Profile for loserclassof06
Field | Value |
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Displayed name | loserclassof06 |
Member number | 3159 |
Title | Warrior |
Postcount | 111 |
Homepage | http://www.there.com |
Registered | Monday, June 30 2003 07:00 |
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E2: Weapon Augmentation Too Expensive To Pay At All? in The Exile Trilogy | |
Warrior
Member # 3159
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written Thursday, December 15 2005 15:23
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Look around a bit on the internet and you can find an older version of the game. When he released the newer versions he changed the size of the image files too, but with a bit of creative cutting and pasting you can get your own little mix of the old and new graphics. I did. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
WoW in General | |
Warrior
Member # 3159
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written Monday, December 27 2004 14:24
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Corber Daggerspine Alliance Gnome Mage Tailoring, Enchanting I like how there's just such a big turnout :P Posts: 111 | Registered: Monday, June 30 2003 07:00 |
WoW in General | |
Warrior
Member # 3159
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written Saturday, December 25 2004 23:07
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Well, I got World of Warcraft for Christmas and a 2 month pre-paid game card thing. Woohoo! I haven't installed it yet or made a character but I was just wondering if anyone else here plays, and if so where they play and what they play as. To keep it organized, do it like this: Character Name Server Name Faction Class Professions I'll reply once I actually get started to put in my own char. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
A2 Easter Egg in The Avernum Trilogy | |
Warrior
Member # 3159
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written Wednesday, December 22 2004 22:22
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Any relation to the Efreet weapon smith in that area in E2? If you have to use the Orb of Thralni to get there it's probably just a guard so you can't get über augmented weapons if you don't deserve them. [ Wednesday, December 22, 2004 22:23: Message edited by: loserclassof06 ] Posts: 111 | Registered: Monday, June 30 2003 07:00 |
E2: Nephil Missile Bonus? (and other questions about racial-bonuses) in The Exile Trilogy | |
Warrior
Member # 3159
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written Wednesday, December 22 2004 22:19
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Exactly. The added kills without having to spend as much gold on reviving and such makes up for the added exp. cost. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
I AM TEH SPAMER in General | |
Warrior
Member # 3159
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written Wednesday, December 22 2004 18:54
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It's not just his poems >_< Posts: 111 | Registered: Monday, June 30 2003 07:00 |
RPG Recommendations in General | |
Warrior
Member # 3159
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written Wednesday, December 22 2004 10:20
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Don't get Return to Krondor. It's a sad dissapointment following the first. And it costs money. They made the game so tedious. Repeated screens that lead to different places. You'll o into a room, kill the guy, leave, go right back in, and theres a new bad guy and the stuff that was there before that you forgot to take is gone. And I mean chests, not enemy remains. That and when you go into a house and then when you go out it's somewhere else. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
I AM TEH SPAMER in General | |
Warrior
Member # 3159
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written Wednesday, December 22 2004 10:15
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Djur is scary. And pessimistic. He makes me want to hide the women and children. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
hey ppl in General | |
Warrior
Member # 3159
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written Wednesday, December 22 2004 00:21
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quote:I don't know, I thought that was the funniest part of this discussion, but no one else seems to have noticed it. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
RPG Recommendations in General | |
Warrior
Member # 3159
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written Wednesday, December 22 2004 00:19
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Hey, Duke Nukem 3-D has a variable role. You can save the pole dancers, give them money, or kill them! That's variable, right? :P And Arenax, you need to take into consideration that Zelda II was awesome for its time. While it is a step in the wrong direction from the first one, it's still a rather fun game, assuming you don't spend hours trying to level up your attack by killing those magic-stealing skull guys. And the SNES Zelda is Zelda 3, with the old GB Zelda (Link's Awakening) being Zelda 4. And seeing as we now know you own the greatest video game system of all time, the Super Nintendo, let me recommend Secret of Mana. Sexiness... awesome game for multiplayer :D Posts: 111 | Registered: Monday, June 30 2003 07:00 |
E2: Nephil Missile Bonus? (and other questions about racial-bonuses) in The Exile Trilogy | |
Warrior
Member # 3159
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written Wednesday, December 22 2004 00:05
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Woops, looks like I'm wrong. I've consulted my notes and such, and it seems that Wall of Force is in the Verdant Valley, which is just a tiny bit southeast of Fort Draco. As long as you don't explore too much you can easily breeze through the "Bandit's Lair" there and get the spell. All you need to kill are about a half dozen Brigands, 2 or 3 Archers, and a pair of Apprentice Mages. Not to mention the hordes of Gremlins and various types of Cave Rats which just happen to inhabit the outer areas of the cave. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
Morality question in General | |
Warrior
Member # 3159
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written Tuesday, December 21 2004 01:40
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Lighter, you can shoot the cute furry animal if you're going to eat it. If not, don't shoot. Remember the Native American morals. Only kill what you are going to eat, and pray that the Great Spirit will welcome said cute furry animal in the afterlife. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
RPG Recommendations in General | |
Warrior
Member # 3159
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written Monday, December 20 2004 20:36
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OOO OOO HE SAID THE E WORD :P Posts: 111 | Registered: Monday, June 30 2003 07:00 |
RPG Recommendations in General | |
Warrior
Member # 3159
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written Monday, December 20 2004 20:19
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Ok so basically you're saying that whatever I call an RPG isn't, and whatever I call something else is an RPG. I feel so loved. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
E2: Nephil Missile Bonus? (and other questions about racial-bonuses) in The Exile Trilogy | |
Warrior
Member # 3159
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written Monday, December 20 2004 19:57
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Nope. You buy Forcefield from the Vahnatai in Mancuso if I'm not mistaken, and Conflagration from the mage that lives where the first Bandit Fort was in Exile 1 (Northwest of Duvno). And those are in chapters 3 and 4. No help as you're starting out. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
E1- solbergs tower in The Exile Trilogy | |
Warrior
Member # 3159
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written Monday, December 20 2004 18:21
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Ehh sorry if I don't remember if it's poison or disease, I already found all 5 and I learned after the first time(several years ago) that you shouldn't try to take it. And he can't get the reward if he doesn't register. [ Monday, December 20, 2004 18:22: Message edited by: loserclassof06 ] Posts: 111 | Registered: Monday, June 30 2003 07:00 |
E2: Nephil Missile Bonus? (and other questions about racial-bonuses) in The Exile Trilogy | |
Warrior
Member # 3159
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written Monday, December 20 2004 18:17
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You don't start out with Wall of Force or Conflagration. We're saying early game. In the early game, you need Fireball to be effective so you can blast through the Nephil Fort with as few casualties as possible. Sure... you could spend a while killing those "Black Saber" guys under Fort Draco enough times to level up, but the point is that Flame Cloud is the only spell you start out with that does a damaging field and it only does one space. If you have enough money you can go buy Ice Wall in Formello, but that requires either a few kills, the editor, or the sale of rather invaluable early game equipment, ie. the Bronze Broadsword(+1) Posts: 111 | Registered: Monday, June 30 2003 07:00 |
RPG Recommendations in General | |
Warrior
Member # 3159
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written Monday, December 20 2004 18:00
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Slice that off the list and you've still got a relatively solid chunk of games. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
RPG Recommendations in General | |
Warrior
Member # 3159
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written Monday, December 20 2004 17:55
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I know they aren't central in any way, but the RPG's that i've been playing since I was born pretty much followed those guidelines. The entire Final Fantasy series, excluding the ones from the past few years. Earthbound. Super Mario RPG. Breath of Fire 1, 2, and 3 (haven't played 4 or 5). Dungeons of the Unforgiven. The older Ultima games. Even Megaman X: Command Mission. The stuff from my above post are pretty much the qualities that separated those games from Action/Adventure games like Zelda. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
RPG Recommendations in General | |
Warrior
Member # 3159
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written Monday, December 20 2004 15:14
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Seems RPG enough to me... turn based battles, experience points, special abilities of some sort, you're out to save the world, you have to equip weapons and armor... it's like a less flashy Final Fantasy Tactics. RPG/Strategy hybrid. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
Wand of Absorbtion in The Avernum Trilogy | |
Warrior
Member # 3159
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written Monday, December 20 2004 14:57
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I don't know about Avernum, but if you play through Exile 1 and 2 you find out what the Wand of Carrunos does. "Used during the hunt to make the prey stronger" or something along those lines. I thought it would make them stronger and increase the exp gain from them proportionally, but what Xan said sounds a lot easier to code. In Exile 2 the info is in the Castle on a bookshelf. In Exile 1 you buy the information from a shopkeeper, don't remember who though. I think it's the one in Blosk. [ Monday, December 20, 2004 19:59: Message edited by: loserclassof06 ] Posts: 111 | Registered: Monday, June 30 2003 07:00 |
E2: Nephil Missile Bonus? (and other questions about racial-bonuses) in The Exile Trilogy | |
Warrior
Member # 3159
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written Monday, December 20 2004 14:51
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Oh yeah, flame cloud. One space. w00t. And one damage is a big deal when you only have 18-20 max health. It's also a big deal when they hit you 3 times per turn. And there's another reason its so low. You have to make the losses equal the gains. If he made toughness block a percentage of damage or a higher number per hit, it would be overpowered. I think that toughness is worth the 8 or so experience cost per level. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
E1- solbergs tower in The Exile Trilogy | |
Warrior
Member # 3159
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written Monday, December 20 2004 14:43
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Heres another spoiler. The door is an empire supply cache. Don't try to take the stuff, or you'll get diseased and get nothing out of it. Just burn it. There are 5 of them and you'll get a reward later, assuming you have more than just the demo. Posts: 111 | Registered: Monday, June 30 2003 07:00 |
E2: Nephil Missile Bonus? (and other questions about racial-bonuses) in The Exile Trilogy | |
Warrior
Member # 3159
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written Sunday, December 19 2004 10:33
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The only problem with that philosophy is that once you hit level 50 (supposedly the max level, never needed that high) and have all stats maxed (via Knowledge Brew, etc.) you would be weaker than a character who was given more extra bonuses at start but took a little longer to level. The added exp cost is nothing on a mage if he's the only one in the party, so you might as well heap it on. Besides, try casting Fireball without Magical Aptitude and only 4 or so intelligence. Chances are at least one of the enemies will get hit with a flame that says "0." If you can't kill them, you can't level up. And if you don't give people Toughness then you might lose your entire party. To a Giant Lizard. [ Sunday, December 19, 2004 10:36: Message edited by: loserclassof06 ] Posts: 111 | Registered: Monday, June 30 2003 07:00 |
Morality question in General | |
Warrior
Member # 3159
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written Saturday, December 18 2004 22:47
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Depends... What kind of gun? Posts: 111 | Registered: Monday, June 30 2003 07:00 |