A Perfect Forest Released!!

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AuthorTopic: A Perfect Forest Released!!
The Establishment
Member # 6
Profile #0
After much work and a lot of betatesting, I have finally decided to release, A Perfect Forest. You can download it below.
http://stareye08.tripod.com/

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Lifecrafter
Member # 4682
Profile #1
Congratulations!

EDIT: Sorry, silly question.

[ Sunday, September 05, 2004 10:44: Message edited by: Nicothodes ]

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Do not underestimate the power of the mechanical pencil.

Join the Dark side. We have cookies.

Played in:
Fiddler on the Roof
Bye Bye Birdie

"Hey, Patrick, feel this random pipe. It's squishy"-Nils
Posts: 834 | Registered: Thursday, July 8 2004 07:00
Infiltrator
Member # 4637
Profile Homepage #2
Cool, a new scenario. I've announced it in my site and I'm also hosting it.

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Visit the Blades of Avernum Center
and the Beta Testing Center

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"Beware lest anyone cheat you through philosophy and empty deceit, according to the tradition of men, according to the basic principles of the world, and not according to Christ." Colossians 2:6-9
Posts: 483 | Registered: Tuesday, June 29 2004 07:00
Agent
Member # 2210
Profile #3
It was an absolutely great experience betatesting. Well worth playing.

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Wasting your time and mine looking for a good laugh.

Star Bright, Star Light, Oh I Wish I May, I Wish Might, Wish For One Star Tonight.
Posts: 1084 | Registered: Thursday, November 7 2002 08:00
Agent
Member # 14
Profile #4
Yay, I'm stuck already! Under the lost city, what do I do with the mirrors? I can't figure out how to get them to deflect the beams from the power source, what with the walls and all. Any help would be appreciated, thanks.

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Dragyn Bob

"Abandon all hope, ye who enter here!"-The Divine Comedy
Posts: 1481 | Registered: Thursday, September 27 2001 07:00
The Establishment
Member # 6
Profile #5
You don't deflect the beams from the power source. Reconfigure the beams to blast the machine instead. It will be too much power and overload the thing as indicated somewhere in the dialogues.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Warrior
Member # 4778
Profile Homepage #6
cool, the first scenario where i'm mentioned in the read me files!
betatesting was fun, i have to thank you!

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www.bigblue.de.gg BoA graphics and more
Posts: 188 | Registered: Monday, July 26 2004 07:00
The Establishment
Member # 6
Profile #7
The best way to thank me is to rate the scenario at the Lyceum's Comprehensive Scenario Reviews and then on Spiderweb's when they post it after three weeks or so.

http://p080.ezboard.com/bthelyceum

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Agent
Member # 1993
Profile #8
*_* Wow, my head is spinning - these mirrors turned me crazy.
Did somebody find a ruby on this island to give to the nice lady with the talking dog?
I'll try to rate the scenario, later.

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Slartucker: * facepalm facepalm facepalm *
Dikiyoba: Are you unconscious yet?
Posts: 1420 | Registered: Wednesday, October 2 2002 07:00
Infiltrator
Member # 148
Profile #9
You buy the ruby.

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My ego is bigger than yours.
Posts: 480 | Registered: Thursday, October 11 2001 07:00
Agent
Member # 1993
Profile #10
Ah, thank you. Hm ... a Blaze Ring ^_^

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Slartucker: * facepalm facepalm facepalm *
Dikiyoba: Are you unconscious yet?
Posts: 1420 | Registered: Wednesday, October 2 2002 07:00
Apprentice
Member # 4872
Profile #11
I played it. It was really neat. The best non-spiderweb scenario sofar in my oppinion. The plot was interesting and the puzzle with the mirrors was well done.

Congratulations! Thank you!
Posts: 3 | Registered: Thursday, August 19 2004 07:00
Agent
Member # 1993
Profile #12
Welcome on SW boards, compatriot! ^_^ I am from Zuerich, you?
And from the new scenarios I also liked APF best. I gonna write a review for Lyceum.

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Slartucker: * facepalm facepalm facepalm *
Dikiyoba: Are you unconscious yet?
Posts: 1420 | Registered: Wednesday, October 2 2002 07:00
Apprentice
Member # 4717
Profile #13
This scenario was tough and tricky. One of the best. As soon as SB post's it on the scenario list for review I will be giving it a 5.0
Posts: 13 | Registered: Thursday, July 15 2004 07:00
Infiltrator
Member # 4592
Profile #14
Excellen! It was an awesome experience beta testing it. Thanks Stareye!

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quote:

"I suffer from spiritual malaise," said Cugel meaningfully. "which manifest itself in outburst of vicious rage. I implore you to depart, lest, in an uncontrollable spasm, I cut you in three pieces with my sword, or worse, I invoke magic."
Random Jack Vance Quote Manual Generator Apparatus (Cugel's Saga)
Posts: 604 | Registered: Sunday, June 20 2004 07:00
Infiltrator
Member # 148
Profile #15
Klinger's Bow = ? Where ?

Also.. Can NPC's be given items, or is that possible only via scripting?

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My ego is bigger than yours.
Posts: 480 | Registered: Thursday, October 11 2001 07:00
Agent
Member # 14
Profile #16
Klinger's Bow should automatically be given to you after a certain event occurs, unless you declined the option to receive it.

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Dragyn Bob

"Abandon all hope, ye who enter here!"-The Divine Comedy
Posts: 1481 | Registered: Thursday, September 27 2001 07:00
Guardian
Member # 2476
Profile #17
I do enjoy playing this story, Stareye, I really like it a lot. I encounter one minor bug, probably not important, but still annoying. When I wish not to make use of the teleporter in the Lost Mine, but want to go up to Lost City again and on to explore a bit, I can't. The message I get says: 'Unhandled exception: c0000005 at address:00449288'. A window pops up telling me that Avernum.exe produced an error and has to be shut down, and the game crashes. I tried with different parties and it's always the same.

[ Wednesday, September 08, 2004 15:39: Message edited by: ef ]

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Polaris
Rache's A3 Site reformatted 2/3 done
Rache's A3 Site, original version
Posts: 1828 | Registered: Saturday, January 11 2003 08:00
Warrior
Member # 278
Profile #18
I'm afraid that I can't figure out the mirror thing. There does not appear to be anything to move around. I have explored under the lost City pretty thoroughly but I'm stuck.
Posts: 92 | Registered: Wednesday, November 14 2001 08:00
The Establishment
Member # 6
Profile #19
I think that's a memory error for the PC. It's a problem with the engine unfortunately.

First, kill the Haunted Nephil until he starts to drain you. You should get a message telling you to visit the machine. Do that and you get an insight on how to destroy it. Go to the mirrors and they will become mobile. Reposition the mirrors to destory the device.

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Infiltrator
Member # 148
Profile #20
I never saw an option to get Klinger's Bow.

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My ego is bigger than yours.
Posts: 480 | Registered: Thursday, October 11 2001 07:00
Apprentice
Member # 4661
Profile #21
It should occur right near the end when you return to the Resistance Cave.
Posts: 26 | Registered: Sunday, July 4 2004 07:00
Apprentice
Member # 4183
Profile #22
umm so what am i supposed to do in the spaceship?
also, should i kill the golem or leave it be?
Posts: 9 | Registered: Thursday, April 1 2004 08:00
Shock Trooper
Member # 3368
Profile #23
I'm stuck after traveling to the resistance cave. I can't talk to Klinger, Suvan or Valzier. What am I supposed to do?

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
Apprentice
Member # 4661
Profile #24
Get rested up.
Posts: 26 | Registered: Sunday, July 4 2004 07:00

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