A Few More Advance Words On Geneforge 4
Pages
Author | Topic: A Few More Advance Words On Geneforge 4 |
---|---|
Raven v. Writing Desk
Member # 261
|
written Saturday, May 6 2006 06:05
Profile
Homepage
The games have definitely never said essence was injected into shapers. Isn't the basic idea that all living things have essence in them, and that shapers learn to harness their own essence in a specialized way, presumably growing better at it as they gain in skill? -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Agent
Member # 4506
|
written Saturday, May 6 2006 07:39
Profile
Homepage
quote:I always imagined Essence as some kind of inner power which everything has, sort of liek the mitochlorians (or however they're spelt) in Star Wars. Every living thing has it, but only a few individuals (namely the Jedi) are lucky enough to be born with it in abundance. I'm tempted to email JV and ask, but I don't really want my idea to be smashed by him. Perhaps this is what happens with the Shapers? After all, not everyone is cut out to be a Shaper. - Archmagus Micael -------------------- "You dare Trifle with Avernum?" ~ Erika the Archmage -------------------- My Scenarios: Undead Valley : A small Undead problem, what could possibly go wrong? -------------------- Richard Black - PROOF of his existance (the Infernal one's website). -------------------- MY FORUM! Randomosity at it's highest! :) Posts: 1370 | Registered: Thursday, June 10 2004 07:00 |
His Mighty Tentacle
Member # 627
|
written Saturday, May 6 2006 08:10
Profile
Canisters are charged essence that is injected, or absorbed, in to the body. Every being has some, but canister crazed shapers glow in the dark and become more essence than human tissue. Using the Geneforge also involved large unhealthy amounts of essence going in to the body. The gloves slowed it down so the body might have a chance to absorb it. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Raven v. Writing Desk
Member # 261
|
written Saturday, May 6 2006 08:48
Profile
Homepage
But canisters don't actually give you access to more essence. They basically rewrite part of your biology. Ditto with the geneforge. They use essence to achieve these effects, but the effects are not the same thing as the essence; the effects are not a direct use of that essence, they are the something that can be done as a result of what the essence does. Regardless, shaping ability obviously doesn't depend on canister or geneforge use. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Skip to My Lou
Member # 40
|
written Saturday, May 6 2006 10:41
Profile
Homepage
On playing as a servile: I think it would fun if you could be one of those serviles that gains magic by focusing until you drive yourself insane. On balance of the classes: I, personally, think they're balanced just fine. As some one said, it's a matter of how skilled and/or knowledgeable a player you are. Agents just seem to be the class most people are finding the secrets and strategies on the easiest. For example, as a Shaper in GF2, put a little in leadership, a little in magic shaping and from this point on ALL SP into Intelligence, enter combat mode, run through the areas challenging no one, join the awakened, train in Vlish, if you know where to look grab a Vlish canister, make a vlish, go back to easy areas and nothing will be able to stand in it's way even on Torment, gain a couple lvls and now you have enough essence to make a Terror Vlish which will frighten away the mid level enemies it can't kill, continue to grab a few easy lvls till you have 125 essence, learn to make a Gazer and grab a Gazer canister, lvl till you have 250 essence, make an eyebeast. Now every time you enter combat mode BAM! everything in sight is dead, or stunned long enough for to take your second turn and BAM! now it's dead. The only things you can't take on are the really higher lvl swarms of enemies, and you can take on even them if know the right strategies. By lvl 4 you can have a terror vlish, by 10 a Gazer, and by 16 an eyebeast. All of them less if you know where to sneak into to grab intelligence canisters and intelligence/shaping enhancing items. -------------------- Take the Personality Test! Deep down, you wish you were a stick figure. Posts: 1629 | Registered: Wednesday, October 3 2001 07:00 |
Warrior
Member # 4278
|
written Saturday, May 6 2006 10:52
Profile
Homepage
Side note: Shades/Ghosts must have essense too, since some can spray acid, right? -------------------- Pathological Jerk Jerking at Spiderweb since 1999 Posts: 143 | Registered: Sunday, April 18 2004 07:00 |
Agent
Member # 4506
|
written Sunday, May 7 2006 08:21
Profile
Homepage
quote:But wouldn't that be just plain old magic, as they're magical constructs. It would just use the essnge from the mage/thing that turned them into ghosts/shades. I'd assume that would weaken the spell holding them together (which is why they stop every now and then). - Archmagus Micael -------------------- "You dare Trifle with Avernum?" ~ Erika the Archmage -------------------- My Scenarios: Undead Valley : A small Undead problem, what could possibly go wrong? -------------------- Richard Black - PROOF of his existance (the Infernal one's website). -------------------- MY FORUM! Randomosity at it's highest! :) Posts: 1370 | Registered: Thursday, June 10 2004 07:00 |
Apprentice
Member # 7040
|
written Sunday, May 7 2006 13:55
Profile
Homepage
Hint to Jeff: CANISTERS!!!!!!!!!! LOTS AND LOTS OF CANISTERS!!! please? Posts: 6 | Registered: Sunday, April 16 2006 07:00 |
Shaper
Member # 247
|
written Sunday, May 7 2006 18:03
Profile
Homepage
Actually it would be interesting if through the game you essential follow the path of some canister using junky. Then towards the end game you could confront the altered and now deranged shaper. It would be a perspective on what the players character must seem like by the end of G1-G3. -------------------- The Knight Between Posts. Posts: 2395 | Registered: Friday, November 2 2001 08:00 |
Nuke and Pave
Member # 24
|
written Sunday, May 7 2006 18:50
Profile
Homepage
Or, in an even more bizzare twist, the player character from Gf3 could be the final boss of Gf4. Another boss could be a Geneforge-using player character from Gf1, who went off to make his own kingdom somewhere, but could get involved in larger politics again. -------------------- Be careful with a word, as you would with a sword, For it too has the power to kill. However well placed word, unlike a well placed sword, Can also have the power to heal. Posts: 2649 | Registered: Wednesday, October 3 2001 07:00 |
Shock Trooper
Member # 6754
|
written Sunday, May 7 2006 20:12
Profile
quote:I had imagined the PC's of previous games being NPC's of subsequent games. I was disappointed twice. -------------------- One of these words is mispelled. Posts: 284 | Registered: Tuesday, January 31 2006 08:00 |
Shock Trooper
Member # 6754
|
written Sunday, May 7 2006 20:12
Profile
Double Post. [ Friday, May 12, 2006 19:47: Message edited by: Nick Ringer ] -------------------- One of these words is mispelled. Posts: 284 | Registered: Tuesday, January 31 2006 08:00 |
Board Administrator
Member # 1
|
written Monday, May 8 2006 12:45
Profile
Homepage
"I had imagined the PC's of previous games being NPC's of subsequent games. I was disappointed twice." This will never happen. It just feels weird to me. And your characters are your characters ... I don't want to take control of them, beyond referring vaguely to what they did in the past. - Jeff Vogel -------------------- Official Board Admin spidweb@spiderwebsoftware.com Posts: 960 | Registered: Tuesday, September 18 2001 07:00 |
Shock Trooper
Member # 6754
|
written Monday, May 8 2006 15:10
Profile
Well I didn't mean "disappointed" in the sense that I didn't like the games. Just that, what I predicted was false. -------------------- One of these words is mispelled. Posts: 284 | Registered: Tuesday, January 31 2006 08:00 |
Infiltrator
Member # 5754
|
written Monday, May 8 2006 15:57
Profile
What ending of G3 will it follow? Will there be Ur-Drakons roaming the land? Maybe you start of by meeting one. Will they be the 5th tier creation? Or will it follow the shaper ending? Will making and destroying Geneforges be the priority? Will it take place in the same time but on the mainland? I am undecided. What do YOU think? Posts: 626 | Registered: Monday, April 25 2005 07:00 |
Shock Trooper
Member # 6754
|
written Monday, May 8 2006 19:22
Profile
I think I'm drunk. I don't like being able to just create Ur-Drakons when it takes years of research to create a pool to transform just one existing powerful Drakon. In fact I think Drakons should be removed altogether. [EDIT] I mean, removed from the PC being able to SHAPE THEM. they're their own race. [ Monday, May 08, 2006 19:23: Message edited by: Nick Ringer ] -------------------- One of these words is mispelled. Posts: 284 | Registered: Tuesday, January 31 2006 08:00 |
Shaper
Member # 5437
|
written Tuesday, May 9 2006 14:38
Profile
I'd prefer to see new creations rather than being able to make Ur-Drakons. For the cost of essence it takes to make Drakons they are really not strong enough. My Drayks and Cryodrayks were nearly as strong after having gained a few levels from combat xp. Having two or three Drayks/Cryodrayks will get you further than having one Drakon. Posts: 2032 | Registered: Wednesday, January 26 2005 08:00 |
Nuke and Pave
Member # 24
|
written Tuesday, May 9 2006 14:55
Profile
Homepage
The main purpose of creatures of the Ur-Drakon level is just to look cool. By the time you collect enough canisters to make them, you are so powerful that you don't really need them. This is the main reason I hope new creatures in Gf4 will be of low to medium level, instead of super-ultra-powerful demi-gods. The power range is well balanced already and more creatures at the top of the chart will forse weaker old creatures to become obsolete even sooner, making the strategy of keeping a few creatures alive for a long time less viable. -------------------- Be careful with a word, as you would with a sword, For it too has the power to kill. However well placed word, unlike a well placed sword, Can also have the power to heal. Posts: 2649 | Registered: Wednesday, October 3 2001 07:00 |
Infiltrator
Member # 5754
|
written Tuesday, May 9 2006 15:50
Profile
Ok, ok. I get it. You don't want to make an Ur-Drakon. But What ending wll it follow? Will it take place right after, a while after, or at the same time as G3? Will there be rebellions within each faction? Wll there be high ranking traitor spies? And finally.... will the Geneforge be already made? Posts: 626 | Registered: Monday, April 25 2005 07:00 |
Shock Trooper
Member # 6754
|
written Friday, May 12 2006 19:50
Profile
I was pretty sure we established it's soon after GF3 ... supposed to be the war between rebels and Shapers. The Geneforge itself won't play a big role from what I've heard. Why doesn't the PC make a Geneforge? A good prequel would have us play as Danette. -------------------- One of these words is mispelled. Posts: 284 | Registered: Tuesday, January 31 2006 08:00 |
Warrior
Member # 7002
|
written Friday, May 12 2006 22:41
Profile
The problems of playing as Danette are: 1. You would be forced to play as a Shaper. 2. You would have to be a Loyalist. 3. Nothing to fight. The island isn't overrun by rogues. 4. If you played GF1, you probably have a pretty good idea of what happened, therefore, no new suprises. 5. You would start out very powerful. 6. There's the part about you dying... 7. Can't choose your own name. 8. No Rothgroths, Gazers, and other, newer creations. 9. You would start out as the Big Cheese. The boss, for those of you unfamiliar with English. 10. No "canister finding" element. They would all just be in a big lab. 11. Drayks are legal creations. 12. You would have to play as a woman. 13. The missions would probably end up as, fetch x of this, fetch y of that. 14. Lots of people know Sucia Island like the back of their hand. [ Friday, May 12, 2006 22:45: Message edited by: Mr.Bookworm ] -------------------- Polaris Posts: 193 | Registered: Thursday, April 6 2006 07:00 |
Shaper
Member # 5437
|
written Saturday, May 13 2006 08:56
Profile
quote:Considering the current Agent and Guardian graphics I don’t see how this would be any different. Posts: 2032 | Registered: Wednesday, January 26 2005 08:00 |
His Mighty Tentacle
Member # 627
|
written Saturday, May 13 2006 10:17
Profile
I'd like to see an option to destroy canisters instead of using them. Seems, I don't know, wrong somehow that a Loyalist Shaper would just move along and leave something that dangerous behind. I mean, that's just stupid. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Shock Trooper
Member # 6754
|
written Saturday, May 13 2006 15:15
Profile
Okay, I retract that. Instead, play Trajkov in the events leading up to the PC's arrival on Sucia. Geneforge: the Forging of the Sholai Yeah. You could destroy Lankan's canister... I think you should be able to pick up other canisters and carry them with you. Even if they weigh ten pounds or something, it's worth selling them to "crazed canister junkies." -------------------- One of these words is mispelled. Posts: 284 | Registered: Tuesday, January 31 2006 08:00 |
Shaper
Member # 247
|
written Saturday, May 13 2006 18:06
Profile
Homepage
Do the shapers have the ability to shape plants? I mean beyond the turrets. -------------------- The Knight Between Posts. Posts: 2395 | Registered: Friday, November 2 2001 08:00 |