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Stuck Again! in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #3
:( How sad. My scenario gets more and more disliked.

But did it say something else??? It couldn't just have said "Failed to load", did it give any information (line numbers???).

:mad: :mad: :mad: :eek: :mad: :mad: :mad:

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
Stuck in A Large Rebellion in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #3
If you're walking with Otto (ME!!! :P ) you should drop him off at the camp in the deep (You should get there from the vahnatai realm or the end of the Red Dragon Realm). Coz he's bounty-hunted he doesn't want to travel to the heart of the empire lands.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
Scenario Contest Entries in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #13
Are you really gambling money for the winner or are you just using the wordw 'bet' and 'my money is on it' for fun. (If yes, then where can you take part??)

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
Scenario Contest Entries in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #12
Even if they'd apply the ages of the scenario designers, I'm not gonna win with my A Large Rebellion. (I'm 13 years old)

[ Thursday, August 04, 2005 08:21: Message edited by: Omikron ]

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
F1 Help Bug? in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #1
I think you should e-mail Jeff about it, coz if I'm right he's the very owner of BoA source code and is thus the only person available to fix it.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
Two More Problems with "Large Rebellion" in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #3
And, spider, the name of the vahnatai being anagram with the wizard's was a mere mistake. Sorry if it bugs you elite RPGrs! :-(

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
Two More Problems with "Large Rebellion" in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #2
Now this is strange. I could've almost sworn that I fixed that bug already. Maybe you haven't got the latest version. Or maybe daddy cheated and never took the scenario submission file to his e-mail (since mine can't support files such high). Or, maybe I never gave the lates update to him. I thought that the latest update was 1.1.2 as it appears on my hard drive, but when I looked at the downloads page it said it was only 1.1. Anyway, now that the bug report bombards start again, I will try satying BAK and send updates every 2 or 3 days.

By the way, I am glad that you guys are somewhat patient. If I'd be working with my classmates they would've already stopped and continued playing GTA SA. However, they would've propably never started testing, coz they don't own a copy of BoA.

[ Tuesday, July 26, 2005 07:48: Message edited by: Omikron ]

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
"A Large Rebellion" Questions in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #21
Also, you're not supposed to get into the prison. I wrote the code fairly quick, and I should have used set_terrain instead of put_object_on_space. The vahnatai there tend to be spies who collect organic materia for shaping purposes, but mainly they are there to reflect a joke of one of the blacksmiths who knows about the tunnel.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
"A Large Rebellion" Questions in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #20
SpineRaker, you just made bugs get killed. Thanks. But what I don't understand is that there is a code block in the death state that makes Stikk fly and you gave me the image that there wouldn't be one or that the specific one would not trigger.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
"A Large Rebellion" Questions in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #17
I know, but I like more just writing down what I plan to say and next time I come up with something I just put a new message. These messages are, I think, more like text bubbles and not actual letters. Of course, if the keepers of the server are having trouble with memory, I will try getting rid of my style.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
Have you ever... in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #18
I've done everything chief spider asked about, except mailing Jeff.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
"A Large Rebellion" Questions in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #15
I heard that you don't like the plot because you aren't told exactly where you need to go and what you're supposed to do. My mistake. I will try modifying the dialogue strings a little. However, one situation in which you really don't know where to go is put in the game on purpose. I have included hints for that situation in the next update.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
"A Large Rebellion" Questions in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #14
And, Vorpal, the next update has officially been beta-tested by my little brother and several bugs got killed. Also several which you (and others like Jumping Salmon) told me about. Let's just hope that M.Krizsan and dad aren't too impatient now that I am going to send in more updates. (My dad tends to not like it when I hang around here and keep uploading and downloading stuff. We are still using a modem.)

