Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#TopicTopic StarterPostsLast postsort descending
859Diagonal Movement BlockingPyrulen8April 09, 2006 08:28
861Graphics SheetsDahak4April 09, 2006 20:28
860Editors' BugsDahak8April 11, 2006 05:40
862Is this Plot Overcliche?Dastal46April 14, 2006 00:55
863Doesn't Recognize StatesDintiradan3April 14, 2006 09:06
864Geneforge Brazier (Convert)Dahak1April 14, 2006 17:39
865Suggestions Dolphin5April 14, 2006 21:58
858Cleannup @ Wikibooks + Call experimentsXoid10April 18, 2006 16:16
866MagekillerLazarus.7April 18, 2006 17:30
867Elements of the PsycheDahak3April 19, 2006 05:10
868Explosion Graphic SheetDahak7April 20, 2006 15:08
869manaullordofdc10April 22, 2006 00:01
870Two Script Errors (Solved)Dintiradan13April 22, 2006 12:08
871SDF Max valueLazarus.23April 25, 2006 16:04
8723D Editor CrashEphesos12April 26, 2006 07:50
873Targeting a custom abilityBrayne Metes5April 29, 2006 11:39
874Another 3-D Editor ThreadLazarus.7May 01, 2006 22:57
875Remove itemsLazarus.3May 13, 2006 18:20
877Creature Numbers and ScriptsDintiradan6May 24, 2006 16:01
814BUGS!Kelandon63May 26, 2006 05:12
878Beams and CutscenesLazarus.2May 26, 2006 20:24
879Calendar ModificationLancer4June 01, 2006 14:27
880Clock DesignPyrulen9June 02, 2006 19:41
882Where are states defining item usage defined?Lancer4June 04, 2006 12:49
883A terrain challengeBob.4June 07, 2006 05:15

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