Profile for shell
Field | Value |
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Displayed name | shell |
Member number | 5667 |
Title | Apprentice |
Postcount | 48 |
Homepage | |
Registered | Monday, April 4 2005 07:00 |
Recent posts
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Author | Recent posts |
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Most "Powerful" Class? in Geneforge Series | |
Apprentice
Member # 5667
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written Thursday, May 5 2005 20:18
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quote:My agent was nowhere near that strong by endgame, and I had my magic stats fairly high (playing on "tricky") the most damaging spell, "Kill" did a good 150-200 points of damage, essence orbs where not too far behind when it came to damage, although, I relied much more heavily on mental attacks. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
A quest for information in General | |
Apprentice
Member # 5667
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written Sunday, May 1 2005 21:08
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I can only think of one example in all mythology of anyone saving the "entire world." That comes from Aztec mythology, where the sun god (totally forgot his name as most of these gods have completely unpronouncable names) had to become the sun by killing all the other gods and then finally himself. The idea being that without the sun the world would die, and as the old sun was apparently dying at the time. This wasn't all that all that odd of an occurance either as he was the fifth sun, meaning four gods had gone before him. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
picking a job in General | |
Apprentice
Member # 5667
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written Sunday, May 1 2005 20:50
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Well, I'm a physicist, and I think it's the best route to take if you are uncertain about your goals. If you start with physics and at some later date decide that it's not for you, it will be easy enough to migrate into a variety of other areas, especially engineering. The same is not true for engineering, once you start the program you've signed your future over to the department. And also, people will be consistantly be more impressed if you say you're a "physicist" rather than if you say "engineer." -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
NPCs neccessary? in Geneforge Series | |
Apprentice
Member # 5667
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written Sunday, May 1 2005 20:38
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At the start of the game I only picked up Greta, but then she left me when she saw how loyal I was becoming. I was able to finish just fine without her, thank you very much! -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
What do YOU want to see in G4? in Geneforge Series | |
Apprentice
Member # 5667
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written Tuesday, April 26 2005 08:50
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quote:It's not that the Sholai can't shape, it's that they can't do it legally. You know how jealous the Shaper's are in protecting their secret's; the Sholai in GF1 got the ability to shape by stealing Shaper secrets. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Lankin plot bug? in Geneforge Series | |
Apprentice
Member # 5667
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written Saturday, April 23 2005 08:10
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I did notice quite a few spelling errors, particularly near the start of the game. But the movement this time was around was much better. I remember in GF2 I had lots of problems trying to move about in combat, quite often being told that I couldn't "get there from where you are," for no good reaon. However, these problems were markedly reduced in GF3, in fact there was only one time that happened to me I think. Jeff must have worked on that. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Middle of the road viewpoint in Geneforge Series | |
Apprentice
Member # 5667
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written Thursday, April 21 2005 13:47
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quote:You never see them, but I would say a definite yes, as you can hear them quite often in the soundtrack. The whole shade issue is a little confusing. At times it seems that a shade is the ghost of someone who once was alive, yet at other times shades are presented as just another type of creation, such as in the crystal caves of GF2. Yet elsewhare we are told that the Spapers do not know if there is a life after death, which seems a bit odd if ghosts were actually known to exist! So which is it? Could it be either one? -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
graphics in Geneforge Series | |
Apprentice
Member # 5667
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written Wednesday, April 20 2005 09:29
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It is true that I dislike the new look for the Thads, now they just look like big clumps of dried cedar bark. Although, the new guardians are an improvement, as the old ones looked like people running around with a metal bucket on their heads. :P -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Hint book - worth buying? in Geneforge Series | |
Apprentice
Member # 5667
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written Wednesday, April 20 2005 09:25
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The hintbook will tell you everything you could possibly want to know. It's up to you whether that is worthwile or not. For example, I would have never gotten into the ancient temple in GF1 except for the hintbook, but I don't think there are any such areas in GF3 that require that level of coordination (i.e. going to each dry waste in counterclockwise order, touching the pylons, yada, yaad, yada...). -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Middle of the road viewpoint in Geneforge Series | |
Apprentice
Member # 5667
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written Wednesday, April 20 2005 09:20
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Well, I do get attached to some of my creations and will go to extreme lengths to keep them alive .... but actually feeling guilty about the destruction of a few bytes of HD space....not exactly. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
What do YOU want to see in G4? in Geneforge Series | |
Apprentice
Member # 5667
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written Tuesday, April 19 2005 12:24
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Jeff worked hard on GF3 to create a scenario whereby nothing that the player did would have a huge impact on the next game, but I would like the results of this game to be carried over to the next, either way it was played. Perhaps somewhere near the beginning of the next installment, the player can choose how they wanted GF3 to turn out, perhaps just in the course of conversation. This will add a more significnt backstory, rather tahn just "well, some foggy stuff happened and here we are." I hope that makes sense! -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Middle of the road viewpoint in Geneforge Series | |
Apprentice
Member # 5667
|
written Tuesday, April 19 2005 09:09
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quote:That is just the moral ambiguity that Jeff has done a good job putting into his games. The fact that neither side is 100% "right" makes it possibe to go either way. Otherwise you would be forced to play either a "good guy" or a "bad guy" with nothing in between. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Middle of the road viewpoint in Geneforge Series | |
Apprentice
Member # 5667
|
written Monday, April 18 2005 18:49
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quote:A good point. One of the prime motifs of the game is the corrupting influence of power. The Shapers have discovered a god-like power; to make and control life itself. The Drakons have also discovered that power but on a greater scale, as they have knowledge of genetics. So if the Shapers are corrupt, the Drakons are doubly so! Only those with little power, such as the Awakened in GF1, can hold to altruistic ideals. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Middle of the road viewpoint in Geneforge Series | |
Apprentice
Member # 5667
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written Monday, April 18 2005 16:20
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There is more at stake than just the treatment of Serviles that Shapers must contend with. If they are to grant emancipation to the Serviles, how will they maintain their position in the eyes of other humans. We know that other magical sects exist, and when they see the Shapers own creations getting whatever they want, they too will demand freedom from Shaper authority - freedom to pursue whatever foolhardy magical experiments they desire. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Middle of the road viewpoint in Geneforge Series | |
Apprentice
Member # 5667
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written Monday, April 18 2005 11:02
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quote:Only in GF2, in GF1 you had the option of making yourself a god and saying "to heck" with the rest of the world, an option that was missing from the two sequels. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
What do YOU want to see in G4? in Geneforge Series | |
Apprentice
Member # 5667
|
written Thursday, April 14 2005 20:43
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quote:Hold on a minute; we are now entering a time of war, and a very serious one at that. In an emergency people don't tend to be too particular about where help comes from. So if you are a non-shaper who saves the day, they will probably take you in, maybe declaring you a shaper ex-post-facto. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
The Geneforge- DO NOT READ IF YOU DON'T WANT TO KNOW in Geneforge Series | |
Apprentice
Member # 5667
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written Thursday, April 14 2005 14:43
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I ended as a loyalist agent with no fourth tier creations, just two cryos, a roamer, and a drayk. I never got Alwan, because I didn't realize I could pick him up in the beginning and then when I learned that he was the other perty member, I was already too leveled up for him to be of any use to me. The final battle was not too difficult, I augmented and essence armoured everyone beforehand, making the battle a breeze. I am stll searching for the left access bracelet, then I'll check out the bonus round. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
What do YOU want to see in G4? in Geneforge Series | |
Apprentice
Member # 5667
|
written Thursday, April 14 2005 14:25
Profile
I agree, the PC must be human. Being a creation offers too little choices, as creations will not be accepted into any Shaper establishment (except possibly a servile who sneaks in through the back door, but that wouldn't be very exciting.) Gazers and Drakons are out as they are too powerful for the lower levels. Imagine if you were an eyebeast, how challenging would defeating a few artilles be? That being said, the prospect of being someone other than a Shaper is pretty exciting. Maybe you could be a Sholai spy sent to steal the Shaper's secrets and report back to your homeland. Or perhaps you'll be a mage who is able to rise up to the Shaper ranks through the odd providences of war. Or perhaps you can be a squirelly merchant just trying to run his shop make a buck. (OK, maybe that last idea doesn't hold too much promise) Whatever the case, there are a few things I would like to see in the next installment. 1.) We should be able to to train up to level 6 in any creation, making a new version available. There are plenty of creatures out there for us to make. It was frustrating that I could only train up to level 5 in Fyora creation, it would have been neat to be able to make a "charged fyora" or some such thing. Also I'd love to be able to get my hands on an inferno worm, which could easily be one of the best creations in the game. 2.) I'd like a way to arrange the journal better. putting everything in one linear order is not the best. I would have liked to file similar entries together. For example, it would have been helpful to put all of the recipes together. So when I was wondering "was that a Demon's or a Rothgroth's claw that I needed?" that info would have been readily available. 3.) Story wise, I would like to see some divisions arise within Shaper ranks. Up to this point the Shaper system has been a monolith; "either you join us and do as we tell you, or else." But perhaps we started to see some chinks in the proverbial armour in GF3, it's time the Shapers thought long and hard about the way they have been doing things. There should be a growing awareness among the community that the threats they are facing are the result of their own fascist policies and reckless experiments. What is to be done about this, will of course be decided by you. Oh, and 4.) I want to use the Geneforge! :D -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Time to finish geneforge 3 in first time in Geneforge Series | |
Apprentice
Member # 5667
|
written Thursday, April 14 2005 10:11
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I don't rmember exactly, but I was somewhere around 250 days, I wonder how that compares with other people's? -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Middle of the road viewpoint in Geneforge Series | |
Apprentice
Member # 5667
|
written Tuesday, April 12 2005 19:02
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I have a feeling we haven't seen the end of the Awakened, it would not make much sense to bring them into the plot of GF3. As the Awakened would have no reason to be anywhere near the Ashen Isles. Nevertheless, I feel confidant that they still have a role to play in the future world of the shapers. It was too bad that neither side this time was around was all that appealing. All things considered, I think the Loyalists path is the best of the two; justifications aside, I just couldn't forgive Latalia for what she had done! -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Which Faction to Join ? in Geneforge Series | |
Apprentice
Member # 5667
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written Sunday, April 10 2005 21:45
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On the Isle of Spears, Orois will train you in making Gazers, for a hefty fee. But he won't care if you're a loyalist or a rebel. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Lighting Girdle in Geneforge Series | |
Apprentice
Member # 5667
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written Sunday, April 10 2005 21:38
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No Kossos doesn't drop his skin, but one of his spawn will if you kill it. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
canister effects in Geneforge Series | |
Apprentice
Member # 5667
|
written Monday, April 4 2005 17:05
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On Harmony Isle (the second island) you can learn how to shape roamers and vlish if you are loyal, but I don't think canisters are a deciding factor. People only care about what you say, not what you do. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Omen Eye in Geneforge Series | |
Apprentice
Member # 5667
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written Monday, April 4 2005 16:59
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Yes, the pylons do help. Although I did have to augment and essence shield every one of my creations beforehand. Then with everyone energized and shielded (including the pylons) it still took a few tries to get the bugger. Also, the "Mental Barrier" spell is invaluable. -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |
Omen Eye in Geneforge Series | |
Apprentice
Member # 5667
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written Monday, April 4 2005 00:30
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So I'm stuck in Maker's End trying to get past the gazer. I'm an agent specializing in mental magic, which works remarkably well. At the first sign of trouble I Daze everyone in sight and then let my Cryoas pick enemies off one by one. Anyway, none of my mental tricks will work on the eye, is there a way to get past him without defeating him? -------------------- Whatever happens, happens. Posts: 48 | Registered: Monday, April 4 2005 07:00 |