Profile for Delicious Vlish
Field | Value |
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Displayed name | Delicious Vlish |
Member number | 627 |
Title | His Mighty Tentacle |
Postcount | 1104 |
Homepage | |
Registered | Tuesday, February 12 2002 08:00 |
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Author | Recent posts |
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First Impressions in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Wednesday, December 14 2005 17:29
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Copying over character graphics isn't going to work I don't think. All of those character graphics were scaled for 800x600, and lack animation. You would have to animate them frame by frame for different movements, directions, holding different weapons, death animations, etc, etc, etc, and then scale them up for 1024x768 resolution, and all in all, I am betting it would be a lot of work. [ Wednesday, December 14, 2005 17:30: Message edited by: Delicious Vlish ] -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
So What Makes a Torment Capable Party? in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Wednesday, December 14 2005 13:53
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Formello is still pretty much trouble free, except for a few spots. Worms, the insane necromancer, a few assorted battles here and there, but nothing troublesome. It's painful at times but completely manageable. It's the Eastern Gallery is where the real pain starts. I have found that Daze, while somewhat useful, becomes lackluster once you start working your way through the Eastern Gallery. Mlevels become high enough to resist it, and it's a long time before you have access to Strong Daze. Thus begins the run and gun game. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
First Impressions in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Wednesday, December 14 2005 13:20
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Divinely Touched gives you Blademaster, Sharpshooter, and Magery as skills that will grow in level as you grow. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
So What Makes a Torment Capable Party? in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Wednesday, December 14 2005 08:36
Profile
quote:The VLord cuts down shades like a hot knife through butter on normal. His lethal blows don't do a whole lot to fellow party members, but they make short work of shades, who typically die instantly. My main concern, should I ever get to that point, will be halting or otherwise arresting his insane regeneration level. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Some Simple Suggestions for not Sucking at A4 in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 19:57
Profile
quote:Ever seen that movie Starship Troopers? Avernum is swarming, [b]SWARMING[/b] with bugs now. There are also ogres, capable mages, archers that hide behind well defended murder holes, more bugs, assassins with absolutely deadly poison attacks and insanely high levels of quick action that will pump you full of poison, undead that you must allow to hit you first before you can damage them, and they hit hard, more bugs, demons, insane necromancers, power hungry necromancers, insane power hungry necromancers, gazers, eyebeasts, giants that will overrun you in swarms, terror wolves that will chomp your bones, drakes, crocolisks, basilisks, mutant lizards by the dozens, liches, more bugs, and let us not forget the pylons. LOTS of pylons. Pylons that fire mind control terror rays, death rays, freeze rays, burning rays, pain pain pain! Oh, and more bugs. Remember to bring your bug spray. You are going to be cleaning out many bug infestations. People's cellars are infested with bugs, various caves, a hive, oh geeze there are bugs everywhere. Edit. Also forgot. Muggerers, buggerers, murderers! That's Hedley! [ Tuesday, December 13, 2005 19:59: Message edited by: Delicious Vlish ] -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
So What Makes a Torment Capable Party? in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 19:46
Profile
On NORMAL I bet that thing has close to, around, or over 1000 hit points. It's highly physically resistant, resists all forms of magic, has insanely high parry and reposte... And it regenerates in an insane fashion rapidly healing the damage one deals to it. He also can deal lethal blows, while rare, that are extremely painful. I am not totally sure, but I believe he also has anatomy. He knows how to dish out the hurt. On Torment, I would imagine that the regeneration level will be higher than whatever level you could damage it. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Some Simple Suggestions for not Sucking at A4 in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 19:03
Profile
quote:Trust me. You will have all of the toughness of a wet kleenex in this game. I don't care if you are a peanut or a brazil nut, there are enemies in this game armed with nutcrackers for whatever type of nut you are. I look forward to your reports of having your tail kicked. :D -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Some Simple Suggestions for not Sucking at A4 in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 18:50
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I seriously doubt that any Singleton will survive the Tower Colony encounter. Froze = Dead. Edit. With Strong Will, there is a small chance of resisting the freezing assault and keeping your senses. I can not discount that as a possibility. But I would seriously doubt that anybody playing a Singleton would take that as a trait, seeing as how some sort of natural mage, pure spirit, elite warrior, or divine blood trait combo is far more likely, none of which will do you any good the first time you are dazed or frozen. [ Tuesday, December 13, 2005 19:05: Message edited by: Delicious Vlish ] -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Some Simple Suggestions for not Sucking at A4 in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 18:27
Profile
quote:If you look closely at what has already been said about that very issue, you would know. A single character will hit the experience cap way to early, and just when they really need experience, they will only be getting 1 experience point per kill. As it has been stated many times now, you will be penalised for trying to play a singleton. It is just not possible. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
A4 Hidden Skills [SPOILERS] in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 18:12
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You can never, ever have to many group haste scrolls. Rare as bloody hen's teeth. -------------------- Tasty Vlish. They're tragically delicious. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Just hit the registration barrier. in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 18:02
Profile
I couldn't figure out what to do at the well. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
So What Makes a Torment Capable Party? in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 17:53
Profile
It's more than the bugs. Try invading the Bandit Castle... All those archers hidden behind the murder holes. You can not kill them fast enough. Ugh. I am finding, and it may be because I haven't figured it out yet, all plans on Torment should include picking out a sacrificial lamb. Who's turn is it to die today? I have never yet made it to the Castle on Torment. I did manage to get my self involved in The Ogre Battle. After realising I was hopelessly outmatched, outclassed, and did not have nearly enough firepower, I quit the game in disgust and started over. Torment now seems to involve enemies with entirely to many hit points. It's become a war of attrition. I am not sure if I like it or not. I am used to pretty much steam rolling Torment in Geneforge... But this is obviously not Geneforge. It's going to come down to precise party planning and creation, with a follow through of brilliant and dedicated tactics, executed with a swift brutal assault followed by a hasty retreat. Been thinking about The Art of War and the idea of a running battle tickles the back of my mind. I WILL beat the game on Torment. I believe it might mean something now. Although I have a bad feeling that the Vanatai Lord near the end will most likely be every party's undoing. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
So What Makes a Torment Capable Party? in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 17:27
Profile
There are some rare and exceptionally powerful bows that do not fire regular arrows. They fire blobs of acid or stun enemies or do any number of amazing things. And these bows do not take arrows. Edit. I should add. What I am finding is that in Torment, stuff is killing me faster than I can kill it. Things just hit to hard and have to many hit points. The bugs... They are bad. Plated bugs are especially bad. Anything that parries or reposts is bad, because one round of not doing enough damage means it lives a little longer, probably long enough to kill somebody. It's a very bad situation. Sort of like cutting down the mightiest tree in the forrest with a herring, [ Tuesday, December 13, 2005 17:30: Message edited by: Delicious Vlish ] -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
First Impressions in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 16:54
Profile
My only gripe about the leftover shaper graphic is that it was never cleaned up to actually look like the character it represents. Shouldn't those robes be another colour? -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
So What Makes a Torment Capable Party? in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 16:43
Profile
I have been debating this one in my mind. First off, the lead character. Sword and shield seem the obvious choice. I mean, Demonslayer is so nice, offers so many resistances, hostile effect resistance, etc. It's a good defensive sword. Shields are useful to gain all kinds of special skills, defense, and resists. And yet, there is the appeal of a powerful Slith warrior. And so many traits, so little time. The archer is an obvious slot. But make him a thief or make him a dedicated and focused archer? A Nephil is the likely character here. Traits? Fast on Feet? Nimble Fingers? Deadeye? While there are many variables for those two slots, I think it is going to be the casters in the last two slots that make or break the team. I have really been going over what a torment capable party is going to need. Firepower. Since Jeff assured everybody that tool use does indeed have some effect on unlock doors... It seems obvious now that the best choice for a thief is a mage. This frees up the archer to do nothing but pump dex and sharpshooter for obcene amounts of damage. What the game really needs is at least two mages and a priest. Which just doesn't seem to work with a four person party. Yet, you can make a mage priest. I am still undecided if splitting your self is good or bad. Sure, you lose the power of a focused mage, but you gain flexibility. With one mage acting as a thief, and the other building equal levels of priest and mage skills, your rise to power will be slowed, delayed, but possible if you remain dedicated. (And there is an awesome armor for mage / priests. After a whole lot of thought, I realised, mages have all of the power in the early game, and most of the midgame, but near the end, priests get the real power. Divine Retribution fries everything around you. (Aura of Flames) And the ability to summon very powerful shades, shades that are capable of going toe to toe with endgame enemies, that kind of summoning ability is not to be ignored. I would dare say that the priest's ability to summon shades is better than the mage's arcane summon. Arcane Blow just... Blows. The most common resistance come endgame is magic resistance, and I was bitterly disapointed seeing the big damage mage spell doing 25 damage to endgame enemies, while Divine Retribution was doing well over 100 points of damage to everything on screen. The only downside I found to Divine Retribution was every enemy on the screen suddenly hating my priest and howling for his blood, and making a beeline to destroy him. So a mage priest would only need a passing dedication to his or her mage skills, just using whatever was available to survive, coming in to full power later as they bring their full destructive abilities in to play. Also, a great deal of defensive ability here, able to cast any buff you could think of to assist the party. If the front line fighter was your classic sword and shield type, that would mean one of your casters would likely be a Slith if you used one, which could be bad, seeing as how the experience penalty would bite you in the butt for a long time. Sure, in the end, they catch up eventually, but having one character of your party lagging 3 or 4 levels behind everyone else is a real pain for me. So humans become the obvious choice for casters. A Nephil might also work as the thief mage, but archery would only be a passing interest, and you would have to make a human in to a dedicated archer, which would work, but Nephils gain so many free levels of damage with their missile skills. A Slith Lancer does work... Sliths seem to do just fine as javelin chuckers. Something else to think about is on Torment, ancillary damage becomes better than physical damage. Bows that stun, or drip acid, swords that poison or burn with acid, the delivery of effects is far more important I think than the application of physical damage. So having everybody have some small training in missile weapons or some such thing to apply these ancillary effects for when the crap his the fan seems like a good idea, at least in practice. Which brings us back to the front line fighter. A Slith with the Jade Halbred would indeed, make a good front liner, if you can live with out the defensive bonuses of a good shield. The other option is to go Slithless... (Is that a word) Which somehow seems wrong to me. Thoughts? -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
A4 Hidden Skills [SPOILERS] in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 16:10
Profile
And what was behind the door in Dorikas' headquarters that didn't want to open? Anybody? -------------------- Tasty Vlish. They're tragically delicious. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Mac emulators? in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 15:46
Profile
Depends on the Mac. G3s most certianly do not use pc133, seeing as how most G3s have a 50, 66, or 100mhz bus. You are getting a Yosemite B&W right? You are going to want a pc100 SDRAM DIMM. And that is a 168 pin chip IIRC correctly, but I could be wrong on this part. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
New game, new bugs in Tech Support | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 12:53
Profile
Game needs 1024x768 to run. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
A4 Hidden Skills [SPOILERS] in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 12:44
Profile
Well, I have chopsticks in one tentacle, the mouse in the other, and I am stuffing my self with some wickedly spicy coconut pineapple shrimp with rice and vegetables. I am also typing one handed. Stupid little buttons. :mad: -------------------- Tasty Vlish. They're tragically delicious. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
A4 Hidden Skills [SPOILERS] in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 12:37
Profile
Anatomy is quite easy for a Slith priest to get. I mean, a priest needs the int anyway. Sort of a waste on a fighter. Anatomy provides some sick damage though. Edit. Dexterity determines how hard you are to hit. To see a stunning example of this, have two characters stand naked by some goblins. Have one character with 6 dex, and the other with the base 2. [ Tuesday, December 13, 2005 12:40: Message edited by: Delicious Vlish ] -------------------- Tasty Vlish. They're tragically delicious. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Some Simple Suggestions for not Sucking at A4 in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 12:27
Profile
I keep bogging down in Torment. Which I find annoying. I have found that I can get through the first area well enough, start having some slight trouble around Formello, and then once I move in to the Eastern Gallery, I am dead meat. It's very embarassing having my tentacles handed to me time after time. Edit. I think more archery is needed. Somehow. Four characters is just not enough. I really need five or six. I believe dealing with Torment will come down to avoiding going toe to toe with monsters at all costs at some point. Bugs are bad mmmkay? [ Tuesday, December 13, 2005 12:34: Message edited by: Delicious Vlish ] -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
A4 Hidden Skills [SPOILERS] in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 12:21
Profile
Strength it seems, only needs to be cranked to a reasonable six at most and the rest made up with items. I took strength up to 11 I believe it was on a melee fighter. The boost to damage was lackluster and sad. After much trial and error, I found that adding points to the Blademaster skill return more damage per point spent than adding to strength, melee weapons, or polearms. Dexterity though, can be cranked. Adds to armor, various resistances, to hit for both melee and missile, and it makes a finely tuned archer fierce. Which is sad, because in melee, adding to strength adds hardly any noticeable effect, while adding to dexterity and the Sharpshooter skill makes an archer a death dealing machine. However, Blademaster totally outshines the Sharpshooter skill in damage returns. So it balances out well enough. -------------------- Tasty Vlish. They're tragically delicious. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Mac emulators? in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 12:08
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My mac is a 300 mhz G3. You WILL need more ram though. It's cheap enough to get. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Reactions - SPOILERS in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 11:31
Profile
And I never found the Radiant Soulblade either. I must suck. Or maybe I did during one of those 4am must finish this game at all costs moments and plumb forgot. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
First Impressions in Avernum 4 | |
His Mighty Tentacle
Member # 627
|
written Tuesday, December 13 2005 03:44
Profile
Well, what is wrong with it exactly? -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |