Profile for The Immortal
Field | Value |
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Displayed name | The Immortal |
Member number | 4 |
Title | BANNED |
Postcount | 6936 |
Homepage | http://www.geocities.com/terrorsmartyr/ |
Registered | Tuesday, September 18 2001 07:00 |
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Author | Recent posts |
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char_on_spot...? in Blades of Avernum | |
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written Sunday, March 28 2004 05:52
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Boolean checks don't use semicolons. That aside, I'm not entirely sure what you're getting at. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Number Two in General | |
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written Sunday, March 28 2004 05:50
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Two points (haha- pun) for Saunders! -------------------- Rate My Scenarios! Streila Spies Unbalanced Accounts Inn of Blades Echoes Echoes: Assault Echoes: Black Horse Echoes: Pawns Bandits Echoes: Combat/Skirmish Two Strands Bandits II: Ballad of the Red Star Roses of Reckoning (BoE) Corporeus The Claim Roses of Reckoning (BoA) Nebulous Times Hence Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
char_on_spot...? in Blades of Avernum Editor | |
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written Saturday, March 27 2004 19:57
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I tried both Namothil's and Wizard's suggestions, but still couldn't make it work. Bah. -_- (First, I tried calling this through state 2. Then, I tried calling it as a node. Both didn't work.) -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
char_on_spot...? in Blades of Avernum | |
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written Saturday, March 27 2004 19:57
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I tried both Namothil's and Wizard's suggestions, but still couldn't make it work. Bah. -_- (First, I tried calling this through state 2. Then, I tried calling it as a node. Both didn't work.) -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Hey, Monster- Stay Put! in Blades of Avernum Editor | |
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written Saturday, March 27 2004 16:36
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I have a guard who I want to stay put. How can I do this? -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Hey, Monster- Stay Put! in Blades of Avernum | |
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written Saturday, March 27 2004 16:36
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I have a guard who I want to stay put. How can I do this? -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
char_on_spot...? in Blades of Avernum Editor | |
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written Saturday, March 27 2004 16:23
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Nope- Doesn't work. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
char_on_spot...? in Blades of Avernum | |
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written Saturday, March 27 2004 16:23
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Nope- Doesn't work. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
char_on_spot...? in Blades of Avernum Editor | |
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written Saturday, March 27 2004 16:05
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This script does nothing: beginstate 31; if(char_on_spot(19,36) == 0 || char_on_spot(19,36) == 1 || char_on_spot(19,36) == 2 || char_on_spot(19,36) == 3){ print_str("You are standing on the mat."); } else{ print_str("You are not standing on the mat."); } break; ---- If I'm merely making some stupid syntax error, then please alert me. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
char_on_spot...? in Blades of Avernum | |
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written Saturday, March 27 2004 16:05
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This script does nothing: beginstate 31; if(char_on_spot(19,36) == 0 || char_on_spot(19,36) == 1 || char_on_spot(19,36) == 2 || char_on_spot(19,36) == 3){ print_str("You are standing on the mat."); } else{ print_str("You are not standing on the mat."); } break; ---- If I'm merely making some stupid syntax error, then please alert me. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Number Two in General | |
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written Saturday, March 27 2004 16:00
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I hope you all know what this topic made me think of at first glance. >_< -------------------- Rate My Scenarios! Streila Spies Unbalanced Accounts Inn of Blades Echoes Echoes: Assault Echoes: Black Horse Echoes: Pawns Bandits Echoes: Combat/Skirmish Two Strands Bandits II: Ballad of the Red Star Roses of Reckoning (BoE) Corporeus The Claim Roses of Reckoning (BoA) Nebulous Times Hence Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
State of Confusion (Warning! Bad Pun Ahead) in Blades of Avernum Editor | |
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written Friday, March 26 2004 20:36
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I'm reading the docs closely, looking for some rhetoric I missed at midnight, but I have a good deal of trouble finding any difference between states 0 and 111- that is, the Loading Scenario and Starting Scenario states. Maybe I'm an archaic bugger, but could somebody provide examples of these "transposed" into Blades so I can have an easier time relating? EDIT: n/m on the second half of my problem, it's fixed. [ Friday, March 26, 2004 20:55: Message edited by: Tentacle Monster ] -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
State of Confusion (Warning! Bad Pun Ahead) in Blades of Avernum | |
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written Friday, March 26 2004 20:36
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I'm reading the docs closely, looking for some rhetoric I missed at midnight, but I have a good deal of trouble finding any difference between states 0 and 111- that is, the Loading Scenario and Starting Scenario states. Maybe I'm an archaic bugger, but could somebody provide examples of these "transposed" into Blades so I can have an easier time relating? EDIT: n/m on the second half of my problem, it's fixed. [ Friday, March 26, 2004 20:55: Message edited by: Tentacle Monster ] -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Import outdoor section problem in Blades of Avernum Editor | |
