Profile for Publicly Displayed Name:
Field | Value |
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Displayed name | Publicly Displayed Name: |
Member number | 1418 |
Title | Infiltrator |
Postcount | 406 |
Homepage | http://www.geocities.com/pubdisname/ |
Registered | Tuesday, July 2 2002 07:00 |
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Is this possible? in Geneforge Series | |
Infiltrator
Member # 1418
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written Sunday, March 5 2006 15:26
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I don't think it's possible to get off of Gull Island without killing something. The lock to the boat can't be picked, so you'll have to kill Khyryk or the gazer that's guarding Agatha. (unless you manage to use Dominate to make other critters do the killing for you) [Edit]: I was wrong. There's a captured drayk in Khyryk's Tower that'll kill him for you. [ Thursday, March 09, 2006 16:45: Message edited by: Publicly Displayed Name: ] -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
How to kill Kravit-Bok? in Avernum 4 | |
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written Sunday, March 5 2006 15:07
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There's also a golem in the NW that you can get to aid you. Get him to tank Kravvit while you kill all the pylons with ranged attacks. -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
Where did that come from?!? in General | |
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Member # 1418
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written Monday, January 5 2004 12:50
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quote:yaoi=hot Nance on Elspeth action, if they were both Anime men. :eek: -------------------- Geneforge 2 Editor-Use it, or die by the hands of 7 Level 64 Eyebeasts. Do NOT click here. Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
Speculation about "that door"...? in Geneforge Series | |
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written Thursday, December 11 2003 15:32
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quote:The game specifically states that the thing behind the door is the final creation of Eass. -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
Speculation about "that door"...? in Geneforge 2 | |
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written Thursday, December 11 2003 15:32
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quote:The game specifically states that the thing behind the door is the final creation of Eass. -------------------- Geneforge 2 Editor-Use it, or die by the hands of 7 Level 64 Eyebeasts. Do NOT click here. Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
improvements for geneforge 3.... your thoughts in Geneforge Series | |
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Member # 1418
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written Thursday, December 4 2003 16:49
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quote:There's a limit of 31 items in your inventory. -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
improvements for geneforge 3.... your thoughts in Geneforge 2 | |
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Member # 1418
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written Thursday, December 4 2003 16:49
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quote:There's a limit of 31 items in your inventory. -------------------- Geneforge 2 Editor-Use it, or die by the hands of 7 Level 64 Eyebeasts. Do NOT click here. Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
improvements for geneforge 3.... your thoughts in Geneforge Series | |
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written Tuesday, December 2 2003 14:30
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Improvements: The Story : 1. Let us use the Geneforge! I want to be a power-hungry, psychopathic, glow-in-the-dark rogue shaper. 2. Bring back Clois! :( 3. What happened to Sharon? It never mentioned her in the endings. 4. We've had two games that take place in the middle of nowhere. Can we have a game that takes place near real Shaper cities? The Technical Junk: 1. Fire Creations need more power. Getting hit by a giant fireball spewed by a 20-foot tall dragon is supposed to hurt more than getting stared at by some freakishly large eyeball. 2. Make Eyebeasts weaker! The game doesn't need a high-damage, stunning Aura of Flames. 3. Please, we don't need occasionals. A 200 HP Charged Artila in a demo area isn't going to make anyone happy. -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
improvements for geneforge 3.... your thoughts in Geneforge 2 | |
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Member # 1418
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written Tuesday, December 2 2003 14:30
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Improvements: The Story : 1. Let us use the Geneforge! I want to be a power-hungry, psychopathic, glow-in-the-dark rogue shaper. 2. Bring back Clois! :( 3. What happened to Sharon? It never mentioned her in the endings. 4. We've had two games that take place in the middle of nowhere. Can we have a game that takes place near real Shaper cities? The Technical Junk: 1. Fire Creations need more power. Getting hit by a giant fireball spewed by a 20-foot tall dragon is supposed to hurt more than getting stared at by some freakishly large eyeball. 2. Make Eyebeasts weaker! The game doesn't need a high-damage, stunning Aura of Flames. 3. Please, we don't need occasionals. A 200 HP Charged Artila in a demo area isn't going to make anyone happy. -------------------- Geneforge 2 Editor-Use it, or die by the hands of 7 Level 64 Eyebeasts. Do NOT click here. Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
Spoiler Alert!!! in General | |
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Member # 1418
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written Saturday, November 29 2003 17:49
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I'M A MAJOR PROCRASTINATOR AND STILL HAVEN'T STARTED ON MY GF2 ITEM EDITOR Discuss. -------------------- Geneforge 2 Editor-Use it, or die by the hands of 7 Level 64 Eyebeasts. Do NOT click here. Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
Character editor in Tech Support | |
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written Friday, July 25 2003 14:04
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quote: -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
Drakefyre, please chack your PM's more occasionally… in General | |
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written Friday, June 20 2003 13:14
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the Great Potato=Drakefyre -------------------- Geneforge 2 Editor-Use it, or die by the hands of 7 Level 64 Eyebeasts. Do NOT click here. Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
Living in Valorim in The Avernum Trilogy | |
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Member # 1418
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written Monday, May 26 2003 13:24
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I'd live in the Keep of Tinraya, so I'd be near my bug-eyed alien friends. Then, we could kill some more of those no-good, stinking, dirty thieves. -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
Hurry, they might delete this! in General | |
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Member # 1418
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written Saturday, May 10 2003 08:12
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quote:How do you know my name? :eek: -------------------- Geneforge 2 Editor-Use it, or die by the hands of 7 Level 64 Eyebeasts. Do NOT click here. Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
Hurry, they might delete this! in General | |
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Member # 1418
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written Saturday, May 10 2003 08:03
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-------------------- Geneforge 2 Editor-Use it, or die by the hands of 7 Level 64 Eyebeasts. Do NOT click here. Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
Publicly displayed names in General | |
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Member # 1418
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written Monday, May 5 2003 18:18
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You'll never guess where mine came from! :P -------------------- Geneforge 2 Editor-Use it, or die by the hands of 7 Level 64 Eyebeasts. Do NOT click here. Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
Problems with sending graphics to the Louvre in Blades of Avernum | |
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Member # 1418
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written Saturday, April 19 2003 17:04
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Don't use JPEG. Use GIF. -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
New spells in Blades of Avernum | |
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written Monday, December 9 2002 19:12
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quote:http://www.ironycentral.com/cgi-bin/ubb/ubb/ultimatebb.php?ubb=get_topic;f=15;t=000065 They won't work in the new engine. -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
New spells in Blades of Avernum | |
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written Monday, December 9 2002 17:54
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That'll take too long to program in. I think that Jeff already said that there will be no custom spells, and the only spells that he will change will be the replacements to Capture Soul and Simalcrum. -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
A problem with my profile in Tech Support | |
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Member # 1418
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written Tuesday, November 26 2002 18:54
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quote:Shaper Master was banned. -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
Bug with Nethergate. in Tech Support | |
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Member # 1418
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written Saturday, November 16 2002 21:35
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Yes it does. -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
Message From Spiderweb - Brain Blocked in Blades of Avernum | |
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Member # 1418
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written Saturday, November 16 2002 20:05
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quote:kinda like Divine Retribution? :P -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
BLOODTHIRSTY ME in Blades of Avernum | |
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Member # 1418
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written Saturday, November 16 2002 17:07
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I just played through the Slime Pit again (I know, I'm weird) and indeed, most of the slime was already there. *admits defeat* -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
BLOODTHIRSTY ME in Blades of Avernum | |
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written Saturday, November 16 2002 16:00
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You could make it like the Alien Slime and have slime/blood splatter all over the place. (or was the slime already there?) -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |
BLOODTHIRSTY ME in Blades of Avernum | |
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written Friday, November 15 2002 14:57
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And how blood and gore makes a game better? Besides, the designer decides the amount of violence. -------------------- Geneforge 2 Editor Posts: 406 | Registered: Tuesday, July 2 2002 07:00 |