Geneforge 5 - March Update

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AuthorTopic: Geneforge 5 - March Update
Apprentice
Member # 8861
Profile #50
What would the character editor be like?Croikle's Character Editor?Or something more uber than before?(P.S. coughmorecoughcoughcheatscough...sorry got something stuck in my throat....*gag*)

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The editors are ubercool!
Posts: 23 | Registered: Friday, June 1 2007 07:00
Apprentice
Member # 16546
Profile #51
I would like the ability to shape unbound or golems (Lol not so unbound anymore are ya?)
Posts: 9 | Registered: Friday, April 4 2008 07:00
Guardian
Member # 5360
Profile #52
And that's precisely why you won't be able to.

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Fear us, mortals, but never envy, for though we burn with power, our fuel is our sorrows.

Indeed, mortals, we envy you.
Posts: 1636 | Registered: Wednesday, January 5 2005 08:00
Apprentice
Member # 15228
Profile #53
It would be nice if there were male and female sprites for each class, other than that it would be nice if there was more variety in what you could shape; I'd like to be able to make all the varieties of vlish, charged creations, and more of the stuff you see but couldn't make in the other games. it would also be cool if you could make simple, but trivial changes to your creations, such as what color they are. The one thing I really, really want in G5 is a happy ending, where everything is truly resolved in a way that makes everyone (or anyone sane and non-evil) happy, a drakon-free human rebellion, awakened-style idealistic, almost impossible fairy tale-ish happily ever after. I'm not saying it should be the only ending, but it be nice if there was the possibility for one, something all the previous games have lacked.

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To speak the truth one must first see it through both eyes.
Posts: 23 | Registered: Sunday, March 9 2008 08:00
Apprentice
Member # 5540
Profile #54
quote:
Originally written by Shaper Colin:

I would like the ability to shape unbound or golems (Lol not so unbound anymore are ya?)
Download the editor for G4. you can shape golems, unbound, and little monarchs.

I still prefer eyebeasts. Magnificent creatures.
Posts: 27 | Registered: Thursday, February 24 2005 08:00
Warrior
Member # 9099
Profile #55
Well if this truly is the last Geneforge I don't see any reason for Jeff to exclude the fairy tale ending. I would enjoy see an even wider variety of ending ranging from " nothing but ash all life wiped out Terrestria rendered uninhabitable useless husk" to " pc becomes insanely powerful a wave of his hand army of mutant monsters illogically overpowered appeared" to " disease removing the abillity to shape is created everyone is equal to everyone drayks,serviles,drakons,eyebeasts, and all other sentinent creations live in harmony with shapers" and of course " Jeff changes his mind decides to continue the series indefinitely and some third party becomes involved wielding necromancy or demonology and adds new depth to the story".

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All men are born condemned, so the wise say. All suckle the breast of Death. All bow before the Silent Monarch. That Lord in the Shadow lifts a finger. A feather flutters to the earth. There is no reason in His song. The good go young. The wicked prosper. He is king of the Chaos Lords. His breath stills all souls.

- Shadow Lingers
Posts: 51 | Registered: Tuesday, June 26 2007 07:00
Apprentice
Member # 16812
Profile #56
The main thing I want is a G1-style Geneforge, and an ending where you become insanely powerful, sort of like the G1 ending where you use the Geneforge and destroy it.

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This is a link to an awesome game: http://s1.battleknight.us/index.php?loc=hire&ref=ODAxOQ==
Posts: 33 | Registered: Saturday, April 12 2008 07:00
Shaper
Member # 3442
Profile Homepage #57
quote:
Originally written by Gandalf the Purple:

The main thing I want is a G1-style Geneforge, and an ending where you become insanely powerful, sort of like the G1 ending where you use the Geneforge and destroy it.
I want an ending that will make sense, one that doesn't rely on one person, or even a small group of people. The war has engulfed a whole continent - one person isn't going to be able to stop it all, whichever side they fight on.

I really liked the idea of the 5 Shaper infiltrators in GF4, and think something like that would work well - in one chapter, say, you are told to go and sabatoge one part of the Evil Hidden Secret Base, and other NPCs will go and deal the other 6 parts, before you all meet and kill the Leader of The Evil Hidden Secret Base.

Or, playing on "diplomacy", you could manipulate other factions into doing things you want to happen. So, for instance, you, as a Shaper, could plant evidence that the drakons are going to crush the human-half of the rebellion, causing internal strife. Or, you could get the Barzites to think that the Shapers are creating an army to invade, prompting them into making legions of creations to defend themselves, which will also help defend your base.

[ Saturday, April 19, 2008 06:09: Message edited by: Nikki. ]

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Nikki's Nook - You don't want to know.
Posts: 2864 | Registered: Monday, September 8 2003 07:00
Apprentice
Member # 16812
Profile #58
It would be fun to play the factions against each other. I forgot to mention that, as an old player, I would love to see the Awakened brought back. They were my favorite. They were sort-of idealists, but somehow not as bad as the Trakovites.

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This is a link to an awesome game: http://s1.battleknight.us/index.php?loc=hire&ref=ODAxOQ==
Posts: 33 | Registered: Saturday, April 12 2008 07:00
Canned
Member # 8014
Profile #59
I think the golem should be the 6th battle creation.

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Don't judge a sentence until you know all the words.

Be grateful you have your unsellabe trowels -Goldenking

My scenario: Muffins n' Hell
Posts: 1799 | Registered: Sunday, February 4 2007 08:00
Apprentice
Member # 15228
Profile #60
I'd love to have the awakened back, they were always my favorite too. how did the Trajkovites end up anti-shaping? in GF1 Trajkov used the geneforge and took over the world with an army augmented minions and rebellious creations. and did I miss something, or didn't the Brazites disappear after GF2? I thought there were only really 2 factions left; the Rebels and the Shapers. did some of these factions reappear in GF4?

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To speak the truth one must first see it through both eyes.
Posts: 23 | Registered: Sunday, March 9 2008 08:00
Councilor
Member # 6600
Profile Homepage #61
The Trakovites aren't related to Trajkov and the Sholai at all. They chose their name based on vague rumors about Trajkov and what he did on Sucia Island, and those rumors weren't exactly accurate.

Dikiyoba.

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Episode 4: Spiderweb ReloadedEpisode 5: Spiderweb Resistance
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Apprentice
Member # 16812
Profile #62
The very ideal the Trakovites stand for irks me.
::Start Rant::

Yes, Shaping has done great evil, but also great good. It is what keeps Shaper lands safe, what enforces the laws. The whole Geneforge society is based around shaping. You can't change that without a war, in which you will need very powerful SHAPERS. The fact that they even belive their idea of ridding the world of shaping is plausible is infuriating.

::End Rant::

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This is a link to an awesome game: http://s1.battleknight.us/index.php?loc=hire&ref=ODAxOQ==
Posts: 33 | Registered: Saturday, April 12 2008 07:00
Infiltrator
Member # 9887
Profile #63
Here's my argument for the Trakovites

:::Start Rant::::

I'm too tired for this... *generic arguement for the pros of Trakovites, mostly dealing with what happens with corruption.*

:::End Rant::::

Edit: notice the " =:T:= " in my signature.

[ Saturday, April 19, 2008 20:50: Message edited by: The Ratt ]

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Ornks, Guac, Gazers. 'Nuff said.
=:T:=
Posts: 454 | Registered: Monday, August 20 2007 07:00
Warrior
Member # 6934
Profile #64
quote:
Originally written by Gandalf the Purple:

The very ideal the Trakovites stand for irks me.
::Start Rant::

Yes, Shaping has done great evil, but also great good. It is what keeps Shaper lands safe, what enforces the laws. The whole Geneforge society is based around shaping. You can't change that without a war, in which you will need very powerful SHAPERS. The fact that they even belive their idea of ridding the world of shaping is plausible is infuriating.

::End Rant::

Have you ever heard of memetic warfare, brother? It works the same as viral marketing. Create a compelling, easy-to-understand idea, and spread it. If it catches on it will replicate and spread even further.

Granted, you don't seem to like the Trakovite meme, which is why it doesn't work for you. But it might still work for others, eventually rendering your stance infuriating.

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Always try to be true to yourself - unless you suck
Posts: 183 | Registered: Sunday, March 19 2006 08:00
Apprentice
Member # 16812
Profile #65
I suppose that is true enough. I do, however, stand by the fact that the idea of ridding the world of shaping would be unworkable unless backed by highly powerful shapers, which would put them at an impasse with ethnics.

[ Monday, April 21, 2008 03:47: Message edited by: Gandalf the Purple ]

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This is a link to an awesome game: http://s1.battleknight.us/index.php?loc=hire&ref=ODAxOQ==
Posts: 33 | Registered: Saturday, April 12 2008 07:00
Guardian
Member # 5360
Profile #66
Shaping is the single, greatest possibility of progress in the Geneforge world. The problem is Shaper society, not Shaping. It shouldn't be eliminated because it has proven costly. It is no more or less corrupting than any other form of power.

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Fear us, mortals, but never envy, for though we burn with power, our fuel is our sorrows.

Indeed, mortals, we envy you.
Posts: 1636 | Registered: Wednesday, January 5 2005 08:00
Warrior
Member # 15187
Profile Homepage #67
Ron Paul is the answer!

(joking)

Perhaps the best scenario is putting all the power (temporarily, of course!) into the hands of the Unbound Egos of the Drakons, thus necessitating a second war between Drakons and everyone else?

But seriously, to tell you the truth: I happen to think the Trakovites are the most correct. Both the Rebels and the Shapers are both fairly right and horrifyingly wrong. The only solution is sabotage and destruction of both parties, except that in the resulting vacuum and devastation some new, selfish and oppressive power -- if not the Shapers once again -- would come in and seize control.

Unfortunately, the Geneforge world is completely messed up and I don't see any way of fixing it. Perhaps G5 should allow you to play either a self-hating cutter or a world-hating sociopath? The game could be titled: Geneforge 5: No Hope Left!
Posts: 178 | Registered: Saturday, March 8 2008 08:00
Warrior
Member # 15001
Profile #68
quote:
Originally written by Faint Piping of Two Demoniac Flutes:

Shaping is the single, greatest possibility of progress in the Geneforge world. The problem is Shaper society, not Shaping. It shouldn't be eliminated because it has proven costly. It is no more or less corrupting than any other form of power.
I don't think any society has had success with an outright ban on something people really want -- booze, dope, prostitution, guns, pornography, information, or whatever. You can't make things disappear, but you can manage the effects.

Shaping is kind of like smallpox with an upside. It's very dangerous, but if you eliminate all of it, then you won't have a way to fight someone who rediscovers it. But, unlike smallpox, shaping can do a lot of good.

It common for the law, and social ethics, to move at a slower place than technology. Shaping and magic are probably far more disruptive than any technology we've ever developed in the real world. Nonetheless, it's entirely possible that the society we see in Geneforge could develop a legal regime and an ethical framework adequate to the management of shaping as well as magic. But the success of any such framework ultimately depends on reaching a general consensus that most people will be able to live with. This is difficult to achieve on a large scale without democratic institutions. From what I've seen at this stage, as a newcomer to the Geneforge setting, forming a republic does not seem to be an option any of the factions are considering.
Posts: 67 | Registered: Thursday, March 6 2008 08:00
Warrior
Member # 15187
Profile Homepage #69
So... what you're saying is that Chucky is the answer?

...I... I mean McCain. Sorry.

What I mean is: we need an Iraqi-style "parliament"? At least that's sure to get all the authority figures killed... one by one.

Yeah, I don't see it working without a lot of strong negotiators and strong leaders. Clearly the Trakovites are the best hope for the world of Geneforge; only they can talk sense into all the warring factions (excluding the Drakons, of course, who are best wiped out of existence, sorry Drakons)... probably Khyryk would be a virtual Thomas Jefferson in this scenario... but you'd need a Ben Franklin too, and a George Washington as a capable and benevolent authority figure, and an Alexander Hamilton to put the whole thing together into something that is actually sustainable and viable... but I babble.
Posts: 178 | Registered: Saturday, March 8 2008 08:00
Apprentice
Member # 17190
Profile #70
looking forward to 5!

but i wonder what the next spiderweb series will be!
Posts: 3 | Registered: Tuesday, April 22 2008 07:00
Shock Trooper
Member # 9906
Profile Homepage #71
quote:
Originally written by le page:

looking forward to 5!

but i wonder what the next spiderweb series will be!

So does everyone else....

Welcome to Spiderweb boards, leave your sanity at the door if you wish to cross the turtles alive.

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Jim, the end of the world is here, the Xel'Naga have returned -Zeratul in Starcraft 2 trailer
I will rule this sector or see it burnt around me! -Arcturus Mengsk
We have cared for Auir and you people, even when you shun us for rejecting the Khala - Zeratul
No matter what name I have, people can call me Xel
Pylons!
Posts: 301 | Registered: Tuesday, August 21 2007 07:00
Guardian
Member # 5360
Profile #72
The Trakovites are certainly the most level-headed of the lot, barring the Awakened(Dead). The problem is that they don't want to regulate or monitor Shaping: they want to eliminate it. That would be the equivalent of suddenly taking away all knowledge of, say, electricity, from us. There is too much war and death in the Geneforge world, obviously. But the solution is not to send civilization back to prehistory.

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Fear us, mortals, but never envy, for though we burn with power, our fuel is our sorrows.

Indeed, mortals, we envy you.
Posts: 1636 | Registered: Wednesday, January 5 2005 08:00
Apprentice
Member # 16812
Profile #73
Which was what I was trying to get at earlier. Shaping does cause a few problems, but because electricity causes a few problems, are we going to get rid of it?

Regardless, they don't have a viable path to their goal, so it really dosen't matter. My main problem with them, honestly, is their idealism. I can't stand idealists.

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This is a link to an awesome game: http://s1.battleknight.us/index.php?loc=hire&ref=ODAxOQ==
Posts: 33 | Registered: Saturday, April 12 2008 07:00
Apprentice
Member # 10304
Profile #74
As I have said before, the Trakovites don't present any solution to the situation. The world of Geneforge is completely dependent on shaping, starting from farming and simple labour, ending on more elaborate tasks such as medicine, tool making etc.
And just as today's world would collapse without electricity, the Geneforge world would completely collapse without Shaping to sustain it. Trakovites just give a call for change, but aren't saying what are they going to do if they succeed. How will they keep order, how will they switch the economy to a completely human-labour based one, and how will they achieve it all and stop poverty and famine from spreading.
The shaper council seems to me as the best option, simply because they're the less destructive one.
Posts: 24 | Registered: Thursday, September 6 2007 07:00

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