Beta-Call for Canopy

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AuthorTopic: Beta-Call for Canopy
BANNED
Member # 4
Profile Homepage #0
You know the deal. Avernumscript knowledge helps, but isn't necessary. The first two fields are necessary for obvious reasons (I need to know how to credit you and where to send the scenario). And keep in mind that being bad in combat does not hurt your odds- I'm looking for a variety of testers.

Your Name (What you want to be called):
Email:
Platform (Mac, PC, Linux):
Programming Ability:
Playing Ability:
Previous Beta-testing experience:

Thanks bundles, y'all~! ^_^

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Shake Before Using
Member # 75
Profile #1
Your Name: Imban
Email: imbanfsf@yahoo.com
Platform (Mac, PC, Linux): PC
Programming Ability: i sux sorry :( :(
Playing Ability: not vry god here :( :(
Previous Beta-testing experience: I havn't beeta Tested NE senerios sorry but can u tke me neways? thx alreddy :cool: :cool: ;) ;)
Posts: 3234 | Registered: Thursday, October 4 2001 07:00
Warrior
Member # 5086
Profile Homepage #2
My Name: Rabid Pig
Email: Squirrel_9_9_9@hotmail.com
Platform (Mac, PC, Linux): Macintosh OSX
Programming Ability: Moderate
Playing Ability: I've beat A2 with 1 char on normal, but never really tested myself
Previous Beta-testing experience: None, sorry

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I love stupid people acting smart...
Posts: 53 | Registered: Wednesday, October 13 2004 07:00
Warrior
Member # 579
Profile #3
Your Name: Dark
Email: yetanotherdark@hotmail.com
Platform (Mac, PC, Linux): PC, WinXP
Programming Ability: I can understand coding, thats about it.
Playing Ability: I've beaten Avernum 1/2/3 on Torment, and just finished the 4th BoA scenario, now i'm looking for a good adventure for a lvl 30+ party
Previous Beta-testing experience:
I've played many of my friends test episodes, but they weren't to good :(

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I felt guilty once, but she woke up halfway through.
Posts: 98 | Registered: Thursday, January 31 2002 08:00
Post Navel Trauma ^_^
Member # 67
Profile Homepage #4
Name: Khoth
Email: eet23 @ cam.ac.uk
Platform: OS X
Programming ability: Yes
Playing ability: On a good day
Betatesting: Yes

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Barcoorah: I even did it to a big dorset ram.

New Mac BoE
Posts: 1798 | Registered: Thursday, October 4 2001 07:00
Agent
Member # 2210
Profile #5
Name: Buttered Toast
Email: wehireu@yahoo.com
Programming Ability: None
Platform: Windows XP
Betatesting Experience: A Perfect Forest, working on Undead Valley, a few hints here and there on other things.
Playing Experience: I've played all of the current Blades of Avernum scenarios, twiddled with the utilities, plus a few test things like Battle Arena.

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Wasting your time and mine looking for a good laugh.

Star Bright, Star Light, Oh I Wish I May, I Wish Might, Wish For One Star Tonight.
Posts: 1084 | Registered: Thursday, November 7 2002 08:00
Shock Trooper
Member # 565
Profile #6
if you need another tester i would like to try it for you :)

Your Name : dreamqueen
Email: emmasisland69@hotmail.com
Platform (Mac, PC, Linux): pc windows 98
Programming Ability: limited
Playing Ability: im good, just ask me :P
Previous Beta-testing experience: only one so far

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If there is no light at the end of the tunnel, stride down there and turn the damm thing on yourself!

people often tell me i've lost my mind, but i tell them i have to have one to lose it!

lions and tigers and bears, oh my!
Posts: 289 | Registered: Monday, January 28 2002 08:00
Lifecrafter
Member # 4682
Profile #7
Your Name:Nicothodes
Email:nicothodes@myway.com
Platform:Mac X
Programming Ability:learning
Playing Ability:pretty good, unless I'm stressed out/mad. Then I kill every living thing.
Previous Beta-testing experience: X'erchde(currently underway), A Perfect Forest, Undead Valley(currently underway)

[ Monday, October 18, 2004 05:18: Message edited by: Nicothodes ]

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Do not underestimate the power of the mechanical pencil.

Join the Dark side. We have cookies.

Played in:
Fiddler on the Roof
Bye Bye Birdie

"Hey, Patrick, feel this random pipe. It's squishy"-Nils
Posts: 834 | Registered: Thursday, July 8 2004 07:00
BANNED
Member # 4860
Profile Homepage #8
Your Name: Hufflepuff the Magic Dragon (or TGM, whichever you prefer).
Email: kommari@gmail.com
Platform: PC
Programming Ability: N/A
Playing Ability: Yay!
Previous Beta-testing experience: See other threads. ^^

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The Great Mister

kommari@gmail.com[/url]
Posts: 103 | Registered: Sunday, August 15 2004 07:00
Shaper
Member # 22
Profile #9
Name: Morgan.
E-mail: morgan @ 3-c.coop
Programming Ability: Nothing to complain about.
Playing Ability: Surprisingly good.
Previous Beta Experience: Pretty much everything out for BoA, excluding APF.
Posts: 2862 | Registered: Tuesday, October 2 2001 07:00
Infiltrator
Member # 4256
Profile #10
Your name: macrsp
Email: macrsp@yahoo.com
Platform: Win XP
Programming ability: In Progress
Playing Ability: Decent but sometimes get stuck up on silly things (Like in Emerald Mountain)
Previous Beta Testing: None, Yay another noob.

