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Which GF3 ending do youall like the best? in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #1
I like the ending where you get to use the Geneforge. Repeatedly. In succession. And single-handedly destroy all civilization on the planet, replacing its inhabitants with utterly loyal minions, and raise entire forests from barren deserts with the wiggling of a pinkie.

I found that rather satisfying. :)

[ Monday, March 28, 2005 17:55: Message edited by: Icshi ]
Posts: 907 | Registered: Monday, July 15 2002 07:00
Startup Screen & Music in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #15
To restore the topic at hand, and casually brush away the cobwebs of madness that have festered in this particular thread <ahem>, it would seem that we got the opposite "contrast pair" than that which I mentioned in my original post. We have the scene of devastation and overflowing violence counterpointed by a pleasant and rather soothing, intriguing melody reminiscent of a medieval troubadour touting his flute at twilight around a comforting campfire.

Odd, innit?

Then again, maybe after downing a few dozen pints of the Ol' Green's Augmentation, violence will become all Clockwork Orange-like in one's mind?

"I'm singing, and dancing, in the rain!"

[ Monday, March 28, 2005 17:50: Message edited by: Icshi ]
Posts: 907 | Registered: Monday, July 15 2002 07:00
Geneforge 3 available for Macintosh in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #22
I've been playing Geneforge 3 (already sent in my registration payment!) during the few vacant spaces today, and really like the new interface. Having the text block gone is nice, though I wish the floating text on the screen would stick around longer, even on the "slow" setting. The new graphics, and a greater diversity of them, is marvellous. But the shining triumph is the inventory system — this is exactly what I've been wanting since playing Nethergate back in '01. All in a single window you can fiddle with stuff in your pack — arranging the items in whatever order you wish — equip yourself, set your "quick" items (like quick speel slots, but with items), and get things off the ground as well as putting things down. The only thing missing is text showing how heavy an item on the ground is when you put your cursor over it — you have to do the command-click thing to get that info. But still it's great, and a joy to work with.

Haven't gotten into the story much so far. But then, the first sixth of these games is usually pretty basic, gaining levels quickly and buliding up an idea of what's going on around you.

After experimenting with "pick-up" characters in GF2, and being continually frustrated with their blundering stupidity, I've sworn never to let an NPC join. I too am playing as a lone Agent — I usually play through a Geneforge game first time as a Shaper, but found that I play a lot better as an Agent.

At this point I'd like nothing more than to barricade myself in my room and not come out until I've played all the way through, but sadly, I'm going to be whisked away from my computer for four days starting on Thursday while I'm out of town. Will have to grit my teeth and yet again suffer through a "long" wait... But for the moment the onset of GF3 pre-withdrawl madness has ebbed away.
Posts: 907 | Registered: Monday, July 15 2002 07:00
Geneforge 3 available for Macintosh in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #4
quote:
Originally written by Seletine:

Spiderweb's web site doesn't yet acknowledge the Geneforge 3 release.
That's very strange. They usually shout it from the rooftops as soon as it's been placed on their download server. I only hope that their lack of announcement doesn't mean that this isn't the actual demo and is really some "test" file that contains a huge text document saying "Testing, testing, 1-2-3. Testing, testing, 1-2-3" sixty-four million times.

The compressed demo is 17.5 MB — so it looks like my original estimate of 18.4 MB was only off by a MB or so. :cool:
Posts: 907 | Registered: Monday, July 15 2002 07:00
How many new sects you expect to see in GF3 ? in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #10
quote:
Originally written by Waylander:

What would be interesting is that the Shaper Council is faced with a dilemma. The only way to fight the Takers is to use the canisters to empower themselves. This could cause a split in the Shaper Coucil.
Shortly after Geneforge 2 came out, I had hoped that a subsequent game would confront the Shaper Council with this very situation, and their need to defend themselves would be so dire that they dig up the forbidden research from Sucia Island and build themselves a new Geneforge...

Surely we couldn't be so lucky as to have this situation in GF3? That would be a fantastic story!

[ Sunday, March 27, 2005 19:54: Message edited by: Icshi ]
Posts: 907 | Registered: Monday, July 15 2002 07:00
Startup Screen &amp; Music in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #12
quote:
Originally written by hawk king:

If you double cross me
How could you suspect me capable of such a despicable act! I am after all a reasonable man.
Posts: 907 | Registered: Monday, July 15 2002 07:00
Startup Screen &amp; Music in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #10
quote:
Originally written by hawk king:

i agree to be your partner in torture if i get the first victims body deal ?
But of course! Provided that once you're done with them, I get to suck the marrow from their bones... :mad:
Posts: 907 | Registered: Monday, July 15 2002 07:00
Female Guardian Graphics? in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #12
I think the most likely explanation is that this particular Guardian fell prey to one of Barzahl's infamous practical-joke canisters...

UNSUSPECTING GUARDIAN: "So, this canister will make me incredibly buff, right?"

BARZAHL: "Yes indeed. This is how I reward all who faithfully follow me. It will give you power beyond all your wildest imaginings."

UNSUSPECTING GUARDIAN then with quavering hands eagerly reaches forward and breaks the fragile glass top, reveling in the flow of augmentation goo as it spreads over his body, changing him.

UNSUSPECTING GUARDIAN then steps back to admire his new physique. "Hey, what the he--"

BARZAHL: <uncontrollabe laughter>

Ah, that old joker! Always the mischievous one. Guaranteed to break the ice at parties. :P
Posts: 907 | Registered: Monday, July 15 2002 07:00
Startup Screen &amp; Music in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #7
I've been hearing the delightful chorus of wailing and gnashing of teeth :) for some days now, with only minor variation. Yet it's getting tiresome. We need some new orchestrations of suffering to liven things up. Hence this scraping-the-bottom-of-the-barrel topic. Even in the paltry space of a few hours it has fulfilled its purpose admirably! Quake and shudder in awe :eek: as hawk king and I draw you all deeper into the maelstrom of self- and mutually-inflicted madness! :D

<...Cue duet of diabolical laughter...>

"WHOO-HA! BWAAAA-HA-HA-HA-HA-HAAAAA!!!"
Posts: 907 | Registered: Monday, July 15 2002 07:00
Startup Screen &amp; Music in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #5
You are a sick, sick man! Have you no compassion? No common decency?!?
Posts: 907 | Registered: Monday, July 15 2002 07:00
Poor Man's Starbound? in Richard White Games
Mongolian Barbeque
Member # 1528
Profile #53
Thanks for that info, B.S.C. I'll keep an eye peeled like a grape for Universe II and either of the Starflights.

I immensely enjoyed Escape Velocity and EV: Override (the latter more than the former). I expect to really like EV: Nova. I'll probably get the demo CD and register it after a few months with Geneforge 3.

Pillars of Garendal struck me as garbage. The art was nice, but the gameplay and story were pretty dang awful. Wandering around big empty screen after big empty screen fighting random beasties, with no clear idea of where you should be heading or what you're supposed to be doing. And to think they charged me $10 for that demo CD... And why, praytell, could they not have fit it onto their main demo CD? Oh well.

Yes, I'm glad the Geneforge games incorporate the "green zone" feature. It would be such a drag without that.

[ Sunday, March 27, 2005 14:57: Message edited by: Icshi ]
Posts: 907 | Registered: Monday, July 15 2002 07:00
Poor Man's Starbound? in General
Mongolian Barbeque
Member # 1528
Profile #53
Thanks for that info, B.S.C. I'll keep an eye peeled like a grape for Universe II and either of the Starflights.

I immensely enjoyed Escape Velocity and EV: Override (the latter more than the former). I expect to really like EV: Nova. I'll probably get the demo CD and register it after a few months with Geneforge 3.

Pillars of Garendal struck me as garbage. The art was nice, but the gameplay and story were pretty dang awful. Wandering around big empty screen after big empty screen fighting random beasties, with no clear idea of where you should be heading or what you're supposed to be doing. And to think they charged me $10 for that demo CD... And why, praytell, could they not have fit it onto their main demo CD? Oh well.

Yes, I'm glad the Geneforge games incorporate the "green zone" feature. It would be such a drag without that.

[ Sunday, March 27, 2005 14:57: Message edited by: Icshi ]
Posts: 907 | Registered: Monday, July 15 2002 07:00
Startup Screen &amp; Music in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #3
Litalia also brings up the image of some piece of blue-skinned female alien crumpet with glittery antennae that Captian Kirk would scrundle up next to. She's supposedly from another world, but all her alluring bits are biologically compatible.

Oh my. You've just given me a horrible idea — Jeff may go overboard with this whole island theme: I start up Geneforge 3 and I hear Bobby Mcerrin's "Don't Worry, Be Happy." :eek: If that happens I'll get out my Ginzu knives and perform the Happy Despatch.

And yes, Kelandon, this topic is a new low. Good Lord, I'm ashamed of myself... :rolleyes:
Posts: 907 | Registered: Monday, July 15 2002 07:00
Startup Screen &amp; Music in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #0
As yet another way of feebly passing the time, I'd like to hear people's thoughts on what the startup screen and accompanying music for Geneforge 3 will be like.

The first game had a relatively calm depiction of a Shaper creating a Fyora, with nifty strumming <DUM-DUM-DUM-DUM> music in the background.

Geneforge 2 had a crazed Barzite creating a drakon, with brash <BRAN-NA-NA-NA-NAAAA! BRAN-NA-NA-NAAAA!> music with deep-bass thumping.

As we can see, so far things have gotten more aggressive thematically. So do you think we're going to get something even more aggressive with GF3 — so much so that it'll make us faint from the assault — or the reversion to a more thoughtful, evocative theme? Or perhaps a mix of the two approaches, such as a pastoral setting with sheep gently grazing and a Shaper Shepherd benignly tending them, but accompanied by hard rock music heavy on the electirc guitar (Avernum 2 style)?

Fortunately, we shouldn't have to tolerate this particular pointless topic for very long...

[ Sunday, March 27, 2005 11:56: Message edited by: Icshi ]
Posts: 907 | Registered: Monday, July 15 2002 07:00
Geneforge 3 Futhorc Runes in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #28
quote:
Originally written by mark greenwood:

[QUOTE]Originally written by Drakefyre:
[qb]I was under the impression that this topic was for us to praise Student of Trinity for his briliance, not rate books.

Well, as seems to happen with all topics in this forum, things inevitably tend to get out of hand pretty quickly. I must carry the brunt of the blame in this instance... and, er, in a few others as well... But you can't pin them all on me!
Posts: 907 | Registered: Monday, July 15 2002 07:00
How many new sects you expect to see in GF3 ? in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #6
quote:
Originally written by buried spelunker cowry:

Could there be a sect per Island?
That's a very interesting idea. That would make it easier for each sect to guard their own territory. Water between islands, just like rivers and forests, make excellent natural borders.

How many islands are there going to be? Five? So five sects maybe?

Maybe some sects are more powerful than the others simply because they claimed the larger islands first?

Interesting!

[ Sunday, March 27, 2005 10:21: Message edited by: Icshi ]
Posts: 907 | Registered: Monday, July 15 2002 07:00
An ACTUAL G3 Related Question in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #24
quote:
Originally written by mark greenwood:

Wait a minute... it seems to me that all of us are already dying slowly and painfully... waiting for Geneforge 3!
Indeed. The cruelest form of punishment for any addict is to take away his supply of the substance in question. In our case, we require massive semi-annual doses of augmentation canisters administered digitally through a phone line. Our latest dose is way overdue, and we're slowly perishing. But being Brothers in Adversity we provide temporary solace for one another through repeated, increasingly inarticulate expressions of comiseration, and mutual threats... We're on the border of the danger zone here.

Here is a checklist issued by the FDA describing the symptoms of prolonged withdrawl, in chronological order of their occurence and rise of severity. As an example, and as a helpful indication of the general level in the community, I have checked which ones I have already fallen prey to.

Inability to think clearly <check>

Itchy pants <check>

Disproportionate susceptibillity to incorrectly labeled jests regarding the potential release date of GF3 <check>

Heart palpitations and spontaneous cardiac arrest <check>

Uncontrollable sobbing <check>

Hallucinations of a terrifying nature <check>

Violent behavior and scattershot threats <check>

Morbid discussion of mediavel (often ethnicity-specific) styles execution methods <check>

A pinching, aching pain behind the eyeballs from staring at the computer screen too long composing posts on the software bulletin board in a desperate attempt to make time pass more quickly <check>

Carpol-tunnel syndrome (associated with previous symptom) <check>

Despair. Deep, deep despair.<check> :( :(

Uncontrollale stabbing. Anyone. Everyone. With Ginzu knives. <check!>

And we all know what the cure is... It'd better hurry, things are getting serious. Before we all die from withdrawl and/or by tearing each other to pieces.

[ Saturday, March 26, 2005 18:58: Message edited by: Icshi ]
Posts: 907 | Registered: Monday, July 15 2002 07:00
An ACTUAL G3 Related Question in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #21
quote:
Originally written by hawk king:

(2)never EVER say anything like i hope it wont be out for a week or i will kill you or maybe just pulverize you or something i don't know just don't say it okay ? good
Yes, I'm rather afraid my rash statement of jubilation brought a curse down on us all and caused the release date to slide forward a few days. My humblest apologies. I thoroughly recant. Still, the harm's been done, so you'd better butcher me to prevent this sort of thing from happening again.

But not until after I've played through GF3 at least twice. Please.

quote:
*begins to load his rocket launcher* watch your back man
Oh my, how unimaginative. Surely there are grislier and more creative forms of capital punishment? The Mongols had a real doozy for that one — first, imprison the victim in a pit without food or water. Keep him that way for several days until he's nice and hungry, willing to eat anything. Then prepare a nice, hot, open fire suitable for roasting food over. Then cut off his fingers and < The rest of this email has been censored. But you can probably guess the rest anyway. The process simply continues until the prisoner starves, or until he runs out of detatchable body parts and dies from blood loss and overwhelming agony.>
Posts: 907 | Registered: Monday, July 15 2002 07:00
Custom Titles: How Did You Get Yours? in General
Mongolian Barbeque
Member # 1528
Profile #26
quote:
Originally written by Facsimilicious:

Alorael, who thinks Icshi is understating his worth. He got a custom title due in no small part to being one of the very few to actually register and ostensibly enjoy GC.
Whenever I refer to myself as "a fan of Galactic Core" I have to correct myself and insert "(the?)" right after "a" to make the uncertainty of my exact status clear.

quote:
He's either crazy or a consummate liar, but he still gets a title.
With my participation on these boards so far, I have more than sufficiently demonstrated that the former is true.

Still, if you don't believe me, you could email Richard White and he would be more than happy to take the receipt for my purchase of Galactic Core off of his wall, out of its expensive frame, and send you a scan of it.

[ Saturday, March 26, 2005 17:27: Message edited by: Icshi ]

--------------------
The A.E. van Vogt Information Site
My Tribute to the Greatest Writer of the Science Fiction Golden Age
Posts: 907 | Registered: Monday, July 15 2002 07:00
Poor Man's Starbound? in Richard White Games
Mongolian Barbeque
Member # 1528
Profile #50
That's quite a list there, B.S.C. Thanks for posting all that.

Could you tell us which ones are for Mac? I found one or two of these on the internet, but found out they were Windows only. I hate to be so provencal about this, but...

Prior to 1999, I had a Compaq Pressario made in late 1993 or so. I had only a handful of games, none of them being of the space-conquest variety: SimCity (the original), Chess (natch), Maxwell's Maniac, Chip's Challenge (great game, wish it would work on a Mac), Aces Over Europe, and a few others that I never played much and can't remember offhand. So by the time I really entered the "modern" and mainstream computer game world, with the purchase of my iBook in early 2001, there were things like Star Wars Pod Racer, Riven, StarCraft, and Age of Empires II — all great games, but again no space conquest games like Galactic Core or any of the others you mentioned, until I got GC, MoO, and MoO2.

And you're absolutely right about MoO2 having some of the best music in a computer game. I haven't played it in several months, but can still easily recall all the musical pieces accompanying each race, as well as the in-game music.
Posts: 907 | Registered: Monday, July 15 2002 07:00
Poor Man's Starbound? in General
Mongolian Barbeque
Member # 1528
Profile #50
That's quite a list there, B.S.C. Thanks for posting all that.

Could you tell us which ones are for Mac? I found one or two of these on the internet, but found out they were Windows only. I hate to be so provencal about this, but...

Prior to 1999, I had a Compaq Pressario made in late 1993 or so. I had only a handful of games, none of them being of the space-conquest variety: SimCity (the original), Chess (natch), Maxwell's Maniac, Chip's Challenge (great game, wish it would work on a Mac), Aces Over Europe, and a few others that I never played much and can't remember offhand. So by the time I really entered the "modern" and mainstream computer game world, with the purchase of my iBook in early 2001, there were things like Star Wars Pod Racer, Riven, StarCraft, and Age of Empires II — all great games, but again no space conquest games like Galactic Core or any of the others you mentioned, until I got GC, MoO, and MoO2.

And you're absolutely right about MoO2 having some of the best music in a computer game. I haven't played it in several months, but can still easily recall all the musical pieces accompanying each race, as well as the in-game music.
Posts: 907 | Registered: Monday, July 15 2002 07:00
How Long Must We Endure This Interminable Wait?!? in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #42
"Ha, double-ha, with knobs on!" Icshi laughed bitterly.

In other words, not likely. Monday at the earliest. :(
Posts: 907 | Registered: Monday, July 15 2002 07:00
Female Guardian Graphics? in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #8
Well, in that case, he's got oddly-shaped muscles in very strange places!
Posts: 907 | Registered: Monday, July 15 2002 07:00
No male agent graphic ? in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #6
I've been around for a few years, and never once called anyone a nOob. Ever. It may be technically accurate, but it just ain't polite.

(However, I apparently have a very strange definition of "polite" as I seem to have, in a moment of unreasoning rage that resulted in a conscios blackout causing amnesia of the incident, sharpened my Ginzu knives at Silver Shadow mere hours ago... Maybe that's why I write this from a padded cell?)
Posts: 907 | Registered: Monday, July 15 2002 07:00
Female Guardian Graphics? in Geneforge Series
Mongolian Barbeque
Member # 1528
Profile #6
I originally played as a Shaper first time through both games, but during repeated playings as a Guardian and Agent, I've found that an Agent suits my playing style best — combat and magic, no shaping. The fact that the Agent graphic is female doesn't bother me one bit. In fact, when I play as an Agent I sort of pretend I'm a female character. And before any of you out there get any ideas, no, I don't bend both ways. If I can read an SF book, written from the point of view of an intelligent squid-like creature that reproduces via fission — and can comfortably put myself in its place throughout the story, reading it as if I were the central character and vicarious experiencing their adventure — then putting myself in the place of a female central character can't be too much of a stretch.

I do however think that graphics for female Guardians and male Agents would be a good idea, if only to reflect the fact that such professions aren't gender-specific in Shaper society.
Posts: 907 | Registered: Monday, July 15 2002 07:00

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