Profile for Kelandon
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Displayed name | Kelandon |
Member number | 4045 |
Title | Off With Their Heads |
Postcount | 7968 |
Homepage | http://home.sanbrunocable.com/~tommywatts03/ |
Registered | Saturday, February 28 2004 08:00 |
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Article - Why? in Blades of Avernum | |
Off With Their Heads
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written Monday, April 5 2004 15:05
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I think one can see the best and worst of Jeff's scenario design technique in his comments. I agree with TM that Blades is not mostly about beating up monsters but mostly about telling/reading/RPing a story. quote:Erm, but this kind of misses the point. The point is that the fun and action (particularly in BoA even more than in BoE, but in both) can be from the dialogs and the animations as well as the combat. One need not tear through a dungeon of Haakai with a Flaming Runed Black Halberd of Death to be having fun. As I said on the Lyceum, I would've loved to see a longer cut scene in ASR on Zaskiva, because explosions and madness and people fighting and running all over the place are quite fun as animation, and they certainly pump up the tension in a way that a combat between a level one party and a vampire (or any other challenging combat) does not. One should not misread me, though: this exact combat is used to good effect in TM's scenario (w00t we have a fifth BoA scenario w0000t!), but it is not the *only* way of adding tension. And many kinds of tension are good. I think the goal is balance, but the bottom line is plot. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Calls that we wish existed in Blades of Avernum Editor | |
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written Sunday, April 4 2004 22:06
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quote:Yes. Things that I think should be in the appendices are in the regular docs and vice-versa. Also it has taken quite a bit of getting used to the format just so that I can find calls, which I still often fail at doing. I do searches, but I don't always know what the call is, so I have to search by topic ("Hmm, is it in dialog, or advanced dialog, or cut scens, or..."), which is really difficult. I am trying to learn by baby steps, one call at a time. I agree that a numeric input would be great. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Calls that we wish existed in Blades of Avernum | |
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written Sunday, April 4 2004 22:06
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quote:Yes. Things that I think should be in the appendices are in the regular docs and vice-versa. Also it has taken quite a bit of getting used to the format just so that I can find calls, which I still often fail at doing. I do searches, but I don't always know what the call is, so I have to search by topic ("Hmm, is it in dialog, or advanced dialog, or cut scens, or..."), which is really difficult. I am trying to learn by baby steps, one call at a time. I agree that a numeric input would be great. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Poetry in General | |
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written Sunday, April 4 2004 21:43
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quote:I am aware of what the word means. And I am also aware that on this board, at the very least, you cannot be described as possessing any of these qualities. They require some sort of concealed purpose, which you do not have. Your purpose, to be what you call "silly" and what others have called, well, diarrhea, among other things, is quite clear. If I may... "Also: Guile: Cunning, decieving." This sentence should contain a verb. It should not contain two colons, which is almost always bad form. Only the initial word of the sentence should be capitalized, not the words following the colons. The definitions should be the same part of speech as the word you are defining (so, "Guile: cunning, deceptiveness"). And at the very least, "deceiving" should be spelled properly. "Both of them, would any of you to know me, would see them as an apt description." The subject should agree with the verb (thus, as it stands, it reads, "Both of them... would see them as an apt description"). The word "would" should be replaced with "were," because it is a hypothetical and therefore a subjunctive clause. And arguably, the reference to "[b]oth of them" should be to "all three of them," because you are probably referring to all three qualities (guile, cunning, and deceptiveness). Sorry. I had to get that out of my system. And it's not my English teacher mentality; it's my English student mentality, and I have a right to it: I am a probable English major (though still undecided). EDIT: Oh, and by the way, on the original topic of this thread, I have a few slithy poems (see, when you know the rules of grammar, then you are allowed to break them) that you are welcome to as soon as my scenario comes out, which hopefully should be within a few weeks. [ Sunday, April 04, 2004 21:46: Message edited by: Kelandon ] -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
scenario criticism in Blades of Avernum | |
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written Sunday, April 4 2004 08:27
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Well, yeah, if we were rating the BoE or BoA engines, they'd probably get extremely high reviews (although BoE has its flaws, well-documented at the Lyceum). But we were rating Jeff's scenarios, which should be on a equal playing field with every other scenario ever made. We weren't rating Jeff as a programmer or a person. There is something legitimate in wanted to rate BoA scenarios only with respect to other BoA scenarios, though. The only reason that we think of BoE (other than that the major personalities here have all played it) is that BoE gives us an example of what can happen with an engine. BoE hit its peak about four or five years after release, so we should be prepared to stick with BoA until 2009 at least, and our ratings from now will still be around then. With the possibilities of scripting, we want to keep those highest numbers free for scenarios that are truly spectacular, not just pretty fun. As a baseline, though, anything over seven is definitely a good scenario and worth playing. One thing that might be nice to keep in mind, though, is that Jeff's scenarios tend to be very finishable. To use BoE as an example, just about any newbie will be able to beat VoDT, but one might have to work one's way up to playing Doom Moon II, because the thing is bloody hard. This is not to say that one is better than another, but just that it is valuable to have both. EDIT: quote:It doesn't look like anyone's going to. Get BoE. It's worth it. (By the way, there should be a discount for buying BoE if you have BoA, just like there is the other way around. EDIT 2: Oh yeah, Imban. Good call.) [ Sunday, April 04, 2004 10:28: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Calls that we wish existed in Blades of Avernum Editor | |
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written Saturday, April 3 2004 23:17
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From Walker White's post: short get_energy(short which_char) -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Calls that we wish existed in Blades of Avernum | |
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written Saturday, April 3 2004 23:17
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From Walker White's post: short get_energy(short which_char) -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Post yer monster scripts here in Blades of Avernum Editor | |
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written Saturday, April 3 2004 23:14
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I am going to go WEEP in my corner now for having thought that I was breaking new ground with my sad little script that makes a character walk away once you've set an SDF. Seriously, wow. I am *very* happy that we as a community have people like this. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Post yer monster scripts here in Blades of Avernum | |
Off With Their Heads
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written Saturday, April 3 2004 23:14
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I am going to go WEEP in my corner now for having thought that I was breaking new ground with my sad little script that makes a character walk away once you've set an SDF. Seriously, wow. I am *very* happy that we as a community have people like this. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Poetry in General | |
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written Saturday, April 3 2004 23:05
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quote:FBM, you might make a few more friends around here if you stopped insulting people's intelligence. We're pretty much all literate, with a modicum of brains and vocabulary and knowledge of textual references. We can all try to treat each other with some respect (and that might apply to Alec, too, although I think the personal attacks began with FBM referring to "your English teacher instinct") But dude, FBM... when you have to explain your literary devices (stating that something was sarcasm, or "it was an insult on the part of your high standards"), that means they weren't terribly effective. I'm sorry. I don't mean to be critical, so I hope you don't take offense. I just think you might not realize what you're doing wrong that's bothering some people. Erm, and come to think of it, you seem to be characterized not so much by guile as by roughly the same sublety as a nuclear fusion explosion. -------------------- Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM v1.1!) Rate my scenarios! Northern Kingdom 0: Prologue High Level Party Maker Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Beta-Call for Roses of Reckoning in Blades of Avernum | |
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written Saturday, April 3 2004 20:40
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I volunteer. tomwatts@berkeley.edu -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Scenario compatibility in Blades of Avernum | |
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written Saturday, April 3 2004 16:25
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It will work much the same as BoE... scenarios will work on both platforms. As of right now, the point is moot, but when Windows BoA comes out, yes, scenarios will be cross-platform. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Cleric/Sorcerer Combination in Blades of Avernum | |
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written Saturday, April 3 2004 13:04
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quote:I meant until Priest Spells or Mage Spells are at 18 (EDIT: when I was playing A1-3, that is; apparently it's 17 for BoA -- Alorael was right about what I meant), which of course is not the maximum, but there's not much point in raising them above that. [ Saturday, April 03, 2004 13:05: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Cleric/Sorcerer Combination in Blades of Avernum | |
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written Saturday, April 3 2004 06:37
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I often use a two-person party with a fighter and a cleric/mage. It doesn't seem to be as successful in BoA as it was in A2, because BoA is more akin to A3 than A2, and the system just doesn't encourage this. Still, I'm playing on Torment and I'm halfway through ZKR and I seem to be fine. My favorite four-person party is a fighter/archer, a fighter/rogue (ie with Tool Use and utility skills like this), a priest who eventually trains to be a mage after priest is maxed out, and a mage who trains to be a priest after mage is maxed out. Not sure if this will work at all well in BoA, though; I haven't tried it. It was pretty good in A3, though. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Slith Graphics Request in Blades of Avernum Editor | |
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written Friday, April 2 2004 19:10
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Wooooooaaaaah... the COLORS... seriously, adjusting the slith chief's icon by 162 gives an interesting result. Thanks TM for the suggestion and Boots for the clarification! Still, I would love anyone who would make a cool-looking priestly type graphic for me, slith with ankh, maybe. Or a ghostly slith. Or a slith child. Or a slith elder. Or just about anything slithy that strikes your fancy. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Slith Graphics Request in Blades of Avernum | |
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written Friday, April 2 2004 19:10
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Wooooooaaaaah... the COLORS... seriously, adjusting the slith chief's icon by 162 gives an interesting result. Thanks TM for the suggestion and Boots for the clarification! Still, I would love anyone who would make a cool-looking priestly type graphic for me, slith with ankh, maybe. Or a ghostly slith. Or a slith child. Or a slith elder. Or just about anything slithy that strikes your fancy. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Possible adjustment to basicnpc in Blades of Avernum Editor | |
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written Friday, April 2 2004 18:11
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I noticed in ZKR that Crotho in Morog's Labs walks into the death beams and gets damaged. If you wait around long enough, he kills himself. He uses the default script, basicnpc, so this would happen with any NPC near beams that can be walked through. I suspect this is bad. Of course, we could just make those spaces blocked to NPC's, but I would think that we could make some addition to basicnpc that would prevent this. I haven't looked at how to do it yet, but I wanted to bring it up, mainly because changing basicnpc is akin to writing a new version of the editor. Can/should we alter basicnpc so that this doesn't happen? Or should we just work around this? (I actually don't have an opinion, yet. Just wanted to have some discussion.) -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Possible adjustment to basicnpc in Blades of Avernum | |
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written Friday, April 2 2004 18:11
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I noticed in ZKR that Crotho in Morog's Labs walks into the death beams and gets damaged. If you wait around long enough, he kills himself. He uses the default script, basicnpc, so this would happen with any NPC near beams that can be walked through. I suspect this is bad. Of course, we could just make those spaces blocked to NPC's, but I would think that we could make some addition to basicnpc that would prevent this. I haven't looked at how to do it yet, but I wanted to bring it up, mainly because changing basicnpc is akin to writing a new version of the editor. Can/should we alter basicnpc so that this doesn't happen? Or should we just work around this? (I actually don't have an opinion, yet. Just wanted to have some discussion.) -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
scenario criticism in Blades of Avernum | |
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written Friday, April 2 2004 14:15
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I think the same thing applies to scenarios as Strunk and White said about sentences (and I'm very loosely paraphrasing here): they should be as short, clean, and simple as possible. They need not be small if the topic is large. They must only be the size they need to be, and no more. The problem in ZKR is that almost nothing relates to the actual plotline. In fact, there is very little in the way of plotline. It's just a series of caves and monsters and a journey. The issue is that BoE users play fifty scenarios or more. If these scenarios are all just sad excuses for more combat (which at times VoDT felt like, and ZKR probably was), they get really old really quickly. So the idea maybe should not be that everything relate to one central plotline, but that everything at least have a plotline associated with it. That doesn't make much sense, but let me give an example: Why did the gremlins infest the Tower of Magery in VoDT? Sure, it's a magical place and they're magical creatures, but where did they come from? When did they get there? Did they find food there, or what? What specifically influenced them to come? How do they survive there? What do they eat? What do they drink? Do the poisons affect them? How or why not? Do they have any sort of social order or hierarchy set up? There are an incredible number of potential questions about every group of monsters there, and the more that are answered, the greater the plot balance, and the more the feeling of realism. Which is a good thing. At the same time, we have to keep from throwing too many disconnected elements together at once. The designer should know the answers to all of these questions and design with these answers in mind, but need not answer them all within the scenario. The problem was that Jeff probably never answered these questions about the gremlins, or any of the other monsters in VoDT, for that matter, even in his own mind. Thus we have no idea where the gremlins came from, how the live, etc, and they only exist to act as combat, which in itself only exists to provide a challenge to the player, rather than to allow the player in on a story in a world. As people can probably tell from my other posts, I try to be *extremely* thorough in thinking through the background of a story before I tell it. To include anything in a scenario, one ideally must know where it comes from, what it is, why it's there, and basically everything about it. If it's too much work to come up with this back-story, don't include it. If it doesn't serve a purpose, one way or another, get rid of it (which I think is Boots's point -- I agree with what he wrote). This process can create a scenario that *feels* tightly connected (and feels real, which is probably even more important), even if it contains many sub-plots that aren't related to the main quest. EDIT: I think that between all of our comments, we have at least one or two articles here. It might be worthwhile to hammer those out. [ Friday, April 02, 2004 14:17: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Empress Prazac's Reign in Blades of Avernum | |
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written Friday, April 2 2004 12:25
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quote:I actually haven't found any, other than the aforementioned inconsistencies around Erika's dialogue in A3. Everything else is surprisingly consistent. Let me be specific: everything in the Avernum games is noticeably consistent with everything else in the Avernum games, but NOT necessarily with Exile or with the BoE community's histories. If you find inconsistencies other than the ones I mentioned, let me know, because I would like to see them. quote:Arbitrary is the wrong word. It would've been arbitrary if I had said, "VoDT takes place in 855 because I say so." I gave reasons. I admit that my logic is on shaky ground. Still, I have nothing else to go on, except for your statement that VoDT in BoE says that it takes place in 843 (which doesn't even entirely relate, because the Avernum timeline is not consistent with the Exile timeline). I tried to verify that BoE VoDT takes place in 843, by the way. I did a text dump on BoE VoDT and searched it for the word "year," and got nothing relevant to its placement in time. I searched for "exile" (hoping to find some reference to the treaty in E3) and got nothing relevant. I can't find anything anywhere that places VoDT ten years after E3. Searches for "empire" and "treaty" likewise yielded nothing. I even looked at the vahnatai dialogues, and they yielded nothing to date the scenario. So I'm wondering where the ten-year figure comes from. quote:Apparently the beta-testers asked for this, and he refused, although I still don't know why. Apparently it's possible to shut off the date counter, too, but I don't know how. EDIT: Apparently with the call force_start_day(-1); [ Friday, April 02, 2004 17:35: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Side of Victory in Nethergate | |
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written Friday, April 2 2004 06:41
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Not answering from my own knowledge -- it's been a while since I played Nethergate, hmm, maybe I should play it again -- but from Stughalf's post: "the disguising cloaks in one of the side rooms near the platform." So far as I know, there are only two side rooms, in the southwest and the southeast (not counting the ones in the north). From Schrodinger and Zeviz's Nethergate page (at the top of the Nethergate topic), the cloaks are in the southeast room. Walk near the wall so that you don't get seen. EDIT: and come to think of it, I was somewhat frustrated with the Romans' ending -- it made me feel as though my actions hadn't made any difference -- but I would've been more unhappy with any other ending that I can think of. [ Friday, April 02, 2004 06:43: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Anyone designing scenarios? in Blades of Avernum | |
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written Friday, April 2 2004 06:18
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I am also working on a scenario for the same levels. I tried to get people to answer this question in the New Scenarios thread. I wish you better luck with it than I had. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Slith Graphics Request in Blades of Avernum Editor | |
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written Thursday, April 1 2004 20:15
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quote:What does this mean? How does one do this? -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Slith Graphics Request in Blades of Avernum | |
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written Thursday, April 1 2004 20:15
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quote:What does this mean? How does one do this? -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Empress Prazac's Reign in Blades of Avernum | |
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written Thursday, April 1 2004 15:02
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quote:I just did, dude. That's kind of what started this conversation. Okay, to summarize everything I've argued so far: in the date counter, the first scenario your party plays is in the year 855, and the subsequent scenarios increment the year by 1. Based on this, I suggest that VoDT takes place in 855, because it is clearly the first scenario that the party is supposed to play. Point one: VoDT takes place in 855. In VoDT, the message that tells you that the School is closed says it has authority " 'BY THE ORDER OF EMPEROR STEWART, MOST HIGH RULER OF THE EMPIRE.' " It also says, "The proclamation is dated eighty years ago. Emperor Stewart was dead well before you were born" (state 13 in town 13: Libraries). We can probably assume that eighty years is an approximate figure. It doesn't really matter for the sake of my argument. Thus I reason that Emperor Stewart was the emperor of the Empire around 80 years before VoDT. By point one, that would be in the year 775. Point two: around the year 775, Emperor Stewart was the emperor of the Empire. The date counter in A1 says it is the year 817. Thus I assert that A1 takes place in 817. Point three: A1 takes place in 817. In the entrance to the Ancient Crypt in A1 (the one in the northeast corner of Avernum, near Motrax), a message pops up that includes the statement, "It was thought that the First Expedition from the Empire about fifty years ago was the first group of humans to explore these caves." From this I say that the First Expedition occurred roughly fifty years before A1. By point three, that would be near the year 767. Point four: the First Expedition took place near the year 767. Let's review. The First Expedition took place around the year 767. Around the year 775, Emperor Stewart was the emperor of the Empire, after the First Expedition. No one has so far asserted that Hawthorne I came before Emperor Stewart, but the First Expedition came before a date when we know that Stewart was in power. Thus Hawthorne I could *not* have been the emperor who sent the First Expedition. It had to have been Stewart or a predecessor. Does someone have a counter-argument? -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |