Profile for Wham Bam Shizzlezam
Field | Value |
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Displayed name | Wham Bam Shizzlezam |
Member number | 4942 |
Title | Shock Trooper |
Postcount | 247 |
Homepage | http://Don't got one. I'm so primitive. (This is not really a web site) |
Registered | Monday, September 6 2004 07:00 |
Recent posts
Pages
Author | Recent posts |
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Custom Graphics Help in Blades of Exile | |
Shock Trooper
Member # 4942
|
written Thursday, November 25 2004 10:48
Profile
I GOT IT!!! Thanks a lot, Kel. -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
Custom Graphics Help in Blades of Exile | |
Shock Trooper
Member # 4942
|
written Thursday, November 25 2004 09:59
Profile
How do you know what number to put in the "Terrain picture" slot? -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
Custom Graphics Help in Blades of Exile | |
Shock Trooper
Member # 4942
|
written Thursday, November 25 2004 09:45
Profile
I am trying to make some custom graphics for my scenario. How do you do it? I don't understand what the readme file says. I have copied an original terrain file, painted over it, renamed it to the name of my scenario, put it in BLADSCEN, but when I open the editor, I don't see the graphics on the right, where you choose what graphic to paint with. Can anyone help me? -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
Town Layout in Blades of Exile | |
Shock Trooper
Member # 4942
|
written Wednesday, November 24 2004 18:55
Profile
I am having a little trouble designing towns. When I design them, just about everything is symmetrical. Everything is even. That kind of bothers me. I can't really make interesting town layouts. Does anyone have any advice on town building? It also takes a lot of time... does anyone have advice for this? -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
The Future 2.0.0 for BoE released! in Blades of Exile | |
Shock Trooper
Member # 4942
|
written Wednesday, November 24 2004 18:06
Profile
Yup, me too. -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
Suggestions for Geneforge 3 in General | |
Shock Trooper
Member # 4942
|
written Wednesday, November 24 2004 13:57
Profile
I find it hard to actually follow a plot in a game. It just takes a really long time and I really don't have a lot of it. I can play a BoE scenario, but I haven't really tackled anything big. But yes, BoE designers are definately better in storytelling. If you look at some scenarios, they make gameplay much better, considering the tools that the BoE editor gives. Like a day and night sequence, or the ablity to read books in TM's Bandits 2. -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
Creating New Editors for BoA in Blades of Avernum Editor | |
Shock Trooper
Member # 4942
|
written Sunday, November 21 2004 19:30
Profile
For me, I would really like to design with BoA, and earn some respect out there, and most importantly, to make a good scenario. I am having some problems getting my copy of BoA, but it will (hopefully) come soon. I kind of got the BoE-node thing down, but I have not had the time to throw a scenario out there... maybe sometime in the future. I really want to design for BoA when it is still new and fresh. I am not really programming-savvy, so I have a feeling I will have a hard time with this scripting thing. Newbs like me will need some help to make scenarios, and like TM said, how can you debate NOT making a tool? -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
Creating New Editors for BoA in Blades of Avernum | |
Shock Trooper
Member # 4942
|
written Sunday, November 21 2004 19:30
Profile
For me, I would really like to design with BoA, and earn some respect out there, and most importantly, to make a good scenario. I am having some problems getting my copy of BoA, but it will (hopefully) come soon. I kind of got the BoE-node thing down, but I have not had the time to throw a scenario out there... maybe sometime in the future. I really want to design for BoA when it is still new and fresh. I am not really programming-savvy, so I have a feeling I will have a hard time with this scripting thing. Newbs like me will need some help to make scenarios, and like TM said, how can you debate NOT making a tool? -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
Avernum 4 in General | |
Shock Trooper
Member # 4942
|
written Sunday, November 21 2004 17:39
Profile
1. Where does Jeff get the music for the begginning of the games? I know on A1, and BoE that there is a really short little musical number. Does anyone know where he gets this stuff? 2. Does Jeff make his own graphics? Why doesn't he ask good graphic makers from the community to help out? -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
Avernum 4 in General | |
Shock Trooper
Member # 4942
|
written Sunday, November 21 2004 17:27
Profile
I dunno about A2 and A3, but the graphics in A1 were a little vague. I am playing the demo, to try it all out. It seems that the graphics are too much alike. I am fighting goblins and nephilim, and they really look the same, unless you squint. I would like to see graphics with a little more clarity. -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
A strange topic, for the neat freaks in The Avernum Trilogy | |
Shock Trooper
Member # 4942
|
written Sunday, November 21 2004 17:09
Profile
I also like being able to put stuff away in drawers and stuff. In BoE, (like a lot of games) you collect huge amounts of stuff. And you need a place to dump it. Sometimes, you are given a place in the beginnning of the game to store your stuff. But in one or two scenarios, you can actually buy houses, and store stuff in there. Though you really can't DO anything in your house, it still feels good. -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
Exile 3, Windows, Crashing at Character Creation in Tech Support | |
Shock Trooper
Member # 4942
|
written Sunday, November 21 2004 12:29
Profile
I had the EXACT same problem on my old computer. I had windows 98, but it still froze. I talked to somebody... and they said it was the display drivers. I don't know if this is true, or if it will even help. -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
back to normal help in Blades of Exile | |
Shock Trooper
Member # 4942
|
written Friday, November 19 2004 19:24
Profile
OK, I found the answer to your questions... 1) In order to play the boxes, you simply look at them. You don't need a special item. Just look at the boxes. 2) I think this is a bug. I don't think you can fix it. Sorry. Hope this helps. -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
back to normal help in Blades of Exile | |
Shock Trooper
Member # 4942
|
written Friday, November 19 2004 18:38
Profile
I am playing thorough it right now... if you can wait for a bit I can answer your question. -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
back to normal help in Blades of Exile | |
Shock Trooper
Member # 4942
|
written Friday, November 19 2004 18:18
Profile
You have problably heard this before, from Kelandon or something, but when you post a question, try to use correct grammar so the people helping you can understand what you are trying to say. [ Sunday, November 21, 2004 17:31: Message edited by: Wham Bam Shizam ] -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
OK, folks, looks like I can port my tools to a Mac... in Blades of Avernum Editor | |
Shock Trooper
Member # 4942
|
written Friday, November 19 2004 17:27
Profile
What do I do with the files once they are done downloading? PS Thanks, M. :) -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
OK, folks, looks like I can port my tools to a Mac... in Blades of Avernum | |
Shock Trooper
Member # 4942
|
written Friday, November 19 2004 17:27
Profile
What do I do with the files once they are done downloading? PS Thanks, M. :) -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
3D Graphics in Blades... in Blades of Exile | |
Shock Trooper
Member # 4942
|
written Friday, November 19 2004 17:21
Profile
I think it is the random people who assault. Most of these guys are really new and have a really small post count. I think there was one... Ravaged Soul or something that was bashing TM. He might have done some other things, I am not sure. [ Friday, November 19, 2004 17:21: Message edited by: YooDoo Man ] -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
OK, folks, looks like I can port my tools to a Mac... in Blades of Avernum Editor | |
Shock Trooper
Member # 4942
|
written Friday, November 19 2004 17:12
Profile
M's Avatar: I tried opening the link and it didn't work. Could you please send it to whambamshizam@hotmail.com? Is this a problem everyone encounters? -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
OK, folks, looks like I can port my tools to a Mac... in Blades of Avernum | |
Shock Trooper
Member # 4942
|
written Friday, November 19 2004 17:12
Profile
M's Avatar: I tried opening the link and it didn't work. Could you please send it to whambamshizam@hotmail.com? Is this a problem everyone encounters? -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
3D Graphics in Blades... in Blades of Exile | |
Shock Trooper
Member # 4942
|
written Friday, November 19 2004 13:56
Profile
I think you should stop challenging TGM. If you continue, the almighty mods might can, or ban you. Right? Or am I just being a stupid newb? -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
Roots Released! in Blades of Exile | |
Shock Trooper
Member # 4942
|
written Friday, November 19 2004 10:47
Profile
*In a three year old voice, and with huge, glassy eyes* TM, will you continue to design scenarios for BoE? -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
OK, folks, looks like I can port my tools to a Mac... in Blades of Avernum Editor | |
Shock Trooper
Member # 4942
|
written Friday, November 19 2004 10:25
Profile
OK, I am having problems opening AvernumScript. I download it from your site, unzip it to a new folder on the desktop, and I double click on the icon "AvScript v0.2 BETA". I then get a message saying this: Run-time error '339': Component 'COMDLG32.OCX' or on of its dependencies are not correctly registered: a file is missing or invalid What is this? -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
OK, folks, looks like I can port my tools to a Mac... in Blades of Avernum | |
Shock Trooper
Member # 4942
|
written Friday, November 19 2004 10:25
Profile
OK, I am having problems opening AvernumScript. I download it from your site, unzip it to a new folder on the desktop, and I double click on the icon "AvScript v0.2 BETA". I then get a message saying this: Run-time error '339': Component 'COMDLG32.OCX' or on of its dependencies are not correctly registered: a file is missing or invalid What is this? -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
Avernum 4 in General | |
Shock Trooper
Member # 4942
|
written Friday, November 19 2004 10:00
Profile
I if you could summon more monsters, I would like to see some control over them. I haven't downloaded or even played Geneforge, (I don't like downloading {takes too long} so I am just going to wait for the demo on the BoA disk) so I don't know if you can acutally control the creatures you summon. I think it would be really nice if you could switch between controling summoned monsters, and using a whole slew of them to fight battles. There are not really any big battles in any of the games. (as far as I know) None where you are fighting a hundred or so enemies. Something that I would really like to see in an rpg, is a 3rd person view, but with a Mortal Combat- type fighting system. Kind of like GTA, but with an Avernum or fantasy storyline. -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |