canister effects

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).
AuthorTopic: canister effects
Warrior
Member # 5483
Profile #0
I already have little patience for the inferior, so I better stay away from those canisters, how about you guys?

--------------------
Ignorance Is bliss -Cypher (Matrix)
Don't think you can; know you can -Morpheus (Matrix)

sanity is overrated :)
Posts: 130 | Registered: Monday, February 7 2005 08:00
The Establishment
Member # 6
Profile #1
The canisters will definitely make dealing with loyal shapers more difficult if you choose that route. Also, your rage will make you enter combat you might not want to enter. Finally, the ending is changed by your use of cansiters.

--------------------
Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Apprentice
Member # 5644
Profile #2
How peculiar. I, myself sometimes use them and sometimes do not. It's possible to go through the game without them, though it might be harder.

--------------------
~ Chris ~
Posts: 4 | Registered: Tuesday, March 29 2005 08:00
Shock Trooper
Member # 3719
Profile Homepage #3
I love the canisters :)

--------------------
fishing
Posts: 294 | Registered: Monday, November 24 2003 08:00
Shaper
Member # 5437
Profile #4
I've always liked the canisters. Easy power is nice; it's too bad they cause insanity.
Posts: 2032 | Registered: Wednesday, January 26 2005 08:00
Warrior
Member # 3480
Profile Homepage #5
Teh insanity is the best part plx
Posts: 169 | Registered: Wednesday, September 24 2003 07:00
Agent
Member # 3349
Profile Homepage #6
Naw, glowing is better.

--------------------
And everybody say....Yatta!
Posts: 1287 | Registered: Thursday, August 14 2003 07:00
Mongolian Barbeque
Member # 1528
Profile #7
I absolutely adore canisters. I can easily gobble up an entire room full of them without hesitating about the known side effects. The insanity aspect makes the power you wield a little more entertaining.

Ah! Sucia Island, full of unused canisters! <slurp, gobble gobble>. Mmmm! A little snack to tide me over until I get to use the Geneforge...
Posts: 907 | Registered: Monday, July 15 2002 07:00
Shaper
Member # 5437
Profile #8
I'm at the point where I have used enough to have nasty thoughts, but I still have control. If I keep using them will I harm everyone before gaining information, or will it stay with thoughts of lashing out?
Posts: 2032 | Registered: Wednesday, January 26 2005 08:00
BANNED
Member # 5219
Profile #9
Becoming corrupt is one of the great things about the game!

--------------------
You can take my Windows XP when you pry my cold, dead fingers off the mouse!
Posts: 394 | Registered: Saturday, November 20 2004 08:00
Warrior
Member # 5268
Profile #10
quote:
Originally written by Dolphin:

I'm at the point where I have used enough to have nasty thoughts, but I still have control. If I keep using them will I harm everyone before gaining information, or will it stay with thoughts of lashing out?
Given that my general style of play is to kill all and sundry the canisters just streamline the process - none of this useless blather, asking about their health and their mother and how things have been going - would you like a nice cup of tea dear? Can I fetch your dressing gown? Afterall, if you are an uber-shaper what do you care for the throughts of puny creatures?

In sum, you are already corrupt - you might as well make sure that you are absolutely corrupt. It does not in anyway prevent you from finishing the game.
Posts: 148 | Registered: Tuesday, December 7 2004 08:00
Triad Mage
Member # 7
Profile Homepage #11
There are points when you will just go into combat mode and attack, sometimes when it would be more useful to talk.

--------------------
"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Apprentice
Member # 5649
Profile #12
I wonder what's the number of canisters that's the tipping point? In the current game I'm playing, siding with the rebels but not wanting to go completely insane, I'd like to use them a little when they help. Maybe this is cheating, but because most of the canisters I've seen help out with shaping, which don't help my agent very much, I tend to do a save before trying them - and if it doesn't give me something really cool, I'll undo that and go back to my saved game.
Posts: 9 | Registered: Thursday, March 31 2005 08:00
Shaper
Member # 5437
Profile #13
When I was playing for the Rebels I got as far as Gull Island (hope that's the right spelling) before I started seeing the serviles as nothing but stacked shapes that were being disrespectful to me, I also had to resist running over and using canisters. I lost control only one time, and it was with the serviles. Long story short you can use a pretty good number of them.

Edit: Is there any way for me to steal the canister of Create Drayk in the Inner Keep without making the guards attack me?

[ Friday, April 01, 2005 18:52: Message edited by: Dolphin ]
Posts: 2032 | Registered: Wednesday, January 26 2005 08:00
Triad Mage
Member # 7
Profile Homepage #14
Yes. If you have creations, use them to block off the guards and run inside. Or if not, just time the patrols of the guards and use combat mode.

--------------------
"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Apprentice
Member # 5622
Profile #15
wha-what? Canisters make you go nuts? maybe I shoul have gotten the first 2 games but- what happens? I'm nuts enough already.
also, what does the shaper on the second isle let you learn if you are acting loyal to the shapers by not using canisters and stuff?
also, this is my first posting.
yyyaaaaaaaaaaaa!!!!!!!!!!!!

--------------------
Geckos will rule the world by my side! We shall use the power of fluffy pink toys to bend the world to our will! Join me!- well maybe just let me get my allowence from my mom first......
Posts: 9 | Registered: Thursday, March 24 2005 08:00
Shaper
Member # 5437
Profile #16
1. In G1 and G2 canisters only made you glow and get a bit stronger. They also made you look at every other life form as objects, but that was the extent of it. They affect the outcome of the game, but the Shapers seem to punish you no matter what. As for G3 canisters have a much stronger effect. If you are playing a rebel you may attack the ruder of the serviles if you use enough. I didn't have this problem as a loyalist, that is to say I didn't attack any allies. They make you more hostile and less tolerant.

2. Using canisters will not alter how the Shapers treat you in the game. They will give some warnings, but no one will deny you due to canister use.
Posts: 2032 | Registered: Wednesday, January 26 2005 08:00
Apprentice
Member # 5667
Profile #17
On Harmony Isle (the second island) you can learn how to shape roamers and vlish if you are loyal, but I don't think canisters are a deciding factor. People only care about what you say, not what you do.

--------------------
Whatever happens, happens.
Posts: 48 | Registered: Monday, April 4 2005 07:00
Apprentice
Member # 3606
Profile #18
I just edited a script to give me all the skills and creature spells without canisters so i can choose wether to use them for corruption or not without making my setting(hardest) any harder.

Actually i am not going to use it till i win once but then army of drakons from start!!!

It's nice to see all endings!
Posts: 20 | Registered: Monday, October 27 2003 08:00