Profile for Shaper Colin


Recent posts

AuthorRecent posts
Geneforge 5 - March Update in Geneforge 4: Rebellion
Apprentice
Member # 16546
Profile #51
I would like the ability to shape unbound or golems (Lol not so unbound anymore are ya?)
Posts: 9 | Registered: Friday, April 4 2008 07:00
Unbound in Geneforge 4: Rebellion
Apprentice
Member # 16546
Profile #13
Don't try to get weponry from that editor it crashes your game but the other things seem to work okay.
Posts: 9 | Registered: Friday, April 4 2008 07:00
Shaping Spawners in Geneforge 4: Rebellion
Apprentice
Member # 16546
Profile #13
Shapers are always experimenting with creations they could come across something that would allow you to make a spwaner float or have legs. I am not talking about the ones that look like a green spiral i am talking about the boss ones that have a body and a head but for some reason no legs.
Posts: 9 | Registered: Friday, April 4 2008 07:00
Shaping Spawners in Geneforge 4: Rebellion
Apprentice
Member # 16546
Profile #7
What about a spawner with legs or phycic powers like a vlish so they can hover that have been expirimented with until they could be shaped with essence reserves that are replenished by going back to a town or casting a spell on it that restores some essence.
Posts: 9 | Registered: Friday, April 4 2008 07:00
Unbound in Geneforge 4: Rebellion
Apprentice
Member # 16546
Profile #6
Were can I find that editor?
Posts: 9 | Registered: Friday, April 4 2008 07:00
Shaping Spawners in Geneforge 4: Rebellion
Apprentice
Member # 16546
Profile #0
The rebels should be able to teach you how to shape spawners. There should be many diferent levels of spawners that shape diferent creations. All of the creations shaped by them should be weaker than the ones you can shape normally and shoud not be able to be controlled at all and the spawner should have a tendancy to go cazy and turn on you that goes down the higher your level at shaping them is. They should be fixed in position and you should be able to have only one out at a time. The spawners should also be able to have about 5 living creations at a time and the spawner should have lmited essence but there should be spells to restore their essence. The spawners should also have only a small amount of health and they should die when you leave the area. Jeff shold feel free to change my idea n any way if he uses it. I hope you all like my idea. :)
Posts: 9 | Registered: Friday, April 4 2008 07:00
Geneforge and Online Play in Geneforge 4: Rebellion
Apprentice
Member # 16546
Profile #7
An mmorpg of geneforge would probably be te best game ever! You could start out on either the shaper or rebel side and then choose factions within those (ex. hapers would have obeyers and bharzites and rebels would have awakened and takers) and get to choose what class you want from that side. Then people could form groups and guilds and quest togther with people from their faction. It could be like world of warcraft so tat you could kill and be killed by players of other factions and there could be battlegrounds.
Posts: 9 | Registered: Friday, April 4 2008 07:00
Unbound in Geneforge 4: Rebellion
Apprentice
Member # 16546
Profile #2
I am realy looking for someone that can post exactly what to change one of the creation scripts to to be able to make a creation with the same stats and attacks and look and everything.
Posts: 9 | Registered: Friday, April 4 2008 07:00
Unbound in Geneforge 4: Rebellion
Apprentice
Member # 16546
Profile #0
Does anyone know what to do to the scripts of the game so you can shape unbound? I saw someone had posted that they had figured t out but i forgot who it was and wat thread it was on so i can't private message them.
Posts: 9 | Registered: Friday, April 4 2008 07:00