if the advanced versions (which still require shaping skills of 5 or 6 for the top three tiers) are the best, Lifecrafters will still come out far ahead. Thoughts? Observations? Tomorrow: data on all of the creations. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
G4 Beta testing stories (SPOILERS) in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Tuesday, November 21 2006 07:26
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The Servile is the class I have been waiting for since I started running melee agents in G2. More balanced than I was expecting, though. Analysis forthcoming. Anyone care to explain what this 'Great Change' consisted of? -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Because of Nioca and this forum's inactivity ... in Blades of Exile | |
Raven v. Writing Desk
Member # 261
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written Sunday, November 19 2006 20:46
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I'm impressed that Erika's Legacy was the first third-party scenario you played, and yet you have played so many since then. :P That was the one that turned Erika into a Crystal Soul and kept talking about "Rentarino", no? -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Things you would like to see in Geneforge 5 in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Sunday, November 19 2006 20:41
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What Thuryl said. The later Wizardry games had nice names for skills like that. Legerdemain referred to stealing stuff, while there was Skulduggery for picking locks, and so on. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Because of Nioca and this forum's inactivity ... in Blades of Exile | |
Raven v. Writing Desk
Member # 261
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written Sunday, November 19 2006 07:49
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How many PC's do you play with? One, typically. Sometimes I'll do a party of two or three. Every so often I try six, then remember how annoying I find the experience distribution. How many scenarios have you played? Probably forty or so, over the years, though I've only played five or six all the way through. Absolute favorite BoE scenario? Nephil's Gambit, by many miles When did you get the registered version of BoE for the first time? Several days after it was first released What is the first third-party scenario you played? I'm not sure. The first one I remember was Riddle of the Spheres, but it might well have been another. Favorite all-around scenario designer? Maybe Drizzt. Out of your own scenarios, which do you feel is your best? Let's see, out of the four scenarios I started and never finished... What is your favorite scenario icon? It's been a while, and BoE doesn't run on my current computer, alas. If you could make one BoE scenario into a movie, which scenario would it be? I haven't played most of Creator's scenarios, but I imagine one of those What is your favorite spell? I'll go with Flame Cloud. What is your favorite item of all time? (It doesn't matter how many scenarios have the item in it. Can be one, can be all.) I remember one scenario that had NPCs who were transformed into ego items. That was neat. What do you think is the absolute most overrated BoE scenario of all time? Tatterdemalion. I don't like that thing at all. What do you think is the absolute most underrated BoE scenario of all time? Valley of Dying Things. It isn't spectacular, but it isn't nearly as bad as the way people talk about it. I get the impression it would have insanely better reviews if it were a third-party scenario. If you could add one new feature to BoE or the scenario editor, what would it be? OS X compatibility. :P What is your least favorite scenario out of those rated 7.0 or higher on CSR? ...Tatterdemalion :P Which scenario do you think is the worst ever? There's lots of horribles, but only one can be the absolute worst. War of Exile. What is your favorite TM scenario? Nebulous Times Hence What is your favorite Creator scenario? Haven't played enough to judge What is your favorite scenario in the Spheres trilogy? Only played the first one. What scenario do you think should have won the first design contest? Nephil's Gambit, hands down. Name one random scenario that has not been mentioned by anyone in this thread (first that comes in your head.) Election! If TM returned, and he and Kel continued to argue, do you think that should continue, or do you think they just have to duke it out? I'm picturing that scene from Return of the Jedi, with Marlenny as nearly naked Leia, Kel as Han Solo and TM as Jabba. Hee. [ Sunday, November 19, 2006 07:50: Message edited by: Artequila ] -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Very quick Geneforge 4: Rebellion Update. in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Sunday, November 19 2006 06:36
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One question: please tell me that selling prices aren't affected by reputation with a sect... -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
SS Forums ratios in General | |
Raven v. Writing Desk
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written Sunday, November 19 2006 06:32
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"Prefer not to disclose" is a rather odd option for an anonymous survey. Also, let it be known that Slarty is the People's Choice. The people demand Slarty for emperor. He refused the crown three times! -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Avernum Skill Pictures in General | |
Raven v. Writing Desk
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written Sunday, November 19 2006 06:28
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quote:Thuryl, that's horribly misleading. Don't make the poor things think that people will care what they think once they have more posts. *shakes head* -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Everyone loves Naruto! in General | |
Raven v. Writing Desk
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written Saturday, November 18 2006 05:37
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You should feel brought to justice, S. Edit: Also, you should feel glad that no one has tested as Naruto himself yet. [ Saturday, November 18, 2006 05:40: Message edited by: Artequila ] -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Episode 3: A New Game in General | |
Raven v. Writing Desk
Member # 261
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written Saturday, November 18 2006 05:35
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quote:That's the funniest lexical infarction I've seen in some time. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Everyone loves Naruto! in General | |
Raven v. Writing Desk
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written Friday, November 17 2006 21:53
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I can picture Alorael enjoying Howl's Moving Castle. The... well, one of the main plot points involves an old woman, and significant portions of the animation are spent detailing the creaky movements of her joints, which actually change over time and are an important piece of the story. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Stats inside (with History special!) in General | |
Raven v. Writing Desk
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written Friday, November 17 2006 19:51
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"What do you want to do tonight, Aran?" "The same thing we do every night, Drakey. Plan to take over the world!" "Okay Aran, but this time you've got to wear the tutu!" -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Things you would like to see in Geneforge 5 in Geneforge 4: Rebellion | |
Raven v. Writing Desk
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written Friday, November 17 2006 17:57
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Synergy, that -S- gimmick lost its panache a looooong time ago... -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Everyone loves Naruto! in General | |
Raven v. Writing Desk
Member # 261
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written Friday, November 17 2006 15:55
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Spirited Away was a different sort of story from Akira. It's basically a very convoluted fairy tale with gross attention to detail. It's certainly not for everyone and I can understand why you don't like it, E.T. However, it really was superb in its storytelling and production values, so calling it "crap" is kind of like calling Shakespeare crap -- it just makes you look irrational. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Stats inside (with History special!) in General | |
Raven v. Writing Desk
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written Friday, November 17 2006 14:16
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quote:Huzzah! The Nine-Headed Cave Cow supports your righteous war against foul meats. I'm now picturing a take-off of FF Tactics starring Spamza and Delita. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |