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An RP in the World of Avernum in General
Lifecrafter
Member # 3320
Profile #223
Petoria stays in the lab for three days straight studying the piece of cloth. She sleeps on a bed in a corner of the room and eats all of her meals at the City Hall. Upon performing several chemical tests, she discovers that the cloth is made of an exceptionally rare material found at only one location in Pralgrad, the infamous Saxton School of Magic. This magic school is known for having produced some of the most powerful mages known to Pralgrad. Many of these mages either took to life as a hermit, settled down in small towns under assumed names, or joined the Imperial Army. However, pinpointing one of them would require further study of the cloth swatch.

She knows that only a few of them are still alive yet, but they all have had detailed profiles written about them. Petoria tells the mages around her to go and find her all the information on Saxton that they can while she performs more tests. The mages comply and set to work locating what they can. Petoria moves onto another test, this time a visual test with a strong hand lens. As she looks over the cloth, she notices two intact symbols sewn into the cloth and half of one where it was torn on the thorn bush. They are most peculiar, so she draws them on a piece of parchment for later reference

The symbols are " λ " and " Ψ ". She then observes that the symbols are woven into the black fabric with metallic silver and gold threads. Very odd indeed. That type of thread also could only be found at the Saxton School of Magic. She then tests the strength of the cloth, finding it to be remarkably strong. This goes against the theory that it just tore off the robes when it was caught in the thorn bushes. She examines it closer and notices that the cloth is not actually torn, but severed cleanly. Most likely by a sharp blade. She notes this on the parchment and moves onto another test.

Her next test involves any scent coming off the cloth. She takes the cloth to her nose and sniffs at it intently. It has a peculiar mixture of odors. She isolates four separate scents in the cloth. One smells of smoke from battle or a campfire. A second odor smells strangely like that of old parchments and tomes. A third gives her the impression of pure alcohol, stinging her nose slightly. The fourth scent is horrific and she can easily discern it as that of stagnant water.

These all add up to general assumptions. The smell of smoke most likely either came from being close to a campfire for a long period of time or from using various fire spells, thus leaving the scent on the clothing from the heat and smoke. The old parchment smell points to the possibility of the mage having spent an extensive amount of time in a dusty old library or once having been a merchant selling parchment spells for a living in a small town. The pure alcohol indicates that the person was either in a tavern lately, or was recently around various chemicals in a laboratory. It had to have been recently, as those particular odors don't last very long.

The stagnant water scent isn't difficult to explain. It simply means that the person has either been through a swamp recently or the robes had been left somewhere damp for a long time. The former seems more likely. So, each of these things adds up and Petoria thinks through each possibility carefully, crossing out the unlikely. She comes to the conclusion that this mage most likely spent time in an Tavern or lab recently, casts strong fire spells, had spent a while in a room full of old books and parchments, and has been through a swamp lately.

Having written down her theory, she moves on. She has one more test to perform. Magic resistance of the cloth. Putting a small piece of the cloth in a glass box, she seals it in and has the mages bombard it with various magical spells. When they are finished, Petoria sees that the cloth is glowing a bright orange, but is completely intact. This means that the robes are very resistant to magic, cold, and fire. Whoever is wearing these robes must be terribly powerful and immune to most attack. She smiles, satisfied that she will have little trouble discerning who this mage is from the gathered data. She now waits on the other mages to bring her the literature on Saxton and its mages that she wants to look through.

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"Keep your wits about you, the game is afoot!" - Sherlock Holmes

Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep, two corpses, everthing's fine."

"What do you think I asked you here for? COMPANY?!!!" - Bette Davis
Posts: 935 | Registered: Friday, August 8 2003 07:00
An RP in the World of Avernum in General
Lifecrafter
Member # 3320
Profile #215
OOC: Hmmm. No more posts concerning that powerful mage. I'll add a little. There are no sexual implications in my following post. Please don't come to that conclusion by what I have written. It is merely just affection shown between two old friends.

IC: It is somewhere around noon when Petoria wakes up. She finds that she is in bed with Winston and he has his arms around her. At first, she is a bit surprised at this finding and taken aback, but then she remembers the circumstances and news from the previous night. She smiles at this. She knows that Winston is not very good at comforting people and this was one of those rare times when he was able to do it successfully. She knows that he gave up valuable time to be with her in her time of need, and she appreciates that.

She decides that she wants to get up, so she taps on his arm, and waking up, he releases her from his embrace. She then gets out of bed and goes about the usually freshening up routine. Winston gets up and does the same. Soon they are both finished and Winston prepares himself to leave. As he is doing this, she speaks to him.

Petoria: (Looking at him with slight distress on her face) "Winston, I am going to go out now for a walk to clear my head. I need one after yesterday's news."

Winston: (With a look of concern on his face) "Oh. All right. Uh, do you want me to come with you?"

Petoria: (Seeing his worry) "No, that's quite alright. I know you have your job to get back to. Besides, you helped me plenty last night. You gave me the shoulder I needed to cry on when I needed it. I know that isn't easy for you to do."

Winston: (Looking at the floor) "I-I am not sure of what else to say or do." (Looking up at her) "But I'll be around if you need me."

With that, Petoria walks towards the door, and upon reaching it, she stops and turns towards him.

Petoria: (Affection and gratitude can be seen on her face) "Oh, uh, Winston...Thanks."

She gives him a smile and he returns it. She then goes out in the bar, gets a drink of ale, and then leaves for her walk. Winston leaves not too long after that, having had some whiskey before going. After walking around for some fifteen minutes in the various streets of the city, Petoria sees the mayor ahead of her a distance down the street. When he sees her, he gets a look of surprise and relief on his face and walks quickly towards her. Coming closer, he motions for her to stop.

Mayor Flagstaff: (Slightly out of breath and a look of excitement on his face) "Petoria, I am glad to have found you here. It saved me the trouble of looking around the city for you, should you not be at the inn. And, oh...I uh, must give you my sympathies in the death of your son. I know you must be going through absolute hell. I went through the same thing when I lost my boy, James, in a battle a year ago."

Petoria: (Looking slightly happy at his concern) "Thank you. I remember James. He was a nice young man. I haven't seen my son in years, but I mourn just the same at the loss. Most mothers do." (Remembering the original topic) "What was it that you wanted to see me about?"

Mayor Flagstaff: (Motioning in the direction he just came) "Walk with me to the Hall. I will tell you on the way." (They both begin walking in that direction) "We have some news concerning that black cloaked mage that rode past here. Some of our men were searching the woods for signs of the mage when they came across a torn piece of cloak, entangled in some thorn bushes. It's being studied back at the Hall and you said you wanted to be told if anything concerning the mage turned up. Oh. We, uh, also found the horse he had ridden. But he left no traces upon it."

Petoria: "Oh! That is important! Thank you for coming to me right away. It might give us the answers we need. I want to see it as soon as possible. Besides, I need something else to occupy my mind anyway."

Mayor Flagstaff: "Very well. We have quite a ways to walk, so let's take a cab. I'll pay."

Petoria: "Okay. Sounds good to me."

The mayor sees a hansom (horse-drawn cart) parked along the street with the driver standing by the horse feeding it some carrots. He calls to the driver who, upon seeing the mayor, salutes and replies immediately.

Cabman: (Looking at the mayor and the woman beside him with eagerness) "Where would you like to go mayor?"

Mayor Flagstaff: (Handing him two silver coins) "Take us to the Hall as quickly as possible! It's urgent! And two gold bits if you get us there in under five minutes!"

Cabman: (Grinning greatly because of the coins) "Caw blimey!! You'll get there alright!!" (Climbing into the driver's seat) "Giddy up there, Star!! Yah!!"

With that, they head quickly to the Hall. They make it there in four and a half minutes, and staying true to his words, the mayor pays the man two gold coins. The cabman voices his appreciation and takes off looking for more customers. Petoria and the mayor hurry inside. He takes her up to the second floor and to a large room filled with tables and mages. There are dozens of bookshelves along the walls covered with lots of scrolls, parchments, and tomes. The tables are covered with chemistry equipment and experiments in progress.

The mayor takes Petoria to a table in the middle of the room. There are three mages gathered around a black piece of cloth lying on a large metal sheet. They are examining it closely and taking samples of it for chemical analysis. The mayor takes over now giving orders.

Mayor Flagstaff: (Clearing his throat and motioning to Petoria) "Please step aside everyone. I have here someone who might be able to give us further information about this cloth and who its owner might be. The floor and investigation is all yours, Petoria."

Petoria: (Looking slightly embarrassed from the announcement) "Uh, thank you, mayor. I'll do what I can."

She gets right down to work examining the piece of cloth. She stops abruptly and asks for a chair. One is brought to her and she sits down at the table. She realizes this might take some time, so she asks that various items be sat on the table near her to aid her in her investigation and prepare for a long study of the mysterious cloth.

OOC: I will continue this later. It will take her a while to discover the secret of the cloth and who its owner might be. This will bring about the name of the mage eventually and possibly a new role for someone to take up. I respectably say that the role will be reserved for the person who brought about the creation of this mage. This mage and the one who created the false Doomguard for Lt. Sullust are one in the same, just so everyone knows. I have no desire to take over the mage's role and will only do so if told that I should.

[ Monday, January 05, 2004 00:12: Message edited by: Sherlock Holmes - MSW ]

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"Keep your wits about you, the game is afoot!" - Sherlock Holmes

Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep, two corpses, everthing's fine."

"What do you think I asked you here for? COMPANY?!!!" - Bette Davis
Posts: 935 | Registered: Friday, August 8 2003 07:00
The Mod Board in General
Lifecrafter
Member # 3320
Profile #16
Gets up off the ground and looks at the flurry of darts sticking in his coat.

"Hmmmm. Good thing I wore several layers of clothing today to keep out the cold. That damn Moriarty is at it again!! I'll track him down yet!!"

Goes back to Baker Street and looks through his disguises.

"I think going around as Zephyr would be too dangerous. Too many people are already after him. Dressing up as Saunders would be pushing it a little. Alorael would kill me. And I might go insane from the ferrets if I try Stughalf. AH!! This one is perfect!"

Puts on outfit and makeup and goes back to his detective work. Seeing Watson, he asks him to join him in his investigations and they look into The Case of the Mod Board.

-------

Sherlock Holmes is a little too careful to be hit by tranquilizer darts and not have foreseen it coming. Be reasonable now.

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
The end of On the Tavern Front RP in General
Lifecrafter
Member # 3320
Profile #0
The RP is about to end. We are still waiting on you, Wise Man and Premonition, to post your last posts. Then Tommy will post the final post.

Hurry up please.

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
The Mod Board in General
Lifecrafter
Member # 3320
Profile #14
YES!!!! A mystery to solve!!!!!

(Pulls out magnifying glass and starts searching the boards for answers)

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
An RP in the World of Avernum in General
Lifecrafter
Member # 3320
Profile #193
OOC: Drakefyre, I will send you an email sooner or later with a pinpointed location of where Petoria's hovel is located and where Turin is. I think I will change lake Turin to the Gulf of Jazen and make Turin a port town. Petoria's Hovel will be located somewhere south in Kylen territory.

IC: It is dark outside and the time is somewhere around midnight. While in the tavern, a disturbance can be heard outside. Belmont has gone to sleep, so Petoria rushes outside to see what all the ruckus is about. There are men gathered round a messenger on horseback. There is too much muttering going about to tell what is being said. She sees Winston standing along the wall talking to another official. She walks up to him and engages them in their conversation.

Petoria: "Winston! What's going on?!"

Winston: (His face turns to a grim expression when he sees her) "Petoria! Oh, I um, I-I can't tell you right now. It's...I...Just go into the tavern and I will tell you in a minute. It's about Dorian Kylen. I...He...Not now. Please, I beg of you. Wait for me inside."

Petoria: "Very well. I shall be waiting."

Petoria goes back into the tavern and sits down at a table in the corner. A rather dark corner. A minute later, Winston comes inside. He only glances around the room, and upon seeing her, he instantly tries to avoid eye contact. He approaches her table with a look of despair on his face and an expression that could only mean bad news. Sitting down, he orders a bottle of whiskey and two glasses. When it's brought to him, he hands her a glass and pours them both some.

Winston: (He can't look at her and only looks at his glass of whiskey) "I fear you will need this whiskey when I am through. Plenty of it. Petoria, I hate being the bearer of bad news, but I wouldn't forgive myself if anyone else but me told you."

Petoria: (With a look of concern) Well what is it? You have been avoiding eye contact with me since you came in. What about Dorian? Has something happened to him?"

Winston: (He looks into her eyes and then back down to the table) "Yes, something has." (He takes a swallow of his drink and continues) "Petoria. Dorian is dead. He was assassinated in his palace by a rouge assassin. He lived long enough to say that he wished he could have seen you once more before he died. I am deeply sorry, Petoria."

He sits and watches as she just stares at the table in total shock. He feels completely sorry for her, but doesn't know what to do to help. Then her eyes begin to fill up with tears as she mutters a few words.

Petoria: (In broken gasps and sobs) "My son Dorian is dead? And he wanted to see me again before he died."

With that, she breaks out into a full wail, causing Winston to quickly go and sit beside her. She holds onto him and cries uncontrollably. He just holds her in his arms against his chest and lets her cry herself half to sleep. He then has her take a drink of the whiskey to settle her nerves and takes her to her room. He remains there with her for the rest of the night to keep her company in her time sorrow.

--------------------
"Keep your wits about you, the game is afoot!" - Sherlock Holmes

Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep, two corpses, everthing's fine."

"What do you think I asked you here for? COMPANY?!!!" - Bette Davis
Posts: 935 | Registered: Friday, August 8 2003 07:00
My PC crashed! in General
Lifecrafter
Member # 3320
Profile #30
I had that same problem with some of my files. But I did it the hard way. I didn't know how to do it like you did. On my computer, which is Windows XP Professional, some of my files kept saying that the .log file was not found. so I found a duplicate .log file for a similar piece of software or from reinstalling it, edited a little, and it finally disappeared from my add/remove program list.

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
Holding the Tavern Front -RP in General
Lifecrafter
Member # 3320
Profile #293
OOC: You say that you didn't feel your post was good enough, Tommy. Let me change your mind about that through the eyes of Schostas. This takes place up to the point where Sophia disappears and the people start heading for the inn.

IC: Schostas, Kris, and Arrow manage to take out the surviving Rakshasa by sneaking up on it while the Centaur and the Spectre have it distracted. Schostas wraps around it from behind to keep it from turning on them, but it sends out a stray fireball spell. It finds a target on the Spectre, tearing it to pieces with the heat blast. Angrily, Kris starts thrusting his sword into the Rakshasa repeatedly and it soon collapses from its injuries. Arrow takes an arrow from his quiver and shoots the Rakshasa in the head at point blank range from five away, effectively ending its evil life.

