Avernums how many people do you prefer to use in each of the Avernum games?

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AuthorTopic: Avernums how many people do you prefer to use in each of the Avernum games?
Warrior
Member # 7125
Profile #0
How many people do you like to use in the Avernum games.

[ Friday, September 01, 2006 06:17: Message edited by: ginger8445 ]

Poll Information
This poll contains 2 question(s). 43 user(s) have voted.
You may not view the results of this poll without voting.

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Posts: 130 | Registered: Saturday, May 13 2006 07:00
Triad Mage
Member # 7
Profile Homepage #1
I prefer to play with one, and sometimes I'll go for two. Both are more fun for me than three or four, and about the same as six from Exile.

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Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Infiltrator
Member # 3933
Profile #2
i fully concur with drakeybaby on that one.

edit #1: its much easier to develop a personal relationship to only one or two chars than to the full load. and i think fewer chars are more effective.

edit #2: though i prefer two chars over one.

[ Saturday, August 12, 2006 15:08: Message edited by: Rent-an-Ihrno ]

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Posts: 425 | Registered: Wednesday, January 28 2004 08:00
Law Bringer
Member # 6785
Profile #3
I've played all the games with a full party. After doing Avernum 4 as a singleton in torment, I'm going to go back and try the others as singletons. It's easier the first time through to use a full party to cover sloppy playing. You can usually recover from mistakes and there are more slots to carry all that loot.

I've always gone with custom characters since I haven't found a good set of pregenerated ones. The hedge wizard seems the closest to what I would do for a spellcaster.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Law Bringer
Member # 335
Profile Homepage #4
Berserker's not bad, but I use four customs. It's hard to make an abusive mage-priest without customizing and most of the classes use their extra points on useless things like Throwing and Underwater Basket Weaving.

—Alorael, who will never attempt to use reed javelins again.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Law Bringer
Member # 6489
Profile Homepage #5
I normally use two customs. One is a melée fighter with enough priest knowledge to heal himself and lots of cave lore. The other is a spellcaster with a bow and lots of tool use.

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Posts: 1556 | Registered: Sunday, November 20 2005 08:00
Councilor
Member # 6600
Profile Homepage #6
Dikiyoba uses four customs: a melee-priest, two mage-priests, and a rogue-priest.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Agent
Member # 2759
Profile Homepage #7
I'm getting a feeling that Dikiyoba likes priests.

I like to have 4 characters each of whom specialises in 2 things, which I mix and match from among pole, melee, bows, assassination, mage, priest, potions and lockpicking. In other words pretty much like the pre-fab party but with a little bit less redundancy.

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Posts: 1104 | Registered: Monday, March 10 2003 08:00
Apprentice
Member # 7343
Profile #8
I use alweays 4 cause I like to keep fighters as fighters and spellcasters as spellcasters and in AV1 and 3 I used default party and AV2 I made custom (and small mistake).
Posts: 48 | Registered: Monday, July 31 2006 07:00
Apprentice
Member # 7246
Profile Homepage #9
I have tried a singleton in A3 but it was a bit difficult and I gave it up and picked up the NPCs.

Otherewise I use 4 Characters: melee-warrior, pole-warrior/priest with mage 3 (can hasten) and two priest/mages. Having 3 priests is very useful against undead.

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Posts: 45 | Registered: Wednesday, June 21 2006 07:00
Apprentice
Member # 7343
Profile #10
Catweasle: Yep 3 priest is nice against undeads but only undeads that fighters just don't hack to pieces are those which drain and Vampires and Demons (not actually undeads but very close) and big litchs so 2 is quite enough.
Posts: 48 | Registered: Monday, July 31 2006 07:00
Law Bringer
Member # 4153
Profile Homepage #11
Let's see... I've used the full four nearly every time. Up to A4, it went tank, archer/rogue, priest, mage. Fairly boring. At BoA, I started diversifying by mixing in magic with the tank and archer.

By the time I hit A4, second time through I just used four magic-focused PCs and dominated. Sadly, my interest had flagged in a second run about halfway through.

But going back to A2 and 3, I tried something rather fun. Start with a singleton chock-full of personality, then pick up the other NPCs as I went. It was a fun method.

