Profile for Synergy

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Boo in General
Shaper
Member # 6292
Profile #1
A holiday devoted to fear and sugar...both very bad for us. Yet we love them both. We sure are weird.

-S-

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Posts: 2009 | Registered: Monday, September 12 2005 07:00
Hero of old spell in Nethergate
Shaper
Member # 6292
Profile #11
I dunno. I will always hold in awe my memories of my experiences acquiring the Fury Crossbow and Ring of Endless Magery in A3. The latter didn't exactly justify the effort required, but the crossbow was pretty darn cool. It IS a trick to not break a game with a super item or ability, but I think it's worth overcoming the balance challenge to find a way to include at least a few exceptional things in a game. Boredom is worse than lack of perfect balance. One can always ramp up to Torment too.

One way to utilize über-items is to make some optional areas or quests you are only going to be able to survive with a specialized item or ability, but which might not give undue advantage in most normal situations. Or maybe it will in some situations. Maybe spells and damages need to become even more specialized.

And maybe this needs to morph on over into the RPG mechanics thread.

... I miss the old use of Berserker too ...

-S-

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Posts: 2009 | Registered: Monday, September 12 2005 07:00
Hero of old spell in Nethergate
Shaper
Member # 6292
Profile #8
Unfortunately, I keep facing the knight who says, "Nyet!"

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Posts: 2009 | Registered: Monday, September 12 2005 07:00
Fantastical Thoughts On RPG Game Mechanics in Avernum 4
Shaper
Member # 6292
Profile #35
Heh. I understand too well what the rather narrow concept of the RPG is. My thoughts are all about exploring other possible ways an RPG could be constructed and enjoyed. But you are right. There is no "need" for any RPG to be any certain way, more realistic, less realistic, or to exist at all for that matter. Games are pure indulgence. And so, for me, is this thread.

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Posts: 2009 | Registered: Monday, September 12 2005 07:00
The Sky Is Falling...? in General
Shaper
Member # 6292
Profile #256
Just how much did this make the news? I wonder how many people who didn't read a blurb about this kind of thing in a little paragraph on page nineteen of their paper are still believing and quoting some of these "facts" as absolutes because they saw it in a provocative film which felt so compelling, and the people saying it sounded so sincere?

Nine inconvenient untruths.

Did anyone hear this on television news, or was it largely buried and ignored?

-S-

[ Tuesday, October 30, 2007 17:11: Message edited by: Synergy ]

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Posts: 2009 | Registered: Monday, September 12 2005 07:00
Fantastical Thoughts On RPG Game Mechanics in Avernum 4
Shaper
Member # 6292
Profile #32
This is my usual mode of communication with people who insult me right out the gate over something oddly trivial. Most people I talk with don't agree with me on any number of things. I'm quite used to and comfortable with that.

I've said it before and I'll say it again: it's not what you say, it's how you say it.

-S-

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Posts: 2009 | Registered: Monday, September 12 2005 07:00
Fantastical Thoughts On RPG Game Mechanics in Avernum 4
Shaper
Member # 6292
Profile #25
What, you think it's not already being flamed? ;)

-S-

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Posts: 2009 | Registered: Monday, September 12 2005 07:00
Fantastical Thoughts On RPG Game Mechanics in Avernum 4
Shaper
Member # 6292
Profile #23
Concur. Will a mod move this to General? I had mixed thoughts on where to put this (Avernum 5 was where I'd have LIKED to have put it) and as soon as I posted it here, I realized it wasn't the best choice.

Xplo — there's a reason I haven't been addressing your commentary. You're probably right about wasting your time here, as far as I am concerned. You are right, if you seek to point out that I am full of paradoxes and seeming contradictions. This is the nature of all reality, really, and I sit easily enough with my own. It takes many more words to satisfy for some how the paradoxical can sit side by side with itself, or how the contradictory can really be complementary. Why this topic appears to rile you so is beyond me. Don't worry. You're in no imminent danger of my wacky ideas being foisted upon you.

Cheers.

-S-

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Posts: 2009 | Registered: Monday, September 12 2005 07:00
Hero of old spell in Nethergate
Shaper
Member # 6292
Profile #6
This seems to be the ongoing trend. Instead of having something truly rare and spectacular, we have things becoming more accessible and more nerfed, common, and averaged. I prefer and keep arguing more for the former, with legendary items, super swords, and a couple of super offense/defense spells or wands. That's not necessarily what we are getting, however.

-S-

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Posts: 2009 | Registered: Monday, September 12 2005 07:00
Name Choice in General
Shaper
Member # 6292
Profile #7
Okayyyy. Welcome back, Tully. I don't think we have any stars to hammer around here right now, but now I know whom to call, should it come up.

...

As for my elucidation:

H. - None of the above, though "A. - It reflects my interests" is close.

Synergy reflects my values, whether it's a gaming, social, mechanical, chemical, culinary, romantic, or spiritual context.

And I like things that start with 'S'.

-S-

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Posts: 2009 | Registered: Monday, September 12 2005 07:00
Thoughts on Custom Titles. in General
Shaper
Member # 6292
Profile #62
The air is rife with subtextuality.

-S-

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Posts: 2009 | Registered: Monday, September 12 2005 07:00
Moving Images in General
Shaper
Member # 6292
Profile #39
Her Jewelryness offers pearls of wisdom.

-S-

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Posts: 2009 | Registered: Monday, September 12 2005 07:00
Servile player in Geneforge 4: Rebellion
Shaper
Member # 6292
Profile #22
quote:
Originally written by Travers:

MY CHOICE OF WORDS WAS TRANSPARENT.
Yes, that was precisely the problem. The letters you left behind were not "-py," lest you are inclined to censor your memory, rather than your choice of words. Apparently, you are having difficulty understanding or accepting what is not okay according to the CoC. The CoC is the law, not the auto-censor function of the board. Please familiarize yourself with it.

There will be no more time wasted on this here.

-S-

IMAGE(http://i21.photobucket.com/albums/b292/synergy67/shinylock.jpg)

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Servile player in Geneforge 4: Rebellion
Shaper
Member # 6292
Profile #20
quote:
Originally written by Travers:

I'm perfectly capable of deciding what language to use on my own.
Yes you are. And you will experience consequences for any choice you make. There are consequences here, if you choose to post thinly-veiled obscenities. I have blotted your poorly-chosen word, since you did not choose to make it more CoC compliant after a friendly reminder. Don't make me do it again.

It is my choice to reasonably honor the parameters set up by the owner of these boards, which I have agreed to do.

-S-

[ Monday, October 29, 2007 12:36: Message edited by: Synergy ]

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Servile player in Geneforge 4: Rebellion
Shaper
Member # 6292
Profile #16
Please keep in mind that this disallowment of the CoC is still in effect:

+ Using vulgarity and/or obscenities in any language (whether it's in the open, masked, or abbreviated)

I know that, in most cases, each of us is capable of more creative and succinct adjectives to describe our opinions. That's actually my primary beef with language usage: too many perfectly fine words feel lonely and left out because we instead overuse and render meaningless once perfectly utilitarian words like "awesome," "gay" "discrimination" and "@^$*%!."

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Fantastical Thoughts On RPG Game Mechanics in Avernum 4
Shaper
Member # 6292
Profile #19
quote:
Originally written by Xplo Eristotle:

It's a subject worth discussing.. but there's no point discussing it with someone who won't listen to anyone else because he's convinced he's right. So far, you haven't proven your point, nor have you given any indication that it can actually be proven; in fact, you said yourself that you can't do it, which isn't very convincing.
Huh? I'm listening with interest to anyone's thoughts on this topic, and I have very little invested in it. There is no right or wrong to the matter, nor is there any point I am trying to prove. I'm expressing a preference and ideas (which is what I am all about), and while frequently not original, as nothing really is, are largely unexplored in the gaming world overall.

I witnessed the beginning of the video game era, being something of a Space Invaders addict back in 1978. I frequented the heyday of the video arcade. I am now noting that since day one, the vast majority of games are basically a one-trick pony: shoot anything that moves and do it until you are dead. I think this is largely due to the same reason we have endless sequels in Hollywood: fear of risk and failure to do something more original, and seeking to profit off what sold before. Thankfully, ingeniues come along often enough to prove the corporate mindset wrong. But still, overall, we get business as usual.

I don't profess that my talent is in being particularly original, but I truly loved doing something highly unorthodox with a game when I had the ability to do it. When I owned an Apple//c, I loved the game Loderunner, which enabled you to build your own levels. After playing hundreds of the typical Loderunner style, which involves running around collecting gold, while evading guards, I build about seven of my own levels, which didn't utilize the guards as attackers or threats at all. They were part of extravagant logic puzzles, in which you had to, say, dig a guard out, run over its head, and thereby use it to gain access to the next point and continue on with the level...and so forth.

These wound up being extremely challenging levels very different in flavor from the run around frantically and avoid getting caught model most of Loderunner employed. With creativity, one can even take existing engines and do something quite un-usual, and it can be much more interesting than the same ol' same ol'. People who like puzzles loved my levels. People who just wanted the run around, dig, kill, avoid experience did not. Neither is right or wrong, but it's nice to have something very fresh and different.

All I am doing is proposing what I would find a very refreshing variation of and diversification of a (for me) tired gaming theme. Thuryl, you know I meander off on philosophical tangents readily, and that that needn't distract from my primary point of different kinds of combat systems, along with other options during a game than to just fight everything that is not friendly. We are seeing more of those kinds of ideas in Jeff employing some options with stealth/thievery or diplomacy/charisma qualities in games like G4. I'd like to see a lot more of it, so that any situation could have numerous, diverse possible ways of navigating through, as well as having combat, when engaged, being more risky and realistic in certain ways.

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Thoughts on Custom Titles. in General
Shaper
Member # 6292
Profile #40
...or even the peripheral input of shortsighted visitors.

-S-

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Posts: 2009 | Registered: Monday, September 12 2005 07:00
How did you guys begin? in General
Shaper
Member # 6292
Profile #34
Regarding the links of Zeviz: it's weird and creepy seeing a thread so old that all participants have three digit numbers or less. It feels like stumbling into some long-forgotten crypt.

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Thoughts on Custom Titles. in General
Shaper
Member # 6292
Profile #33
You have one right now.

Enjoy.

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Thoughts on Custom Titles. in General
Shaper
Member # 6292
Profile #27
You are what you say you are.

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Thoughts on Custom Titles. in General
Shaper
Member # 6292
Profile #22
Apparently Slarty concocted his list during my sabbatical last year, as I never saw it. Amusing, yes, and odd...very odd, indeed. I see that in the last year, I went from being Panglossary, to Martha Stewart, to Pepe Le-Pew (come on, who won the fight, man?) I can't say my stock appears to be rising, but only one of the three above would likely care much. :p

-S-

EDIT: Preventing a visit from the Grammar Police.

[ Friday, October 26, 2007 12:59: Message edited by: Synergy ]

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Posts: 2009 | Registered: Monday, September 12 2005 07:00

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