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Down to Earth OOC in General
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Member # 3320
Profile #36
quote:
Originally written by Lt. Sullust:

No it isn't. It died in mid-September. Now just leave it be...
Who died and made you owner of the RP? I take offense to you making a statement like that.

It may have died, but it need not stay dead. Just because you feel it's dead doesn't mean everyone shares that idea. Frozen feet was hoping to revive it.

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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Down to Earth OOC in General
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Profile #34
Oh come one people. It's too early for this RP to just die off.

I can understand that people have busy lives, but everyone here can't have writers block.

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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Posts: 935 | Registered: Friday, August 8 2003 07:00
Down to Earth IC in General
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Profile #12
Wilhelmina sits down at her mirror and stares into it at her reflection. She raises a hand to her one ear and inserts an emerald earring. She does the same to the other ear and then picks up her horsehair brush and begins running it through her hair. Today will be a day like any other in this palace.

Just then she hears a soft knocking at her door. Reaching for her dark blue robe, she wraps it around herself and goes to the door. Opening it a crack, she looks out at a youth with an eager face who is staring up at her. Opening the door fully, she motions her in. Looking up and down the hall, she spies an old janitor whom she has seen many times before. He was busy polishing ornaments on a wall and seemed to be engrossed in his work. Satisfied that there is no one important watching, Wilhelmina closes the door and turns to the youth, who is standing next to the mirror waiting for her with an envelope in her hand.

"Begging your pardon, Mina, but a message just come for you."

"Do you know where it came from, Elspeth?"

"I'm not sure, but it might say on the envelope. I wish I could read."

"You will child, in time. I'll see to it. Thank you, Mina. Here's something for your trouble."

Reaching into her pocket, Wilhelmina removes two gold coins and presses them into the young girls palm while taking the envelope from the girl's other hand. The girl looks at the coins and smiles back.

"Oooh, thank you ever so much, Mina."

With that, the girl leaves the room with a broad smile on her face. Wilhelmina sits down at her mirror and examines the envelope. Cheap, worn vellum with a criss-crossed "D" in the upper right corner. Realizing who its from, she opens the envelope. Unfolding it, she reads with intense interest.

Dear Mina,
News has reached me that a new order is being placed throughout the empire. All iron is to be seized and used for weapons for soldiers on the plains. Were you aware of this and if not, how shall we proceed?

Signed,

Drake.


Crumpling the letter up, she throws it into the fireplace and watches it burn. Then she takes a bronze poker and destroys the ashes. Pulling her long hair back, she ties it in place. She then goes to her door and opens it cautiously. Looking up and down the hall she sees the old janitor now working on dusting a wooden stand that has an old vase on it. Closing her door, she locks it behind her. She walks down the hall and passes the old janitor, who looks up from his work and watches her as she passes. Looking back when she is a distance away, Wilhelmina sees that he is still staring at her. She stops and faces him.

"And what do you think you're looking at?"

Startled by this sudden accosting, he turns back to his work. Satisfied that she has quelled another inquisitive onlooker, she turns around and walks towards the king's quarters. Upon reaching the door, she knocks loudly and soon a voice from within beckons her in. Entering the room, she finds the king is taking one of his rare baths, with servants attending to him. Startled slightly by this, the stops dead in her tracks.

"Oh, if you're busy, sire, I'll come back later."

"Oh, my dear, Mina, don't go. I'm just having a bath, nothing to get embarrassed about. Sit down in that chair next to the tub and tell me what's on your mind."

Wilhelmina hesitates slightly and then decides to do as he asks. Sitting down, she is careful not to make too much eye contact with him.

"Well, sire, I was just wondering what your further orders will be for handling the iron seizure you called for. I was just informed by one of..."

"WHAT?!"

Cutting her off in mid-sentence the king stands up from his bath and when he realizes what he has done, he quickly sits back down again.

"What's this you say? I didn't give any orders to seize iron! Who told you this?"

Wilhelmina, still taken aback by his sudden exposure, composes herself and replies.

"I-I don't know, sir. A letter came to me from someone saying they were one of your generals. They said that the iron seizure was going as planned and they wanted to know if they should start taking iron from traveling caravans as well."

The king looks about in confusion, and noticing that a servant is nearby, he summons for a towel and clothes.

“Mina, I want you to get the cabinet together, immediately! I never gave an order for the acquisition of iron, but I want to know who did!”

With that, he hops out of the tub and starts drying off as Mina speedily retreats out of the room. Once outside of the door, she thinks to herself.

So, the plot thickens. The king didn’t give that order. Someone else is trying to set up power for him or her self.

With that, she rushes off to locate the other cabinet members.

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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Down to Earth OOC in General
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Profile #32
I think I'll join this RP. Now that I've been approved by both Frozen Feet and Drakefyre. I didn't want to make this too long, but my character needs a lot of explaining so that people don't misunderstand anything.

Name: Wilhelmina Tschopp (Pronounced "chup")
Occupation: Official Scribe of the Meher Empire

Description:

Wilhelmina is a half-breed woman about 58 years old. She's about 6' tall and weighs around 125 lbs. She wears various styles of clothing, which she can afford due to her income. But she tends to favor ecclesiastical robes and such, preferably darker colors over bright ones. Her skin is slightly darker than most humans or Aesins, though why she never understood. Both of her parents were fair-skinned. Her hair is of a particularly beautiful golden color with an auburn stripe going down the center.

Despite being a half-breed, she took after her mother, who was a human. Her father is an Aesin. She does, however, have a slight point to her ears and her eyes are very slightly larger than those of humans. But instead of them being yellow or orange, hers are emerald green. She explains this away to anyone who asks by saying that she had a distant ancestor who was an Aesin and for an unknown reason, the traits remained in the family over the years. This convinces most people, especially when she produces historical documents to back up her claims. The documents of course having been doctored by her skilled hands.

She has the money to purchase whatever her heart desires, but she chooses to live simply instead of luxuriously. She is rumored to be the emperor's mistress, but she will neither deny nor confirm such allegations as he is already married. Such a scandal would ruin her instantly, so she chooses silence. She wears a jade necklace around her neck that matches her eyes and also has various other forms of jewelry that she only wears in public due to the discomfort they cause while drawing up documents. One little known fact about her is that she was previously trained in combat when she was young, but left that field to pursue one that was more diplomatic. She resides in the palace and has her own private quarters as well.

Background:

Wilhelmina was born in a small village not far from Somala, known as Rife. Her mother, being a human, died more than 15 years ago. Her father, who is still alive, now lives in the northern regions, having moved there to escape the growing prejudice against Aesins and because he has started becoming more pacifistic as the years go by. Despite being close to her father, she hasn't seen him since around the time that her mother died. It was agreed between them many years before that they should see as little of each other as possible so that she could maintain her position in the Meher Palace without any chance of her past being discovered. They do still exchange correspondence in secret to keep in touch.

She holds an aristocratic rank in The Meher Palace, which she has had for at least 37 years. She was recommended highly by the previous emperor's cabinet, so she was asked to stay on in her position. Her exact job description is unclear, though both she and the emperor tell everyone that she is the official kingdom scribe and she writes out all the orders that the emperor and his generals make. Under the cover of a human, Wilhelmina has been cautiously undermining the running of the Empire for years and has built up quite a wealthy reserve for herself. Subtle changes in documents lead to misinformation and misinformation leads to botched orders and campaigns. Some alterations also lead to money changing hands with the wrong people and some of it ends up in her private hoard.

When asked about her past, she tells people that both her parents died years ago of a fatal epidemic that spread throughout the empire, long before the "winter fever" scourge struck. And historical records back her up in this claim, but of course it was she that "altered" them to make it so. Even the emperor of the Meher Empire is unaware of her past. He came to power while she was already in office. Being an extremely secretive person and possessing the skill to rework documents and make things convincing, she has been able to fool everyone she has come up against. A select few though seem to remain suspicious of her and she has sometimes caught people looking at her in a questioning sort of way.

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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I have glasses. in General
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Member # 3320
Profile #19
quote:
Originally written by Taliesin:

You probably had the wrong kind of lenses. If you have bad astigmatism (like me) but you don't get special lenses for it, weird things can happen.
No, I am merely very nearsighted. Call me Mr. Magoo when I don't have my glasses on.

And I did have the right type of lenses. They were just soft contact lenses. But no matter what I did, I couldn't keep them clean of cloth fibers and dust and other such junk that irritated my eyes to no end. I thought I would like contact lenses, but they were a nightmare.

One actually got lost in my eye and I had a heck of a time trying to get it back out. That and them turning inside-out all the time seriously soured me towards them.

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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Posts: 935 | Registered: Friday, August 8 2003 07:00
I have glasses. in General
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Member # 3320
Profile #15
I wear glasses and I rather like them. I tried contact lenses... and I couldn't stand them. I didn't last three days with them.

They weren't very comfortable and I had a hell of a time just trying to get them in. They constantly kept trying to turn inside out every time I put them in. On top of that, the one in my one eye refused to line up properly no matter what I did to try and fix it.

In the end I gave up and went back to glasses.

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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Posts: 935 | Registered: Friday, August 8 2003 07:00
Mountain of Shadows RP: the sequel in General
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Member # 3320
Profile #65
"Where am I?" Was all that Edith could get out.

"You're on the edge of the caldera." Said Melora as she helped her to her feet.

"Caldera? What caldera? This mountain doesn't have a caldera."

Melora looked at her smugly. It was the first time Edith saw what could have been the beginnings of a smile on her normally expressionless face.

"Well, it does now."

As Edith looked behind Melora, she saw the enormous crater that dipped down into the mountain. She was right. The top of the mountain was gone. All that was left was a huge caldera. Melora checked her for injuries.

"Amazing, none of us sustained any injuries. That must have been SOME positive spell that Sequoia cast. Too bad none of us can remember what happened."

As Edith stared at a retreating figure on the other side of the caldera, she answered Melora reflexively.

"Yes... too bad. I take it that Brother Sequoia is alive then?"

"Yes. He's none the worse for wear."

"And what of Lisha... did she survive?"

"Yes, she did. She left us 15 minutes ago… with the book. I gave it to her."

"Oh. Well, I won't ask about that, it's none of my business. Too bad she's gone. I was thinking of giving her my extra Xyda flower."

"Your extra Xyda flower?"

Before she could respond to the query, Edith had looked down and was slightly taken aback by the sight of her one remaining knapsack on the ground close to where Melora had found her. She answered as she picked it up and put it on.

"When you and her were engaged in a conversation in the tunnels, she mentioned having used her rarest ingredient, a Xyda flower. I was going to give it to her if we got off the mountain alive. However, on reflection, I think it's best that she didn't get it. She strikes me as one who has an ulterior motive for everything. Probably serves some sort of a master."

"From what little I know of her, I think it's better that she didn't get it."

Edith looked at Melora inquisitively. "Could you use it?"

Melora shook her head. "I would be more than happy to take it off your hands, but I think you should keep it."

Looking down at the caldera, Edith pondered over the fate of Cain.

"Well, I'm sure that Cain is now at peace. I wonder what happened to Filbert. Have you seen him?"

"I think I saw him a while ago on the opposite side of the caldera, but I can't be sure."

"Speaking of him, where is Tuulentekija?"

Melora looked down at the ground with a faint hint of sadness. "I don't think he made it."

The words hit Edith like a brick and it must have shown visibly on her face. But instead of breaking down and crying, as most would have done, she just shed a tear and remained defiant against letting her emotions get the best of her.

"Well, at least he died a hero and is also now at peace. I guess there is nothing left for us to say but farewell."

They briefly shook hands and then Edith started on her journey down the mountain. Whispering under her breath as she watched her leave, Melora said, "Farewell, Edith."

-----------------------------------------

Edith returned to the village and continued her aristocratic life as a Master Alchemist. She erected a monument in memory of Cain, Tuulentekija, and all the others who were believed to have perished in the past on the Mountain of Shadows. She told people about her adventure in the mountain with her companions. When asked what had happened that caused the mountain top to explode, she would only say that the Curator had given her the gift of seeing the demise of Orloki, but her lips would be forever sealed as to the exact details.

OOC: The general consensus is that Tuulentekija is dead. However, that’s up to Frozen Feet, really. And I think the Filbert character could use some closure. I left a hint that he might be alive.

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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Mountain of Shadows RP: the sequel in General
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Profile #63
IC: Edith was aware. Painfully aware of her surroundings. To those around her, she must have looked dead, but she was very much alive. She was paralyzed by the poison... Juice of Hassadar if she wasn't mistaken. She had encountered it before in her past. In fact, she was forced to submit herself to regular doses during her training as a Master Alchemist. According to her scholars, if you could control the chemicals in your own body, then you could master any aspect of alchemy. She could remember being nursed on a bed in a state of paralysis on many occasions due to the poisons and elixirs she had been subjected to.

But it made no sense. Edith had mastered her body's control over Shargali and become practically immune to it. So why was she still in a state of absolute paralysis? She couldn't open her eyes... couldn't speak... couldn't move any of her appendages... she could hardly even breathe. Tapping into her other senses, she studied her surroundings as best she could. It felt like she was lying chained on a stone slab, a sacrificial one by the sounds of the demonic chanting around her. And there were also the sounds of fighting. Had the others made it to wherever she was? But there was something else. She sensed the presence of someone next to her.

Not being able to look, Edith tried to train all her thoughts and energy into a clairvoyance spell. It was then that she realized that all her energy was being drained… drained from her mind and spirit by Orloki… or was it Cain now? A feeling of hopelessness crept into her mind. Almost as quickly, so did a voice. Only a quiet whisper at first, too faint to understand. Then it grew louder and finally she could discern what she was hearing.

“Ah, so the whispers have turned into a solid voice. I was beginning to fear that it was already too late to make contact with you.”

Being used to telepathic speech, Edith questioned the voice. “Who are you?”

“I am Gnosis.”

“But, I never read from the book that Melora had… How…”

“You no longer need to. My power has now surpassed the petty link I needed with the book.”

“Why am I paralyzed? I am already aware of the poison in my veins. But I should not be affected by it. My training…”

“Training ceases to have substance when your strength is being sapped from your body by the Guardian. You have lost your control due to your weak state.”

It’s at this point that there is a loud crackling noise next to Edith, but it’s not enough to jar her from her concentration. (Obviously the skeleton landing on Melora.)

“So my situation is hopeless, Gnosis? Is that what you are telling me?”

“You surprise me for a mortal. I never would have thought that you of all people would have given up so easily. Especially with your motive for coming to this mountain.”

Edith flinches in her own mind. “I would have thought that you wouldn’t approve of the idea of revenge.”

“I can’t say that I really have much of a concept of it. It’s new to me.”

“Look, Gnosis. I don’t ask much of people. And I don’t ask for pity. But if you can find some way to help me just now, I would be eternally grateful to you. I came this far to avenge my father’s death and if necessary, die trying. But this wasn’t what I had in mind.”

“You actions are admirable. You don’t fear death, yet you ask to be saved. If only long enough to exact your “revenge” on the Guardian. I will help you and there is a chance I may be able to save you from death, but you must be prepared to embrace your demise should the fates decide it.”

“What will be, shall be. I am willing to embrace whatever my destiny brings.”

“So be it.”

With that, Gnosis went silent. For a minute Edith laid there listening to her surroundings. Then she became aware of the person next to her rising up off the table and a sudden demonic “YOU!” that could only have come from Orloki. Then sounds of someone else on the other side of her being helped up off the floor. It’s at that moment that she became conscious of an even stronger drain to her vital life’s energy, and for a moment she believed that the fates had decreed that she was to perish after all. However, that all changed when she heard a series of loud cracks coming from her bonds and then from the stone slab she was lying on.

The next instance, Edith realized she was lying on the ground facedown, on the icy floor of the chamber. Oddly enough, it wasn’t cold that she felt, but a soothing warmth that seemed to energize her. With a sudden gasp, she felt sensation throughout her whole body and realized she could finally open her eyes and move. She first saw the stone sacrificial slab, lying broken in half lengthwise beside her, with the bonds all shattered. Then the group of undead and cultists fighting each other. And finally, lifting her head slightly to where the voice of Orloki was coming from, her eyes rested on the foul being that she had been concentrating all her hated on since the death of her father. Orloki had taken over Cain’s body and was now using him as a shell for all his power.

That’s when it happened. A blinding light spewed forth from Sequoia, who had been building his power up all this time, unbeknownst to her...

------------------------------------------------

The next thing Edith remembered was being cold. Terribly cold. And then the sensation of being lifted. She opened her eyes and saw, of all people, Melora staring down at her.

“Unbelievable. You still live. I thought you were dead when I found you along the edge of the caldera.”

OOC: I thought I’d leave it here until the rest made their winding up posts. I’m not quite finished yet. I wanted to be sure of who else was alive and dead before I finished. Not to mention I am so exhausted right now that if I don't stop, I'll pass out at my desk.

[ Monday, March 19, 2007 16:56: Message edited by: Murder He Wrote ]

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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Comedy actor Inman dies aged 71 in General
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I don't know how many of you have even seen this show, but for those that have, I thought this would be sad news.

IMAGE(http://newsimg.bbc.co.uk/media/images/42654000/jpg/_42654673_john_inman_203bbc.jpg)

Actor John Inman, most famous for the comedy Are You Being Served?, has died in London aged 71, his spokesman said.

Inman made his name in the 1970s show as Mr Humphries, whose catchphrase "I'm free!" entered popular culture.

In recent years he was a pantomime regular, most often taking the role of the dame. He also made appearances in BBC comedy show Revolver in 2004.

The Preston-born actor died in hospital and had been suffering from a Hepatitis A infection for some time.

The infection, usually caused by eating contaminated food, forced him to cancel the opening of a pantomime in London in December 2004.

It was initially hoped he would be able to return to the production of Dick Whittington, in which he was due to play Wanda the Cook, but he never worked again.

His manager Phil Dale said: "John was known and loved throughout the world. He was one of the best and finest pantomime dames working to capacity audiences throughout Britain.

"John was known for his comedy plays and farces which were enjoyed from London's West End throughout the country and as far as Australia, Canada and the USA."

Inman's Are You Being Served? co-star Wendy Richard told BBC Radio 4's Today programme: "John was one of the wittiest and most inventive actors I've ever worked with.

"He was a brilliant, brilliant pantomime dame and he was a very good all-round actor, really. He was a true professional."

Fans favourite

Are You Being Served? ran on the BBC from 1972 to 1985 and depicted the antics of the staff of Grace Brothers, an old-fashioned department store.

Mr Humphries became one of TV's best known characters, and in 1976 Inman was voted funniest man on television by TV Times readers. He was declared BBC TV's personality of the year the same year.

Trevor Bannister, who played Mr Lucas in the series, told BBC News 24: "The 'I'm free!' was something put in because that is what people in those stores really said.

"We didn't realise it would become a running catchphrase.

"It was that way about the whole show - we never realised it was going to as successful as it was."

Veteran actress and co-star Mollie Sugden, who played Mrs Slocombe, told the BBC: "It's a very sad day. As far as I'm concerned, it's the end of an era."

Confident comedian

In the last four series, Mr Humphries was given an assistant, Mr Spooner, played by Mike Berry.

"I felt like going home at the end of the day and ironing my face, he made me laugh so much! As funny as he was in front of the camera, he was funnier off.

"He was such an astute comedian as well. He would get the script and mark in pencil the best lines and how to get the most laughs.

"And he was a confident comedian, which made him generous. He would help you in delivering a line to get the most out of it, he liked to work in a good team."

'Innocent quality'

Actress Rula Lenska, who worked with him on TV and in pantomime, paid tribute to his comic style.

"It was suggestive but never in your face or aggressive. It had an innocent quality that you rarely find today.

"He was a joy to work with and even after an exhausting day in pantomime he would have time for the fans who crowded round the stage door."

Fellow pantomime dame Danny La Rue called him "irreplaceable".

The 79-year-old added: "John was wonderful in panto. The children adored him. He had a magic touch. Panto can be exhausting - but he loved it.

"He was such a fantastic and inventive actor, and he could play serious roles too. He wasn't all about that flippant catchphrase 'I'm free!' But that's what made him. When that show first started he was just one of the salesmen, but they soon saw a star."

Inman's long-term partner, Ron Lynch, is said to be "devastated" at his death.

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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Mountain of Shadows RP: the sequel in General
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OOC: It's time to get this RP going again. If Nazgul isn't planning to post, then I must do it instead. I've gone WAAAAAAY too long in waiting on him. I refuse to wait any longer.

IC: Edith can't believe her eyes. A sadistic crypt this high up in the mountain, and full of undead trophies. Orloki must have collected them as some mages would collect insects or plants. A corpse clad in armor and wielding a saber comes at her from the left and attempts to cut off her arm. She dodges it and retaliates by giving it a swift kick in the chest, knocking it down.

Another undead wearing ancient robes and yielding a staff of similar age swings at her from the right. She catches hold of the staff in mid-air with her left hand to the utter astonishment of the undead. Yanking the staff away from it, Edith counters with a strike to its head, knocking it some five feet away. The undead promptly goes after its head, and picking it up, it reattaches it.

Bloody hell!!! What type of undead are these?

Another undead covered in strange-looking armor pulls out a throwing knife and flings it at Edith while she is distracted. It pierces her right upper arm, causing her to drop the staff and let out a horrendous scream. She clutches her arm and begins to stagger a bit. All at once, she can feel some sort of poison entering her veins, but she decides it’s more important to keep fighting.

As more and more undead are approach her, she unsheathes her dagger and strikes out at random to ward them off. Just then, she hears approaching footsteps and turns to see Cain round the corner. He promptly reaches for a halberd that is propped up against one of the walls and throws himself into the fray. However, despite their joint efforts to defeat the rampaging undead, they find they are fighting a losing battle. If they knock one down, two take its place and it more often than not gets back up. They also find that undead with severed limbs can easily reattach them and regenerate.

Looking around the chamber, Cain can dimly see what looks like an exit at the other end. He points it out to Edith and in one swift gesture, they push back several of the undead in their way and make a mad dash for the doorway. As they pass out of the crypt and into the tunnel, they find it curves sharply left and is constructed of what looks like ice-covered marble.

Behind them, they can hear the undead in pursuit, but being slower, they are some distance off. After heading down the passage a ways, they both stop to catch their breath. Edith pulls out her spell book and turns to a familiar page. She mumbles some words and a large sheet of thick ice appears in the passage behind them. Cain looks at it for a second and shakes his head.

"That won't hold them off forever."

"Long enough for us to hopefully find another way to escape them and tend to our wounds... or at least my wounds."

Edith takes the next moment to secure a piece of cloth from her knapsack, and tearing a strip off, she applies a tourniquet to her right arm. Then, taking some of her remaining herbs, she quickly mixes a paste. She then turns to Cain.

"Cain, could you do me a favor? I don't have the strength or the stomach to remove this throwing knife from my arm by myself. Would you please do it for me?"

"I suppose I can, Miss Edith. You better brace yourself."

She does as he says and braces herself against the wall. In one swift action, Cain grabs a hold of the hilt and yanks it out. He expects Edith to yelp, but to his surprise, she doesn't do much more then wince and stagger a little. She then sets to work applying the paste she prepared to the wound on her arm and other various slight wounds. When she is finished, she grips her arm, turns to Cain, and nods her thanks.

Still feeling the poison in her veins, she does her best to hide it from Cain as they continue down the tunnel, but they don't get very far when they suddenly hear a loud "HALT!" just ahead of them. They both stop dead in their tracks and scrutinize the shadowed figure in front of them.

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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MSN Messenger: Any Contacts? in General
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Sherlock_Holmes_1985@hotmail.com

I'm online once in a while when my computer decides to cooperate.

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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Soon there will be no need to do this in General
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I'd post, but it's been a while since I was able to find a topic that interested me.

I'm also only now starting to finally get out of my anti-message board phase. Social Anxiety Disorder is a real pain.

It doesn't help that I hate having to read through barrels of posts in active topics just to see what is going on after not being around for the start of the topics.

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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Mountain of Shadows RP: the sequel in General
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Was that really necessary? :confused:

Mod-Edit: This referred to spam that is now deleted.

[ Wednesday, September 20, 2006 16:40: Message edited by: Drow ]

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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Posts: 935 | Registered: Friday, August 8 2003 07:00
Mountain of Shadows RP: the sequel in General
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OOC: I'm not going to be able to post until David posts from the perspective of Cain.

I think it would be a good idea if at least one other person were to find their way to the trophy room where Cain and Edith are. Perhaps a hidden doorway to the chamber could be discovered or something. Now would be a good time to start getting the group back together again.

Note: The Trophy room is supposed to be a room where Orloki keeps the human and humanoid trophies of his past defeats. In other words, Edith and Cain have stumbled onto a sort of crypt. I was hoping to have this Trophy room located next to Orloki's throne room, with a secret entrance to it. However, I'd prefer to leave it up to the other RP members to decide if that's the case or not.

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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OOC: Is the RP dead or has everyone gone on vacation?

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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OOC: In light of the recent posts, my previous one can be ignored since I never got to make it in time.

IC: This revelation of Edith's is somewhat of a shock to Cain. A gateway this far up in the mountain? It must lead to something substantial or else it wouldn't have been built. While going around the curve in the tunnel, Cain notices that the passage begins to get wider. Then he sees it. The gateway she referred to is a pair of huge doors anchored to the walls. As she said, they are made completely of the black ice. The craftsmanship appears to be of a superior quality. And the doors certainly are open, but something about the way they are open troubles Cain.

Edith picks up on it too as she takes the time to study the doors more closely. Instead of opening in as they should, they are pointing out at the both of them. "That's odd, Cain, shouldn't these doors be open in the opposite direction? From the way they are configured, it looks almost like..." And then it hits her. He finishes her sentence for her. "…like they were meant to keep something in." She shudders at the thought and looks into the darkness, trying to guess what horrors may lie within. Unlike the lit passage behind them, what lay beyond the gateway is unlit and unknown.

After staring into it for a minute or two, Cain's movements catch her attention. "Am I seeing things or is there something on the insides of the doors here? The light from the torches isn't bright enough for me to see with." He hears the single word "Lucis" spoken from behind and then an abundance of light startles him. Edith brings her lighted ring up to the door to inspect what Cain is trying to look at. Sure enough, their scrutiny pays off. "Either I'm an idiot, Edith, or these are scrapes and scratches I see on these doors. Someone or something once tried to open these doors from the inside and may have been successful."

Edith shudders again and then, with a sudden impulse of fear, she tries to examine the backs of the doors. To her utter astonishment, she finds that the hinges on the doors work like they are still new. Taken aback by this for a moment or two, she just moves the door back and forth in a sort of daze of disbelief. Remembering her original thought, she goes back to her search. After examining one door and apparently not finding what she is looking for, she tries the other. It only takes a quick glance at its back to furnish something that makes her stagger backwards in surprise.

"Cain!!! Look at this!!!" He hurries to her side and looks at the back of the door. In the middle of the door is a quite large and still discernable representation of the symbols they had seen several times before on the piece of tapestry, the fish, the sealed tunnel doors, and so forth. Then following Edith's motioning to look down further, Cain is shocked to see a huge lock with an enormous key in it. The key appears to be made of precious jewels and metals, but upon trying to pull it out, they find it to be concreted into the door by the black ice.

It's then at that moment, that they hear distant noises coming from the inky abyss beyond the doors. They stop to listen, but can't make out anything from the garbled echo. "Should we try to follow it, Miss Edith? Perhaps it’s some of the rest of the group? Then again, it could be a trick by Orloki." She shuffles her feet slightly in indecision and then responds. "I don't think we have a choice. We can't go back to the gallery now. And while the scratches on the doors worry me, anything is better than just standing here waiting to die. I say we move on."

With that, Edith steps past the doors and goes around another sharp curve in the tunnel. Cain stays behind to think for a few minutes, but before one minute is up, his thoughts are interrupted by a horrendous scream. Tearing around the curve at breakneck speed, he hears the unsheathing of a weapon and the clashing of metal against metal. He soon finds that the tunnel opens into a large chamber. But it’s no ordinary chamber. This one looks like a twisted sort of demonic trophy room with lots of human remains as the trophies. A few of them have reanimated themselves and are attacking Edith, who has removed her dagger to defend herself.

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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****IC UNDER CONSTRUCTION****

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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OOC: By the way, Tuulentekija does NOT have his mask. It was left behind pages ago when he lost it after the Giant Cavern collapsed.

The first part of my post is going to be a reflection of the past several posts as seen by Edith. The rest will be in the present tense to reflect current happenings. Pardon the length, I have a lot of catching up to do. I lost almost two pages in my absence.

IC: Edith was finally proven right to her utter horror. They HAD been rats in his twisted maze of death all along, being led to the spider in the center of its web. What’s more, now he had the audacity to send an underling to escort them to him like pigs being led to the slaughter. Had he tried to do the same thing to her father as well? It all made her furious when she thought about it and it must have been clearly displayed on her face for everyone to see. But before she could react to what was happening, the memories from Tuulentekija's past became too great to him to handle any longer and he accosted the Curator with them. The Curator in retaliation put a massive curse on him and fled back up the steps. The ultimate plan from then on had become to find Orloki and destroy him before Cain was killed in the shrinking gallery, but it wasn't as simple as that to Edith.

------------------------------------------------

After all the others leave the gallery using the stairs, Edith looks down at the runes on the floor, and contemplates following them. Out of curiosity, she walks up to them and as she approaches them, they pulse a steady, blood red. That's odd. They didn't do that when the others approached. Reaching out her hand, she extends it over the runes. In an instant, a strong burst of electricity shocks her and forces her to recoil several paces. Turning to Cain, she looks at him questioningly.

"Cain, what's going on? Nothing happened when the others went near the runes or crossed them. Yet, they tried to electrocute me when I probed my hand over them. I don't understand."

Cain thinks for several moments about it and then seems to come to a possible explanation. "Are you by any chance carrying anything with you that might have come from this mountain originally? I'm carrying a part of Orloki in me, so I dare not cross them.” Edith thinks about it for a second and then replies. "Why, yes. I am. An acid dagger and a piece of linen that might have come from some sort of tapestry. My father recovered them both from the mountain before his death. Do you think..."

Cain's eyes widen at the revelation. "Let me see them... quickly!" Edith complies, and removing the piece of linen from her knapsack and unsheathing her dagger, she hands them to Cain. He in return snatches them up and examines them intently. He hands her back her dagger after a few moments, but examines the piece of linen with extreme interest. In a sudden impulse of experimentation, he approaches the runes, linen clutched in his hand. As he expects, the runes immediately start to pulse a blood red and the piece of parchment glows with an aurora of white light. Returning to Edith, he hands it back to her and she promptly puts it back in her knapsack.

"I believe THAT is why you cannot pass. This piece of linen seems to be something special that is not permitted to pass those runes for a particular reason. Perhaps it holds the key to something that we have not yet encountered. Or perhaps it is some sort of magical artifact that just reacts badly with the runes. In whatever case, if you plan to follow them, my dear Miss Edith, then you cannot take this with you. Those runes will reduce you to ashes if you try."

Edith turns to look at the runes again, sheathing her dagger in the process. Then she looks up the stairs. "Well, as much as I would like to chase after them, I feel I should not. There is you to consider and then there is something else. (Turning to face the tunnel that the Curator had seemingly opened up) Why would the Curator have purposely redirected our attentions to the stairs when the side tunnel opened up? It's certainly not an illusion." Edith walks over to it and disappears briefly into the darkness within. A moment later, she reappears and walks over to where the original entrance had been from which they had all entered the gallery.

"The entrance is still here, despite the fact that the Curator tried to convince us that the room had moved. See?" Edith puts her hand on the patch of still slowly expanding bluish-white ice that Sequoia left in his wake. Cain walks over to examine it and notices the darkness behind it. "You're right Miss Edith. The entrance to the gallery is still here. It was just frozen over by that black material. But where does that leave us?"

Edith walks back over to the side tunnel and stares into the darkness. "It leaves us with the possibility that you are not trapped after all, Cain. As you can clearly see, this tunnel's entrance is already starting to be consumed by the black tainted mass that Sequoia was trying to hold back. In a few minutes, this tunnel’s entrance will cease to exist. I think it would be in both our interests to see where it leads and learn why the Curator was so apt to draw our attention away from it after it opened. If my suppositions are correct, a pattern is emerging in this mountain."

Cain walks over beside her and examines the ever-shrinking tunnel. "What pattern is that? To me, everything about this mountain seems to be in random control of Orloki." Edith turns to him and points to the floor. "Well, to tell you the truth, I didn't see the pattern either until just a few moments ago. See here on the floor? There are NO runes here. And I don't know if you examined it at the time, but when the room had supposedly shifted and this tunnel suddenly opened up, I could have sworn that I saw a twinge of surprise and fear surface in the Curator's lifeless eyes for a moment."

Cain gets wide-eyed again. "I think I am beginning to see a glimmer of what you are referring to. It has to do with the shifting of the tunnels and the controlling of the black material in this mountain." Edith nods in agreement. "There appears to be a connection between them. If I'm correct, every time a passage is shifted or closed with the black material, another tunnel must be adjusted somewhere else in the mountain to compensate for the moving of material."

Cain gets a look of hope on his face. "I understand now! You think that when the entrance to the gallery was sealed up by the black material, then this side tunnel's entrance was opened to compensate automatically. That would make sense then. The Curator knew it would happen, but he hadn't counted on this particular tunnel being revealed. But that would mean..."

Edith approaches the edge of the tunnel entrance. "Yes. Orloki doesn't have full control over the mountain and I don't think he opened this tunnel. Someone or something else in this mountain took advantage of the mountain's basic nature to try to show you a different way of getting to Orloki without having to cross the runes. This means that you no longer have to remain here in the gallery awaiting certain death. The Curator would have realized that the moment he saw this tunnel open. That's why he tried so desperately to get us to follow him across the runes and up the stairs. Orloki knew that as long as you believed you were trapped, you wouldn't even consider the side passage. In the end, you would be forced to cross the runes to save your own life. But if you realized the significance of the side tunnel before Orloki could seal it up again..."

Cain gives a malicious grin. "Then I could escape through a loophole that he had not foreseen." Edith gives a triumphant start. "YES!! But enough chatter. It's time for us to make our move, Cain, before it's too late." With that, she casts the light spell on her ring, and taking hold of Cain's hand, leads him into the dwindling passage.

[ Saturday, June 24, 2006 16:38: Message edited by: Sir Sherlock Holmes ]

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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OOC: Is someone going to post or what?

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OOC: I am REALLY sorry for being too busy lately. I should have posted days ago... This post will not only bring us practically right up to Orloki’s proverbial “door,” but I decided to add a good twist that I hope isn’t an annoyance to anyone. If I ruin any plans, I’ll change things. Someone has to get things going, but I want to keep everyone happy at the same time. Please excuse the length.

IC: As they move up the steps, Edith notices that she is no longer as tired as she was before and the pain in her back is now gone. Soon she is able to walk without Tuulentekija’s aide. As the passage grows narrower, she begins seeing the empty torch holders along the walls. Then Edith notices a burning torch on the wall. Most of the others don’t take notice of it until after they’re already past it. Edith thinks briefly to herself that they must be nearing Orloki's lair, but her thoughts are interrupted when a familiar sound of stone grinding on stone is heard. A moment later, Sequoia rushes down the steps behind them shouting "No! Not now!” Edith doesn't bother to turn around and follow, as she and Tuulentekija know all too well what they would find. A few moments after that, they get the confirmation of what they already suspected. Sequoia returns to them and squeezes back to the front, anger and dejection written all over his features. Cain on the other hand seems to be gloating over the occurrence.

“Orloki is definitely close. I can almost smell him. There’s no turning back now. We MUST face him.” Cain continues up the steps with the rest following him. Soon the torches line the passage on both side and the black ice begins to grow thicker and thicker. Suddenly the passage grows much wider and opens up into a sort of gallery that leads off to what seems to be a pitch-black tunnel. The rest of the group joins Cain and they stand side by side, looking in aw at the sight before them. The gallery is at least 30 feet wide and 50 feet long with walls covered by black ice. The ceiling arcs 40 feet above them and appears to also be covered by the black ice. Ancient chandeliers with strange archaic blazing torches hang from the ceiling, casting ghostly, unnatural-looking light throughout the room. At first, they all just stand there, none willing to walk through the gallery in fear of magical traps or hidden guardians. Then Filbert sees something and runs up to one of the walls. “Oh my god!!! There are gold and silver coins sticking out of the ice on this wall!!” He attempts to pry them loose, but recoils in pain as soon as he touches them. “ACK!!! I think I just frostbit my fingers!”

Some of the members of the party chuckle at this revelation. Soon, however, curiosity gets the better of them and they all spread out between the two walls, looking at them more closely. They soon find to their surprise that he’s right. However, not only are gold and silver coins in evidence in the ice, but so are rings, gems, gold and silver bars, necklaces, and whatever else of wealth the imagination can produce. Moreover, the items aren’t just concreted in the ice of the walls; they are also in the ice on the floor and even on the archway of the ceiling above them. Cain is the first to comprehend what they are seeing. “I don’t believe it!!! It’s King Albert’s treasure!!! The legend was real!!” The shock hits all of them at once, but takes some time to sink in. Around them must be ton upon ton upon ton of sheer wealth concreted into the ice with no way of getting it out.

Edith wanders around between the two walls looking at the items, but not really showing any visible signs of enthusiasm at the apparent hoard of wealth around her. The others appear to be the exact opposite in attitude, but she doesn’t watch all of them to be sure. She does notice some of them trying to use their hands and weapons to get some of the bounty loose, but one by one, they all fail miserably. The terrible irony of the situation strikes Edith and she starts to laugh uncontrollably. Everyone in the party turns around with their weapons drawn, half-expecting Orloki to have taken control of Edith again. Edith continues to laugh and crouches down to sit and catch her breath, but remembering the black ice, she stands back up again. She calms down and stops laughing when she sees everyone glowering at her. Tuulentekija goes to her. “Edith, are you still yourself?”

She looks at him and chuckles a bit. “I’m-I’m sorry about that. Yes, I am still myself. I just couldn’t help but laugh at the irony of the situation.” Melora questions her. “Irony? You mean the feeble attempts of the others to get to these trinkets of wealth?” Edith nods her head with another slight snicker. “Yes. The treasure in the ice. Within reach but stuck in the ice. It was obviously put there by Orloki and his minions after he scared off King Albert’s men as a tease to all future fortune-seekers if they ever made it this far. And by the bits of skull and bones I see here and there, either some DID make it this far or Orloki decided to adorn the walls and such with the remains of King Albert’s minions. (Breaks with a chuckle) It reminds me of a twisted form of a chapel I was once in.” The others look around and soon they too notice the bones and skulls they missed in their excitement of the treasure.

While they examine them and continue to look at the treasure, Edith meanders over to the apparent dark passage leading away from the gallery. Melora stops her before she gets there and pulls her aside to talk to her alone. “You puzzle me, alchemist. Around you is limitless wealth and yet you don’t seem to display any interest in it whatsoever, unlike the others. Why?” Edith smirks. “You want the simple answer or the complex one?” Melora gives what looks like a glimmer of a grin for a moment, but her face goes expressionless the next. “How about a little of both?” Edith looks around her as she answers. “Well, the simple answer is I already have a hoard of money of my own. I don’t really feel the urge of greed like other adventurers would, as I really don’t care to obtain more useless wealth to spend in the village where I live. As for the complex reason, well, I can sum it up in a word. Revenge.” Melora raises an eyebrow and then questions further. “Revenge?”

“Yes, revenge. My father led an expedition to this mountain to learn why so many people never returned from it. He learned why, but didn’t live long enough to pass on the knowledge. He was the only one to make it back, but he was fatally wounded while here and only managed to limp back to the village before collapsing in the tavern and dying. That all happened when I was young and I’ve been alone since then. I’ve gone on to study under powerful mages and alchemists and I’ve amassed quite a bit of knowledge in my lifetime. However, I’ve been looking for a chance to come to this mountain in the pursuit of answers for many years and possibly avenging my father’s death somehow. Though I too have heard of this treasure, I care little for it. It’s revenge and answers I seek and I don’t really care if I have to die to obtain both of them. And speaking of reasons, I see you aren’t very interested in the treasure. May I ask what you seek?” Melora’s face remains inscrutable at the question, but after thinking it over for a few seconds, she answers.

“While I know it’s not really any business of yours, I see no reason as to why I shouldn’t tell you. Knowing the answer won’t profit you in any way. I seek knowledge. I won’t tell you for whom or why, but I will say that it’s connected with the ancient race that I believe stored knowledge in this mountain in a hidden vault. A vault most likely protected by Orloki. You heard all that I said to Lisha earlier, I assume, and I don’t really care who knows it. As long as you don’t get in my way of obtaining that knowledge, I don’t really care about your presence.” Edith gives a sly grin. “So, Melora, I take it that you don’t really believe that the knowledge that was back there in that library was the REAL store of knowledge then.” Melora seems to give Edith a dark glace for an instant at the question and she turns away, making Edith think she is going to walk away without answering. But she turns around and replies in an almost inaudible voice.

“No, I do not. There was magical knowledge there of immense power, but not what I seek. I feel there is something more ahead. If that creature is, as I suspect, a guardian of that knowledge set here by the ancients to protect it, then I think it’s just toying with us. When I was reading that one book that remained, or should I say when I was being read by it, I felt the presence of more intense magic and knowledge nearby. I feel that that library back there doesn’t even scratch the surface of what this mountain holds in actuality. Our problem now is getting past Orloki and locating it, which won’t be easy. But we have to…” It’s then that a sudden pulse of energy and flash of light distracts the both of them. Whipping around they see Cain standing motionless in front of what was previously the dark exit at the other end of the gallery. Now they can see a grand staircase covered completely by the black ice leading upwards towards the summit. Torches line the walls on either side of it and something is descending the stairs.

--------------------
"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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Ignore this post. It was a waste of mine, and everyone else's time.

[ Saturday, March 11, 2006 18:51: Message edited by: Sir Sherlock Holmes ]

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OOC: No one explained where the wolves went, so I had to take the initiative on that. Hope I didn't ruin anyone's plans.

IC: Oh the pain she was in. As Edith thought about her return to her body, she realized that her apparent scream earlier from trying to get up had only been in her own mind. She hadn’t vocalized it at all. A silent scream… She wondered if anyone had even noticed it. But then again, she had bigger things to worry about. Like the return of Filbert. I know he had been possessed by Orloki and had apparently broken free from his grasp, but I still don’t trust him. If he dares to do anything, I still have my dagger to protect me. Looking around briefly, Edith could see Lisha was carrying her surviving knapsack, but her spell book was nowhere to be seen. Then she noticed something else. Putting a hand up to her face instinctively to check for wounds, she was stunned to find that her mask was gone. In a sudden pang of panic, she tore away from Lisha and Filbert’s arms to look for it. Then, all at once, there was a stab of pain in her spine and her legs gave out. When her face met the cave floor, she could hardly feel the cold at all. Her body still hadn’t returned to its normal temperature yet.

Edith had moved so fast and so unexpectedly that by the time they recovered from their shock, she was already lying on the ground again. Lisha immediately accosts Filbert. “What on earth happened? What did you do to her, Filbert!?” Filbert blinks, looks down at her, and then back up at Lisha. “What? I didn’t do a damn thing! I assumed you did something.” Edith stirs and starts crawling along the ground, moving her hands around in wild search. “My mask… WHERE IS MY MASK!!!? And my spell book… I NEED THEM!!!” It soon becomes perfectly clear to the both of them that she had wrenched away from them of her own accord. They try to stop her but she waves them away. “Help me find my spell book and mask… I am HELPLESS without them. I MUST have them back.” Then her hand hits something metallic and she recognizes that it’s her mask. As she reaches for it, something runs into her from behind and knocks her flat on her face again.

A yelp in the wake of the impact makes it clear to her that it’s an animal of some sort. Rolling over to her back, she can see a wolf at her feet, dazed and stunned by the shock. Another wolf runs past her, completely ignoring her. Soon a flurry of footsteps is heard heading for them from the end of the passage where their others had gone.

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Meanwhile, further up the passage, Cain takes notice of some of the wolves as they run by him. He reaches out suddenly, grabs one of the wolves by the throat, and picks it up. As he looks at it, it growls at him and makes an attempt to bite his face. In response, helaughs at it and snaps its neck. “This can't be a good sign. Wolves this far up into the interior of the mountain?” He sniffs the wolf and becomes aware of the familiar taint of a demon. Tossing the dead wolf aside, he creeps up to the entrance of the room at the end of the passage and peers around the corner.

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Back in the other group, Lisha throws a knife at a wolf that appears to be heading right for her and it finds its home square in the heart of the beast’s chest, killing it instantly. As another wolf appears, she draws out a second knife. Then she notices that the wolf doesn’t appear to be in attack mode, but is instead fleeing. On a hunch, she steps to the side and it continues down the tunnel, ignoring her completely. Several other wolves flee in the same manner. The wolf at Edith’s feet on the other hand does not, but instead it attacks her out of anger for getting in its way. Drawing her dagger in a speed that doesn’t seem possible for her injuries, and which astonishes even Lisha, she plunges it into the wolf like butter. It gives a loud yelp of pain and soon collapses in a heap on her.

“ACK!!! Someone get this blasted wolf OFF OF ME!!!!” As they scramble to her aid, a sizzling sound is heard and smoke begins to slowly emanate from the creature’s back where the blade had come out. Lisha at once recognizes it for what it is. “An acid dagger. Where did you find that? Such a blade is hard to come by in these parts, if at all.” And a weapon I wouldn’t mind having should I want it for myself. Filbert questions it. “An acid blade? What’s that?” Edith pulls it out of the wolf as they lift it off of her and cleans it on her robes. “An acid dagger, my foolish naïve friend, is a blade that has a constant coat of acid on it. A magical weapon that is difficult to make and even more difficult to find. My father left it to me when he died after stumbling back from the Expedition. Or should I say, he BROUGHT it back with him.” Lisha’s ears perk up. “Brought it back from an expedition? Expedition to where?” Edith gives a wry smile in her pain as she tries to recover from the attack.

“An expedition to this mountain to find out why people kept disappearing every time they went to test the old legend of King Albert’s Treasure. My father was the only person to make it back from the Expedition. But he died before he could talk. In his ravaged backpack was this blade. And then there was the other item.” Lisha tries not to look interested. “Other item?” Edith manages to sit up with Filbert’s help and motions for Lisha to give her her surviving knapsack. She relents and hands it over. Turning it over, Edith rips some stitches and opens a secret pocket. Reaching into the cavity, she finds what she is looking for and pulls out a piece of torn linen with symbols on it.

“This piece of old linen, possibly from a tapestry, was in his clenched hand when he died. As you can see, it is part of a much larger piece. I can’t make out any of the symbols except for one. Turning it to her, Lisha can easily see a symbol that looks somewhat familiar, yet it escapes her. As soon as Filbert sees it, however, he identifies it almost at once. “The sign that was on the doorway to the giant ramp and that was on the fish!!!” Edith smiles. “Exactly!! This must be important in some way. We just need to figure out how. But enough chatter, let's catch up with Cain and the rest of the group.” It's then that Edith catches a glimpse of her mask again and grabs it. She stuffs it in her knapsack with the scrap of linen and then notices that her spell book is already in it.

“Oh, well now I feel foolish. My spell book was in my knapsack the whole time.” She puts her knapsack on and Filbert and Lisha help her to her feet again. After a minute or two of walking up the tunnel, they come upon Cain standing along the wall at the entrance of the Library, peering around the corner.

OOC: Had to change my post to correct some discrepancies.

[ Friday, February 24, 2006 15:05: Message edited by: Sir Sherlock Holmes ]

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OOC: Thralni, your post is going to need to be altered. I already created the conditions for Edith's awakening, but as I can see now, they appear to have been completely ignored by everyone. I wrote very distinctly, and I quote...

"As Edith's soul starts returning to her body, she immediately feels intense pain everywhere. So much so, that for a moment she contemplates trying to get back to the holding cell.

Opening her eyes, she groans in agony as she becomes in full possession of her body and the pain that is emanating throughout it. She tries to sit up, but finds that her back won't cooperate and after screaming her lungs out for a few seconds from the pain, she passes out." Furthermore, I wrote after my narrative in the holding cell...

"Edith's dreams fade away as someone shakes her to unwilling consciousness."

Thralni, this is not directed totally at you. So please don't take offense.
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OOC: Sorry about the length, but Cain didn't describe any of the last moments in the holding cell. Not to mention from being thrown about, I doubt that Edith can just come back to her body and get up without a problem.

IC: As Edith's soul starts returning to her body, she immediately feels intense pain everywhere. So much so, that for a moment she contemplates trying to get back to the holding cell. Opening her eyes, she groans in agony as she becomes in full possession of her body and the pain that is emanating throughout it. She tries to sit up, but finds that her back won't cooperate and after screaming her lungs out for a few seconds from the pain, she passes out. As she drifts off into shock-induced sleep and exhaustion, her mind echoes with the events from the last few minutes of her and Cain's imprisonment.

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After several minutes of hard work, their persistence was finally paying off. They were closing in on the last three feet separating them from freedom. It was then that Cain noticed something odd about Edith. Looking over at her, he could see that the color was starting to drain from her skin, her hair was taking on a grayish hue, her clothes were beginning to become ragged and frayed, and her face and skin face were becoming wrinkled and frail-looking. It looked to him as if she was aging before his eyes. Even her movements became slower and her breathing more labored. A glimmering of a possibility crept into his mind. Looking himself over, he became at once aware that the same thing was happening to him.

Visibly shaken by the discovery, he had opened his mouth to tell Edith, but stopped when a noise reached his ears. It sounded like the cracking of wood, and looking down, he could see the remainders of the bed, chair, and desk slowly yellowing and then graying. A louder crackling, followed by the splitting and disintegrating of the wood signaled what he hoped wasn't true. By breaking some of the aged bricks away from the wall, they had unknowingly broken open a sealed environment. Now the aurora of death and decay that emanated throughout the Netherworld was leaching into the room, slowly sucking all life and substance from everything in its path. And if they didn't get out quickly, they'd be next.

In a state of sheer terror and horror, Cain quickened his pace towards the portal, half digging, half clawing at the granite blocks and mortar in desperation. Edith immediately realized something was wrong and broke in upon his thoughts before he could comment to her. "Cain?!! What's wrong?! You look like the devil himself is after you!" Cain stopped and stared at her, too horrified to answer at first. Then he reached over, grabbed one of her hands, and pushed it to her face. "You’re not too far off!! Look at your skin... and hair... and clothes!!!" It only took her a moment, but that was long enough to give rise to the same look of fear in her features. "Edith, we've got to get out of here before we end up the same way as..."

Before he could finish his statement, a loud crash took precedence in both their senses. They looked down to see its source and found that their misfortunes had just gone two-fold. The demons and spirits, which had up until now been unable to get into the cell from the outside, had just succeeded. One demon, winged and quite large, had just finished climbing in through a gaping hole in the wall next to the place where the bed once was. As they looked on, the demon turned around and around trying to figure out where they had gone. Then, looking up, it saw them and gave a malicious smile, a smile full of razor sharp teeth. Flapping its wings, it lunged upwards at them as more demons and spirits crawled in through the hole in the wall.

At this point Edith and Cain had almost reached the brink of utter insanity from fear. Cain realized their only chance of getting out would have to be made in the next few seconds. If he didn't try, he and Edith would be at the mercy a demon and doomed to rot and decay. On top of that, his demonic-controlled body might go on to kill everyone. No, he couldn't allow that to happen. With a burst of almost inhuman energy, he lunged at the top of the wall and by pure luck, managed to get a firm grip with his right hand.

Looking down at Edith, he extended his left hand to her, which she promptly grabbed a hold of. "Climb up over me, Edith... it's our only chance!!" Edith did as he ordered, and having pushed herself up with a small foothold, she climbed up over his body and onto the edge of the wall. Half of her body disappeared into the portal as if into jet black darkness as she straddled the edge of the cell wall. Seeing her extended hand, he grabbed it and was about to pull himself up to join her, when he was suddenly jerked downward.

Aware that it was the demon that had a hold of him, he kicked with fury trying to free himself. As he tried to pull himself up, he became conscious that the granite block he was gripping onto was starting to pull away from the wall. Having formed an idea to free himself, he let go of Edith's hand momentarily and put his full weight on the block. Setting the block into a destiny with the ground below, he lunged at Edith's hand once again and caught it. The stone fell down past him and smashed squarely into the demon's head, causing it to let go of him. The demon then hurtled down to the floor and slammed into it with tremendous force.

The shockwave from the impact jolted the walls of the cell and sent large cracks up through them. Almost at once, the blocks started coming loose and raining in on the demons and spirits who were trying to follow them. Edith pulled Cain up to the top of the wall, and getting to their feet, they jumped up into the portal completely as the blocks beneath their feet disappeared. Then, nothing but blackness.

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Edith's dreams fade away as someone shakes her to unwilling consciousness.

[ Thursday, February 09, 2006 23:13: Message edited by: Sir Sherlock Holmes ]

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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OOC: Hmmm. I seem to have backed my character into a corner.

IC: "There is no time to explain. We must leave this place before we vanish forever." Edith looks Cain over in disbelief. "I sense that your full mortal soul is here with me now... What has happened to cause this?" Cain shoots her an irritated glance. "Really, do you seriously think that that is paramount right now with our current situation? I'll explain it to you later. Right now we have to get out of this holding cell before my demonic form destroys both your mortal body and harms the others in our group."

Edith hides her questioning glances and turns her thoughts to the room again. "Well in that case, I won't pry. But what can we do? I'm open to suggestions and I would much prefer to not fade away into oblivion. However, the problem remains. How do we get up to the portal? It’s obviously the way out of this cell. Orloki probably made it visible, yet out of reach to taunt his prisoners… to taunt us.” Cain turns and examines the furniture for a moment. “Well, there certainly isn't enough furniture in here to stack high enough to reach it. We’ll have to find some other means of escape." Turning his concentration to the walls, he looks for signs of handholds or toeholds. Though, look where he may, he is unable to find any within reasonable reach. "I have to admit, it looks pretty grim. We certainly can’t climb out with these walls being as sheer as they are. Still there HAS to be a way to get out of here. We simply MUST find a way out.”

Turning her thoughts to the bricks and mortar of the walls, Edith studies them in the dim light. “We're both resourceful people, Cain. I’m sure we can come up with something between ourselves.” Cain wanders over to the desk and chair and looks them up and down, turning over in his mind the possibilities that can be had from their use. Edith walks over to a wall and puts one of her hands against it to test its stability. It's at that moment that a curious thing catches her attention. Touch the mortar where she might, she finds that she cannot feel the same cold that she had detected in the tunnels earlier. "Hello, I think I've found something." Cain turns away from the desk and walks over to her. "What have you found, Edith?"

Edith points to the black ice acting as mortar between the granite blocks lining the walls. "This black mortar... I thought at first that it was some black ice Tuulentekija and I discovered in one of the tunnels. However, I appear to have been wrong. That black ice was devilishly cold to the touch. This stuff appears to be something else entirely, and hot to the touch. Perhaps the black ice can’t be summoned in the Netherworld. Bring me that candle from the desk so I can have a better look." Cain gets the candle and brings it over. Holding it up close to the wall for her, Edith scrutinizes the mortar intently and runs her fingernails over it. To her utter astonishment, it flakes away with ease.

Cain gets wide-eyed as he sees the results, and in excitement, he tries running his own fingernails across the mortar. He obtains the same exact result and instantly gets a feeling of hope. "Why, it's as weak as old plaster. The walls must be disintegrating from their ancient age. I bet we could chip out some toe and handholds large enough to allow us to scale the wall to the portal. If we hurry, we may just be in time!” Edith nods, runs to the bed, and breaks off another one of the rails. Putting down the candle and picking up the bed rail he had dropped earlier, he starts jabbing the mortar with it. To his amazement, he finds that the granite starts to crack and break away bit-by-bit as well as the mortar. Edith sees his discovery and breaks in with enthusiasm. “Unbelievable! This room must be older than I first conjectured. The granite too appears to have been ravaged by the passage of time. Luck seems to be in our favor!”

They continue hacking away at the bricks and mortar for nearly 10 minutes, stopping every now and then to secure a new piece of wood as the pieces they use shatter from the strain and old age. Suddenly, all at once, an entire brick comes loose and tumbles down onto the floor. It shatters on impact with the ground, and sends a shockwave up the walls causing cracks to appear along their length. Stopping to look out through the gaping hole, they can see a world full of fire, lightning, and evil darkness. They can hear the screams of millions of tortured souls. Glimpses of terrifying demons and spirits float by the opening. Some stop every now and then to peer in at them and mock them. Others try to get in through the newly opened gap. Cain and Edith exchange glances of horror and fright from what they see outside of the holding cell. They then look up at the portal and both make it up in their minds to hurry in sheer desperation of not ending up trapped in this horrible world.

They resume their task with rejuvenated energy and vigor. Bit by bit, they manage to wrench a brick here and there out of the wall, putting themselves closer and closer to the portal. Yet, at the same time closer and closer to the terrible world outside of their prison, which ironically guards their safety from the horrors beyond.

OOC: If this scenario seems unlikely, please let me know and I’ll change it as best I can.

[ Wednesday, February 01, 2006 21:08: Message edited by: Sir Sherlock Holmes ]

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"Keep your wits about you, the game is afoot!!" - Sherlock Holmes

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Posts: 935 | Registered: Friday, August 8 2003 07:00

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