Blades of Avernum

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This forum is for discussion about our powerful game and scenario editor, Blades of Avernum.

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#sort descendingTopicTopic StarterPostsLast post
2446Help to tone down weapons...Archmagus Micael3May 06, 2005 12:09
2447Item special listArchmagus Micael5May 06, 2005 11:42
2448Some very basic questions by a very beginnerFrayalitz6May 08, 2005 08:21
2449How do I stop a monster from moving?Archmagus Micael1May 07, 2005 01:23
2450dialogue problemArchmagus Micael11May 07, 2005 07:08
2451Thing to help with spellcheckingKhoth4May 08, 2005 16:56
2452Unmatched left parenthesisArchmagus Micael4May 08, 2005 06:13
2453Beta Testers needed for mac Dialog EditorNiemand31May 24, 2005 19:57
2454Tips for a newbie?Commodore Redmark5May 13, 2005 03:56
2455i am just wondering..Skribbane Freak8May 15, 2005 11:13
2456Debuging modeSkribbane Freak19May 18, 2005 09:07
2457set_char_status and set_party_status callsLatha Luain4May 16, 2005 04:13
2458distance targeting for custom itemsAngarahad6May 17, 2005 08:12
2459Cave Walls InsideOuroboros Around the World4May 18, 2005 11:20
2460Newbie Alert!!!Jumpin Salmon33June 01, 2005 08:38
2461Forcing custom graphicsArchmagus Micael12May 25, 2005 09:23
2462Party Loc OutdoorsNiemand1May 25, 2005 13:57
2463checking for dead charactersAngarahad5May 28, 2005 12:21
2464Chicken sound?Milu4June 02, 2005 17:54
2465Leaving towns via scriptingEphesos7June 02, 2005 11:12
2466Scenario Contest ends tonight.Spidweb2June 01, 2005 12:28
2467Macintosh editor updated.Spidweb17June 15, 2005 06:04
2468Custom Ability Problem - FIXEDArchmagus Micael3June 04, 2005 02:52
2469te_anim_steps problemCaptain Obvious5June 05, 2005 10:04
2470Frahhamn's slith graphicsKelandon10June 06, 2005 09:29

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