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Blades of Avernum Editor
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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.
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# Topic Topic Starter Posts Last post
709 checking for dead characters Angarahad 5 May 28, 2005 12:21
706 Newbie Alert!!! Jumpin Salmon 33 June 01, 2005 08:38
712 Scenario Contest ends tonight. Spidweb 2 June 01, 2005 12:28
711 Leaving towns via scripting Ephesos 7 June 02, 2005 11:12
710 Chicken sound? Milu 4 June 02, 2005 17:54
714 Custom Ability Problem - FIXED Archmagus Micael 3 June 04, 2005 02:52
716 te_anim_steps problem Captain Obvious 5 June 05, 2005 10:04
717 Frahhamn's slith graphics Kelandon 10 June 06, 2005 09:29
719 Increments to SDFs Archmagus Micael 7 June 10, 2005 06:10
720 Requesting Graphics Archmagus Micael 1 June 10, 2005 12:32
722 A question to the WASes here. Overwhelming 3 June 11, 2005 05:16
721 move_to_new_town problem Ephesos 10 June 11, 2005 15:28
718 outdoor_enc_result() problems Insane Scythe Guy 4 June 12, 2005 01:57
713 Macintosh editor updated. Spidweb 17 June 15, 2005 06:04
723 Need someone with a Mac KernelKnowledge12 10 June 17, 2005 11:47
725 Alint for people who don't like command lines Khoth 2 June 18, 2005 21:54
726 kill_char Nuance The Immortal 1 June 19, 2005 10:59
727 New 3D Editor Release KernelKnowledge12 1 June 19, 2005 15:00
728 Item List vampyroblood7 3 June 23, 2005 11:10
648 Unhandled Exceptions Kelandon 22 June 26, 2005 15:58
730 Doors Goatfoam 7 June 27, 2005 22:34
615 Beta call for Win 3D BoA Editor Notus 33 June 27, 2005 22:37
732 mathematical expression who cares 3 June 28, 2005 02:52
733 can terrain offset characters vertically or horizontally Insane Scythe Guy 3 June 28, 2005 10:17
731 Bahs Error Kelandon 6 June 28, 2005 23:00
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