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"Let's just say that if complete and utter chaos was lightning, he'd be the sort to stand on a hilltop in a thunderstorm wearing wet copper armour and shouting 'All gods are false'."
Posts: 564 | Registered: Wednesday, April 14 2004 07:00
Agent
Member # 1993
Profile #11
Maybe you have already enough testers, but ...

Your Name: spy.there
Email: evita@dplanet.ch
Platform (Mac, PC, Linux): Mac
Programming Ability: no v_v
Playing Ability: yes
Previous Beta-testing experience: um ... not really. Does canopy-experience help?

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Slartucker: * facepalm facepalm facepalm *
Dikiyoba: Are you unconscious yet?
Posts: 1420 | Registered: Wednesday, October 2 2002 07:00
Apprentice
Member # 5092
Profile #12
Blue
Rick1699@Aol.Com
PC Windows
Zilch...
Through the roof! Since E:EftP
None...

Well... I understand if you don't want me, lol. I'm an ace as far as playing...But I can't program at all.
Posts: 38 | Registered: Friday, October 15 2004 07:00
Apprentice
Member # 5076
Profile Homepage #13
Your Name (What you want to be called): nomen omen andreievski

Email:andreievski@wp.pl

Platform (Mac, PC, Linux): Mac, of course

Programming Ability: a lil' bit

Playing Ability: avernum 3 on torment with one(although I got some npc's to join me)character.

Previous Beta-testing experience: Trying to get some right now.

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War is Peace
Freedom is Slavery
Ignorance is Strength
Posts: 5 | Registered: Sunday, October 10 2004 07:00
Apprentice
Member # 4847
Profile #14
Your Name Homme Maigre
Email: maigreman@yahoo.com
Platform (Mac, PC, Linux):WindowsXP
Programming Ability:yes
Playing Ability:yes
Previous Beta-testing experience:no

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You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully.
Posts: 16 | Registered: Thursday, August 12 2004 07:00
Apprentice
Member # 5044
Profile #15
Your Name: demipomme
Email: demipomme@hotmail.com
Platform (Mac, PC, Linux): PC
Programming Ability: none
Playing Ability: low
Previous Beta-testing experience: none

What party level is it?

[ Monday, October 18, 2004 14:01: Message edited by: demipomme ]
Posts: 30 | Registered: Sunday, October 3 2004 07:00
Apprentice
Member # 4717
Profile #16
Your Name Dingo1
Email: stafford.james@worldnet.att.net
Platform (Mac, PC, Linux): PC Win 98 & Win XP
Programming Ability: Sr Level desktop applications programmer
Playing Ability: Expert
Previous Beta-testing experience: The Perfect Forest
Posts: 13 | Registered: Thursday, July 15 2004 07:00
BANNED
Member # 4
Profile Homepage #17
Your parties should be at levels 30-45.

This scenario is fiendishly difficult at places and it's tough to level up.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Apprentice
Member # 5092
Profile #18
I got my lead fighter at 64, but the rest of my party is about 40-45, so I may be a little too high, but if I have to, I could just cheat and lower them down a little...

But it could be good to have a wide range of levels in your testers...
Posts: 38 | Registered: Friday, October 15 2004 07:00
Off With Their Heads
Member # 4045
Profile Homepage #19
Of course, there is the HLPM, making your party level totally irrelevant....

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Agent
Member # 2210
Profile #20
The tougher the better. I've fought all the existing stuff, solved the puzzles. Looking for a serious challenge. The party I am playing may be a bit too high level-- 64 th level. If I have to try three times to solve a puzzle it is good. If six times then it is too hard. Bring it on :P

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Wasting your time and mine looking for a good laugh.

Star Bright, Star Light, Oh I Wish I May, I Wish Might, Wish For One Star Tonight.
Posts: 1084 | Registered: Thursday, November 7 2002 08:00
BANNED
Member # 4
Profile Homepage #21
I detest puzzles- there's not a single one in this scenario.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Agent
Member # 2210
Profile #22
Sigh... ah well... thanks for the though...

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Wasting your time and mine looking for a good laugh.

Star Bright, Star Light, Oh I Wish I May, I Wish Might, Wish For One Star Tonight.
Posts: 1084 | Registered: Thursday, November 7 2002 08:00
Warrior
Member # 5086
Profile Homepage #23
So, I was the second to reply, and one of the limited Mac OSX users, should I expect anything in my inbox anytime soon???

EDIT: Why do you hate puzzles? Puzzles are only bad if the creator has no creativity...

[ Monday, October 18, 2004 18:17: Message edited by: Rabid Pigs Eating A Wolf ]

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I love stupid people acting smart...
Posts: 53 | Registered: Wednesday, October 13 2004 07:00
BANNED
Member # 4
Profile Homepage #24
I have more than enough testers for right now, but I'm still accepting applications. Barring hell or high waters, expect v0.1 of Canopy by Thursday at midnight. (I still want to fight through it once more to test the combat difficulty.)

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00

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