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BoA Script Editor 1.0a2 in Blades of Avernum Editor
Warrior
Member # 1505
Profile #17
quote:
Originally written by Frobozz:

If you have a computer with Windows...
Whoops! Stop right here. I don't. I also probably would save the money that would go into that to get the Professional version anyway; it has more features then cross-compiling.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
BoA Script Editor 1.0a2 in Blades of Avernum
Warrior
Member # 1505
Profile #17
quote:
Originally written by Frobozz:

If you have a computer with Windows...
Whoops! Stop right here. I don't. I also probably would save the money that would go into that to get the Professional version anyway; it has more features then cross-compiling.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Calls that we wish existed in Blades of Avernum Editor
Warrior
Member # 1505
Profile #13
Not really. Sometimes you just have to poke around a lot.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Calls that we wish existed in Blades of Avernum
Warrior
Member # 1505
Profile #13
Not really. Sometimes you just have to poke around a lot.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Special Encounter to Leave Town? in Blades of Avernum Editor
Warrior
Member # 1505
Profile #3
That's all I can see. Hmm...

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Special Encounter to Leave Town? in Blades of Avernum
Warrior
Member # 1505
Profile #3
That's all I can see. Hmm...

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Calls that we wish existed in Blades of Avernum Editor
Warrior
Member # 1505
Profile #11
There is a set_creature_memory_cell() call; page 25 of the appendices.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Calls that we wish existed in Blades of Avernum
Warrior
Member # 1505
Profile #11
There is a set_creature_memory_cell() call; page 25 of the appendices.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Special Encounter to Leave Town? in Blades of Avernum Editor
Warrior
Member # 1505
Profile #1
There might be a better way, but I see change_outdoor_location(). The manual says that's for long distance, though; I haven't seen another one.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Special Encounter to Leave Town? in Blades of Avernum
Warrior
Member # 1505
Profile #1
There might be a better way, but I see change_outdoor_location(). The manual says that's for long distance, though; I haven't seen another one.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Article - Why? in Blades of Avernum Editor
Warrior
Member # 1505
Profile #1
Good points, all. Even though I usually try to think everything out, I'll probably consult this a lot.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Article - Why? in Blades of Avernum
Warrior
Member # 1505
Profile #1
Good points, all. Even though I usually try to think everything out, I'll probably consult this a lot.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Post yer monster scripts here in Blades of Avernum Editor
Warrior
Member # 1505
Profile #25
When is Jeff going to add these to the script DB?

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Post yer monster scripts here in Blades of Avernum
Warrior
Member # 1505
Profile #25
When is Jeff going to add these to the script DB?

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Small Rebellion: stuck in Blades of Avernum
Warrior
Member # 1505
Profile #1
:) Don't worry about it, it happens to everyone.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Custom sounds! I did it! in Blades of Avernum Editor
Warrior
Member # 1505
Profile #5
Standard Mac sound. If you use a resource editor, it'll probably come out right.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Custom sounds! I did it! in Blades of Avernum
Warrior
Member # 1505
Profile #5
Standard Mac sound. If you use a resource editor, it'll probably come out right.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Cleric/Sorcerer Combination in Blades of Avernum
Warrior
Member # 1505
Profile #3
When you say, "maxed out", what do you mean? Over 8 skill points per level, or an actual limit?

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Custom sounds! I did it! in Blades of Avernum Editor
Warrior
Member # 1505
Profile #2
I bet I can answer that; he looked at the numbers of the 'SND 's in the sound data file. As I did just a second ago. Well done, Kennedy!

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Custom sounds! I did it! in Blades of Avernum
Warrior
Member # 1505
Profile #2
I bet I can answer that; he looked at the numbers of the 'SND 's in the sound data file. As I did just a second ago. Well done, Kennedy!

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Possible adjustment to basicnpc in Blades of Avernum Editor
Warrior
Member # 1505
Profile #1
I don't think this can be done in a general sense; there is no call to determine if a beam is on a specific space.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Possible adjustment to basicnpc in Blades of Avernum
Warrior
Member # 1505
Profile #1
I don't think this can be done in a general sense; there is no call to determine if a beam is on a specific space.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
Using a party form VoDT to ASR in Blades of Avernum
Warrior
Member # 1505
Profile #1
Just play with your level 14 party. If you're thinking it will be a piece of cake, it won't be.

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
BoA Script Editor 1.0a2 in Blades of Avernum Editor
Warrior
Member # 1505
Profile #15
BASE 1.0a2 is now available. There's a download link in my first post. I need input, people!

(Sorry about the double post.)

[ Friday, April 02, 2004 07:27: Message edited by: Newtfeet ]

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00
BoA Script Editor 1.0a2 in Blades of Avernum
Warrior
Member # 1505
Profile #15
BASE 1.0a2 is now available. There's a download link in my first post. I need input, people!

(Sorry about the double post.)

[ Friday, April 02, 2004 07:27: Message edited by: Newtfeet ]

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-Newtfeet
Posts: 151 | Registered: Saturday, July 13 2002 07:00

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