Nethergate: Resurrection

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AuthorTopic: Nethergate: Resurrection
Law Bringer
Member # 6785
Profile #100
Nethergate is liked by a small few. It has that great elevation in the landscape that make Avernum fun, It's got some great ideas that just weren't popular with most gamers and the interface has a few problems.

Jeff has fixed most of them for Nethergate: Resurrection. At least enough to please most Avernum fans.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Guardian
Member # 5360
Profile #101
Sorry to resurrect, but will Nethergate: Resurrection's scripts and such be more easily edited, like Avernum and Geneforge's?

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May the fires of Undeath burn in your soul, and consume it.
Posts: 1636 | Registered: Wednesday, January 5 2005 08:00
Shaper
Member # 7420
Profile Homepage #102
It will use the Blades of Avernum engine. So it won't be like Geneforge or Avernum 4. But the scripts should still be just as editable. Hopefully, though, it will come with a character editor so we don't need to worry about such things.

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You lose.
Posts: 2156 | Registered: Thursday, August 24 2006 07:00
Law Bringer
Member # 6489
Profile Homepage #103
BoA engine = Character editor and editable scripts. There could be advantages to editing scripts that the Editor won't do. For example, giving Romans Beast, Craft, and Spirit Circle points and giving Celts Roman Training and Tool Use.

[ Sunday, April 22, 2007 14:04: Message edited by: Tyranicus ]

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"You're drinking liquor because you're thirsty? How nasty is your freaking water?" —Lazarus
Spiderweb Chat Room
Avernum RPSummariesOoCRoster
Shadow Vale - My site, home of the Spiderweb Chat Database, BoA Scenario Database, & the A1 Quest List, among other things.
Posts: 1556 | Registered: Sunday, November 20 2005 08:00
Law Bringer
Member # 6785
Profile #104
Make the game harder for Torment level since Jeff hasn't done so for some areas.

The character editor is pretty much the same as from old Nethergate at least from the player's viewpoint. I guess the technical details are different.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Law Bringer
Member # 6489
Profile Homepage #105
Another advantage of viewable scripts is that SDF and special item numbers can be found.

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"You're drinking liquor because you're thirsty? How nasty is your freaking water?" —Lazarus
Spiderweb Chat Room
Avernum RPSummariesOoCRoster
Shadow Vale - My site, home of the Spiderweb Chat Database, BoA Scenario Database, & the A1 Quest List, among other things.
Posts: 1556 | Registered: Sunday, November 20 2005 08:00
Agent
Member # 5814
Profile #106
New question: will there be a large gap between releases for Macs and PCs like other Spiderweb games?

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quote:
Originally written by Kelandon
Well, I'm at least pretty

Posts: 1115 | Registered: Sunday, May 15 2005 07:00
Law Bringer
Member # 6489
Profile Homepage #107
Presumably

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"You're drinking liquor because you're thirsty? How nasty is your freaking water?" —Lazarus
Spiderweb Chat Room
Avernum RPSummariesOoCRoster
Shadow Vale - My site, home of the Spiderweb Chat Database, BoA Scenario Database, & the A1 Quest List, among other things.
Posts: 1556 | Registered: Sunday, November 20 2005 08:00
Shaper
Member # 3442
Profile Homepage #108
New Question: If scripts are editable, can somebody please make up a suitable use for the puzzle box?

Your reward will be exclusion from my list.

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And when you want to Live
How do you start?
Where do you go?
Who do you need to know?


*Name by Slarty
Posts: 2864 | Registered: Monday, September 8 2003 07:00
Warrior
Member # 2156
Profile #109
I just saw this! Nethergate: Ressurection! Can it be true?!?

*Squees all over himself*

Yayness!

This entire idea is full of win!

*goes off to start saving his pennies*

Although I do worry about translating the Nethergate worldmap to BoA. The worldmap was awesome in Nethergate. I will be happy about the more refined user-interface though.

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I am the power Sodom used on Lot...

Name the movie, win a prize.
Posts: 50 | Registered: Saturday, October 26 2002 07:00
Law Bringer
Member # 335
Profile Homepage #110
I'm not sure what world map you mean. The outdoors? It's still there in all its Nethergate goodness except for a few minor but nifty alterations.

—Alorael, who really thinks the only loss from the original Nethergate is the level system or lack thereof, and it was, as Jeff noted, amusingly broken.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Warrior
Member # 2156
Profile #111
Aye, the outdoors. I dunno, somehow in Nethergate it just had a completely different feel than it ever did in Avernum. I dunno if that was an effect of the scale, or the outdoor encounters, or what, but it was something I distinctly felt.

Oh! And the character screen art. That was some brilliant stuff.

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I am the power Sodom used on Lot...

Name the movie, win a prize.
Posts: 50 | Registered: Saturday, October 26 2002 07:00
Canned
Member # 8014
Profile #112
quote:
*Squees all over himself*
Not as bad as spewing fire in glee, and almost buring Andrew's house down (notice this is Infernal Flamming Muffin).

Anyway: I never played Nethergate, so I am excited for this renewal.

Edit- Ubb typo

Edit2 -typo

[ Wednesday, May 16, 2007 17:57: Message edited by: Infernal Flamming Muffin ]

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I can transform into almost anything, though not sanity.
Muffins n' Hell. Note that revisions of the first part is down the list.

quote:
Originaly by Alorael
Okay, he's not that bad!

Posts: 1799 | Registered: Sunday, February 4 2007 08:00
Shaper
Member # 6292
Profile #113
quote:
Originally written by Swashbucklery Muffin:

Anyway: I never played Nethergate, so I am exited...
Should I bother to inquire whether or not this was actually a typo?

-S-

[ Wednesday, May 16, 2007 17:50: Message edited by: Synergy ]

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Posts: 2009 | Registered: Monday, September 12 2005 07:00

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