Profile for Morgan
Field | Value |
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Displayed name | Morgan |
Member number | 22 |
Title | Shaper |
Postcount | 2862 |
Homepage | |
Registered | Tuesday, October 2 2001 07:00 |
Recent posts
Pages
Author | Recent posts |
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BoA species in Blades of Avernum | |
Shaper
Member # 22
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written Tuesday, April 22 2003 05:58
Profile
Maybe he meant for PCs? Personally, I'd love to see Vahnatai here, but that won't happen. Jeff will stick to the current races. Posts: 2862 | Registered: Tuesday, October 2 2001 07:00 |
What kind of designer are you and how serious are you about designing? in Blades of Avernum | |
Shaper
Member # 22
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written Tuesday, April 8 2003 10:49
Profile
Fiendish, isn't it, Drakey? *kicks his Airport* Lemming Fre@k, if you ever bring that ungodly song onto the Spidweb board again, I will take a large hook and remove your liver with it. Anally. Not that I want you to get the wrong idea or anything. I'm sure you're a wonderful person: that song bugs the hell out of me. Posts: 2862 | Registered: Tuesday, October 2 2001 07:00 |
Role Playing in Blades of Avernum | |
Shaper
Member # 22
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written Thursday, November 28 2002 08:13
Profile
I would be pretty disappointed if Jeff disabled the ability to remove spells in the editor, Jigga. Posts: 2862 | Registered: Tuesday, October 2 2001 07:00 |
2nd Newbie Question: Mass-attack spells in Blades of Avernum | |
Shaper
Member # 22
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written Tuesday, November 26 2002 09:07
Profile
Out of interest, what made Cloud of Blades the exception to the rule? Posts: 2862 | Registered: Tuesday, October 2 2001 07:00 |
av4????/ in Blades of Avernum | |
Shaper
Member # 22
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written Tuesday, November 26 2002 09:06
Profile
If somebody was to create a scenario which was, for all intents and purposes, Avernum 4 it would be great. However, it would require someone both competent with the editor and someone who could write a good story, like Stareye did with AtG. Posts: 2862 | Registered: Tuesday, October 2 2001 07:00 |
Role Playing in Blades of Avernum | |
Shaper
Member # 22
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written Tuesday, November 26 2002 09:03
Profile
I really like this idea, modnar. The good/evil flag has been done before, by Alcritas, but the aim has always been to be as good as possible. If being evil in a scenario was just as rewarding as being good, I think this could work quite well. If you could tie in this with spells; making some spells only available to evil people and some only available to good, I think it could be quite effective, providing this is allowed for in the BoA editor. Posts: 2862 | Registered: Tuesday, October 2 2001 07:00 |
Av 3 (and others) on an old mac in Tech Support | |
Shaper
Member # 22
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written Saturday, October 26 2002 01:13
Profile
You might try increasing the preferred amount of RAM for Spidweb games... Posts: 2862 | Registered: Tuesday, October 2 2001 07:00 |
Modship in Blades of Avernum | |
Shaper
Member # 22
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written Thursday, October 3 2002 08:39
Profile
I'm presuming Schrodinger means making early scenarios, playing with the editor, making graphics, that kind of thing. Posts: 2862 | Registered: Tuesday, October 2 2001 07:00 |
We should slim down the wish list in Blades of Avernum | |
Shaper
Member # 22
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written Saturday, July 13 2002 10:40
Profile
I'm not sure that a poll is the best idea. There are dozens of suggestions and people would lose interest in ticking boxes on a poll. Posts: 2862 | Registered: Tuesday, October 2 2001 07:00 |