Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#Topicsort descendingTopic StarterPostsLast post
263Line number problems.Spidweb1June 22, 2004 22:53
1017List of BugsIshad Nha23December 01, 2007 02:05
1016List of bugs affecting BoA CallsIshad Nha3October 16, 2007 09:10
275Loading scripts?Kahless252June 25, 2004 11:33
315Lockable ObjectsShyguy8July 05, 2004 18:36
116Lord Of the Rings Graphics? Anyone?Drakon Master5April 18, 2004 22:23
520Louvre UpdatedSilent Motion10October 05, 2004 04:04
557Louvre Wall Template - Is it correct?Silent Motion4November 10, 2004 07:48
458Louvre/Editor QuestionsGuardian of Eternity5August 19, 2004 22:11
533Mac and Windows Versions Just PatchedSpidweb7October 15, 2004 04:13
740Mac Dialog Editor ReleaseNiemand9August 01, 2005 09:19
1042Mac Editor v1.0.5Niemand27February 07, 2008 11:29
1049Mac Editor v1.0.6Niemand6March 20, 2008 06:32
1029Mac Emulator for WindowsIshad Nha7December 13, 2007 18:44
1015Mac to Windows Graphic SheetsDahak11October 16, 2007 12:20
92MachroneDaravon8April 14, 2004 11:45
956Macintosh Blades of Avernum v1.2 Public BetaSpidweb25January 24, 2007 14:09
713Macintosh editor updated.Spidweb17June 15, 2005 06:04
866MagekillerLazarus.7April 18, 2006 17:30
219Magic Door ScriptArchmagus Micael5June 11, 2004 10:18
903Major Error: Expression TOO LONGPyrulen20August 03, 2006 20:20
188MAJOR Spiderweb News.Spidweb15June 01, 2004 21:25
106make npc visible after death?philstrek5April 15, 2004 21:18
97Making a Resources Page on the Avernum SiteSpidweb6April 13, 2004 14:33
223Making huge games with such an editor?Garrison16June 13, 2004 14:26

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