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I hate undead. I really, really, really, really hate undead. With a passion.
Posts: 4130 | Registered: Friday, March 26 2004 08:00
Warrior
Member # 4971
Profile Homepage #12
I create my party with each character doing a diferent thing like:
Berserker(For fight and leadership), Rogue(For disarming and bows), Cleric(Priest spells and first aid) and a Sorcerer(Mage spells and potions)
or
Archer(Range attacks), Rebel(Disarming and lore), Shaman(Fight, priest spells) and a Hedge Wizard(Both spells and potions)
Posts: 65 | Registered: Wednesday, September 15 2004 07:00
Warrior
Member # 7125
Profile #13
In response to Dado's answer I think that's great but I was wondering how are you able to develop a relationship with your NPC's?
Posts: 130 | Registered: Saturday, May 13 2006 07:00
Infiltrator
Member # 3933
Profile #14
the same way you develop a relationship to a car or your comics. or your girlfriend. but thats another story.

it appears to me that effectiveness mostly cuts down the fun. one of the best parties ive ever played was an all-warrior party. 2 sliths (pole), 2 nephils (melee). all have bows, lore etc blabla, which adds up really well. as a variant, all had priest lvl 1 and mage lvl 3, but healing, curing, blessing, light and hasting. of course thats problematic later, without diving restoration and divine warrior, but there you go.

edit: btw, what the hell is up with the poll? the numbers on the second questions cant be right.

[ Thursday, August 17, 2006 06:25: Message edited by: Rent-an-Ihrno ]

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OH MY GOD IT'S THE FUNKY ****!!!
Posts: 425 | Registered: Wednesday, January 28 2004 08:00
Councilor
Member # 6600
Profile Homepage #15
On the second question, voters were allowed to vote for as many options as they wanted. That's why the numbers are so odd.

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Infiltrator
Member # 3933
Profile #16
oh. hm. that makes sense. i found the thought of having other chars than custom ones so ridiculous i didnt think the thing through.

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OH MY GOD IT'S THE FUNKY ****!!!
Posts: 425 | Registered: Wednesday, January 28 2004 08:00
Off With Their Heads
Member # 4045
Profile Homepage #17
For me, it varies a lot. In A1 and A2, I like 2 chars. In A3, BoA, and A4, I haven't really mastered the art of having anything but 4. I've tried 3 in various configurations, but to no good effect. I've never really tried 1.

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Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Apprentice
Member # 7596
Profile #18
Hi.
I wanna try playing Avernum with only one custom character (à la Elder Scrolls series) but I can't quite figure out how to make a viable one.
Posts: 3 | Registered: Monday, October 23 2006 07:00
Law Bringer
Member # 4153
Profile Homepage #19
quote:
Originally written by Wadge:

Hi.
I wanna try playing Avernum with only one custom character (à la Elder Scrolls series) but I can't quite figure out how to make a viable one.

Your best bet would be to give that character the Natural Mage and Strong Will traits. Because the last thing you need is one easily-encumbered spellcaster with a tendency to get paralyzed.

Generally speaking, when you play with just one character, you get a lot of experience really quickly, and then it levels off after a while. So you should be able to reach a stable character build pretty quickly.

Oh, and if you want to learn more, I'd advise using the Search function on the boards and entering 'singleton'.

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Gamble with Gaea, and she eats your dice.

I hate undead. I really, really, really, really hate undead. With a passion.
Posts: 4130 | Registered: Friday, March 26 2004 08:00
Infiltrator
Member # 7488
Profile #20
I prefer 4 custom people. That way, I have an easier time training them the way I like them; I train all 4 to be both priests and mages. It's expensive, I know, but worth it, especially towards the endgame. I also give all 4 the "Natural Mage" trait, making their spells inherently more powerful at the beginning.

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Posts: 558 | Registered: Friday, September 15 2006 07:00
Agent
Member # 4506
Profile Homepage #21
I prefer 4 customs.

A Fighter-Priest, an Archer Mage, a Cleric-Mage, and a Mage-Cleric. Add in Divine Touch on all of them, give the fighter Elite Warrior, the Archer Beastmaster, and the Mage/Clerics Natural Mage...

For some weird reason they just don't get close enough to me to really hurt... Can't imagine why though ;) .

- Archmagus Micael

[ Monday, October 23, 2006 11:43: Message edited by: Archmagus Micael ]

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Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Guardian
Member # 5360
Profile #22
-X- usually has four Slithzerikai, two are Spearmen who morph into Spearmen / minor Priests (One of the spearmen is a miniscule Mage as well), A Cleric / Useful Skill person. And a Mage / Archer. -X- also occaisonally has a party of four pure Archers And, even rarer, a singleton Mage. Once, -X- tried a lone warrior, but needed those multiple target / area of effect spells.

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Posts: 1636 | Registered: Wednesday, January 5 2005 08:00
Law Bringer
Member # 6785
Profile #23
Avernum 1 limits your characters to level 40. So you can easily reach that point as a singleton before getting halfway through the game. Most parties with 4 never encounter that problem.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Shaper
Member # 7420
Profile Homepage #24
I always take the characters I'm given, changing only names, appearances and race to make sure I have at least one of each race. Then I just character editor the hell out of them all. I never lose.

So... this topic was successfully resurrected? Come on oldbies, I would have thought you'd jump at the chance to scold whoever for posting here two months late! Don’t you thrive on that kind of thing?

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You lose.
Posts: 2156 | Registered: Thursday, August 24 2006 07:00

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