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Blades of Avernum Editor
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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.
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# Topic Topic Starter Posts Last post
717 Frahhamn's slith graphics Kelandon 10 June 06, 2005 09:29
716 te_anim_steps problem Captain Obvious 5 June 05, 2005 10:04
714 Custom Ability Problem - FIXED Archmagus Micael 3 June 04, 2005 02:52
710 Chicken sound? Milu 4 June 02, 2005 17:54
711 Leaving towns via scripting Ephesos 7 June 02, 2005 11:12
712 Scenario Contest ends tonight. Spidweb 2 June 01, 2005 12:28
706 Newbie Alert!!! Jumpin Salmon 33 June 01, 2005 08:38
709 checking for dead characters Angarahad 5 May 28, 2005 12:21
708 Party Loc Outdoors Niemand 1 May 25, 2005 13:57
707 Forcing custom graphics Archmagus Micael 12 May 25, 2005 09:23
699 Beta Testers needed for mac Dialog Editor Niemand 31 May 24, 2005 19:57
705 Cave Walls Inside Ouroboros Around the World 4 May 18, 2005 11:20
702 Debuging mode Skribbane Freak 19 May 18, 2005 09:07
704 distance targeting for custom items Angarahad 6 May 17, 2005 08:12
703 set_char_status and set_party_status calls Latha Luain 4 May 16, 2005 04:13
684 Model Creature Script The Arpeggiator 15 May 15, 2005 15:42
701 i am just wondering.. Skribbane Freak 8 May 15, 2005 11:13
700 Tips for a newbie? Commodore Redmark 5 May 13, 2005 03:56
687 End of Line Error The Yeoman Cheesemonger 15 May 09, 2005 11:03
697 Thing to help with spellchecking Khoth 4 May 08, 2005 16:56
694 Some very basic questions by a very beginner Frayalitz 6 May 08, 2005 08:21
698 Unmatched left parenthesis Archmagus Micael 4 May 08, 2005 06:13
696 dialogue problem Archmagus Micael 11 May 07, 2005 07:08
695 How do I stop a monster from moving? Archmagus Micael 1 May 07, 2005 01:23
692 Help to tone down weapons... Archmagus Micael 3 May 06, 2005 12:09
Pages