This could be useful, maybe

AuthorTopic: This could be useful, maybe
Member # 3344
Profile #0
This may be the most useful/useless cheat for avernum 1, 2, 3, and nethergate. It probably works for other games too but I havn't tried yet. Well this "cheat allows you to thavel anywhere outside without any trouble. Step one open the data folder and move the shared data file for nether gate or the Outdoor data for the avernums somewhere else ( like the game folder) Then open the game. When you open the game and try to load a game it will display and error message. Hit ok until it goes away. If in the game you loaded you are out side, The map should be all green. You can walk around then save and go to the finder without quitting and put the data file back in the data folder and go back to the game and open the game you just saved. You can use this to go to erica's tower by going around the statues throu8gh the water then saving and opening. If when you load you game with the data file out of it's folder and the are any wandering monsters in view, they will chase you and you can fight them. This may seem complex but it can be very useful.

When we drink we get loaded, when we get loaded we sleep, when we sleep we commit no sin. So... lets all get drunk and go to heaven!
Posts: 3 | Registered: Wednesday, August 13 2003 07:00
Bob's Big Date
Member # 3151
Profile Homepage #1
My sincerest apologies, but I didn't catch a word of that.

I don't speak hypocrite. ^_^

In a word, gay.
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Posts: 2367 | Registered: Friday, June 27 2003 07:00
Member # 1220
Profile Homepage #2
He Means you can take out the data (map) and you can move throught anything like moutains and water. Hope fully you don't stop in water!

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Posts: 484 | Registered: Monday, May 27 2002 07:00
Member # 2628
Profile Homepage #3
Why would you bother?

If you're meant to go there, then there's an in-game way to get there. It may take longer, but it'll be more fun than moving files about.

If you're not meant to go there at all in the game, then there wont be anything to see anyway.

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we, the lost company,
take hands together in the night, forget
the night in our brief happiness, silently.
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Posts: 512 | Registered: Wednesday, February 12 2003 08:00
Member # 3298
Profile #4
Or [as I] you can use a hex editor and instantly teleport to any place IMAGE(This could be useful, maybe_files/smile.gif)
Posts: 23 | Registered: Friday, August 1 2003 07:00
Member # 366
Profile #5
You could, but we don't talk about that on these boards.

I say never be complete. I say stop being perfect. I say let's evolve. Let the chips fall where they may.
Posts: 1277 | Registered: Sunday, December 9 2001 08:00
Member # 3149
Profile Homepage #6
Which is something I don't understand, since hex editing is perfectly legal.
Posts: 999 | Registered: Friday, June 27 2003 07:00
Skip to My Lou
Member # 40
Profile Homepage #7
Legal, but very strongly frowned upon in these parts.

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Posts: 1629 | Registered: Wednesday, October 3 2001 07:00
Shock Trooper
Member # 3026
Profile #8
Like prostitution.

And this was very odd because
It was the middle of the night
- Lewis Carrol

well well well aren't we resilient

Oh the fun

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Posts: 212 | Registered: Sunday, May 25 2003 07:00
Member # 496
Profile #9
IMAGE(This could be useful, maybe_files/eek.gif) Not the first analogue I'd have thought of, frankly!
Posts: 2333 | Registered: Monday, January 7 2002 08:00
Member # 2669
Profile Homepage #10
That's illegal here, although noone seems to mind the corporate variety.

Posts: 647 | Registered: Wednesday, February 19 2003 08:00
Shock Trooper
Member # 1207
Profile #11
I s'pose it doesn't work on Exile games, m'self. If you took out a scenario file on BoE, then went to the game and loaded your game from that scenario it would give you an error and load the party in your current situation, for instance.


I want high-bit characters in my displayed name!!! :( :( :( (Or at least an exclamtion point!)

Eat pie!
Posts: 316 | Registered: Saturday, May 25 2002 07:00
Member # 3298
Profile #12
Hmm I think you don't understand me correctly. I DON'T use 'Arcane Teleport' while i'm playing(becouse it's not interesting to cheeting). I'm using it after game was fully ended, and there is some places, which unaccessible in game[ for example Abyss in A2] to investigate them.

But anyway using hex editor is much more generic(and interesting) approach, than using *bugs*.
Posts: 23 | Registered: Friday, August 1 2003 07:00
Member # 4
Profile Homepage #13
I know how to "teleport" in BoE without the hexeditor- it's relatively simple.

Not that I'm telling you people... IMAGE(This could be useful, maybe_files/wink.gif)

We're all amazed but not amused
By all the things that you said you'd do.
You're much concerned but not involved by
Decisions that are made by you
But we are sick and tired of hearing your song,
Telling us how you are going to change right from wrong,
'Cause if you really want to hear our views,
You haven't done nothin'.

Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Shock Trooper
Member # 1207
Profile #14
Oh go on, TM, you're not that horrible, are you??


I want high-bit characters in my displayed name!!! :( :( :( (Or at least an exclamtion point!)

Eat pie!
Posts: 316 | Registered: Saturday, May 25 2002 07:00
Master Jeweller
Member # 409
Profile Homepage #15
Actually walking through the game like this can give some interesting
insights on how it was made or what was changed. Now I haven't tried it on
any Avernum game, but I've found some interesting areas in Eye of the
Beholder and Ultima VII-2 that were not used in the plot but are still there.

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Posts: 798 | Registered: Monday, December 17 2001 08:00