A Perfect Forest Released!!
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Author | Topic: A Perfect Forest Released!! |
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Lifecrafter
Member # 3171
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written Wednesday, September 8 2004 23:46
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Well like everyone else seems to be I'm stuck. When I go under that rebel city and that guy betrays me I didnt go into combat mode and i just killed with my fighter. It then came up with some error but i didn't pay alot of atention because everything seemed to work ok but now i cant go anywhere because it says something about a combat bug even though I'm not in combat...Is there anything I can do or any way to fix this? Or am I just missing something obvious as usual? Anyway any help would be great [ Wednesday, September 08, 2004 23:47: Message edited by: Kingy ] Posts: 776 | Registered: Friday, July 4 2003 07:00 |
Apprentice
Member # 4661
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written Thursday, September 9 2004 00:13
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Make sure you have the new version v1.0.1 which you can get from http://stareye08.tripod.com/ . Exchange the new version for the old in your folders. Go to an earlier save where you can leave town and join/load the new version from there. The scenario is well worth the effort. Posts: 26 | Registered: Sunday, July 4 2004 07:00 |
Apprentice
Member # 4500
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written Thursday, September 9 2004 05:02
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POSSIBLE SPOILER ALERT! quote:Hmmm. On my third attempt (and mostly out of frustration), I killed all the wandering Nephil zombies. After that, I didn't even see the Haunted Nephil/sphere-thingy and didn't get drained at all, before or after I was able to move the mirrors. Is that part of the puzzle, or am I just making a silly assumption? Mac Posts: 25 | Registered: Wednesday, June 9 2004 07:00 |
The Establishment
Member # 6
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written Thursday, September 9 2004 06:03
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Yes. Get v1.0.1 and for some sage advice for designers: never use the ME macro, just use my_number() You should not be able to kill all the wandering Zombies. They regenerate if you try. The way to do it is to kill the blue Nephil creatures that are being created by the Perfect Spirit. If you find any errors at the bottom of the screen, let me know. -------------------- Your flower power is no match for my glower power! Posts: 3726 | Registered: Tuesday, September 18 2001 07:00 |
Apprentice
Member # 4661
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written Thursday, September 9 2004 08:36
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On one playthrough the attacks by the haunted nephil seemed to stop and there was just the wandering nephil around. Leaving town and returning brought back the rest of the attacks needed to trigger the alien machine message. lizzard where did you find a spaceship? Posts: 26 | Registered: Sunday, July 4 2004 07:00 |
The Establishment
Member # 6
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written Thursday, September 9 2004 09:34
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If you leave, the Haunted Nephil should return. If not, if you send me some information, maybe I can fix the bug. If you are still having trouble, reload an earlier save and kill the Haunted Nephil again. -------------------- Your flower power is no match for my glower power! Posts: 3726 | Registered: Tuesday, September 18 2001 07:00 |
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