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written Friday, March 26 2004 20:34
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Amen to that. 100 outdoors sections is way too many for any scenario. With the 200 town limit, one could feasibly (dare I say it) make At the Gallows in all-towns. My scenarios take place in 0, 1, 1, 0, 1, 9, 1, 1, 1, 1, 1, 0, 1, 1, 1 and 1 sections respectively. I'm a reserved designer in that respect. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Import outdoor section problem in Blades of Avernum | |
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written Friday, March 26 2004 20:34
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Amen to that. 100 outdoors sections is way too many for any scenario. With the 200 town limit, one could feasibly (dare I say it) make At the Gallows in all-towns. My scenarios take place in 0, 1, 1, 0, 1, 9, 1, 1, 1, 1, 1, 0, 1, 1, 1 and 1 sections respectively. I'm a reserved designer in that respect. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Whats better essay? in General | |
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written Wednesday, March 24 2004 13:56
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How the hell can Blades of Avernum, a game with 1 quality scenario, be better than Blades of Exile, a game with +50 quality scenarios? Simple maths, people. (Oh, but who am I kidding? Jeff's scenarios in three dimentions of nasal bukkake is better than anything that Ian Kinky-thingy guy could do, much less that nuclear nerd or kraut-lover.) -------------------- Rate My Scenarios! Streila Spies Unbalanced Accounts Inn of Blades Echoes Echoes: Assault Echoes: Black Horse Echoes: Pawns Bandits Echoes: Combat/Skirmish Two Strands Bandits II: Ballad of the Red Star Roses of Reckoning (BoE) Corporeus The Claim Roses of Reckoning (BoA) Nebulous Times Hence Emerald Mountain Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
GIFTs- How to Pass? in Blades of Avernum | |
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written Wednesday, March 24 2004 12:23
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Too late- I already slew the guard. If you slay one of the GIFTs, the rest stay friendly. Am I really that cute? -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Bye-Bye Damage Cap in Blades of Avernum | |
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written Wednesday, March 24 2004 12:14
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If what we know from BoE is true (ie. Designers- myself included- will make crazy-powerful weapons), then it means that damage from melee will begin shooting up the roof in higher-level scenarios. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
GIFTs- How to Pass? in Blades of Avernum | |
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written Wednesday, March 24 2004 12:10
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I want to get into the bug lair in the Administration Level, but I have no idea how to get through. Am I supposed to slay the GIFTs entirely (not a prospect I am entirely opposed to)? -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
New Scenarios in Blades of Avernum | |
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written Tuesday, March 23 2004 15:01
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I may port RoR to gain experience with the editor, but that aside, I will port none of my BoE scenarios to the new medium. Nothing personal, but I don't like telling the same story twice, and I don't want to assist in the devaluation of BoE. There will be many good scenarios not ported, and if not porting any of my works helps make people give BoA's "ancient" predecessor a more sincere review, then great. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
The Don't Fix The Shark Competition! in Blades of Avernum | |
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written Tuesday, March 23 2004 12:36
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quote:Trouble In Mendor, Election, and (to a lesser extent) Inn of Blades. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Scenario suggestions in Blades of Avernum Editor | |
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written Monday, March 22 2004 18:47
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Karma doesn't matter. Nobody really cares. That said, I disagree with you- there has only been one group effort (Wreck of the Slug), it wasn't partitioned as you said, and it sucks horribly. All others (and there have been a few) have been abandoned because of personal restraints or outright laziness. Has anyone here heard of the Blades Megasite...? -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Scenario suggestions in Blades of Avernum | |
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written Monday, March 22 2004 18:47
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Karma doesn't matter. Nobody really cares. That said, I disagree with you- there has only been one group effort (Wreck of the Slug), it wasn't partitioned as you said, and it sucks horribly. All others (and there have been a few) have been abandoned because of personal restraints or outright laziness. Has anyone here heard of the Blades Megasite...? -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Creature types? in Blades of Avernum Editor | |
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written Monday, March 22 2004 18:16
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I'm reading the docs... It sounds like we will only be able to have 21 creatures. I hope that either I'm misreading the docs, or this is some sort of cruel joke. (If this is true, I will end up needing to edit the core data files eventually. No offense, but take a look at Bandits 2- I stretched most aspects of the editor to their limits, items and creatures included.) -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Creature types? in Blades of Avernum | |
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written Monday, March 22 2004 18:16
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I'm reading the docs... It sounds like we will only be able to have 21 creatures. I hope that either I'm misreading the docs, or this is some sort of cruel joke. (If this is true, I will end up needing to edit the core data files eventually. No offense, but take a look at Bandits 2- I stretched most aspects of the editor to their limits, items and creatures included.) -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |