What style of graphics would you like to see in Avernum 5?

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AuthorTopic: What style of graphics would you like to see in Avernum 5?
Nuke and Pave
Member # 24
Profile Homepage #0
Since Jeff is reading these boards, this might be a good time to discuss what kind of graphics we want to see in future Spidweb games. This poll is about graphics alone, rather than skill system, spells, or any other part of the games.

Exile Trilogy / BoE category refers to Exile 1, Exile 2, Exile 3 and the user-made graphics for Blades of Exile. Since graphics changed during the course of the trilogy, please consider most recent / best graphics.

Avernum Trilogy / BoA category refers to Avernum 1, Avernum 2, Avernum 3 and the user-made graphics for Blades of Avernum. Since graphics changed during the course of the trilogy, please consider most recent / best graphics.

Avernum 4 category refers to Avernum 4, with its use of recolored images to represent different ranks of soldiers, Drakons recycled as Sliths, etc. Jeff had said that he can not afford to hire a team of professional artists, so what we see in A4 is what we are likely to get in A5 with this option.

Finally, please take this poll seriously. If you want to have some fun, wait until question 4 of the poll.

[ Tuesday, April 25, 2006 11:32: Message edited by: Zeviz ]

Poll Information
This poll contains 4 question(s). 68 user(s) have voted.
You may not view the results of this poll without voting.

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Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Agent
Member # 1558
Profile #1
I would like a return to the Avernum Trilogy's graphics, but as you said: a continuation of A4's graphics is more likely for A5.

As for the BoE graphics, we all know he's not going to return to that.

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DONOR Fat Freddys Drop
Shirow Miwa
Posts: 1112 | Registered: Friday, July 19 2002 07:00
Lifecrafter
Member # 59
Profile #2
If His Jeffiness actually makes some more character graphics, as promised, the Averforge 4 graphics might just catch up with the earlier Avernum graphics.

I wouldn't mind seeing the graphics of The Elder Scrolls IV: Oblivion, though. ;)
Posts: 950 | Registered: Thursday, October 4 2001 07:00
Nuke and Pave
Member # 24
Profile Homepage #3
quote:
Originally written by stranger:

...
As for the BoE graphics, we all know he's not going to return to that.

Just to clarify, the question is what you'd want to see in an ideal world, rather than what you think is most likely to happen.

PS It would be interesting to see how people voted and why, rather than just numbers in the poll. (I am not posting mine for now, because starting a poll and saying my opinion right away wouldn't look good.)

[ Tuesday, April 25, 2006 11:57: Message edited by: Zeviz ]

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Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Raven v. Writing Desk
Member # 261
Profile Homepage #4
Not that it matters, but there ARE people here who prefer the original Exile I and II graphics to the later version that you have apparently labelled "best"...

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Infiltrator
Member # 3441
Profile Homepage #5
That one, I can't understand. Those things are hideous.

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"As our circle of knowledge expands, so does the circumference of darkness surrounding it." --Albert Einstein
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Posts: 536 | Registered: Sunday, September 7 2003 07:00
Shaper
Member # 73
Profile #6
I don't know. I think the dragon is nifty.

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The Lyceum - The Headquarters of the Blades designing community
The Louvre - The Blades of Avernum graphics database
Alexandria - The Blades of Exile Scenario database
BoE Webring - Self explanatory
Polaris - Free porn here
Odd Todd - Fun for the unemployed (and everyone else too)
They Might Be Giants - Four websites for one of the greatest bands in existance
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Posts: 2957 | Registered: Thursday, October 4 2001 07:00
Nuke and Pave
Member # 24
Profile Homepage #7
quote:
Originally written by Mathman v. Qwerty:

Not that it matters, but there ARE people here who prefer the original Exile I and II graphics to the later version that you have apparently labelled "best"...
Those "/" were supposed to mean "and/or", rather than just "and". I guess I should replace them to avoid ambiguity, but saying "most recent and/or best graphics" doesn't sound good.

[ Tuesday, April 25, 2006 12:56: Message edited by: Zeviz ]

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Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Law Bringer
Member # 4153
Profile Homepage #8
I'd prefer BoA/AT graphics, personally. But even if Jeff can solicit the community for graphics (like the whole chitrach fiasco), A4-ish graphics might be tolerable.

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Gamble with Gaea, and she eats your dice.

I hate undead. I really, really, really, really hate undead. With a passion.
Posts: 4130 | Registered: Friday, March 26 2004 08:00
Lifecrafter
Member # 3171
Profile Homepage #9
AT / BoA graphics for sure. I guess Exile graphics would be my second choice. I just don't want it to be A4 graphics but that seems like what it's going to be.
Posts: 776 | Registered: Friday, July 4 2003 07:00
Lifecrafter
Member # 6193
Profile Homepage #10
I like the E3 graphics most, probably just for nostalgia value. Avernum/BOA graphics are a close second, they're more likely to be used and I wouldn't be to torn up about it if he did.

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Guaranteed to blow your mind.

Frostbite: Get It While It's...... Hot?
Posts: 900 | Registered: Monday, August 8 2005 07:00
Law Bringer
Member # 335
Profile Homepage #11
As long as the world isn't flat, I like the A4 graphics. Avernum's monsters aren't all that good looking, but the rest of the graphics are fine. Geneforge/A4 improves the monsters greatly.

—Alorael, who knows he's very much in the minority with this opinion. Still, can't you admit that the move to three dimensions was nice for height if nothing else?
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Shaper
Member # 5437
Profile #12
BoA/AT, but there are some aspects of A4 that are okay; I would just prefer not to see Shapers, Agents, and Guardians in an Avernum game.
Posts: 2032 | Registered: Wednesday, January 26 2005 08:00
Warrior
Member # 7067
Profile #13
I'll have to go with Alorael in this one. but,with
Dolphin. in the Guardian, Agent, and Shaper thing.
So I guess I'm in a minority here? :(

(Maybe I'll kill this thread to?)
I guess I didn't.

[ Wednesday, April 26, 2006 09:02: Message edited by: Major ]

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"I knocked him out, but I managed to hit the reply button before he fell down."-The person behind him.
Posts: 153 | Registered: Monday, April 24 2006 07:00
BANNED
Member # 4
Profile Homepage #14
...a4's graphics BETTER than the Exile trilogy's? Are you people all clinically retarded?

As for which graphics I'd like to see in a5: I'd prefer that a5 never be made.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Apprentice
Member # 7050
Profile Homepage #15
I prefer the ones in the original Exile trilogy... which is most of the reason I never really played Avernum.

And I'm a professional artist (kind of... still in school) but I tend to specialize more in 3D than in sprites. Otherwise I would so volunteer to help Jeff on future endeavors. Maybe I will anyway, surely some nifty 3D stuff would fit in somewhere...

=Divals

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thousands are sailing
the same self the only self

self willed the peril of a thousand fates

a line of infinite ends finite finishing
the one remains oblique and pure

arching to the single point of
consciousness

find yourself
starting back
Posts: 4 | Registered: Wednesday, April 19 2006 07:00
Law Bringer
Member # 6785
Profile #16
Maybe if his Jeffness got enough volunteers the A4 graphics could reach the numbers of A3/BoA. Since he said that graphics were the most time consuming part of getting A4 ready, this will be the constraint on the numbers of monsters.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Shock Trooper
Member # 6821
Profile #17
I voted for Avernum 4 each time. EDIT : Also, I'd rather have the BoA graphics than the BoE graphics. However, I do hope that it won't prevent the use of boats in Avernum 5, or else I could be very very upset.

As for the joke question... I voted 'neither of the above'. Not sure if you can really compare the graphics, anyway. Homeland has real-time 3D animations (you can see this quite well when fighting Giant Spiders, for example) and 3D cutscenes, Homeland uses 640x480 (or is that 800x600?) resolution, and I think it depends on which graphics are compared. For example, the Maskim graphics in Homeland are awesome, but the A4 doors graphics look in my opinion 'prettier' than the Homeland doors graphics.

[ Tuesday, April 25, 2006 23:29: Message edited by: The Lurker ]
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Infiltrator
Member # 1092
Profile Homepage #18
I did vote for the A4/BoA graphics, but I am still keen on the oldschool E1 and E2 graphics.

[ Tuesday, April 25, 2006 23:47: Message edited by: Cairo Jim ]

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When you think you can't get any lower in life and hit rock bottom, God hands you a shovel.

Why should I say somthin intelligent when idiots like you make me look intelligent in the first place.
Posts: 615 | Registered: Friday, May 3 2002 07:00
Lifecrafter
Member # 3171
Profile Homepage #19
Personally I don't think the homeland graphics were that bad. Everything else in that game however, sucked.
Posts: 776 | Registered: Friday, July 4 2003 07:00
Shock Trooper
Member # 6821
Profile #20
quote:
Originally written by Kingy:

Everything else in that game however, sucked.
DIE.

EDIT : Oh, and :)

[ Wednesday, April 26, 2006 00:07: Message edited by: The Lurker ]
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Shock Trooper
Member # 125
Profile #21
I think elevation and lighting, if implemented, would add a lot to the A4 engine. If I recall correctly, Jeff has said he plans to work on those, as well as produce more PC graphics. Given that he's unlikely to give up on this engine right after working hard on developing it, this is probably our best chance. I like the Avernum Trilogy's graphics, of course, because A1 was my first Spiderweb game, and there's certainly some nostalgia relating to those. However, I doubt that there will be such a reversal for A5.

Divals: A lot of the A4 character graphics are 3D, in fact. My chitrachs were completely made in Blender, for example, and many of the originals are from Poser.

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Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Posts: 256 | Registered: Monday, October 8 2001 07:00
Apprentice
Member # 7050
Profile Homepage #22
Croikle: Oh, sweet. [has not played Avernum 4...] I fired off an email offering my services last night, hopefully he responds...

[ Wednesday, April 26, 2006 03:08: Message edited by: Divals ]And w00t for the WoT reference :) [/edit]

=Divals

[ Wednesday, April 26, 2006 03:08: Message edited by: Divals ]

--------------------
thousands are sailing
the same self the only self

self willed the peril of a thousand fates

a line of infinite ends finite finishing
the one remains oblique and pure

arching to the single point of
consciousness

find yourself
starting back
Posts: 4 | Registered: Wednesday, April 19 2006 07:00
Agent
Member # 1993
Profile #23
The graphics are not the reason why people dislike A4, methinks. Nevertheless I would prefer BoA graphics.
quote:
by TM: I'd prefer that a5 never be made.
:( If only he hadn't to sustain a family ...

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Slartucker: * facepalm facepalm facepalm *
Dikiyoba: Are you unconscious yet?
Posts: 1420 | Registered: Wednesday, October 2 2002 07:00
BANNED
Member # 4
Profile Homepage #24
Yes, poor him.

Because the only way he could ever POSSIBLY keep his family going is to make the same game.

Again.

And again.

Slight yet meaningless variation.

Continued repetition ad infinitum.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00

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