Profile for Dingo

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Recent posts

AuthorRecent posts
Beta-Call for Backwater Calls in Blades of Avernum
Apprentice
Member # 4717
Profile #27
Report sent. One minor bug fix needed Then you should be able to release it.

Excellent work
Posts: 13 | Registered: Thursday, July 15 2004 07:00
Beta-Call for Backwater Calls in Blades of Avernum
Apprentice
Member # 4717
Profile #18
Name: Jim Stafford
E-mail address:stafford.james@worldnet.att.net
Operating system (PC or Mac):Win98/Win XP
Party 1-Level 374 god-type single charactor
Party 2- Level 74
Posts: 13 | Registered: Thursday, July 15 2004 07:00
Beta-Call for Bahssikava in Blades of Avernum
Apprentice
Member # 4717
Profile #24
Name by which you would like to be referred when I list my beta testers in the readme: JStafford
E-mail address: stafford.james@worldnet.att.net
Beta-testing experience (none required): A Perfect Forest, Canopy
Operating system: Win 98, Win XP
What kind of party you intend to use (choose one): the one you used to beat DWtD, a HLPM-made one, one that has finished Canopy, other: One that has finished Canopy

All files sent to me must be in an.zip file, else my ISP will block it
Posts: 13 | Registered: Thursday, July 15 2004 07:00
Beta-Call for Canopy in Blades of Avernum
Apprentice
Member # 4717
Profile #16
Your Name Dingo1
Email: stafford.james@worldnet.att.net
Platform (Mac, PC, Linux): PC Win 98 & Win XP
Programming Ability: Sr Level desktop applications programmer
Playing Ability: Expert
Previous Beta-testing experience: The Perfect Forest
Posts: 13 | Registered: Thursday, July 15 2004 07:00
whatsyourscenario? in Blades of Avernum Editor
Apprentice
Member # 4717
Profile #21
Quarist,
Since the robbery of the gear and item is a non-event...(meaning it is going to happen no matter what). It is the recovery of the items that is the fun thing. The locations of everything is random, as the bandits scattered after the robbery, and have divided the loot.

As for the "evil cult". That is the story your lord gives you. As to the cult accually being evil, or even a cult, when I get the scenario done and released, you will have to play it and figure things out in the allotted time
Posts: 13 | Registered: Thursday, July 15 2004 07:00
whatsyourscenario? in Blades of Avernum
Apprentice
Member # 4717
Profile #21
Quarist,
Since the robbery of the gear and item is a non-event...(meaning it is going to happen no matter what). It is the recovery of the items that is the fun thing. The locations of everything is random, as the bandits scattered after the robbery, and have divided the loot.

As for the "evil cult". That is the story your lord gives you. As to the cult accually being evil, or even a cult, when I get the scenario done and released, you will have to play it and figure things out in the allotted time
Posts: 13 | Registered: Thursday, July 15 2004 07:00
whatsyourscenario? in Blades of Avernum Editor
Apprentice
Member # 4717
Profile #17
Mine is "The Ransom" roughly 30% done.
Synopsis: Your lord's beutiful daughter has been kidnapped by an evil cult. The ransom is a unique object. Your lord has given you order's to deliver it. Along the way you are stopped and robbed of all of your money, weapons and most important the object. Your quest is now 3 fold.

1. Locate and recover the object (and all of your items that were taken)

2. Pay the ransom and recover the lord's daughter.

3. Do so within a limited amount of time.

Of course things are not always as they seem..this is Avernum :)
Posts: 13 | Registered: Thursday, July 15 2004 07:00
whatsyourscenario? in Blades of Avernum
Apprentice
Member # 4717
Profile #17
Mine is "The Ransom" roughly 30% done.
Synopsis: Your lord's beutiful daughter has been kidnapped by an evil cult. The ransom is a unique object. Your lord has given you order's to deliver it. Along the way you are stopped and robbed of all of your money, weapons and most important the object. Your quest is now 3 fold.

1. Locate and recover the object (and all of your items that were taken)

2. Pay the ransom and recover the lord's daughter.

3. Do so within a limited amount of time.

Of course things are not always as they seem..this is Avernum :)
Posts: 13 | Registered: Thursday, July 15 2004 07:00
A Perfect Forest Released!! in Blades of Avernum
Apprentice
Member # 4717
Profile #13
This scenario was tough and tricky. One of the best. As soon as SB post's it on the scenario list for review I will be giving it a 5.0
Posts: 13 | Registered: Thursday, July 15 2004 07:00
A Perfect Forest Beta Call in Blades of Avernum
Apprentice
Member # 4717
Profile #50
Report sent. Looking forward to being able to rate it
Posts: 13 | Registered: Thursday, July 15 2004 07:00
A Perfect Forest Beta Call in Blades of Avernum
Apprentice
Member # 4717
Profile #40
v 1.3 report sent.

When you release it, people will be in for a treat
Posts: 13 | Registered: Thursday, July 15 2004 07:00
A Perfect Forest Beta Call in Blades of Avernum
Apprentice
Member # 4717
Profile #11
Name : Dingo
Platform : Windows XP, SP1
Designing Experience : Software Engineer
Testing Experience : No laughing, but I do it for a living
Posts: 13 | Registered: Thursday, July 15 2004 07:00
Early Beta Test: Edge of Cipirus in Blades of Avernum
Apprentice
Member # 4717
Profile #24
Name: Dingo
E-mail: stafford.james@worldnet.att.net
Reason: I would be interested in beating the heck out of it. It would give me a break from working on my senario nightmare
Idiot/Lamer: Doubtful but possible. I have been dumb enough to be working in the IT support field for 25+ years.

[ Wednesday, August 11, 2004 00:34: Message edited by: Dingo ]
Posts: 13 | Registered: Thursday, July 15 2004 07:00
Needing Betatesters in Blades of Avernum
Apprentice
Member # 4717
Profile #24
I will give it a try

stafford.james@worldnet.att.net
PC version
Posts: 13 | Registered: Thursday, July 15 2004 07:00
Beta Call for HLPM v1.1 in Blades of Avernum Editor
Apprentice
Member # 4717
Profile #19
zip a copy over to me, it will give me a break from designing my senario
Posts: 13 | Registered: Thursday, July 15 2004 07:00
Beta Call for HLPM v1.1 in Blades of Avernum
Apprentice
Member # 4717
Profile #19
zip a copy over to me, it will give me a break from designing my senario
Posts: 13 | Registered: Thursday, July 15 2004 07:00