Profile for EDWARD, HAMMER OF THE SCOTS
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Displayed name | EDWARD, HAMMER OF THE SCOTS |
Member number | 5091 |
Title | Warrior |
Postcount | 180 |
Homepage | |
Registered | Friday, October 15 2004 07:00 |
Recent posts
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Author | Recent posts |
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Recommended Reading in General | |
Warrior
Member # 5091
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written Thursday, May 12 2005 22:59
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quote:I like the one where the totally hot bondage chicks do stuff, and women get brutally killed by dominant men. Wait, that's all of them. What's that I hear? Terry Goodkind is, like most fantasy authors, just a worthless pervert? For heaven's sake. Posts: 180 | Registered: Friday, October 15 2004 07:00 |
Woah Crazy!! in General | |
Warrior
Member # 5091
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written Thursday, May 12 2005 22:55
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quote:I think that you dreamed that you're an insipid, illiterate goth girl. HEY WAIT Posts: 180 | Registered: Friday, October 15 2004 07:00 |
C++ problem in General | |
Warrior
Member # 5091
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written Thursday, May 12 2005 22:52
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Piece of advice: Remember the words of rands. BONGHITS WILL FIX YOUR SOURCE CODE. MAKE SURE TO STUFF YOUR BONG WITH RAT POISON FIRST TOO. Posts: 180 | Registered: Friday, October 15 2004 07:00 |
Right Click functionality in General | |
Warrior
Member # 5091
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written Monday, January 17 2005 16:39
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/etc/hosts doesn't work? I know OS X uses its own configuration system, but I seem to remember that there's a command to dump some of it out into traditional /etc files and another to incorporate changes in those files. Yes, Desp has occasional DNS issues. I'm not exactly sure why. At this time, Desp's IP is 63.247.94.25, and its nameservers are ns3.commencenow.com and ns4.commencenow.com. Wouldn't surprise me if it's the CN nameservers at fault. See, they share the same IP as Desp. :-p Once I'm on colo, I'm going to spend the money to get non-crappy DNS. Posts: 180 | Registered: Friday, October 15 2004 07:00 |
You can drown plowing the fields or you can drown seeing the sights in General | |
Warrior
Member # 5091
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written Thursday, December 30 2004 11:24
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You don't think self-interest is a fundamental tenet of our society? Posts: 180 | Registered: Friday, October 15 2004 07:00 |
You can drown plowing the fields or you can drown seeing the sights in General | |
Warrior
Member # 5091
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written Thursday, December 30 2004 11:13
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quote:I imagine many people refrained from mentioning it here because they weren't too keen on people like you parlaying the destruction of countless human beings into a stupid sociopolitical criticism. There's hardly any purpose in discussing anything of the slightest import here. quote:Shut up. Nothing gives you the right to dismiss the feelings of others or question their grief. You're the one being petty and argumentative, here -- don't you have anything better to do? quote:How would he buy the ticket if he gave all his money away? That may sound flippant, but it's reality. The nature of our society prevents many from assisting, even when needed. In any case, you're not helping by provoking people, either. You may think you're a gadfly or a hornet, but you're really a cockroach. [ Thursday, December 30, 2004 11:15: Message edited by: The Dog And Pony Show ] Posts: 180 | Registered: Friday, October 15 2004 07:00 |
New Year's Resolutions in General | |
Warrior
Member # 5091
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written Wednesday, December 29 2004 10:56
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quote:Do the stars give you chances for not being a new-age moron? Posts: 180 | Registered: Friday, October 15 2004 07:00 |
Avernum 4 wish list. in General | |
Warrior
Member # 5091
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written Tuesday, December 28 2004 21:55
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My wish is that it not be made. Posts: 180 | Registered: Friday, October 15 2004 07:00 |
WoW in General | |
Warrior
Member # 5091
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written Tuesday, December 28 2004 08:59
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Anyone who pays money for games is an idiot. Anyone who pays money to play the game once they own it is an utter imbecile. Posts: 180 | Registered: Friday, October 15 2004 07:00 |
A Hypothetical in General | |
Warrior
Member # 5091
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written Monday, December 27 2004 12:03
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quote:It's not about punishing a "potential" crime. It's about punishing malicious or negligent action. See, when you pinch the aforementioned fiver, your purpose is to steal. When you pick up a note off the street, it is not. Action and purpose are what's important in determining malfeasance, not the result of those actions. A better example would be two men trying to steal said fiver. One fails and is caught; the other succeeds and spends it before being caught. Should they be punished similarly? (In current law, attempted theft is usually treated identically to actual theft.) Posts: 180 | Registered: Friday, October 15 2004 07:00 |
New Year's Resolutions in General | |
Warrior
Member # 5091
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written Sunday, December 26 2004 14:06
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quote:Might want to resolve to grow some balls too. Posts: 180 | Registered: Friday, October 15 2004 07:00 |
A Hypothetical in General | |
Warrior
Member # 5091
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written Sunday, December 26 2004 02:20
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Retribution doesn't contribute to the greater good. Punishing a killer doesn't make the corpse any less dead. Only thing it serves is blood lust and the ideal of 'justice', which I do not ascribe to. And regarding punishing "accidents" as murder: we don't do that now. Accidental deaths are punished much more lightly than purposeful or malicious ones; non-negligent homicide isn't punished at all. Any penal system that punishes based on situation rather than result will be susceptible to that kind of ruse. You can only try. A penal system that punished solely on result, of course, would be ridiculous -- you'd be forced to punish a man who murdered his wife for life insurance money identically to a guy who accidentally dropped his typewriter out a window and squashed a mime (assuming the mime was his wife :-p). [ Sunday, December 26, 2004 02:23: Message edited by: The Dog And Pony Show ] Posts: 180 | Registered: Friday, October 15 2004 07:00 |
A Hypothetical in General | |
Warrior
Member # 5091
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written Sunday, December 26 2004 02:10
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I'm working off the personal belief that retribution has nil value. Posts: 180 | Registered: Friday, October 15 2004 07:00 |
A Hypothetical in General | |
Warrior
Member # 5091
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written Sunday, December 26 2004 02:00
Profile
The non-arbitrary boundary is insignificant, since I would argue that hitting the POTUS should be punished the same as well. The victim's identity is completely meaningless. The only justification for punishing the killer more than the non-killer is retribution, as far as I can see. If you can present an argument why punishing them unequally provides protection, rehabilitation, or deterrence, I'd love to hear it. EDIT: I think crimes should be based on conscious actions, not the result of those actions. Thus, both drivers would be guilty of driving under the influence, not manslaughter. It has nothing to do with punishing potential crime and everything to do with punishing malicious or negligent acts. There's your non-arbitrary boundary. [ Sunday, December 26, 2004 02:02: Message edited by: The Dog And Pony Show ] Posts: 180 | Registered: Friday, October 15 2004 07:00 |
A Hypothetical in General | |
Warrior
Member # 5091
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written Sunday, December 26 2004 01:38
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If the primary purpose of the penal system is rehabilitation or protection, it's not really significant what the result of their actions were -- only their actions and intentions. The unoccupied car could have been occupied. Both drivers were equally negligent, and assuming a similar and appropriate reaction (i.e., turning oneself in, not running away), I say they should be equally punished. Posts: 180 | Registered: Friday, October 15 2004 07:00 |
Avernum 4 in General | |
Warrior
Member # 5091
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written Friday, December 24 2004 20:16
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The problem with focusing A4 on a Vahnatai war is that there are a number of people who are sympathetic with Rentar and crew. Exile III was generally palatable, since it was an issue of survival. Going into full-on anti-V war would be kind of distasteful for some people. Posts: 180 | Registered: Friday, October 15 2004 07:00 |
Project Builder on Mac OS X in General | |
Warrior
Member # 5091
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written Friday, December 24 2004 11:53
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It actually depends on your terminal and shell whether strings without a newline will be shown. XTerm(196), Xorg 6.8.1, zsh 4.2.0. Same, with bash 2.05. Doesn't OSX 10.2 use tcsh, though, as befits a BSD variant? tcsh 6.13.00. Thus, one's mileage may certainly vary. EDIT: Does OS X come with a gdb frontend like ddd? gdb can be pretty incomprehensible to people new to it. I'm still kind of clumsy with it, and I've been using it for almost 7 years. [ Friday, December 24, 2004 11:55: Message edited by: The Dog And Pony Show ] Posts: 180 | Registered: Friday, October 15 2004 07:00 |
I confess - I'm a cheat! in The Avernum Trilogy | |
Warrior
Member # 5091
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written Thursday, December 23 2004 22:48
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Combat is much easier in Avernum. At least in the first two; I never played A3. Combat is also much quicker. Thuryl and I discussed this; Avernum doesn't have prolonged battles of attrition like Exile does. Posts: 180 | Registered: Friday, October 15 2004 07:00 |
RPG Recommendations in General | |
Warrior
Member # 5091
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written Thursday, December 23 2004 22:22
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Temple of Elemental Evil. By Troika, the company started by some former Fallout devs. Posts: 180 | Registered: Friday, October 15 2004 07:00 |
Project Builder on Mac OS X in General | |
Warrior
Member # 5091
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written Thursday, December 23 2004 16:08
Profile
quote:C was standardized in 1989, so that book should be fine in terms of date. Maybe it just sucks. Truth be told, C89 does keep the implicit int rule, but you should still never assume the return value of any function, period. If it left out the #include, however, the book is probably worthless. ben: Not necessarily. C89 allows implicit declaration. If you leave out the stdio.h header, the compiler will automatically prototype printf as int printf(char*), which will work. By the way, int main(void) is generally better than int main(), now that I think about it. Traditionally, func() has been interpreted as func(...), which is not what you want at all. Of course, ISO C doesn't allow variadic functions without a named first argument, but it's still something to think about. [ Thursday, December 23, 2004 16:10: Message edited by: The Dog And Pony Show ] Posts: 180 | Registered: Friday, October 15 2004 07:00 |
Happy Birth of Deus Invictus Mithras! in General | |
Warrior
Member # 5091
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written Thursday, December 23 2004 16:00
Profile
quote:It was explained earlier in the topic. Maybe in high school they'll learn you how to read, huh? Posts: 180 | Registered: Friday, October 15 2004 07:00 |
Project Builder on Mac OS X in General | |
Warrior
Member # 5091
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written Thursday, December 23 2004 14:05
Profile
Does OS X include gdb or some frontend thereof? Is the CC for OS X gcc? By the way, that code snippet isn't proper ANSI C. It's proper K&R C, but you should probably learn the proper way to do it. Are you not getting any output from it? That's because you need a newline after the message. Then compile it thusly, assuming it's saved as hello.c ($ is your prompt): $ cc hello.c -o hello And then run it, and if all goes well, a message!Posts: 180 | Registered: Friday, October 15 2004 07:00 |
I AM TEH SPAMER in General | |
Warrior
Member # 5091
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written Wednesday, December 22 2004 09:40
Profile
quote:Congratulations on 2000 posts, each more worthless more the last. Also, congratulations on managing to moderate a forum for games you claim never to have played. Posts: 180 | Registered: Friday, October 15 2004 07:00 |
RPG Recommendations in General | |
Warrior
Member # 5091
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written Tuesday, December 21 2004 22:39
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quote:So does Duke Nukem. I don't think it's possible to make an inclusive definition of RPG that includes both traditional RPG and console-type "RPG"s but not Quake and Gradius. Posts: 180 | Registered: Friday, October 15 2004 07:00 |
RPG Recommendations in General | |
Warrior
Member # 5091
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written Tuesday, December 21 2004 09:43
Profile
quote:Genre is hardly black and white. A game can feature varying amounts of role-playing. The main problem is that some game genres are thematic (role-playing, adventure) and some genres are mechanistic (first-person shooter, side-scroller). In reality, just about any thematic genre could be combined with any mechanistic genre. Thus, a first-person shooter could very well be a role-playing game. The ultimate RPG, of course, is sitting around with your friends acting out a story. The pencil-and-paper role-playing systems arose out of a wish for a slightly more formal system to do, essentially, that. Each reduction in the freedom of role in a game is usually for a reason. The tabletop RPG is less free-form than a simple storytelling game, but it's easier to introduce strategy and tactics. The CRPG is less free-form than the tabletop RPG, but it's easier to play alone, may have context graphics, etc. The Japanese-style RPG, which I call a character playing game or CPG, originated due to constraints of hardware. Posts: 180 | Registered: Friday, October 15 2004 07:00 |