They rush onto the Gazer with the Centaur and with the help of the Drake and Ogre Mage already attacking it, rip it to shreds in no time. Their combined force then moves onto the Dark Wyrm, effectively annihilating it in less than two minutes. They then spread themselves out amongst the Efreets and the Drake Lords. Schostas then suddenly remembers the few still poisoned throwing stars that he has in his pocket. Taking them out, he sees that he has only one left that is evenly coated with poison. He decides to save that one for Sophia. It is then that he sees Rasil rising up towards the cloud of bats with a glowing ring on his finger. Schostas recognizes the ring, but can't believe it is possible that he is seeing it.

-------

He is seeing one of the great Absollon Rings in action. It was a ring of legend, endowed only to the most important of people. Only a few still exist and the only way it is possible for Rasil to have one is if it was given to him by a great mage as a gift for some good deed. Or it could have been willed to him by someone who was dying and they trusted him dearly enough to have it. Whatever the reason, all Schostas knows is that the ring possesses great powers.

The power to override any type of magic, create portals to almost anywhere, and send any powerful evil sorcerer or mage through a portal to a null void in space and time with but a command from the wielder of it and contact with the evil source itself. It also possessed the power of flight, lifesaving, magic resistance, magic amplification, and blessing the user. These powers are why this ring was so greatly prized at one point in time and still are. Many were destroyed or locked up in vaults to keep them from falling into the wrong hands. Rasil was fortunate to possess such a ring as long as no one else knew exactly what it was.

-------

He sees Rasil reach the cloud of bats and both him and Sophia exchange words. Shadow Wolf attempts to kill her with a spear launcher, but the magical field around Sophia deflects it. He then sees Rasil mouth some words and throw the ring at her. It pierces her magical field, overriding its power. When it hits her, it adheres itself it her body and a white light envelops her. She starts screaming at the top of her lungs as the cloud of bats dissolves from underneath her. She doesn't fall however, but just hangs there in the sky as a white portal opens up behind her.

Schostas sees his chance and chucks his throwing star at her. He realizes that it may not do any damage now, but at least he will have had a hand in her death. The throwing star meets it mark and strikes her square in the chest and he can hear a strange metallic clink as it does so. She gives a stronger scream when the throwing star hits her and makes an attempt to pull it out. However, it won't budge at all, so she just continues screaming. All of the sudden it seems apparent that the poison is beginning to have an effect on her as her screaming becomes broken gasps and coughs. But it starts happening just as the portal begins enveloping her body and is barely noticeable.

Then there is a white flash and she disappears completely as the portal begins to fade. He looks around and sees the Efreets and the Drake Lords disappear. Kris was in the process of thrusting his sword into the Drake Lord as it began to fade away, causing him to fall to the ground with his sword. Finding that he was fooled again, he curses aloud this time and walks towards the inn. Arrow had just finished hitting one of the Efreets with an arrow as it faded away, leaving his arrow to fall to the ground. Schostas's summoned creatures stopped their battling before the other creatures vanished, as if they knew they no longer posed a threat.

Everyone stands around and marvels at what has just happened. They then check themselves for wounds, and head towards the inn. Schostas managed to notice one thing that no one else did. A ring fell to the ground after his throwing star hit Sophia, explaining the click he had heard. Surely it wasn't Rasil's ring. That one had disintegrated. He walks over to it and picks it up. There is a necklace chain attached to it and it is engraved "To Sophia, from the Queen Granst." To his astonishment, it is another Absollon Ring. That explained Sophia's great power. He quickly sticks it in his pocket and contemplates what the wisest course of action for it would be.

Schostas decides that it would be best to lock it away in the most impenetrable vault in the kingdom and not let anyone know about it. He would wear it himself, but that would just be inviting death. He then remembers the dead summoned creatures of the witch Sophia. He then goes around collecting pieces of them as souvenirs. He collects a naga's head, a Gazer's eye, a Rakshasa’s hand and head, a Drake Lord's tooth that was knocked out, an Efreet's hand that was cut off, and a patch of skin and a bottle of acid from a Dark Wyrm.

Packing them away in a large flour sack by the duel ring, he finally heads for the inn, planning to preserve each of the items he has collected in pure alcohol. His summoned creatures follow him to the inn and the Drakes and Centaurs wait outside while the Ogre Mages, Basilisks, and Dryads go inside.

OOC: I want my summoned creatures to be a part of the ending.

[ Thursday, January 01, 2004 20:15: Message edited by: Sherlock Holmes - MSW ]

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
An RP in the World of Avernum in General
Lifecrafter
Member # 3320
Profile #185
Petoria's hovel is out in the countryside, not in a town. She does have a shop in Turin that she rarely uses because of her Guardian duty of the vault. I was assuming that she is in a different town from everyone else. Do you all want to make that town, Turin. If so, I will have to change some of the details surrounding my posts concerning Turin. For example, the lake would have to become a sea or a river connecting with the bodies of water surrounding Pralgrad.

I am a glutton for details. If the details don't add up, the story won't make sense. It’s the choice of the people here if you want to make the port town and Turin one in the same. If so, I will make the appropriate changes to my posts. If not, find someone to own up to the shop instead of me. I won't have my character appear in two different places at one time.

--------------------
"Keep your wits about you, the game is afoot!" - Sherlock Holmes

Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep, two corpses, everthing's fine."

"What do you think I asked you here for? COMPANY?!!!" - Bette Davis
Posts: 935 | Registered: Friday, August 8 2003 07:00
An RP in the World of Avernum in General
Lifecrafter
Member # 3320
Profile #184
Belmont and Petoria make their way through the streets until the come upon a very long building with simple architecture. It is at least 100 feet long and is two stories tall. This is obviously a hospital Belmont thinks to himself. As they enter, they can see that the entire room is lined with beds from one end to the other on both sides. Directly in front of them is an oak desk and behind that is a staircase leading to the second floor. There are at least 30 beds on each side of the room with a wooden cabinet in between each one, the room being at least 40 feet wide. There are several nurses attending patients and pumps here and there in the room for water.

Petoria turns her attention to the ragged looking woman behind the desk in front of her. She has black hair, green robes, and dark skin. The woman looks up from her parchment to the people standing before her and seeing Petoria, stops abruptly to talk.

Teri: "Oh, hello Petoria. I haven't seen you in ages. What brings you to Turin?"

Petoria: "Hello, Teri. I came here to bring in my shipment of potions because of…. well…you know why I am here already."

Teri: "Yes, I do. Quite a mess we have to clean up on the other side of the mountain. Thanks for letting us know about it. Oh, I am sure you want to know about Burlap."

Petoria: "Quite."

Teri: "Well, he is doing much better. I managed to reverse the gangrene in his wounds and he is healing very nicely."

Petoria: "That's great to hear. Is he awake? Can we see him?"

Teri: "Yeah. He's awake. I have no problem with you seeing him. He's on the second floor. I'm sure you can find him without my help."

Petoria: "Thanks. Come on Belmont."

They head to the second floor and enter a room exactly like the one they just left. The only difference is that only half of the beds are filled and there are fewer nurses. They start looking through the wounded and soon find Burlap, who is sitting up in bed eating some food. When he sees them, he starts smiling and can't contain his joy.

Burlap: "Petoria!!! Aye, but gods am I glad to see you! You saved my life! I owe you big time for that. Who’s your friend?"

Petoria: "That's quite ok. I couldn't just leave you there. This is Belmont. He is my new assistant."

Burlap: "Assistant huh? Well, I still owe you. Both of you. However, that's not what you came here for. You want to know what happened to me, right?"

Belmont: “Well, we wanted to make sure you were okay.”

Petoria: "Yes. But now that you brought it up, what did happen to you?"

Burlap: "Well. While I was going down the other side of the mountain about six days ago, some thieves suddenly ambushed me. The wheel of my cart slipped on a rock placed in the road, most likely by them, and broke. They then came out from behind some trees and shot arrows at me. I jumped out of the cart and was hit by two of their arrows. Then they came after me with rocks and knocked me out. I woke up a few minutes later to the sound of a loud boom a distance down the mountain.

And soon after that, I heard the sound of a horse approaching. Fearing the thieves were coming back, I played dead and watched as a mage dressed in dark robes rode passed on my horse and disappeared. I crawled to my cart after all fell quiet, grabbed my provisions, and crawled to the outcrop of rocks in case the thieves came back. Then I blacked out until I woke up here."

Petoria: "Did you notice anything odd about the mage? Anything at all?"

Burlap: "Well, I couldn't see the mage's face because of the hood. As he passed me, he slowed down and looked me over. I didn't move a muscle as he was doing that. I didn't even blink. He soon left, satisfied that I was dead or close to death. I did notice that despite how bright the sunlight was, his face was hidden. I only saw the silver reflection of his eyes."

Petoria: "Silver reflection did you say? And no view of his face despite the sunlight? Hmmm. That sounds very familiar. But I can't think from where. Oh well. It will come to me eventually. Well. We'll leave you to your recuperation, Burlap. Bye."

Burlap: "See you soon."

With that, Belmont and Petoria leave the hospital. They head back to the inn to relax for a while and think.

--------------------
"Keep your wits about you, the game is afoot!" - Sherlock Holmes

Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep, two corpses, everthing's fine."

"What do you think I asked you here for? COMPANY?!!!" - Bette Davis
Posts: 935 | Registered: Friday, August 8 2003 07:00
My PC crashed! in General
Lifecrafter
Member # 3320
Profile #21
What sort of reason do you want me to give for why I don't like Macs? You are right when you say that I know nothing about Macs. But that is exactly my point. I don't care for Macs, so why "should" I know anything about them?

My point is that I don't like Macs. My real reason for not liking them has somehow been lost to time. I can't remember it anymore, but something definitely gave me an aversion to them.

With me, once I get an aversion to something, I avoid it at all costs.

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
Rankings in General
Lifecrafter
Member # 3320
Profile #36
I still want to earn the title, "Detective". :D Unfortunately, I can't see what good things I can contribute to this site. I doubt my RPing would count. And I am not good at making worthwhile discussions.

Boy, I am rather useless aren't I? :rolleyes: :D

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
My PC crashed! in General
Lifecrafter
Member # 3320
Profile #16
Ok. Let me put it this way. I only started using computers around 1998. I was deprived as a child. My parents were too poor to buy me a good computer and they don't even know how to use one. In school, when the teachers first tried to teach me how to use a computer, they tried to do it with a Mac computer. But the Mac was too complicated for me to understand at the time. When they tried it with a PC computer, I found it much easier to use. I was therefore able to learn how to use a computer thanks to a PC.

Just because some of you people find Macs easier to use than PCs, doesn't mean that everyone else shares your opinion. Some people find PCs easier to use than Macs. I just happen to be one of them. :rolleyes:

[ Thursday, January 01, 2004 10:59: Message edited by: Sherlock Holmes - MSW ]

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
Glass Pieces Only!!! in General
Lifecrafter
Member # 3320
Profile #0
Hey, if he can do it, so can I.

IMAGE(http://www.virginiabornandbred.com/store/media/cobaltpitcher.jpg) IMAGE(http://www.glasshutstudio.com/images/sagged_votive_red.jpg)

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
Clay Statues Only! in General
Lifecrafter
Member # 3320
Profile #6
Ok. I'll bite. I don't usually bother with these type of topics.

IMAGE(http://pages.zdnet.com/lewispeter/sitebuildercontent/sitebuilderpictures/DSCN3046.jpg)

Stughalf, I know where you got your picture. I came across that site too. :D

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
What music (if any) are you listening to... in General
Lifecrafter
Member # 3320
Profile #675
My Patsy Cline playlist. That's all 49 songs again. I'm singing to them too.

I sound just like her. In male version of course. :P

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
My PC crashed! in General
Lifecrafter
Member # 3320
Profile #10
I still say that Macs suck. The legal battle means nothing to me. I don't like Mac computers because I am not used to them. I don't like trying new things. Especially when I don't have the money to do so.

You can harp on me all you want. But here in PA, most people prefer PCs. Most of the people who live in my area anyway. They are more available to the public here than Macs are. The only good Mac computers are the old ones with the old games on those big floppy disks like Oregon Trail and Number Munchers. Or even that game with the fish in the water.

No one in my family that I know of uses a Mac computer. It’s somewhat genetic that we all hate them. We all prefer PCs because they are the better of the two in our opinions. The school I went to has two computer labs. One with PCs, the other with Mac computers. Every time we had to use the Mac lab, all the students would grumble. They always dashed into the PC lab to get the beast seats. Around here, PCs are preferred.

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
My PC crashed! in General
Lifecrafter
Member # 3320
Profile #4
Mac computers suck. They may be more simple to use to some people, but if you grew up using PCs, its like trying to learn a new language. I'll always stick to PCs. However I regret getting Windows XP Professional. That windows program is full of bugs and problems.

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
Holding the Tavern Front -RP in General
Lifecrafter
Member # 3320
Profile #289
Schostas joins the one dryad in attacking the naga. He starts by throwing a kill spell at it, dealing it a good deal of damage. The naga in return throws a major poison spell at Schostas, hitting him in the arm. His cloaks can't protect him from the poison as it slowly begins coursing through the veins in his arm and into his body. He casts a strong cure poison spell on himself and effectively rids himself of the poison. He then gets an idea. He tells the dryad to distract the naga while he tries to surprise it from behind. The dryad nods to him and begins casting a series of white light spells to blind the naga.

Schostas calls to Kris who is fighting in vain against one of the drake lords. Kris runs to him to see what he wants.

Kris: "Yes, what is it?"

Schostas: "I think we can successfully sneak up on that one naga while the dryad distracts it for us. What do you think?"

Kris: "I think it just might work. Let's do it."

Upon sneaking up behind it, the dryad sends forth a spell that stuns the naga visibly. Schostas sees his chance, wraps himself around the naga from behind, and holds it in place long enough for Kris to attack it. Being careful not to hit Schostas, Kris stabs the naga several times with his sword and it soon goes limp in Schostas's arms. Letting go of the naga, he draws his sword and slices off its head just to be safe. The dryad goes to help its sibling and the basilisk fight the other naga.

Schostas and Kris move onto the other naga and have little trouble sneaking up on it from behind because of the three creatures attacking it. Kris grabs a hold of it this time and Schostas starts slicing at it with his black long sword. However, before he can kill it, the basilisk hits it with a gaze spell and turns it to stone. Kris finds himself holding onto a statue before he knows what has happened. He voices his slight embarrassment at this finding by cursing under his breath. The dryads split up again, each moving on to a drake lord. The basilisk decides to attack the second efreet. Arrow comes on to the scene shortly after that.

Arrow: "Sorry about not being out here sooner. I really needed my recuperation severely. What can I do to help?"

Schostas: "That's okay. You can help us kill off the other Dark Wyrm. Then we'll move onto the drake lords. Unless you want to go after the other Rakshasa first?"

Arrow: "Please! Let's go after the Rakshasa first. I a not THAT prepared to face another Dark Wyrm again so soon."

Schostas: "Very well, let's destroy that Rakshasa scum!!"

They all let out war cries and dash into battle against the surviving Rakshasa with the Spectre and the centaur who are currently already fighting it. The two dragonflies are both dead now after being struck by some of Sophia's spells. Soldiers are here and there fighting. Many of them have died along with lots of spectators.

OOC: Schostas has some of his poisoned throwing stars left and will use them in the battle against the Efreets and the drake lords.

Current Stats:

Player Stats
1. Schostas - battling the surviving Rakshasa.
2. Kris - battling the surviving Rakshasa.
3. Arrow - attacking the surviving Rakshasa.
4. Rasil - lying in a puddle of muck after having fallen from the cloud of bats.
5. Tel - on the roof or cloud of bats(?)
6. Shadow Wolf - on the cloud of bats talking to Sophia
7. King Gerald and King Lance - in the inn being protected.
8. Neris and the bartender - in the inn.
9. Queen Sophia (the witch) - on the cloud of bats.
10. Vincent - (MIA) Presumed dead.

Summoned Creatures (Schostas's) Stats:

1. Dryads - #1 Dead (Titan injuries), #2 fighting Drake Lord #1, #3 fighting Drake Lord #2.
2. Basilisks - #1 fighting Efreet #1 and #2 fighting Efreet #2.
3. Dragonflies - Both dead.
4. Ice Lizard - Dead.
5. Aranea - Dead.
6. Spectre - Attacking surviving Rakshasa.
7. Drakes - #1 attacking surviving Gazer, #2 attacking Drake Lord #1.
8. Centaur - #1 attacking surviving Rakshasa, #2 attacking Drake Lord #2.
9. Ogre Mage - #1 attacking surviving Gazer, #2 attacking surviving Dark Wyrm.

Summoned Creatures (Queen Sophia's)

1. Surviving Rakshasa - being attacked by Schostas, Kris, Arrow, Spectre, and 1 Centaur.
2. Surviving Gazer - being attacked by Drake #1 and Ogre Mage #1.
3. Surviving Dark Wyrm - being attacked by Ogre Mage #2.
4. Drake Lord #1 - being attacked by Drake #2 and Dryad #2.
5. Drake Lord #2 - being attacked by Centaur #2 and Dryad #3.
6. Efreet #1 - Being attacked by Basilisk #1.
7. Efreet #2 - Being attacked by Basilisk #2.
8. Nagas - Both dead.

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
What music (if any) are you listening to... in General
Lifecrafter
Member # 3320
Profile #663
Willie Nelson's "The Great Divide" album. :D :D :D

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
An RP in the World of Avernum in General
Lifecrafter
Member # 3320
Profile #178
After having stayed in the inn recuperating for a full day, Petoria and Belmont go out into the city. Belmont walks about in a daze, studying the buildings made of stone and their sheer size. When they reach a building larger and grander in architecture than the rest, Petoria tells him to stay outside. The building is some 65 feet long, three stories tall, and is made of exquisite marble. Upon entering the building, she can see that the inside is furnished very elegantly with potted plants, plaster-covered walls, and oak furniture.

The first room is that of the mayor's secretary. The secretary sits at an oak desk with her back to Petoria, writing on a piece of parchment. The secretary is totally engrossed in her work and doesn't notice her when she comes in. Tapping her on the shoulder, the secretary shoots out of her chair with fright.

Secretary: "Oh!!! Dear me! You scared me half to death! I guess I was too engrossed in my work. Anyway...can I help you?"

Petoria: "Yes. I am Petoria Carmine. A local potion maker. I came to see the mayor. Is he in?"

Secretary: Yes. One moment. I'll let him know you are here."

The secretary goes up some stairs off tot heleft of the room and comes back a minute later with a man following directly behind her. He is a tall man with a bushy brown beard and is dressed like the average bureaucrat. The secretary sits back down and the man directs Petoria to a door at the right side of the room. Inside is an average looking room with an oak desk and two chairs in front of it. The man sits down in the chair behind the desk and Petoria sits down in one of the two chairs in front of it.

Mayor: "So Petoria, I hear that you were the one that reported the massacre on the other side of the mountain. This war is becoming more and more horrible every day. We have sent men over there ot get started on burying the dead. Now, what did you want to see me about?"

Petoria: "Well, Mayor Flagstaff, I wanted to know what the current war stats are. Are there any new developments?"

Mayor Flagstaff: "As a matter of fact, there are. I received word a few hours ago, that Gideon Ironclad has been exiled from his capital and his armies are depleted. The Kylens now possess his capital. But we have a new problem arising. One that could spell the end for aristocracy, as we know it! It is something that could bring ultimate peace to Pralgrad eventually...or even spell its doom."

Petoria: "Well what is it already man?! Speak!"

Mayor Flagstaff: "Well. To tell you the truth, it’s the people of Pralgrad itself! They are banding together and calling themselves the Populist Republicans. A weird name I know, but their idea is to let the people govern the land by appointing officials to rule Pralgrad, instead of letting an emperor or king rule it by bloodline."

Petoria: "An intriguing idea, I must say. Hmmm. The Prophecy could go either way with that."

Mayor Flagstaff: "The Prophecy?"

Petoria: "Oh, sorry. Nothing. I was thinking aloud to myself. Any update on the Solarans or SAFT, or that strange mage?"

Mayor Flagstaff: "Well, I have some concerning the Solarans. I heard talk that they have teamed up with some of the Kylens and have begun attacking cities in which the Populist ideas have taken hold. What's more, I hear that they have resorted to massacring the entire populations of those cities as well."

Petoria: "Those damn brutes!!! All they think about is bringing power to themselves! How can anyone just kill like that?! Kill innocent men, women, and children without mercy! That is just barbarous."

Mayor Flagstaff: "Precisely my point. I am considering changing our city over to this Populist Republican idea. However, the thought of mass killing does not appeal to me. So we plan to just be neutral for a while until things calm down."

Petoria: "That appears to be a very wise decision. Now how about this SAFT. Anything going on with them?"

Mayor Flagstaff: "I have heard very little. But rumor has it that a Doomguard was in the cargo of one of their ships. It ended up in the possession of the Solarans until Ironclad sympathizers, of all people, stole it. It has since then disappeared and could be anywhere, which scares me.

Petoria: "And what about that mysterious mage that passed the city and went into enemy lands?"

Mayor Flagstaff: "Unfortunately, we have no news as of yet. But we will let you know if we have any more."

Petoria: "Well, thanks for the info. I want to let you know that my services alchemically, mentally, and physically are at your disposal if you need them. I am off now to see if I can get any information from a friend of mine that was injured in the massacre on the other side of the mountain. Good day mayor."

With that, she exits the room and goes back outside. Belmont is watching a conjurer at work and is amazed at his abilities. He is shaken out of his trance by Petoria.

Petoria: "Come. We must check up on Burlap."

They both hurry off to where Teri has her makeshift hospital."

[ Wednesday, December 31, 2003 16:56: Message edited by: Sherlock Holmes - MSW ]

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"Keep your wits about you, the game is afoot!" - Sherlock Holmes

Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep, two corpses, everthing's fine."

"What do you think I asked you here for? COMPANY?!!!" - Bette Davis
Posts: 935 | Registered: Friday, August 8 2003 07:00
Holding the Tavern Front -RP in General
Lifecrafter
Member # 3320
Profile #286
OOC: Let's not let the type of creatures around get out of hand. I specifically stated which creatures had appeared. There were only Drake Lords, Dark Wyrms, Nagas, Rakshasi, Gazers, and Efreets. There are no Orcs or whatever else you said. Let's keep Lord of the Rings out of this, please. I know its a good movie, but it has no place in this RP.

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
Why? in General
Lifecrafter
Member # 3320
Profile #34
I feel that life has nothing to do with procreation. Procreation is a choice in life you make. As a gay man, I have no desire to have kids whatsoever. In fact, I don't even like kids much.

Anyone who thinks that the sole purpose of life is to procreate really needs a reality check. Life is the pursuit of your dreams. Life is falling in love with that special someone, whoever it may be. Life is not limited to only one group of people. It is for everyone to share. Life is finding your little niche in the world and making your mark on it. Life is spreading kindness, love, and knowledge all throughout the world.

Life is a mixture of everything. And no single person holds the answer to the eternal question. Everyone does. And we all share in it.

And that is just some of my Sherlock Holmes philosophy. Enjoy. :cool:

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
What music (if any) are you listening to... in General
Lifecrafter
Member # 3320
Profile #650
The Dixie Chicks :D :D :D

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00
New Programmer in General
Lifecrafter
Member # 3320
Profile #12
Now I feel ancient and very old-fashioned.

"Sherlock Holmes looks at the blank screen in front of him. Moving the mouse around on the pad and still getting no response, he curses loudly and gets up from his computer. He goes to his shelf and pulls out the instruction manual for Windows XP. Looking it over thoroughly, he rolls his eyes and tosses it over his head. It lands on the multi-colored tile floor with a thud as he looks down at the screen again.

He decides there are only two courses of action that he can take. One is to smash the computer with a hammer from the tool shed. The other seems better and he decides to follow through with it. Feeling along the back of the computer with his hand, he finds the manual power switch and turns it off. He then turns it back on and presses the on button of his computer. The computer starts up again without a hitch and Sherlock goes dancing about the room saying, "I'm good. I'm good. I'm really really good. Yeah!"

I doubt I could ever learn how to program a computer, let alone understand any of the protocol involved. My heart really isn't in it. I have other things that interest me much more than computers.

[ Tuesday, December 30, 2003 06:41: Message edited by: Sherlock Holmes - MSW ]

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Mrs. Peacock: "Everything all right?"
Colonel Mustard: "Yep. Two Corpses. Everything's fine."

"Keep your wits about you, the game is afoot!!" - Sherlock Holmes
Posts: 935 | Registered: Friday, August 8 2003 07:00

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