Profile for Archmage Alex
Field | Value |
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Displayed name | Archmage Alex |
Member number | 40 |
Title | Skip to My Lou |
Postcount | 1629 |
Homepage | http://www.alexvv.0catch.com |
Registered | Wednesday, October 3 2001 07:00 |
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Jeff, please respond - Magic and Avernum 5 in Avernum 4 | |
Skip to My Lou
Member # 40
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written Saturday, February 17 2007 08:56
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quote:This is ridiculous. Unless Jeff actually received a large number complaints saying, "seeing more than 20 buttons totally confuses me, so I'm not going to buy your games anymore." There is no real reason there can't be more. The number of spell icons is totally arbitrary and likely stems from nothing more than Jeff liking the number 20 or something similar. If having those little button graphics actually is some sort of barrier, I will happily volunteer a couple hours of my time to make them myself. quote:The only spell in E3/BoE I found totally useless was "Symbiosis". True I didn't use "Flame arrows" or "Goo" very often after I'd gained a few levels and could use better spells, but I did use them, and did like having them. Besides the fact that switching to mostly using higher level spells once you have them is still true of A4. My question is, why not? There already are summoning spells and, in Avernums past, they sometimes summon demons. Why not have a spell that specifically summons demons? If the spell is of a similar level to the summoning spells that can already summon demons, how is game balance affected in any way? And why not have the spells that "do damage type X" and "inflict status effect Y"? We consistently have the spell "Firebolt". If we add the spell "Icebolt" that is of a similar level and causes a similar amount of damage simply of a different type, what has changed besides adding delightful variety? Does this require more than palette-swapping the spell effect graphics from red/yellow to white/blue and copy/pasting the code with "firedmg" switched to "icedmg"? If we have separate spells for less ice damage, but hits multiple targets, and more ice damage, but hits one target, does that drastically alter game dynamics? We have a spell for acid. If we have one for poison as well, what's the difference? If we can slow our foes, why not web them? Even if every single spell is not used with great frequency throughout the entire game with every playing style, it's already that way, so why not have the variety? quote:This is not entirely true and has gotten progressively less true as the Avernums have gone on. Only a handful of spells actually had their effect change significantly from level to level. Most spells simply increased in damage amount and/or number of targets in a way totally indistinguishable from the increase that already occurs by gaining PC levels and increasing your magic-related skills. At best, you could argue that there are maybe 50-55 spells rather than 40. * * * * * * * * * * * * * * * * * There are any number of spells Jeff could add, taken from games he's already produced, that would not significantly affect gameplay in any way beyond adding variety, utility, and enjoyment to the use of magic in the game. So the question still remains, why not have more spells? -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Jeff, please respond - Magic and Avernum 5 in Avernum 4 | |
Skip to My Lou
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written Friday, February 16 2007 19:57
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I really, really like having a wide variety of spells, and think it adds a lot to the game. So, if I may ask, what did happen to the variety of spells from Exile 3 and BoE? Does adding more spells cause a prohibitively large amount of difficulty in balancing the game? Were there complaints it was too complex and fewer spells is an attempt to simplify? Does programming spells take a really long time? Why did we go from 124 spells to 40? Personally, I hope to see again the spells to create my own magical barriers, to scry monsters, to identify my own items, to summon demons, etc., etc., etc. Given the precedent, my hopes aren't terribly high, but if we aren't going to have more spells, can we at least know why? [ Wednesday, February 21, 2007 08:10: Message edited by: Archmage Alex ] -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Rate Homeland : The Stone of Night in General | |
Skip to My Lou
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written Friday, February 16 2007 18:22
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I decided to retry it, but had to stop after 10 minutes because I was developing a headache. I reiterate my above opinion. -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Oldbiehood in General | |
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written Friday, February 16 2007 08:11
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quote: -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Geneforge 4 on Digg.com, digg it and help out Spiderweb Software! in General | |
Skip to My Lou
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written Wednesday, February 14 2007 08:57
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I guess I'm a 3. I'm not sure if I post enough to have much a "reputation", though. -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
A Year and a Day in General | |
Skip to My Lou
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written Saturday, February 10 2007 11:39
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-------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Brain Teaser(s) in General | |
Skip to My Lou
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written Friday, February 9 2007 14:41
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-------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Why? in General | |
Skip to My Lou
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written Wednesday, February 7 2007 07:33
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quote:LOL! I never gave the name more than a passing glance and always just assumed it was "sasparilla". :D -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Things to improve Dikiyoba's ausome story! in General | |
Skip to My Lou
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written Tuesday, February 6 2007 09:37
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quote: -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Things to improve Dikiyoba's ausome story! in General | |
Skip to My Lou
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written Tuesday, February 6 2007 08:19
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quote:This one? :D -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
E3: Woes of the magically inept singleton in The Exile Trilogy | |
Skip to My Lou
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written Tuesday, February 6 2007 08:08
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It's for the challenge silly. :P -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Ahem. in General | |
Skip to My Lou
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written Monday, February 5 2007 16:32
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-------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Why? in General | |
Skip to My Lou
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written Monday, February 5 2007 08:46
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I like the idea of magic, and I needed a screen name for a message board about fantasy RPGs, so I chose The Sorcerer. Then we switched from the Ikonboards, and I decided to change to something with my real name in it. -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
A Rememberance of Things Past in General | |
Skip to My Lou
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written Saturday, February 3 2007 13:14
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quote:Hey, that used to be my screen name. :P -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
E3: Woes of the magically inept singleton in The Exile Trilogy | |
Skip to My Lou
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written Saturday, February 3 2007 12:16
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I just made a magically apt singleton, raised him to level 5, and gave him tons of knowledge brews to raise his intelligence and mage lore and he got through easily. Now I just kill him and use the editor to revive him when I need to get in somewhere. Apparently level, mage level, or mage lore effects the chances of a piercing crystal working. [ Saturday, February 03, 2007 12:21: Message edited by: Archmage Alex ] -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Behold in General | |
Skip to My Lou
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written Saturday, February 3 2007 11:58
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-------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Hidden Fans in General | |
Skip to My Lou
Member # 40
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written Saturday, February 3 2007 07:22
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quote:I was trying to find where you can get Demonslayer in E3. Apparently you can't. :( And I linked to the cache instead of the page because the page was down momentarily while I was making the post and I didn't feel like waiting. -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Hidden Fans in General | |
Skip to My Lou
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written Friday, February 2 2007 18:31
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Why don't they come here? [really long url] -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
E3: Woes of the magically inept singleton in The Exile Trilogy | |
Skip to My Lou
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written Friday, February 2 2007 17:45
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I can't unlock most doors, and have no hope of getting through magic barriers. I created another character specifically to knock down the the secret tunnel barrier to get me to Blackcrag, but the stupid barrier refuses to be dented by my piercing crystals. :( What increases the chances of a crystal working? Do I just need to keep reloading and trying again until that 1 in 12946 chance the dice will roll as I want them? -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Custom titles in General | |
Skip to My Lou
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written Monday, January 29 2007 09:05
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quote:You should all add me. :D The email I can be found by on MSN is in my profile. -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Childhood's End in General | |
Skip to My Lou
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written Monday, January 29 2007 08:32
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-------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Early 2007 is when exactly? in Geneforge 4: Rebellion | |
Skip to My Lou
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written Monday, January 29 2007 08:05
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YAY! I can't wait! :D -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
A Statistically Happy New Year! in General | |
Skip to My Lou
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written Saturday, January 27 2007 20:04
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I'm still waiting for Exile Monopoly. -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Custom titles in General | |
Skip to My Lou
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written Saturday, January 27 2007 20:00
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Because it tickles my spleen. The better question is, why hasn't your chocolate lost its flavor? -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
A Statistically Happy New Year! in General | |
Skip to My Lou
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written Saturday, January 27 2007 19:58
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Yes, you just said "Spiderweb Software". :D -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |