"Blades of Geneforge"

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AuthorTopic: "Blades of Geneforge"
Apprentice
Member # 6087
Profile #0
(Hopefully I didn't accidentally make a double post).

Excuse me, but with "Blades of Exile" and "Blades of Avernum" already out, do you think that SWS should continue the tradition with a game like "Blades of Geneforge"?

I just think this would be the coolest thing ever. Just my opinion.

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I want...to kill...myself
I want...to hang...myself
I want...her to see...me die
And to know...that she...has killed me.
Posts: 28 | Registered: Saturday, July 9 2005 07:00
By Committee
Member # 4233
Profile #1
No. I don't think that the premise and style of the game would translate well into a build-your-own-scenario framework.
Posts: 2242 | Registered: Saturday, April 10 2004 07:00
Shock Trooper
Member # 6102
Profile #2
I wonder if SWS would plan a Geneforge 4...

Avernum 4 supposedly is coming sometime next yeer I believe...

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"Truly, if there is evil in this world, it lies in the heart of mankind." -Edward D. Morrison
Posts: 220 | Registered: Monday, July 11 2005 07:00
Triad Mage
Member # 7
Profile Homepage #3
There will be more Geneforge games before a Blades of Geneforge, if it ever comes.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
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Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Apprentice
Member # 6087
Profile #4
That would be good, too.

I'm not picky.

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I want...to kill...myself
I want...to hang...myself
I want...her to see...me die
And to know...that she...has killed me.
Posts: 28 | Registered: Saturday, July 9 2005 07:00
Warrior
Member # 5986
Profile #5
quote:
Originally written by Drew:

No. I don't think that the premise and style of the game would translate well into a build-your-own-scenario framework.
Perhaps not, but a creature editor of some kind would be rather neat. I mean, sure, you can change around existing creatures with script editing, but there's no way to actually create custom monsters. It could be a kind of Shaper's Workshop. I know I'd buy it.

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Posts: 154 | Registered: Monday, June 20 2005 07:00
Law Bringer
Member # 335
Profile Homepage #6
I'd be surprised if a Blades of Geneforge didn't happen.

—Alorael, who would have to think very hard before deciding whether or not to buy it. He doesn't like Geneforge, but Blades is always good.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
BANNED
Member # 4
Profile Homepage #7
...but the problem is, nobody would design good scenarios for BoG.

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私のバラドですそしてころしたいいらればころす
Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Guardian
Member # 2238
Profile Homepage #8
Well I'd doubt the "BoG" community would consist of the majors from the BoE/BoA community. It would have to make it's own stars.

I'd personally like to see something more original if Jeff plans on breaking the Geneforge mold. Selling the same game a third time might not work.

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Posts: 1582 | Registered: Wednesday, November 13 2002 08:00
Apprentice
Member # 5368
Profile #9
I would be content with an ingame creature editor. You can collect knowledge and spend essence to customize your creatures. Perhaps a little bit of fine tuning with the forge.

Yeah. That would be enough.

[ Tuesday, July 12, 2005 14:43: Message edited by: Hectonkhyres ]
Posts: 43 | Registered: Friday, January 7 2005 08:00
Shaper
Member # 32
Profile #10
Just because you didn't design it doesn't mean it's not a good scenario TM... :P

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Lt. Sullust
Cogito Ergo Sum
Polaris
Posts: 2462 | Registered: Wednesday, October 3 2001 07:00
Shaper
Member # 5450
Profile Homepage #11
While it would be good, I highly doubt it would happen. Highly.

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Posts: 2396 | Registered: Saturday, January 29 2005 08:00
Shaper
Member # 5437
Profile #12
The one good thing about BoG would that the final battle would finally be something other than an Ur-Drakon :P

I think there would be a small group that would produce scenarios, as many have made editors and can obviously write basic scripts. I for one would not bother making a BoG scenario, as the story seems somewhat limited to me and I'd rather put my time and effort into BoA.

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Nena
Posts: 2032 | Registered: Wednesday, January 26 2005 08:00
This Side Towards Enemy
Member # 3098
Profile #13
Therein lies the problem. With BoG it would be much harder to just cast away all the baggage of the world, as tends to have happened with the best BoE scenarios, because whereas with BoE you have a fairly derivative fantasy setup to start from, Geneforge's explicit differentiation between Agent, Guardian and Shaper (which is a vastly greater difference than between human, slith and nephil) and use of shaping creatures as a central part of the engine means that its much harder to make something that's not constrained by Jeff's plotlines.

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Voice of Reasonable Morality
Posts: 961 | Registered: Thursday, June 12 2003 07:00
Triad Mage
Member # 7
Profile Homepage #14
I have it on the highest authority that Geneforge 4 will break out of that mold.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
desperance.net - We're Everywhere
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Apprentice
Member # 6087
Profile #15
Oh, Drakefyre, you dirty tease!

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I want...to kill...myself
I want...to hang...myself
I want...her to see...me die
And to know...that she...has killed me.
Posts: 28 | Registered: Saturday, July 9 2005 07:00
Infiltrator
Member # 5754
Profile #16
quote:
The one good thing about BoG would that the final battle would finally be something other than an Ur-Drakon
I like fighting Ur-Drakons.

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Posts: 626 | Registered: Monday, April 25 2005 07:00
Guardian
Member # 2238
Profile Homepage #17
Perhaps Drakey hints at an RTS?

Or perhaps an MMORTS/FPS with RPG elements, all played in second-person.

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The critics agree!

Demonslayer is "a five star hit!" raves TIMES Weekly!

"I've never heard such thoughtful comments. This man is a genious!" says two-time Nobel Prize winning physicist Erwin Rasputin!
Posts: 1582 | Registered: Wednesday, November 13 2002 08:00
Law Bringer
Member # 335
Profile Homepage #18
quote:
Originally written by demonslaeyr:

...all played in second-person.
I cannot conceive of this.

—Alorael, who actually can conceive of this, but only in a way that would make controlling anything extraordinarily awkward.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Apprentice
Member # 6087
Profile #19
Second person?

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I want...to kill...myself
I want...to hang...myself
I want...her to see...me die
And to know...that she...has killed me.
Posts: 28 | Registered: Saturday, July 9 2005 07:00
Mongolian Barbeque
Member # 1528
Profile #20
I'm continuing my tradition of poo-pooing a possible Blades of Geneforge for reasons which are too tedious to repeat here. Anybody who would like to know some of these reasons can do a search of the forums while crossing their fingers in hope that at least one of my posts on this topic hasn't fallen prey to most recent of Uncle Stalin's board-purges.

In recent months, I've become even more antagonistic towards this idea, for a series of reasons even more tedious to list.

[ Wednesday, July 13, 2005 18:25: Message edited by: Icshi ]
Posts: 907 | Registered: Monday, July 15 2002 07:00
Apprentice
Member # 6044
Profile #21
what the heck is second person? i've heard of first and third, but second?

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Posts: 15 | Registered: Tuesday, June 28 2005 07:00
Guardian
Member # 2238
Profile Homepage #22
Me telling you what you do/have done. Esentially, at least.

It was a joke, seeing as a game in second person would be pretty much unplayable.

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The critics agree!

Demonslayer is "a five star hit!" raves TIMES Weekly!

"I've never heard such thoughtful comments. This man is a genious!" says two-time Nobel Prize winning physicist Erwin Rasputin!
Posts: 1582 | Registered: Wednesday, November 13 2002 08:00
Shock Trooper
Member # 3898
Profile #23
Second person is used pretty much exclusively in text adventures, and works like so:

"You are in a room. There is a key here. What do you do?"

I can't see it working for a Geneforge game.

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~Note : The professional newbie's advice should not be taken seriously, or at all.~
LINKAGE
Posts: 364 | Registered: Saturday, January 17 2004 08:00
Off With Their Heads
Member # 4045
Profile Homepage #24
That's second-person narration, not second-person perspective. The latter is a little harder to imagine.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

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Posts: 7968 | Registered: Saturday, February 28 2004 08:00

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