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
"A Large Rebellion" Questions in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #13
I am going to try staying BAK, and I am planning on sending an update today. However, when I've sent it may take while until it becomes available since I haven't got software to make the scenario Windows-compatible, so I think that M.Krizsan will have to do that before putting out the link to the update. Also, I am using a free e-mail addy with a cache of only 2 Mb and will thus have to use my dad's commercial addy to send in the update. More delay, sorry if you're impatient! The question is: Will M.Krizsan stay BAK and put out links for the update.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
"A Large Rebellion" Questions in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #12
That is good to hear, Vorpal. But I must admit that most of the bugs were mere mistakes by me and not misunderstandings on use of code (like making a terrain script for staircases that carry one to the next level). As long as it is buggy, nobody will be able to submit real reviews. But with your help, this scenario will someday be bug-free.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
"A Large Rebellion" Questions in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #9
The bug which occurs when entering west Alexandra is one that I have tried to fix many times, but I haven't had success. This is not the only strange bug in the scenario. I am currently working hard on fixing these.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
"A Large Rebellion" Questions in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #8
It sounds like you have begun to hate my work. It is bug-infested, but with patience the bugs should all be zapped to ashes.
PS: It is barely possible that you might not have got the latest update. If you've got it, then my scenario really is only a hive of bugs.

[ Friday, July 15, 2005 03:37: Message edited by: Omikron ]

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
A Large Rebellion help in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #13
That black void thing and the slith guitarist are bugs that I know now and will fix in the next release (which should be soon I hope). And, the Robotic Spider can be used in Arachi (yet another bug, coz you're supposed to get items in return). But what was that "watchpost" you were talking about? BTW, that guy Otto is me in the game.

And, what do you mean with 'semi-giants'.

P.S: What does " ^_^ " mean?

[ Monday, June 27, 2005 04:17: Message edited by: Omikron ]

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
A Large Rebellion help in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #11
Now that was interesting... A void... However, some of the bugs you mentioned were already fixed by me (If you didn't fix them yourself! :D ) and the fixes should be released soon. If you find more of thy insects tell me (I should be here) and wait until the update is visible in the scenario tables.

P.S: I will propably not check this forum a devil's dozen times per day. Since it's summer my mom wants me to be outdoors.

P.P.S: Once my scenario is somewhat bug-free, please submit good reviews. I need them!

P.P.P.S: Do you know who played with the post scripts in his letters?!

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
A Large Rebellion help in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #9
Thanx for the info! Now anyone should be able to finish my next release.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
A Large Rebellion help in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #7
You did not bother me at all, it is quite okay that you share your knowledge with others. I did not mean to blame you. I just felt a bit excited when I saw one complete stranger speak of a thing that I thought was only familiar to me. Sorry!

Did you have problems with the bat? The bat IS supposed to cast Bolts of Fire.(Just came to think of it: Generally, Bolts of Fire can only be cast in combat, so the bat will only work then.) What was the problem with the terrain when getting the reward?

If possible, I will include the bugs fixed in my release tomorrow.

[ Thursday, June 09, 2005 09:58: Message edited by: Omikron ]

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
A Large Rebellion help in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #5
Yo Smoked Salmon! You seem to have dug through all of my buggy scenario already, right?
If the ogre mines trouble you a lot, have a look at the last text in the "read me" -file. Be careful, though. The last texts in the file are extremely dangerous to those who enjoy challenging puzzles.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
A Large Rebellion help in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #4
Don't bother yourselves using the editor to do something that I can do as well. As the author of the scenario I ask you to show patience. I should be releasing a bug-fix update tomorrow.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
A large Rebellion in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #31
And, dgoodrich, I think that a 60+ level party is a bit too strong for A Large Rebellion.

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00
A large Rebellion in Blades of Avernum
Apprentice
Member # 5920
Profile Homepage #30
Speaking of the slug, I am going to make some fixes in its script in the next update. I am sorry to tell you that it may take a while because I'm leaving on a holiday. The update will not be released within the next 24 hours. I hope you are ready to show some patience...

[ Wednesday, June 08, 2005 23:17: Message edited by: Omikron ]

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"Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul." -Sauron
Posts: 49 | Registered: Wednesday, June 8 2005 07:00

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